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retrogaming

CAPCOM 40th Anniversary – 11 Retro Games To Play for Free In Your Browser

March 27, 2024 By ausretrogamer

Play old school CAPCOM games for free in your browser!

Celebrating it’s 40th Anniversary (since 11th of June 2023), CAPCOM has launched a very special website destination in honour and celebration of this event – CAPCOM TOWN!

Capcom Town offers an interactive museum, a product factory (allowing you to download Capcom-themed icons for X/Twitter!), pages dedicated to C-Suite level Capcom executives telling the story of the company, and most importantly, the Town allows access to retro games that you can play gratis (that means FREE) directly in your browser!

What are you still doing here, go and play some Super Ghouls’n Ghosts or Street Fighter II or Breath Of Fire or Final Fight or…..ahhhh, you get the picture 😉

NOTES:

  • All games are available in their US or Japanese versions
  • You must enable cookies in your browser
  • Saved data can only be played back from where you left off in the same browser
  • ⚠️ If you delete the cookies and offline data from your browser, the stored data will become unusable

image source: CAPCOM TOWN


Filed Under: Announcements, Retro Gaming Culture Tagged With: Breath of Fire, Capcom, CAPCOM 40th Anniversary, CAPCOM TOWN, Capcom Town retro games, Classic Video Games, Famicom, Final Fight, Mega Man, NES, Retro Games, retrogaming, SNES, street fighter II

The Australian Pinball Museum Visits The Next Level Pinball Shop & Museum

March 20, 2024 By ausretrogamer

Prior to exhibiting at the 2024 Texas Pinball Festival (TPF), the Australian Pinball Museum visited the Next Level Pinball Shop & Museum in Hillsboro (Oregon, USA), and we are so glad that they did!

Obviously this place is now on our bucket-list of places to check out when we next visit the ole US of A. For more drool-worthy images from their recent visit at the Next Level Pinball Shop & Museum, check out the Australian Pinball Museum post right here and also their walkthrough video!


source: Facebook post via Australian Pinball Museum

Filed Under: Pinball, Retro Gaming Culture Tagged With: Arcade, Australian Pinball Museum, gamers, Next Level Pinball Shop & Museum, Oregon, pinball, pinball machines, Pinball Museum, Retro Gamer, retrogaming, Texas Pinball Festival, TPF, USA

2024 Reset64 4KB CRAPTASTIC Game Competition

March 17, 2024 By ausretrogamer

Craptastic has been a huge success since the first competition in 2016, and we’re very excited to be doing it all again in 2024! This year’s competition theme is once again…. Craptastic!

“What the bloom’n heck does craptastic mean?”, I hear you ask.

It certainly doesn’t mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo is just for a bit of fun, not a serious coding competition. You are more than welcome to make an excellent game to submit for the compo. Your game may contain some humour or silliness to fit more with the theme, but it doesn’t have to!

2022 Craptastic Comp Winner: Marble Boy (Roman Werner)

In our previous competitions, some entries were truly excellent, others excellent but silly, others truly awful but funny! It’s just a chance for people to do something a little different if they wish and explore ideas/concepts that wouldn’t normally work well in a more serious compo.

Please remember that this competition is limited to 4KB. Yes, any entry submitted can be no more than 4KB when compressed. If your game is more than 1 file, then all the game files put together must not exceed the 4KB limit. This includes hi-score save files.

We want craptastic game entries. Remember, the key word here is fun. We want both coders and players alike to have fun and enjoy this comp!

Submit your entries to RESET64 (via email: [email protected]) by 31st August, 2024 (23:59:59 GMT).

Take a look at our previous Craptastic compo entries to help draw inspiration!

  • 2018: https://reset64-magazine.itch.io/2018-reset64-4kb-craptastic-game-compo
  • 2020: https://reset64-magazine.itch.io/2020-reset64-4kb-craptastic-game-compo
  • 2022: https://reset64-magazine.itch.io/2022-craptastic-compo

RULES

Basic rules are as follows:

  • The competition deadline is 23:59:59 GMT on the 31st August, 2024. All entries to be submitted to [email protected] by the deadline or will be deemed ineligible.
  • All entrants must register at [email protected]
  • Entrants are free to preview screenshots and videos of their game(s) to other publications/websites.
  • The competition will only begin when there are at least 5 registered entrants.
  • All submitted games MUST be 4KB or less (when compressed or uncompressed), and executable on a stock C64 on either or each of tape, disk and cartridge. Your submission may have a separate docs file (either as a C64 executable or a txt file, which doesn’t count towards the 4KB cap). However, hi-score saver files will count towards the cap.
  • The games must be previously unreleased and be your own work, whether that be by yourself or as part of a collaboration.
  • PAL must be supported, with additional NTSC support optional (but encouraged).
  • Participants may submit multiple entries, either as an individual or within a team. Team entries must be registered by an individual, and any potential prizes will be sent to the registered individual only.
  • Entries should be submitted exclusively to RESET64 by the competition deadline. Please feel free to share your entry as you wish after the competition has ended (after the compo deadline has passed).
  • There will be a panel of judges (TBA), and entries will be scored on a point distribution basis across several criteria. The decision of the panel is final.
  • Games must be submitted as freeware.
  • Games will be published by Reset64 (not necessarily exclusively) on a future disk compilation for the whole world to enjoy, after the competition has concluded. All entries will be made available on the Reset64 itch.io after the compo concludes.
  • Games must not be released before the competition deadline, or they will become exempt from scoring and will be deemed ineligible. Games can be submitted after deadline but will be counted as *out of competition* and will be ineligible for a placing.

We reserve the right to change, add or delete rules during the competition if deemed necessary!

2nd place in the 2022 Craptastic Comp: Circles by James


SCORING SYSTEM

The scoring system used for Craptastic is very simple. Each game will be scored against 7 criteria, each worth 5 points. An entry can score up to 35 points. When the panel has scored each game accordingly, the totals for each individual game will be divided by the number of judges to produce a mean average. The average will be the game’s final score.

The criteria that each game will be evaluated on are:

Originality – New idea or “rip off”? Off the wall ideas encouraged.
Concept – Quality of game design, is it fun, is it bonkers, is it craptastic?
Execution – Execution of design, taking into account controls and other factors such as excecution.
Presentation – Quality of graphics, audio and overall presentation. Supremely bad can be seen as a positive in some cases!
Gameplay – A measure of how enjoyable the game is to play.
Lasting Appeal – replay value, addictiveness.
OMG factor – when you see it, do you think “wtf!?” This is the true measure of craptasticness!

If a panel member has entered a game themselves, then the number of points that they can award will be adjusted (in this example, to 5) and they will not score their own release.

CSDB will not be used for voting. Also, entries should not be uploaded to CSDB, or elsewhere until after the competition has closed. Feel free to post screenshots or info though.


PRIZES

A craptastic gaming comp requires craptastic prizes, right? We have some fantastic prizes lined up for this year’s compo thanks to some very generous sponsors.

A big thank-you to the following sponsors and supporters:



More sponsors to be announced.


Unkle K / Reset64
Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

Follow Reset64 Magazine on Twitter

Filed Under: Announcements, Retro Gaming Culture Tagged With: 2024 Reset64 4KB Craptastic Game Competition, C64, coding, Commodore 64, Commodore64, Competition, Craptastic, gamers, IndieDev, Reset C64, Reset Magazine, Reset64, Retro, Retro Gamer, Retrocomputing, retrogaming, Unkle K

Llamasoft: The Jeff Minter Story – Review (Steam)

March 14, 2024 By ausretrogamer

  • TITLE: Llamasoft: The Jeff Minter Story
  • PUBLISHER: Digital Eclipse
  • DEVELOPER: Digital Eclipse
  • PLATFORMS: Nintendo Switch, PS4 / PS5, Xbox One, Xbox Series X|S, PC
  • RELEASE DATE: March 13, 2024 (It’s out right now!)

We had been looking forward to Llamasoft: The Jeff Minter Story for a while, so when the opportunity presented itself to take the Yak’s game for a spin, we weren’t going to say no!

Right off the bat, this second release in Digital Eclipse’s Gold Master Series ticks all the boxes, including very importantly, the nostalgia inducing and retro gamer boxes. If you are unfamiliar with Jeff Minter, that’s fine, this title will acquaint you (or reacquaint you if you had forgotten) who Jeff Minter is, and what this Llamasoft business is all about. For anyone that’s a Gen X’er, we’d be quite surprised (Ed: and appalled) if you hadn’t heard of the Great Yak and/or played any of his games over the years!

With the pedigree of Digital Eclipse, it was never in doubt that they would create a treasure-filled archive of Jeff Minter’s body of work in their uniquely interactive documentary, just as they did with their amazing titles, The Making Of Karateka and Atari 50.

The gameplay in Llamasoft: The Jeff Minter Story offers a unique and engaging experience that allows players to delve into Jeff Minter’s creative evolution and explore his extensive catalogue of games. Players can play through 42 Llamasoft games released between 1981 and 1994, providing a comprehensive look at Minter’s work. And before you ask, no, the Atari Jaguar game, Defender 2000, is not included in the list of playable titles. Neither Jeff nor Atari own the rights to Defender, which is a shame. Oh yeah, for those with superhero hearing, you may also notice that Llamatron 2112 sounds a tad different. Again, this was due to a couple of things, one, certain sounds had to be replaced due to licensing, and two, there were multiple versions of Llamatron 2112, each with differing sounds and effects.

This interactive documentary game not only showcases Minter’s classic games but also contextualizes them with archival material, video interviews, photos, quotes, and magazine articles. By playing these games chronologically, players can witness the evolution of Minter’s design skills and creative process in real time.

The gameplay experience varies depending on individual preferences and familiarity with retro gaming, but the controls do feel like second nature. Players can expect to encounter a diverse range of titles, from career-defining hits like Iridis Alpha to more experimental and creative games that reflect Minter’s unique style. The game offers a mix of short and longer gameplay experiences, catering to different levels of interest in gaming history.

Overall, Llamasoft: The Jeff Minter Story provides an unmatched journey into the mind of one of gaming’s most distinctive figures, offering a blend of entertainment, historical insight, and appreciation for Jeff Minter’s contributions to the gaming industry.

⭐⭐⭐⭐⭐ – If you are a Jeff Minter fan, then this is a MUST HAVE title!

 


Disclaimer: Llamasoft: The Jeff Minter Story Steam review code supplied by Digital Eclipse

Filed Under: History, Modern Gaming, Retro Gaming Culture, Reviews Tagged With: Atari, Atari 50, Atari Jaguar, Digital Eclipse, Game, game review, Iridis Alpha, Jeff Minter, Llamasoft, Llamasoft: The Jeff Minter Story, Llamasoft: The Jeff Minter Story review, PC, PC gaming, retrogaming, Review, Steam, Tempest 2000, The Making of Karateka, Video Games, Yak

The Analogue Pocket OpenFPGA Adapters Are Awesome!

March 7, 2024 By ausretrogamer

No Emulation.

It may have taken 18 months for them to arrive, but the new Adapters for the Analogue Pocket have been well worth the wait!

Having an extensive library of Atari Lynx, PC-Engine/TurboGrafx-16 and Neo Geo Pocket Colour game carts, it is always with trepidation when playing these on their corresponding original hardware, which may result in the systems breaking down in some way or shape (Ed: Oi capacitors, we are looking at you!). To solve this problem, we obtained a couple of Analogue Pockets and the three pack adapters to be able to play our library of Lynx, NGPC and PC-Engine carts safely, in conjunction with playing our Game Boy, Game Boy Colour and GBA carts too. The Anlogue Pocket is a versatile little beast! It also helps that the Pocket has an absolutely amazing screen!

Based on openFPGA, we can report that playing these game carts on the new adapters is like playing them on their original systems, but better! The better part being that the Pocket is an ergonomically perfect system, with a great D-pad, fire buttons and of course, the stunningly sharp 3.5″ backlit 1600×1440 resolution LTPS LCD display. Having put the carts through their paces, we are quite chuffed at the versatility that the Pocket affords us.

We can finally put the original systems to rest!

They are finally here!

The Atari Lynx II can now be retired!

Of course the first Lynx game was going to be California Games

As Good As James – if you know, you know 😉

Now to plugin the PC-Engine/TurboGrafx-16 adapter to try out a few HuCards…

Playing these PC-Engine games on the Pocket are darn awesome! Our PC-Engine GT can be spared abuse.


Filed Under: Retro Gaming Culture Tagged With: Analogue, Analogue Pocket, Analogue Pocket Adapters, atari lynx, Carts, Emulation, FPGA, gamers, HuCards, NeoGeo, NGPC, OpenFPGA, pc-engine, Retro Gamers, retrogaming, TurboChips, TurboGrafx-16

Every Single Nintendo Game From 1985-2000

February 27, 2024 By ausretrogamer

We know this is now old news (over 5 years ago), but for those that missed Aaron Norton’s (aka: NintendoTwizer) Nintendo collection, check it out!

Unfortunately (or fortunately for) Aaron, he sold it all for US$164,000 (approx. AU$250,000), which some say is a pittance, considering the complete collections of NES, SNES, N64, Game Boy and GameCube games!

Anyway, we are glad that Aaron did one last tour of his collection before it was sold – WARNING: You may drool!


source: Aaron Norton on YouTube


Filed Under: Retro Gaming Culture Tagged With: Aaron Norton, classic, complete nintendo games collection, Game Boy, GameCube, N64, NES, Nintendo collection, NintendoTwizer, Reddit, Retro, Retro Gamer, Retrogamer, retrogaming, SNES, Video Games

STILL STANDING is now LIVE and FREE on SBS On-Demand in Australia

February 21, 2024 By ausretrogamer

“The emotive and amazing stories and histories will have you gripped like a Darth Vader choke-hold right till the end.” – Ausretrogamer, Feb 2023

A year ago (almost to the day) on February 23rd, 2023, we told you all that the documentary, STILL STANDING, was a must watch, giving it a 5-star rating! This is still the case, and this time it is even easier to catch one of the best made docos on the Australian arcade and pinball culture of the past.

Still Standing’s cinematographer and producer, Brad Gilbertson, has been working hard to bring this awesome doco to the masses via a national broadcaster. Well, after some very hard toiling by Brad, he had this good news to announce (via Facebook):

After a slight delay, Still Standing is now LIVE and FREE on SBS On-Demand here in Australia! Thanks so much for your patience while this was sorted out, and a HUGE thanks to the community, groups, our Still Standing cast and locations that have supported, shared and liked our recent posts! It has been overwhelming to say the least and we appreciate each and everyone of you enormously! Please enjoy the film and stay tuned for more exciting news very soon!

If you haven’t done so, and you have the slightest of interest in the Australian arcade and pinball scene from the past, then STILL STANDING is an absolute MUST WATCH! Head on over to SBS On-Demand right now!

image source: SBS On-Demand




Filed Under: Announcements, Retro Gaming Culture Tagged With: Arcade, BGVC, Brad Gilbertson, classic gaming, Documentary, Film, pinball, Retro Gamer, Retro Gaming, retrogaming, SBS On Demand, Still Standing Documentary, videogames

Atari THE400 Mini Pre-Orders Now Open!

January 25, 2024 By ausretrogamer

Whoa, I am late to the party, but just in case there are others that aren’t aware, Atari announced that the Retro Games Ltd. made THE400 Mini pre-orders are now open – but only to US residents (boooo)!

For our Australian friends, don’t fret, cause you can also pre-order THE400 (Atari) Mini system right now at The Gamesmen site (The Gamesmen have exclusive retail rights in Australia)! Priced at AU$189.95 and shipping in late March (March 28th, 2024), this is a pretty cool system to pick up.

For everyone else, Amazon is also offering pre-orders on the THE400 Mini right here.

So, who is getting one?




Filed Under: Announcements, Retro Gaming Culture Tagged With: Atari, Atari 400 computer, Atari 400 Mini, PLAION, retro computing, Retro Gamers, Retro Games Ltd, Retrocomputing, retrogaming, The Gamesmen, THE400 Mini

Review: Chip’s Challenge – Nintendo Switch

January 22, 2024 By ausretrogamer

Want to join the Bit Busters Computer Club?

One of the first games I bought for my Atari Lynx (back in the day, and which I still have!) was Chip’s Challenge. For the record, the first game I bought for the Lynx was California Games, but this review isn’t about that game!

Just like Tetris on the Game Boy, I love coming back to Chip’s Challenge on the Lynx, it’s just a great game that suits the Lynx to a tee. To now have this great game on the Switch, I honestly couldn’t stop smiling! Chip’s Challenge on the Switch is exactly how I remember it on the Lynx, but with better controls and a luscious screen (if played on the OLED Switch).

For those of you that have no idea who or what Chip’s Challenge is, let us school ya a bit! Schoolboy Chip desperately wants to join the exclusive Bit Busters Computer Club, but to prove his worthiness he must complete a series of brain-twisting challenges set by the club’s owner Melinda the Mental Marvel – darn you Melinda!

You have to help Chip solve over 140 challenging grid-based puzzles, finding and using tools and devices such as keys, switches, pushable blocks and more, all while avoiding enemy creatures, and collecting computer chips to exit the level, all against the clock! Sounds easy aye 😉

Chip’s Challenge on the Switch has brought back a lot of nostalgia. For those coming in fresh to this game, please don’t be put off by the “blocky” graphics – it’s just all part of the charm! The game shines with its mind-bending puzzles to solve. At the end of the day, for the price of the game (less than a take away coffee), Chip’s Challenge is well worth it on the Switch. It may look quite blocky when docked, but this game shines when playing it on the go!

Chip’s Challenge will be released worldwide on Nintendo Switch via the Nintendo eShop on January 25th 2024.




Disclaimer: Chip’s Challenge Switch review code supplied by Pixel Games UK

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: atari lynx, Chip's Challenge, Chip's Challenge review, game review, Imagine Software, Nintendo Switch, oldschool, Pixel Games UK, Puzzle game, Retro Gamer, retrogaming, Review

Retro Puzzler Chip’s Challenge Lands on Nintendo Switch Later This Month!

January 15, 2024 By ausretrogamer

Classic Puzzle Game ‘Chip’s Challenge’ Returns on Nintendo Switch this January!

The 1989 classic made available for Nintendo Switch for the first time! Features display filters, suspend points and live gameplay rewind. Releasing January 25th, 2024.

Developed by Imagine Software and published by Pixel Games UK, this 1989 classic returns with over 140 levels to put your mind (and your fingers) to the test — available for the first time on Nintendo Switch via the Nintendo eShop.

In ‘Chip’s Challenge’, players take on the role of Chip — a puzzle obsessive who desperately wants to join Melinda the Mental Marvel’s computer club. His initiation takes the form of a series of increasingly difficult puzzles. To succeed Chip slide blocks, dodge hazards and collect the computer chips to pass each level. Are you up to the Challenge?

‘Chip’s Challenge’ for Nintendo Switch allows players to play this classic puzzle game with many modern features, including:

● Display filters, including an 80s-style CRT filter; and

● Suspend points – save and restore up to 4 suspend points per game

image source: Pixel Games UK




Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: 16-bit, 8-bit, 80s, Chip, Chip's Challenge, CRT, Game, gamer, gaming, Imagine Software, Name of the game, Nintendo eShop, Nintendo Switch, Pixel Games UK, Puzzle game, Retro Gamer, retro puzzler, Retrogamer, retrogaming, Sprites

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