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retrogaming

An Amazing Custom Pac-Man Analog Synthesizer

February 1, 2022 By ausretrogamer

These folks at Swedish uber design group, Love Hultén, sure know how to catch our attention (again!) and make our jaw drop!

Just check out this Pac-Man themed analogue synthesizer based on the Korg Minilogue – it’s darn amazing! Oh yeah, the chiptunes it generates are equally as awesome!


source: Love Hultén




Filed Under: Retro Gaming Culture Tagged With: chiptune, chiptunes, KORG, Korg Minilogue, Love Hultén, Pac-Man, Pac-Man Synthesizer, Retro, Retro Gaming, retro music, retrogaming, Synth, synth pop, Synthesizer, synthpop

2022 Reset64 4KB Craptastic Game Competition

January 31, 2022 By ausretrogamer

We’re excited to announce the 2022 Reset C64 4KB game coding competition. This year’s competition theme is once again…. Craptastic!

“What the bloom’n heck does craptastic mean?”, I hear you ask.

It certainly doesn’t mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo is just for a bit of fun, not a serious coding competition. You are more than welcome to make an excellent game to submit for the compo. Your game may contain some humour or silliness to fit more with the theme, but it doesn’t have to!

2020 Craptastic Comp Winner: Fall by Megastyle

In our previous competitions, some entries were truly excellent, others excellent but silly, others truly awful but funny! It’s just a chance for people to do something a little different if they wish and explore ideas/concepts that wouldn’t normally work well in a more serious compo.

Please remember that this competition is limited to 4KB. Yes, any entry submitted can be no more than 4KB when compressed. If your game is more than 1 file, then all the game files put together must not exceed the 4KB limit. This includes hi-score save files.

We want craptastic game entries. Remember, the key word here is fun. We want both coders and players alike to have fun and enjoy this comp!

Submit your entries to RESET64 (via email) by 30th June, 2022 (23:59:59 GMT).

Take a look at our previous Craptastic compo entries from 2018 and 2020 to help draw inspiration!


RULES

The basic rules for the competition are as follows:

  • The competition deadline is 23:59:59 GMT on the 30th June, 2022. All entries to be submitted to [email protected] by the deadline or will be deemed ineligible.
  • All entrants must register at [email protected]
  • Entrants are free to preview screenshots and videos of their game(s) to other publications/websites.
  • The competition will only begin when there are at least 5 registered entrants.
  • All submitted games MUST be 4KB or less (when compressed or uncompressed), and executable on a stock C64 on either or each of tape, disk and cartridge. Your submission may have a separate docs file (either as a C64 executable or a txt file, which doesn’t count towards the 4KB cap). However, hi-score saver files will count towards the cap.
  • The games must be previously unreleased and be your own work, whether that be by yourself or as part of a collaboration.
  • PAL must be supported, with additional NTSC support optional (but encouraged).
  • Participants may submit multiple entries, either as an individual or within a team. Team entries must be registered by an individual, and any potential prizes will be sent to the registered individual only.
  • Entries should be submitted exclusively to RESET64 by the competition deadline. Please feel free to share your entry as you wish after the competition has ended (after the compo deadline has passed).
  • There will be a panel of judges (TBA), and entries will be scored on a point distribution basis across several criteria. The decision of the panel is final.
  • Games must be submitted as freeware.
  • Games will be published by Reset64 (not necessarily exclusively) on a future disk compilation for the whole world to enjoy, after the competition has concluded. All entries will be made available on the Reset64 itch.io site after the compo concludes.
  • Games must not be released before the competition deadline, or will become exempt from scoring and will be deemed ineligible.

We reserve the right to change, add or delete rules during the competition if deemed necessary!

2nd place in the 2020 Craptastic Comp: Dots by James


SCORING SYSTEM

The scoring system used for Craptastic is very simple. Each game will be scored against 7 criteria, each worth 5 points. An entry can score up to 35 points. When the panel has scored each game accordingly, the totals for each individual game will be divided by the number of judges to produce a mean average. The average will be the game’s final score.

The criteria that each game will be evaluated on are:

  • Originality – New idea or “rip off”? Off the wall ideas encouraged.
  • Concept – Quality of game design, is it fun, is it bonkers, is it craptastic?
  • Execution – Execution of design, taking into account controls and other factors such as execution.
  • Presentation – Quality of graphics, audio and overall presentation. Supremely bad can be seen as a positive in some cases!
  • Gameplay – A measure of how enjoyable the game is to play.
  • Lasting Appeal – replay value, addictiveness.
  • OMG factor – when you see it, do you think “wtf!?” This is the true measure of craptasticness!

If a panel member has entered a game themselves, then the number of points that they can award will be adjusted (in this example, to 5) and they will not score their own release.

NOTE: CSDB will not be used for voting. Also, entries should not be uploaded to CSDB, or elsewhere until after the competition has closed. Feel free to post screenshots or info though.


PRIZES

A craptastic gaming comp requires craptastic prizes, right? We have some fantastic prizes lined up for this year’s compo thanks to some very generous sponsors.

A big thank-you to the following sponsors and supporters:

ausretrogamer

More sponsors to be announced!


Unkle K / Reset64
Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

Follow Reset64 Magazine on Twitter

 

 

 

 




Filed Under: Announcements, Retro Gaming Culture Tagged With: 2022 Reset64 4KB Craptastic Game Competition, 8-bit, C64, C64 game coding comp, coding, Coding comp, Commodore 64, Craptastic, game dev, indie dev, IndieDev, Kevin Tilley, Old School, RESET, Reset 64, Reset C64, Reset Magazine, Reset64, Retrocomputing, retrogaming

Regressing To A Simpler Time With Modern Devices

January 28, 2022 By ausretrogamer

It is amazing how far technology has come in the last few decades, with a super computer in our pockets and gaming consoles that blur the line between reality and the virtual world.

We are in awe of our smartphones and can’t even imagine what our 15 year old self would have thought of this contraption if we were able to time travel back to the 80s. Back in the old days, we would play and then trade or sell our last gen system to fund the next big shiny new gen gaming system – this cycle was repeated for close to 3 decades! As we have gotten older and perhaps wiser, we keep yearning for the good old days, hence why we have immersed ourselves in retro gaming, reliving and revelling in games and systems from our distant past that gave us (and are still giving us) much joy.

The PocketCHIP beast!

Anyone for tennis?

Even with all of the classic gaming systems and games we have in our possession to intoxicate ourselves with nostalgia, we felt like something was missing, but we didn’t know what. We then stumbled upon contemporary technological marvels that stirred up something deep within us that made us take note. Thanks to playing retro-inspired games on the fantasy video game console, the PICO-8, we went down the rabbit hole of finding out more about playing pixel perfect 8-bit style games on modern devices, which also allowed us to tinker and do other stuff like coding! Welcome to the world of the PocketCHIP and Arduboy FX! Yeah, yeah, we are aware that you can play 8-bit style games on modern consoles, but these two little beauties are different – they are simple (in comparison), yet powerful, and very very elegant indeed.

Bit of Linux action

The Arduboy FX modded to be used as a gamepad for playing PICO-8 games on the PocketCHIP!

Selecting our next PICO-8 game

The PocketCHIP and Arduboy FX are both marvellous technological achievements, which fit the bill of being modern enough to be able to get on the net, code, tinker and also create our own games! The fact that you can also play games that other people have created is certainly the cherry on top!




Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: 8-bit, 8bit, Arduboy, Arduboy FX, classic gaming, coding, fantasy video game console, game dev, Geek, indie dev, IndieDev, Lexaloffle Games, Linux, MOTU, PICO-8, PICO8, PocketCHIP, Retro Gamer, Retro Gaming, retrogaming, Star Wars

Born To Play Pac-Man

January 27, 2022 By ausretrogamer

Christopher Lloyd’s Reverend Jim “Iggy” Ignatowski character is in fine form in this classic scene with Danny DeVito’s Louie De Palma from popular TV series, Taxi.

Christopher Llyod was definitely born to play Pac-Man 😉




Filed Under: Retro Gaming Culture Tagged With: 1980s, 80s, Arcade, Christoper Lloyd plays Pac-Man, Christopher Lloyd, Danny DeVito, Jim Ignatowski, Louie De Palma, oldschool, Pac-Man, Pacman, retrogaming, Taxi, Taxi TV Series

Very Cool Tabletop Arcade Cabinets

January 24, 2022 By ausretrogamer

Check out these amazing tabletop arcade cabinets created by Hidecade!

According to Hidecade, the Xevious tabletop arcade is complete with a vertical screen and a JAMMA harness – which is totally mind-blowing! Oh how we wish these were for sale 😉

source: Arcade Cabinets on ameblo.jp




Filed Under: Retro Gaming Culture Tagged With: Arcade, arcade cabinet, arcade cabinets, Classic Arcade Gaming, classic gaming, diy, gamers, Gradius, Konami, Modding, Retro Gamer, Retro Gaming, Retrogamer, retrogaming

Paw Patrol Super Hang-On

January 18, 2022 By ausretrogamer

Our very good friend and Guinness World Record holder for creating the Largest playable Game and Watch device, Dr. Tom Tilley, has been keeping busy during the Festive Season with a cool new mod!

Spotting a Paw Patrol toy for $5 in his local op-shop, Dr. Tom thought how awesome and fun would it be to make this toy into a Super Hang-On controller – and we have to agree! Upon showing Lil Ausretrogamer this amazing mod, she was excited just as much as we were!

Before you say, “but the toy was in a working state”, relax, Tom found room inside to fit a joystick potentiometer with a 3D printed guide so it could pick up the steering without damaging the toy. The joystick and three buttons from the handlebars were connected to a Raspberry Pi Pico that Dr. Tom programmed to act as a USB joystick controller. The best bit is, when you’re done playing Super Hang-On, you just unplug the Raspberry Pi and reconnect the buttons to restore the original functionality of the toy. Now that is cool!


source: WithProfessorTom




Filed Under: Retro Gaming Culture Tagged With: Dr Tom Tilley, Mod, Modding, Paw Patrol, Paw Patrol Super Hang-on, Raspberry Pi Pico, Retro Gamer, retrogaming, sega, Super Hang-On, Super Hang-on Paw Patrol, Tom Tilley, Video Games

Handheld Emulation Battle: Anbernic RG280V vs PS Vita

January 7, 2022 By ausretrogamer


Emulation is fraught with so much controversy, sometimes for good reason. In this post, we won’t be getting into the moral discussion of emulation nor it’s comparison to playing games in their native format/system. With our recent acquisition of the Anbernic RG280V, we have been asked multiple times, is it better that the PS Vita? Well, as with any comparison, it all depends on the use cases, sprinkled with personal preferences, like playing in a vertical (RG280V) or horizontal (PS Vita) orientation, is it pocketable or does it have an OLED screen, to name just a few.

Let’s get one thing straight, we aren’t comparing apples with apples here. The PS Vita, even though it’s getting long in the tooth, is a powerful beast with an awesome OLED screen (the 1000 series), able to play and emulate everything up till the PSP, plus everything in between like the Nintendo 64, GBA and Sega’s Dreamcast. In comparison, the RG280V is able to play and emulate all your old classic 8, 16 and 32-Bit systems without any issues, including the PS1 and GBA games. So, just on sheer number of systems that can be emulated, the PS Vita wins the battle. However, be mindful that modding the Vita to play emulators isn’t for the faint of heart, so be prepared to manually configure it to make it all work properly. For what it’s worth, getting PS1 games to emulate properly on the Vita was rage inducing. The RG280V on the other hand is (almost) plug and play – just drop your games (legally obtained roms, of course) in their relevant folders and you are good to go – all configuration is set for you, including button mapping and the like. Oh yeah, the RG280V also boots up in less than 10 seconds, so you’ll be playing on it in no time compared to the boot-up sequence on the PS Vita.

We honestly love both of these handhelds, but we do find ourselves playing all the classics more often on the RG280V as it’s easier to setup and use, the D-pad, buttons (face and shoulder) and the screen (and its aspect ratio) are amazing and we absolutely love its form factor – it’s such a pocketable unit when compared to the PS Vita.

So which do you choose? Well, if you like horizontal orientation, and OLED screen and are technically inclined and don’t mind tinkering for hours on end to mod and setup the Vita, then that is the way to go. If you prefer to spend less (under AU$120), have a powerful pocketable little unit with a portrait orientation and its ease of setup and use, then the RG280V is for you – unless you have massive hands, then we’d say go for the PS Vita.

No matter which one you go with, you honestly can’t go wrong. Happy gaming peeps!

The RG280V boots up in no time when compared to the PS Vita

Atari Lynx battle! 

APB – horizontal v portrait!

Ninja Five-O baby! Both systems emulate really well.

Our current favourite emulation handheld – it is rock solid

 




Filed Under: Retro Gaming Culture Tagged With: Adam firmware RG280V, Amiga, Anbernic RG280V, Atari, C64, Emulation, Emulation battle, Enso, GBA, Henkaku, N64, OpenDingux, PS Vita, PS1, Retro Gamer, Retro Games, Retro Gaming, retrogames, retrogaming, RG280V, RG280v v PS Vita, sega, VitaIsland

May The Festive Season Be With You

December 23, 2021 By ausretrogamer

Wow, another year has flown by! It was another year for all of us to put behind and hope that 2022 brings us all a better, safer and healthier year!

From the ausretrogamer team, we wish you all a wonderful Festive Season, which we hope is filled with fun, laughter and lots of gaming, be it video games, pinball, board games or whatever tickles your fancy! Oh yeah, we hope Santa brings you what you wish for!

Next year we celebrate an important milestone, our 10th anniversary of all things ausretrogamer. But for now, it’s time to relax, be merry and we’ll see you all in 2022!



image source: supplied




Filed Under: Retro Gaming Culture Tagged With: Arcade, Atari, ausretrogamer, Christmas, Christmas 2021, Commodore, console, Festive Season, gamer, gaming, Geek, Merry Christmas, nintendo, pinball, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Santa, Season's Greetings, sega, Video Games, Xmas, Xmas 2021

TAITO EGRET II mini – United Games Entertainment brings exclusive version to the West!

December 22, 2021 By ausretrogamer

EGRET II mini – Exclusive version coming to the West
United Games Entertainment – TAITO Partnership Continues to Grow

Ever expanding German media publishing house United Games Entertainment, with its two game publishing labels, ININ Games and Strictly Limited Games, is moving into 2022 with an exciting announcement. They have secured the exclusive rights for the distribution of TAITO’s EGRET II mini in North America and Europe! The home version of the famous arcade cabinet will be available in different exclusive editions for the Western territories starting in 2022.

Great news for all fans who have been eagerly trying to order this yet to be released console, directly from Japan. With this exciting announcement United Games Entertainment, who exclusively distribute and sell TAITO’s titles in the West, both in digital and physical form, continues its growing relationship with one of Japan’s most iconic video games companies, well-known for legendary games such as Space Invaders, Bubble Bobble and many others.

The EGRET II mini is a faithful miniaturised version of the original, successful arcade cabinet TAITO EGRET II, coming with special content and features that make it a ‘must have’ for gamers:

  • A total of 40 pre-installed games, including classics such as Space Invaders, Lunar Rescue, Bubble Bobble, Darius Gaiden and many more

  • 5-inch 4:3 rotating screen (1024×768 resolution) for horizontal and vertical alignment and an optimal adaptation to the selected game

  • Joystick individually adjustable for each game – easily switch from 8 directions to 4 directions

  • HDMI output to play the games also on TV

  • Two USB Type-A controller ports for the different EGRET II mini controllers (that are sold separately)

  • Power inlet via USB Type-C port

  • SD card slot to add even more games

  • Own integrated sound through stereo speakers

  • Instruction panel for exchangeable instruction cards

  • Special in-game features like: Save states, adjustable lives and rapid fire

Games, Games and more Games!

In addition to the 40 pre-installed games on the console, 10 additional games can be added through an SD card that’s included in the EGRET II mini Paddle and Trackball Game Expansion Set, coming with Strike Bowling, Arkanoid, Plump Pop and seven other TAITO classics.

This adds up to an incredible total of 50 games of various genres, from 1978 to 1997 that will be available with the launch of the EGRET II mini!

More details about the different editions, what they will contain and where to get the EGRET II mini will follow soon!




Disclaimer: Press Release supplied by PR Hound

Filed Under: Announcements, Retro Gaming Culture Tagged With: Arcade, astro city, classic gaming, Old School, Retro, Retro Gamer, Retro Gaming, retrogames, retrogaming, tabletop, Taito, Taito Egret II Mini, United Games Entertainment, Video Games

Doing The Math on the Atari VCS Classic Joystick & Modern Controller

December 17, 2021 By ausretrogamer

“Have you played your Atari today?”

We have been on a roll lately with product reviews that have surprised us. For this review we test drive Atari’s VCS Wireless Classic Joystick and their Wireless Modern Controller.

Atari needs no introduction for many of you, so we will spare you their history, as it stretches back almost 50 years! The modern Atari company is a very different beast from the one that Ted Dabney and Nolan Bushnell found all those years ago.

With a back-catalogue of awesome Atari IP to choose from, the modern Atari has brought two controllers to the market, one being a throwback to their single button CX40 joystick with a modern twist with their VCS Wireless Classic Joystick, and the other, the Wireless Modern Controller being for the modern gamer that requires total control for their games on contemporary gaming systems. Oh yeah, seeing the Atari logo on a controller is another big selling point!

Atari Wireless Classic Joystick – $104.95 at GAMORY

First cab off the rank was always going to be the joystick! We started our gaming life on a joystick with a single fire-button, so the Atari VCS Classic Joystick felt right at home. We must admit, we were sceptical at first, but upon opening the package, the joystick looked top notch. But looks aren’t everything if the device isn’t much chop. The stick is on the short side, so if you like to grip the joystick by forming a fist around it,  then you are out of luck – unless you have really small hands. However, we never like to grip our joysticks that way, preferring the thumb and index finger control, which works and feels superb on this Atari modern joystick. The fact that the joystick doubles up as a paddle for games like Break Out (and Arkanoid), is another feather in the cap for this modern take on a classic stick. Oh yeah, there is also a second fire-button, which is conveniently positioned on the base for those games requiring two fire-buttons. Remember the orange band around the rubber boot/base of the original Atari joysticks? Well, on the modern stick, the band is replaced with a very cool LED light effect, which immediately makes you smile. Rotate the stick and watch the orange lights glow! It is these little touches that add up to a darn cool joystick for any retro or modern gamer.

Getting a grip!

We much prefer using our thumb and index finger for precision control

The joystick can be connected via USB (micro-USB cable supplied) or Bluetooth – we had a few issues trying to connect via Bluetooth (getting the dreaded unknown device message) on our Dell XPS laptop, but didn’t experience this on our other Lenovo laptop. With that said, once you are connected, you can really only play games that require one or two fire-buttons, which means this joystick is perfect for playing your old Amiga, C64, Amstrad, ZX Spectrum, Atari 2600, 7800, 400/800 and ST games (via emulation).

Love the orange light-up ring!

We tested this joystick on our LaunchBox (RetroArch / MAME) setup playing all of the two button Neo Geo games, and we must admit, the stick was absolutely flawless playing Sonic Wings 2 (Aero Fighters 2) with no lag, just total precision movement and firing, which helped us get very close to our personal best score, which says a lot for a stick we’ve had minimal amount of play time. The stick does have more freeplay when compared to something like the old TAC-2 joystick, but it snaps back to centre quite rapidly, which is exactly what a gamer needs, especially in games requiring ultra quick reflexes with precision control.

The stick is about as tall as the Sega Master System Control Stick

The old school QuickShot is built for a fist grip, whereas the Atari Classic Joystick isn’t!

The Atari Classic Joystick looks retro but has all the modern conveniences, like Bluetooth connectivity – the best of both worlds!

The more we played with the Atari VCS Classic Joystick, the more we grew to love it. It doesn’t knock the TAC-2 off the perch for our favourite joystick of all time, but the advantage of the Atari joystick is that it can be played on a multitude of gaming systems, albeit via emulation (mainly). We were going to test hooking up the joystick to our THEC64 Maxi, but ran out of time for this review. We will be sure to update this post when we do so and tell you all how we fared.

If you are yearning for a joystick to play your (one or two button type) games on PC or Android, then we highly recommend this Atari Wireless Classic Joystick – it is pretty darn awesome!

Atari VCS Wireless Modern Controller – $104.95 at GAMORY

After the awesome experience with the Classic Joystick, the Modern Controller had a lot to live up to!

It really isn’t fair to compare the joystick with the modern controller, as they couldn’t be further apart in aesthetics, controls, buttons and their use. Where the joystick can only really be used on games that don’t require too many buttons or multi-analogue input, the modern controller is right at home to be used on most (if not all) modern video games.

Just like the joystick, the controller can be connected via Bluetooth or cable (micro USB cable supplied) to your PC or via Bluetooth with an Android device. The detection and setup was a cinch. For comparisons, the Atari VCS Modern Controller is closest to the Xbox Series X|S / Xbox One controllers, so if you are familiar with those, then the Atari controller will feel right at home.

Atari vs Xbox

Face-off!

Since we do love our Xbox Series S controller, holding and using the Atari one to play games on our PC felt familiar and comfy. The triggers are just as clicky and the analogue sticks were equally as good. The D-pad is great and I prefer it to the clicky Xbox Series S controller. The Atari Modern Controller is great in hand, with smooth to touch surfaces – oo’er! We obviously love anything with a nostalgia inducing Mt Fuji logo, which is great to see dead centre on this controller. There is a feature that we didn’t understand which was the ability to switch the controller between PC or Xbox mode – we couldn’t figure this out, so if anyone has, hit us up on Twitter or Facebook!

Both the joystick and controller charge quite quickly and hold their charge for a fair few hours – we only had to charge them once while using them during this review (and they still have charge juice left!).

If you are after a modern controller to play on your PC, be it Xbox Game Pass games, AntStream, Prime Games, Steam, emulators and anything in-between, then you should check out the Atari Modern Controller. And if you are a sucker for the Atari brand, like we are, then you may not need too much convincing.

Where to buy:

Both the Atari VCS Classic Joystick and Modern Controller are available at GAMORY.

Too Cool For School!

 




Disclaimer: The Atari VCS Classic Joystick and Modern Controller were kindly supplied by GAMORY for this review.

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: Atari, Atari 2600, Atari controllers, Atari review, Atari VCS, Atari VCS Classic Controller, Atari VCS Controller, Atari Wireless Modern Controller, classic, gamer, gaming, Gamory, modern gamer, Retro Gamer, Retro Gaming, retrogaming, Review, tbt, throwback, Video Games, Vintage, Xmas

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