
The first horizontal (or side scrolling for the retro crowd) shoot’em up that took the world by storm was Irem’s R-Type. There was also Konami’s Salamander (aka: Life Force) too, followed by the Thunder Force series on the Sega Mega Drive / Genesis. These titles have become iconic in the shmup genre, so it is our privilege to announce that there is a new contender to be added to this illustrious list, Remote Life.
Just looking at the screenshots we have in this review, you’ll agree that Remote Life looks darn amazing. Coupled with the gorgeous visuals is a great soundtrack and sound effects, but most importantly, the action is top notch! With a myriad of weapons to pick up and cycle through, your ship can arm itself to the teeth to take care of enemies (and other obstructions) standing in your way. The game mechanic and control system is intuitive with modern controllers (moving, shooting, cycling weapons etc), making Remote Life an absolute blast (pun fully intended!) and fun shmup to play on your given system.



To think that this fabulous shooter was created by a single developer (Next Game Level), totally boggles the mind. It has a AAA look and feel, without the price, which is a massive win for us gamers. The inspiration of Remote Life may be old schools shoot’em ups, but it stands on its own, with its own unique shooter features.

Remote Life successfully merges the classic shoot’em up formula with its own new and unique improvements to differentiate itself from the crowd. One very cool feature is the 360 degree shooting, which is unusual for this genre, expanding the combat mechanic, while the presence of support machines such as allied automatic turrets or temporary drones, and even usable vehicles that drastically change how combat plays out, are welcome additions that modernise the shooter gameplay. The variety is another positive, with differing types of enemies – with new ones revealed in each level, and many unique and visually amazing mid and end-level bosses – each with their own attack patterns to keep you on your toes.



As mentioned, the weaponry is varied with new weapons introduced at each level, each requiring the player to pick up them up. The twist in the weaponry is the limited ammo, so you will have to be wise in what weapon to use on any given level. There are 16 missions which are quite varied, with some feeling more “open world” than others, so there is a ton of content to test your shoot’em up mettle!


If you have any interest in shooters/shoot’em ups, then we can’t recommend Remote Life enough – it is a visual, aural, brutal and fun extravaganza! This is one of the best shmups we have played in a long long while!
Details:
- Game: Remote Life
- Developer: Next Game Level
- Publisher: Ratalaika Games
- Release Date: May 27, 2022
- Platform(s): PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S & Nintendo Switch
- Price: $18.99 / €17.99 / £14.99

Disclaimer: The Xbox Series X|S review code for Remote Life was provided by PR Hound.












image source: ININ Games








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“Have you played your Atari today?”














Objective reviews are always tough! What we love may be absolutely loathed by someone else. But, we are always up for a challenge, especially when it is to convince us that a set of products we’ve never used would blow our minds. This was the case with being urged to review the Turtle Beach Recon 500 headset and the Recon Controller on our Xbox Series S – let’s say that we didn’t need too much convincing to accept the challenge!



image source: Turtle Beach
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