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Review

Space Invaders Invincible Collection – Review (Switch)

August 18, 2021 By ausretrogamer

The granddaddy of all of shoot’em ups, the legendary Space Invaders has come blasting to the west onto the Nintendo Switch (and PS4), so let’s take a trip down memory lane!

In celebration of the iconic arcade game by Taito, the Space Invaders Invincible Collection packs 11 games based around Tomohiro Nishikado’s shooter that kicked off the arcade golden age 40+ years ago. Before we go on, we better let you know which games made the cut in this collection – they are:

  • Space Invaders (1978, Arcade) – original black and white arcade game
  • Space Invaders (1978, Arcade) – original colour  arcade game
  • Space Invaders Part II (1979, Arcade)
  • Lunar Rescue (1979, Arcade)
  • Space Cyclone (1980, Arcade)
  • Majestic Twelve: The Space Invaders Part IV aka: Super Space Invaders ’91 (1990, Arcade)
  • Super Space Invaders ’91 (1990, Arcade)
  • Space Invaders DX (1994, Arcade)
  • Space Invaders Extreme (2018)
  • Space Invaders Gigamax 4 SE (2018)
  • Arkanoid vs Space Invaders (2016) – included as an additional download (not available at the time of this review!)

We were a bit puzzled with Majestic Twelve: The Space Invaders Part IV, as it is the same game as Super Space Invaders ’91. Also, the inclusion of Lunar Rescue and Space Cyclone, both based on the Space Invaders arcade hardware, are an odd addition, but they are a welcome distraction from your standard Space Invaders action, even if they bear some resemblance to the classic shooter.

The vertically oriented Space Invaders games all have the option to rotate the Switch screen to Tate mode, which is a relief, as the screen is quite limited in landscape mode on those earlier arcade titles. Other features include scan lines (on the pre-2xxx games) to give you that authentic arcade monitor glow and feel, and a welcome option is the save / load, which is great if you get interrupted and want to save and come back to start where you left off.

The pre-2000 Space Invaders games (except Super Space Invaders ’91 for some reason) have two modes of play – normal, which is your standard rules arcade game; or challenge mode, which the player competes for the highest score with special rules for each game. After you have a game or two in normal mode, it is the challenge mode that will keep you coming back for more Space Invaders action. Being high score chasers ourselves, we love the challenge mode.

The conversions of all included titles are faithful to their originals, so we can’t fault the visuals, sounds or play mechanics, if you have played any of these games before, then you will feel right at home playing them on the Switch.

Space Invaders is an iconic game that is still fun for a blast 43 years after it debut in the arcades. This Invincible Collection on the Switch packs quite a few of the arcade games with a number of variations which are a lot of fun, especially Space Invaders Extreme, but the high entry cost (AU$99.99) to play Space Invaders and its variants on your Switch is a tad too steep. If you don’t have Space Invaders Forever and you are a hardcore Space Invaders fan, then this is the definitive collection to have, so grab it right away. For those of you that are on the fence, you may want to wait for a price drop to make this a compelling addition to your Switch games library.




Disclaimer: The Nintendo Switch review code for Taito’s Space Invaders Invincible Collection was provided by PR Hound.

Filed Under: Modern Gaming, Reviews Tagged With: 70s, Arcade, Classic Games, game review, ININ Games, Nintendo Switch, Nintendo Switch Review, Old School, retrogaming, Review, shmup, shooter, shoot’em ups, Space Invaders, Space Invaders DX, Space Invaders Invincible Collection, Space Invaders Invincible Collection review, Switch Review, Taito, Taito’s Space Invaders Invincible Collection (Switch), Taito’s Space Invaders Invincible Collection (Switch) review, Video Games

Cotton Reboot! – Nintendo Switch Review

August 16, 2021 By ausretrogamer

Cute’em up or shoot’em up? Whichever way you look at it, Cotton Reboot! satisfies both with its extremely fun shmup elements onboard a witches broomstick wrapped in cutesy remastered HD graphics. But don’t let the cuteness fool you, as this is one wicked game!

Let’s not beat around the bush, we have been playing and have been fans of shoot’em ups (or lovingly referred to as shmups) for 40+ years, starting with Space Invaders, so seeing another classic 30 year old shmup get a contemporary console release is huge news! To the uninitiated, Cotton is a much revered and iconic series which appeared on many consoles and computers, beginning with the arcade port of Cotton: Fantastic Night Dreams on Sharp’s X68000, PC Engine, PlayStation, right through to the the Neo Geo Pocket.

Finally PlayStation 4 and Nintendo Switch gamers can experience some Cotton action via Cotton Reboot! for themselves, with all the colour and fun gameplay. This Reboot! offers 3 game modes (including the original X68000 Cotton: Fantastic Night Dreams) new features/options and 7 stages that highlight what a sprawling horizontal shoot ’em up should be like, with a dazzling array of onscreen cast and challenges. Oh yeah, it would be remiss of us not to mention the parallax scrolling, it is *chef’s kiss* superb!

At the heart of all shoot’em ups, regardless of their orientation (horizontal or vertical), is to use the protagonist, in this case, your young witch, Nata de Cotton, to dodge bullets, kamikaze enemies, bombs and other nasty objects while doing some pretty cool shooting yourself and powering up to inflict some serious damage, especially when battling end of level bosses! Did we mention Cotton loves Tea Time too? Well, she does, which she collects at the end of each stage.

Each shmup game has their means of powering up and Cotton Reboot! is no exception. The hook here is collecting power crystals (which are dropped by slayed enemies), but you need to be quick, as they drop off-screen if you are playing the X68000 game. If you play the Arrange game, the power crystals float, making it easier for Cotton to sweep in on her broom to pick them up. Crystals dropped by enemies can be fired upon multiple times till they change colour. Picked up crystals increase Cotton’s EXP gauge, powering up her main shot. As for the colour of the crystals, yellow and orange crystals increase the power of Cotton’s main shot, the blue and red crystals give Cotton lightning and firebombs, while in the Arrange-exclusive mode, green and purple crystals drop massive rocks and nukes, respectively. Oh yeah, another cool new feature is that bombs can be levelled up three times by collecting crystals of the same colour, increasing their destructive power – now you are playing with, erm, power! No shmup is complete without a side kick to help you through the game. In this case, you can enlist the aid of Silk, Cotton’s magical fairy friend who can summon up different configurations to easily mow down your enemies.

The action can become frenetic at times with the screen becoming so busy that it is easy to miss enemy shots which can down Cotton. We aren’t big fans of the bullet-hell shmup sub-genre, which Cotton Reboot! sometimes delves into, but luckily it doesn’t remain there for too long, but something to consider if you absolutely despise bullet-hell shooters.

Cotton Reboot! will satisfy both newcomers to shoot’em ups and those of us that have been playing these types of games for decades. Don’t be deceived by the cute and enchanting graphical presentation, this game is devilishly fun, atmospheric and addictive to play. At AU$59.99 (Switch eShop), it is on the expensive side, but if you want the best cute’em up, it is worth checking out. There is a reason this series is loved by many, it is that darn good.




Disclaimer: The Nintendo Switch review code for Cotton Reboot! was provided by PR Hound.

Filed Under: Modern Gaming, Reviews Tagged With: Beep, Cotton Reboot, Cotton Reboot review, Cotton Reboot Switch review, cute'em up, game review, ININ Games, Nintendo Switch, Remastered, Review, shmup, shoot'em up, shooter, Switch game review, videogames, X6800

Mini Review: Within The Blade on XBox Series X/S

July 15, 2021 By ausretrogamer

We knew there was a good reason for buying the Xbox Series S console! With games like Within The Blade (WTB) by Ratalaika Games – a feast of ninja action with a retro flair, it hits the sweet nostalgic spot for us.

Within The Blade’s aesthetic is inspired by those sprites and pixels from the 8-bit day of ole, but with a polish for contemporary gaming systems. The retro style presentation of WTB and the easy to pick up and play are the strong suits for this game.

Within The Blade

WTB is a platforming hack’n slash, but the devil is in its details as your ninja encounters new and unique enemies which forces him to learn new battle tactics, improve the quality of weapons and learn new skills. Oh yeah, the blood and gore as your ninja hacks through each enemy is so visceral, so if you are squimish of the site of virtual blood and that squirting sound, then you may need a sick bag while playing WTB.

Game Features:

  • Over 100 types of weapons that players can find or craft
  • Branching skills to level up and master
  • Secrets to unlock, with epic items to find
  • Randomly generated levels
  • 5 unique acts with 5 levels
  • Distinct visual style, with a distinct medieval feel

Featuring 25 levels and some unforgettable boss encounters, players can also complete additional tasks to gain more experience and money to help level up their ninja. WTB ticks all the boxes for us, so if you like retro-styled ninja hack’n slash platformer games with a twist of RPG elements, then you should seriously check it out!

Publisher: Ratalaika Games
Developer: Ametist Studio
Platforms: Xbox, PS4/PS5 and Switch
Release: July 16, 2021
Price: US$10.99/€10.99/£9.99




Disclaimer: Xbox Series S/X review code for Within The Blade was provided by PR Hound.

Filed Under: Modern Gaming, Reviews Tagged With: Ametist Studio, hack and slash, indie dev, IndieDev, Ninja, Nintendo Switch, PS4, PS5, Ratalaika Games, Retro, Retro Game, Retro style, Review, Within The Blade, Xbox, Xbox Series S, Xbox Series X, XSS, XSX

Review: Waveshare GPM280 Portable Game System

June 11, 2021 By ausretrogamer

When it comes to emulating our favourite video games from years gone by, we have had a plethora of handhelds to get a hit of nostalgia, each having their own pros and cons. The latest emulation handheld to land in our office is the good looking Waveshare GPM280 Portable Games Console with Raspberry Pi 3.

Right from the Apple like packaging, we knew this one would be special to hold and play. Unboxing the GPM280 we were immediately wowed by its striking looks, which are a nod to Nintendo’s gorgeous Game Boy Micro Famicom 20th Anniversary Edition. Unlike the GB Micro’s metallic casing, the GPM280 case is plastic, with its sparkling metallic hue making it stand out and feeling comfortable in hand. The D-pad and four face buttons sit a tad high, so they will require further depressing compared to the GB Micro. This isn’t a bad thing, especially if you have not touched a GB Micro in a long time. If you have big hands, then you would be aware that the GB Micro was a crippling experience, so luckily the GPM280 is a larger unit, accommodating those of us with larger mits. The two shoulder buttons have a distinct click when pressed which we like quite a lot. In keeping with the GB Micro, the GPM280’s on/off switch, Select/Start buttons and volume rocker are in the identical positions as Nintendo’s cute little handheld, but just that tad larger (again, a good thing!). There is also a TF card slot near the 3.5mm audio jack. And before we forget, the package also includes a protective drawstring pouch, lint-free cloth, screwdriver and very importantly, a 32GB microSD card to get you started and a 5V 3A charger with an Australian plug – a nice touch indeed!

Powering the brain of the GPM280 is a Broadcom BCM2837B0 64-bit 1.2 GHz quad-core ARM Cortex-A53 processor (Raspberry Pi Compute Model 3+ Lite) with 1GB RAM, which is enough power to run most console and computing emulators from the second generation all the way up to the fifth gen with ease. Coupled with the processor is the impressively vivid 2.8″ IPS screen (640×480 resolution), with a laminated toughened glass panel capable of 60 frames per second and a 70% NTSC colour-gamut! We must admit, the screen is gorgeous in real life, so no photos will do it justice in this review. With a 1500 mAh battery, there is enough juice to keep you gaming on the go for a couple of hours before the next recharge.

Being Recalbox fans (Ed: nothing against RetroPie), we opted to go with it on our GPM280. The ease of use can’t be underestimated when it comes to setting up the system. Once Recalbox was up and running, we setup our system on our office WiFi, which allowed us to easily configure settings, monitor the hardware and very importantly, add our favourite games (ROMs) via our web browser – simple drag and drop and you are done! The GPM280 also has Bluetooth connectivity, so there is the option to add external controllers (Ed: due to time constraints, we didn’t test this feature. We will update this review when we do!).

The games truly pop on the GPM280

The quality and versatility of the GPM280 is quite impressive, but the critical question still remains, how does it play games? The short answer is, it plays them darn well and accurate. If you have clean ROMs, then you won’t experience any issues like choppy sounds or frame clipping like we did on a few of our Lynx and Nintendo 64 games. We also ran into button mapping issues on our Sega Genesis / Mega Drive games. Luckily, Recalbox has a plethora of options and settings to dial in things just right.

The already mentioned 2.8” IPS screen feels the right size and is quite clear and bright with the colour gamut making games pop and looking like they are being played on their respective systems on a CRT TV. We didn’t play any heavy text adventure games, so we can’t comment on how the system and screen fare with that gaming genre. For most of the classic titles we enjoy from the late 70s, 80s to the mid-90s, the GPM280 handled them with great accuracy and zero lag. The sound is handled by a built in speaker which does an admirable job. Another nifty aspect of the GPM280 is the power indicator on the Select and Start buttons, just like on the GB Micro – red/flashing meaning battery running low and green meaning you are good to game on the go! Speaking of gaming on the go, we got approximately 1.5hrs of continuous gaming before we had to recharge the 1500mAh battery – we just wish the battery lasted a tad longer.

Conclusion

The Waveshare GPM280 definitely impresses with its build quality and feel, grunty computing hardware and ease of use, but that all comes at a premium price. If you are in the market for a stylish compact gaming system that plays a heap of your favourite games from yesteryear without any issues, has media centre capabilities (via Kodi) and looks like the gorgeous Game Boy Micro Famicom 20th Anniversary Edition, only bigger, then the GPM280 may be for you. Game on!

Product: Wavershare GPM280 Portable Game System
Price: AU$244.55
Store: Small Devices

GPM280 vs Game Boy Micro

Dimensions – it’s a great size!




Disclaimer: The GPM280 handheld was provided by Small Devices for this review.

Filed Under: Retro Gaming Culture, Reviews Tagged With: Broadcom, Emulation, Emulators, Famicom, Game Boy Micro, Game Boy Micro Famicom 20th Anniversary, GB Micro, GPM280, IPS screen, Kodi, Raspberry Pi, Raspberry Pi 3, Raspberry Pi3+, Recalbox, Retro, Retro Gamers, Retro Gaming, retrogames, retrogaming, RetroPie, Review, Small Devices, Waveshare GPM280, Waveshare GPM280 Portable Game Console with Raspberry Pi 3

Arcade1Up Attack From Mars Pinball – Review

May 19, 2021 By ausretrogamer

UPDATE 5-October-2021: Arcade1Up has released a firmware update to resolve the lag on the White Water game and a few other bugs which you can read about here. This review has been amended to account for this firmware update. 

  • Product: Arcade1Up Attack From Mars Pinball
  • Price: AU$1,199 to $1,400 (depending on retailer)
  • Official Australian retailers: Kogan, Arcade Gamer, The Gamesmen, Harvey Norman and JB Hi-Fi

We love playing our real pinball machines. Heck, we love pinball on any platform, including in the digital space. Where digital (aka: virtual) pinball has always fallen short is in the physical and mechanical feel that real pinball machines provide, but that gap has somewhat been bridged, with digital pinball machines being fitted with solenoids and haptic flippers to provide the player that real tactile pinball feeling. How good can these digital pinball machines be?

PROS


CONS


+ Build quality is AMAZING! The Cabinet and Backbox are glorious – 720p is sacrilege in this day and age
+ Compact size makes it fit in all kinds of spaces – The lag in White Water makes it totally unplayable (this was fixed in the latest software code update!)
+ Packed with 10 of the greatest pinball machines of all time – No Internet connectivity / No way of updating with more tables (right now)
+ Haptic flippers for real flipper feedback – Price! The sweet spot would have been sub-$1,000 (AU). 
+ 4 x Solenoid modules for real ball feedback
+ A real working plunger

Arcade1Up needs no introduction, as their 3/4 arcade machines of iconic arcade games have proven to be quite popular with gamers and collectors the world over. When Arcade1Up announced at CES 2020 that they would partner with Zen Studios to create 3/4 size digital pinball machines, our interest was piqued big time. At the show they announced three pinball machines, Attack From Mars, Star Wars and Marvel, each packed with themed pinball games from Zen Studios’ Pinball FX platform. We naturally gravitated to the Attack From Mars pinball machine, not only due to owning the real one, but the fact that it came with 10 of the greatest pinball machines of all time – Attack from Mars, Fish Tales, The Getaway: Highspeed II, Junk Yard, Medieval Madness, White Water, Red & Ted’s Road Show, Hurricane, Tales of the Arabian Nights and No Good Gofers.

The beast arrives!

While suffering insomnia one evening, we did what anyone would – we hit the web for some late night shopping (beware of weekend night-time shopping! – Ed). When we stumbled upon the Arcade1Up pinball machines, we ended up procuring the Attack From Mars machine, which surprisingly arrived on our doorstep a mere 48 hours after the purchase! Upon delivery we were taken aback by the size of the box, we somehow visualised a 3/4 sized pinball machine to be smaller than 3/4 – crazy hey!

Loving our @arcade_1up Attack From Mars pinball machine so far.

We’ll gather our thoughts & tell you what we think overall (soon-ish)!#pinball #gamer pic.twitter.com/42ZXejHQM1

— ausretrogamer (@ausretrogamer) April 30, 2021

We noticed that the pinball machine and all of its parts to put it together were perfectly packed, minimising the chance of damage while in transit. Once we started taking things out of the box the first thing that struck us was the build quality – it totally blew our expectation, with the whole thing feeling and looking superb! From the cabinet to the backbox, artwork and buttons, to the polished steel lockdown bar, legs and side rails, this thing oozes quality and is almost as good as a real commercial pinball machine, minus the cost (relax, we said “almost”! – Ed). Putting the machine together was a cinch, but it helped having another person around to assist in lifting the cabinet as it’s not that light. While the machine was coming together, we were constantly wowed by how good it looked and how sturdy it felt – it was a good start!

Assembling the machine was a breeze

The QA department checking our progress

Being impressed with the physical aspects of the machine was one thing, but how did it fare once the rubber hit the road, or should we say, once we turned it on – would it play as good as it looked? The quick answer is yes, but – there is always a but! Once we fired up the machine, we instantly loved the lit up backbox – it just makes the artwork pop! On the playfield screen, the interface felt familiar as it uses Zen Studios’ Pinball FX software platform. The button layout for interacting with the machine was intuitive, with the flippers acting as the selector (left, right, up or down) and the start/launch button (under the plunger) as the selection confirmation. On the front of the cabinet there are two rocker-type switches, one for turning on the machine and the other to control the volume – we preferred to set the volume via the software settings. Below these two switches are the settings and table guide buttons. The settings allow for the usual stuff, from adjusting the audio and video, to the pinball machine specific settings for the solenoids and plunger calibration. For the record, we left our machine settings stock, which worked perfectly fine for us.

Once the language is selected, the machine presents the 10 pinball machines to choose from. As mentioned earlier, we were quite chuffed to see that most of the classic Williams pinball tables were on this model. Barring the unplayable White Water due to excessive flipper lag and jerky motion, the rest of the pinball tables played pretty darn well, just like they do on any system that has Zen Studios’ Pinball FX.

We love playing digital pinball on any device!

With the screen being 23.8″, the first thing that ran through our minds was that it was too small. However, after playing a few games, we realised that the screen size was admirable and found that it did not detract from playing pinball. Our eyes adjusted and really didn’t know the difference in screen size – it’s as if someone played a Jedi mind trick on us! The best analogy we could come up with regarding screen size is that it’s like telling someone how great your 65” TV is and they are completely satisfied and don’t see the difference 3 minutes into watching the same stuff on a smaller, 55” inch TV – all being near the same in the minds eye. One thing that is unforgivable is the use of HD (720p) instead of Full HD (1080p) – it just makes the visuals not as sharp and looking a bit dated for this day and age where we expect 4K+ visuals! Hopefully this can be resolved with an update from Arcade1Up. And while they are at it, we hope they fix the lag on White Water too this has now been fixed with the latest firmware update!

There was quite a lot of discussion on social media regarding the black plastic bezel around the screen due to its thickness. When you stand over the machine while it is turned off, the bezel does detract from the visual aspect of the machine, however, once it’s turned on, the bezel, coupled with the screen set under it, creates a depth of field to the playfield screen which adds to the realism of playing pinball. Another neat touch in the video department on this machine are the different colours represented for each of the 4 players on the DMD (the small screen in the backbox), so there will never be any confusion whose turn it is or who wins!

We couldn’t really fault anything in the audio department on this little beauty. The dual speakers pump out great tunes and sound effects which immerse you further into your pinball playing pleasure. With the addition of the solenoids giving the player physical feedback plus the well integrated sound effects pumping through the speakers, you definitely get a sense of playing a pinball game just as you do from playing the real thing. Oh yeah, you’ll find that on maximum volume this thing can really get the heart rate going and possibly have your neighbours calling in to see what the heck is going on!

VERDICT:

We’ve been playing digital / virtual pinball games since the days of Video Pinball on the Atari 2600, and the one thing we used to always wish for over the decades was a way to play these games in a physical pinball cabinet format, just like the real deal. What we can say is that as an off the shelf consumer product, Arcade1Up have delivered on our wish, and even more so with the firmware update even if it’s not 100% perfect. If you want to play the awesome Zen Studios produced pinball games, then there is no better way than playing them on an Arcade1Up pinball machine.

Build quality is top stuff!

Looking good from any angle!

Interface instructions – quite easy really!

Settings galore!

Front of the cabinet – the control deck of the Arcade1Up pinball machine

Love how the angled bezel creates the depth of field!

Can’t wait to get flippin’

Let’s get these pesky Martians!

The backbox does pop once the machine is switched on!

Another fave table of ours

Oh how we wish they used 1080p to sharpen the look on these games!

Lil austretrogamer loves a bit of flipper action! The kids seem to love this machine.

It looks just as good turned off!

For the record, nothing beats playing our real pinball machines, but the Arcade1Up is still darn cool!




Filed Under: Pinball, Retro Gaming Culture Tagged With: Arcade, Arcade1Up, Arcade1Up Attack From Mars, Arcade1Up Attack From Mars Pinball review, Arcade1Up Attack From Mars review, Arcade1Up Digital Pinball, Arcade1Up pinball review, Arcade1Up Review, digital pinball, gamer, Geek, home use pinball, HUO, pinball, pinball machine, Pinball Press, pinballpress, Retro Gamer, Review, review of Arcade1Up Attack From Mars machine, Virtual Pinball

Creative BT-W3 Bluetooth 5.0 Audio Transmitter – Review

October 8, 2020 By ausretrogamer

It is quite amazing to think that modern gaming consoles don’t come with built-in Bluetooth technology to allow gaming from the comfort of your chair without any wires getting in the way!

We were on the lookout for ways to play our Nintendo Switch with our wireless headphones, and to be honest, there wasn’t much out there, till now! Creative have stepped in to fill the void with their BT-W3 Bluetooth 5.0 Audio Transmitter. The BT-W3 package comes with a USB-C adapter, USB-C-to-USB-A converter and an analogue mic which all work on PC, Mac, PS4 and the Nintendo Switch.

The versatility in its use was what caught our eye initially, from being able to use it on our Switch, to then using it on our Windows based laptop, it was all very easy to pair up and use our wireless headphones. Where the Creative BT-W3 truly shines is in its support of four different Bluetooth codecs – aptX LL, aptX HD, aptX, and SBC. Each of these codecs have their own strengths and are suitable for different uses, like the aptX LL codec being essential for lag-free gaming experiences, while aptX HD is ideal for music enjoyment. Codec selection is done at a press of a button on the USB-C adapter. Each codec has a unique light indicator, so you will always know which codec you are currently using.

Press the button to select from a choice of 4 different codecs!

To be able to use the analogue microphone on our Switch for some online gaming chatter, we had to download the HFP-off firmware to enable the function. This firmware update is necessary because the Nintendo Switch does not allow for input and output audio to be from different devices. Don’t stress though, as it is also quite easy to turn HFP back on by downloading and executing the HFP-on firmware.

To enable the analogue mic on the Switch, you will need to turn off HFP (which is really easy)

We put the BT-W3 through its paces on both the Nintendo Switch and our Window 10 based laptop, and we are happy to report that it worked flawlessly. We didn’t experience any lag or Bluetooth disconnections, which in this day and age of Zoom and WebEx meetings is an absolute must! It is early days in our use of the BT-W3, but we are impressed so far.

You may be asking yourself, do I really need this AU$64.95 contraption? Well, if you want to enjoy a lag free gaming experience on your PS4 / Switch or just want the versatility and quality without any wires, then you need the BT-W3 in your life. We were so blown away with the provided Creative BT-W3 that we went out and bought another one for ourselves – it is that good!

We were so impressed with the BT-W3, we had to get another one!

 

Disclosure: The Creative BT-W3 was kindly provided by Creative for this review. The second Creative BT-W3 was purchased by us.

 

Filed Under: Modern Gaming, Reviews Tagged With: aptX, aptX HD, aptX LL, Bluetooth, Bluetooth adapter for Nintendo Switch, BT-W3, BT-W3 review, codecs, Creative, Creative BT-W3, Creative BT-W3 Bluetooth 5.0 Audio Transmitter, Creative BT-W3 Bluetooth 5.0 Audio Transmitter review, Creative Labs, Mac, Nintendo Switch, PC, PS4, Review, SBC, wireless headphones

Umihara Kawase BaZooKa – Review

September 29, 2020 By ausretrogamer

We absolutely loved Umihara Kawase back in the day on the Super Famicom (SNES). As much as we loved Super Mario World, Umihara Kawase seemed to be a breath of fresh air when it came to platform gaming, as it was something new and quite challenging. Fast Forward 25+ years, and the Umihara Kawase series has its latest entrant, Umihara Kawase BaZooKa!

If you like your platfom gaming action to be fast-paced, then look no further than Umihara Kawase BaZooKa! This single screen platform gem requires the player to clear the screen of enemies by performing combos with the bazooka and the awesomely helpful fishing rod. Each level has a coin target to collect, so once the player collects the number of coins required, they move on to another elaborate and challenging stage. It may seem simple and straight forward, but the devil is always in the playability.

Umihara Kawase BaZooKa! has a lot to offer to ensure its longevity, from a choice of 22 iconic characters that have special moves, to its Challenge Mode that comes packed with 40 stages. With each stage having its unique characteristics to overcome, like moving platforms, obstacles and quirky enemies, you’ll constantly be kept on your toes till the stage is cleared. There is a lot of enjoyment in this fast-paced battle action game, but where it’s most enjoyable is when you get a party of 4 playing in epic multiplayer versus battles, either online or offline! Oh yeah, for those that like chasing high scores and seeing their names on leaderboards, your wish is fulfilled too.

The graphics and sound package is slick and cutesy, which compliments the game play and fits just right in the Umihara Kawase series universe. The controls are straight forward and intuitive, but just in case you get stuck, there is a ‘how to play’ option which will have you blowing up, hooking enemies and collecting coins in no time.

The Umihara Kawase games series has come a long way since 1994, but the things that have not changed are that they remain refreshing, quite fun and very enjoyable to play, be it in single player mode or with friends. We can safely say that Umihara Kawase BaZooKa! has an abundance of fun injected and shines head and shoulders when playing with others, but it still remains fun when playing solo. The refreshing, fun and enjoyable gaming formula has not been compromised in this game, we love it! Now, time to grab our BaZooKa and fishing rod and get back to battle…

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, ININ, Modern Games, Nintendo Switch, PS4, Retro Games, Review, Studio Saizensen Inc, Success Corporation, Umihara Kawase, Umihara Kawase BaZooKa, Umihara Kawase BaZooKa review, Umihara Kawase BaZooKa Switch review, Video Games

Digital Pinball Cabinet – Nintendo Switch

July 10, 2020 By ausretrogamer

There is nothing like anticipating the arrival of a cool gadget. We originally ordered Far East Pinball’s Digital Pinball Cabinet for the Nintendo Switch back in April, but due to the current world health crisis, we knew that shipping it from Japan to Australia was going to impact its arrival. Well, we are quite chuffed to finally have this cool contraption in our hands!

As huge fans of pinball video games, we always felt that the experience could be better. Don’t get us wrong, playing pinball games on your fave console are darn awesome these days, even if you are playing them using a controller. But, to get the most immersive experience playing pinball video games, you need to have the screen vertically oriented, which the Switch does quite admirably. If you have the FlipGrip, you’ll understand how awesome it is to play these games in their proper TATE orientation.

Bumping Action!

Far East Pinball’s Digital Pinball Cabinet takes the experience of playing pinball video games that one huge step forward. The Digital Pinball Cabinet for the Nintendo Switch allows you to play pinball using proper arcade flipper buttons and best of all, allows nudging, shaking and slap saving via its built-in motion sensors, just like a real pinball machine – but be careful not to tilt! The device is really easy to use, you just slide the Switch into the cradle, plug in the connector cable into the Nintendo Switch’s Type-C port, slide on the (grey) lockdown bar and you are ready to flip! The cabinet also has cut-outs along the side to access the Switch’s headphone jack, vents, volume and power buttons.

The Digital Pinball Cabinet comes with 7 arcade quality buttons, three buttons on the right of the cabinet, two button on the left and two buttons on the front. The cabinet allows for two distinct button mapping configurations, but we encourage players to use the default mappings. It also provides the means to change the motion/nudging settings to be high/low sensitivity or turned off. Oh yeah, the only buttons that are not mapped are the plus (+), minus (-) and the screenshot button – a very minor niggle that actually doesn’t affect the use of this awesome piece of kit.

The overall built quality of the unit is good, but it could be better. There is a DIY look and feel to it with some rough edges on the 3D printed case and lock down bar, but we are being quite picky now and in all honesty, you get over this  quickly one you playing games on it. Speaking of games, we played Pinball FX3, Star Wars Pinball, The Pinball Arcade, and Stern Pinball Arcadewithout a hitch. Playing these games using the Digital Pinball Cabinet has given us a renewed love for playing pinball video games.

If you are into playing pinball video games on your Switch, then we very very highly recommend you consider Far East Pinball’s Digital Pinball Cabinet – it’s flippin awesome! 

NOTE: If you are interested in buying the Digital Pinball Cabinet for the Nintendo Switch, you will need a Japanese address, as Far East Pinball only ships within Japan. We used a mail-forwarding service to purchase our cabinet. The total cost for the cabinet and then mail-forward shipping was AU$180.45.

Oh wow, this is the best way to play @sternpinballinc’s @ArcadeStern on the Nintendo Switch! 😍#SternPinball #Pinball #NintendoSwitch pic.twitter.com/le2hDigFjc

— ausretrogamer (@ausretrogamer) July 2, 2020

 

Filed Under: Pinball, Reviews Tagged With: digital pinball, Digital Pinball Cabinet, digital pinball cabinet for nintendo switch, digital pinball cabinet for NS, digital pinball cabinet review, Far East Pinball, fareastpinball, Flipgrip, Nintendo Switch, NintendoSwitch, pinball, Pinball FX3, Pinball Press, Pinball Video Games, pinballpress, Review, Star Wars pinball, Stern Pinball, Stern Pinball Arcade, TATE, The Pinball Arcade, Video Games

AO Tennis 2 – Nintendo Switch Review

March 10, 2020 By ausretrogamer

Tennis has always translated quite well to the video game realm, from Tennis on the Atari 2600 to the now life-like AO Tennis 2!

The bar set by Virtua Tennis 2 on the Sega Dreamcast all those years ago is what we judge every new tennis video game by. Some might think this to be a somewhat crude way of judging a game, but we say, go and play Virtua Tennis 2 now, you will note that it still plays darn awesome. So how does Australia’s Big Ant Studios‘ AO Tennis 2 compare to Sega’s flagship tennis game? Wellllll, if we told you right away, you wouldn’t bother reading the rest of this review. Stick around, as we send a few volleys and aces over your way from the Australian Open!

First off, this second game in the series takes tennis realism up a few notches. Australian development studio, Big Ant Studios, has done a admirable job in nailing the authenticity and atmosphere of Australia’s Grand Slam, from the Melbourne Park courts to the featured players, like Rafael Nadal and our very own, Ash Barty.

The roster of players is good, but not great. Missing are some top ranked players, namely Federer, Djokovic, Medvedev and Andy Murray. The sole Aussie flag bearer is Thanasi Kokkinakis. At least we get to play as Ash Barty on the women’s side. Oh yeah, you also have the choice of creating and customising your very own tennis star! The game features an impressive customisation engine, which we really don’t care for (we rather just play tennis!), but it’s impressive nonetheless. On the whole, the graphics are ok and look pretty good from a distance, but things start to look a bit rough when zooming in on the close-ups. It doesn’t detract too much from the game, but it is one of its weaker points. The crowd is also nothing to write home about, so lucky you don’t notice it while smashing the ball back and forth over the net.

Where this game shines is in its all new (and lengthy, in a good way) narrative driven career mode. The career mode clearly takes inspiration from games like NBA 2K games. There are heaps of story-based cutscenes that cycle and change depending on how well or how badly you’re playing. To add more (good) tension, the frequent press conferences have an impact on how the press and fans feel about you. So if you intend on having a McEnroe or Nick Kyrgios type meltdown on court, then be prepared to cop flack in the newspapers – a great touch, which adds to the realism.

So how does it play? Well, it’s not as fluid as any of the Virtua Tennis games we’ve played, but that is a high bar to get over. As it is, AO Tennis 2 plays well enough, with a slight floaty feel to the game, where timing your shot is crucial. Luckily, it didn’t take us too long to get into the swing of things (pun fully intended), so we were serving and returning the ball with ease and in the spots where we wanted the ball to go. With all the shots mapped well on the Switch’s controller (Joy or Pro), there is no shortage of shot choice.

What are our overall impressions of this game? Playing AO Tennis 2 in career mode on the Nintendo Switch will have you swinging the virtual racquet for ages. If you prefer your tennis a bit wacky, then stick with Mario Tennis Aces, but if you yearn for a more realistic tennis game on the Switch, then this is your only choice.

image source: HomeRun PR

 

Disclosure: AO Tennis 2 [Nintendo Switch eShop code] was kindly provided by HomeRun PR for this review.

 

Filed Under: Modern Gaming, Reviews Tagged With: AO Tennis 2, AO Tennis 2 game review, AO Tennis 2 Nintendo Switch, AO Tennis 2 Nintendo Switch review, AO Tennis 2 review, AO Tennis 2 Switch review, AO Tennis review, Big Ant Studios, game review, Nintendo Switch, Review, Switch game review, Tennis, Tennis video game, Video Games, Virtua Tennis, Virtua Tennis 2

SEGA Master System: A Visual Compendium – Book Review

March 2, 2020 By ausretrogamer

It is fair to say that when it comes to visual compendiums, no one does it better than Bitmap Books. We love all of our visual compendiums in our library, and it looks like that this new one based on Sega’s 8-bit console, the Master System, will compliment the series perfectly.

Back in the mid 80s, it was all about the Commodore 64 and Amiga when it came to gaming. Consoles were an afterthought during this period, till Sega released their Master System in the west. Known as the Sega Mark III in its home country (Japan), the western version (Master System) made a decent splash once it hit the market towards the end of 1987. The Master System grabbed our attention back then due to Sega’s arcade pedigree, with their arcade conversions looking and playing much better than their equivalent on the 8-bit micros. It is unbelievable to think that the Master System had a massive following in the west (bar North America), where the NES played second fiddle to it. This visual compendium is for all those folks that transitioned from their 8-bit computers to Sega’s venerable 8-bit beast. Even if you didn’t own the Master System, if you got to play on it, then this book will bring back a lot of memories by inducing that lovely drug we call nostalgia.

This visual compendium is a tribute to the amazing pixel art, product design and graphic design associated with Sega’s classic 8-bit console. Having the official backing and license from Sega, this is the first book of this kind to be released for the Master System. As the title suggests, the visuals are the main focus, with 200-word soundbites of text accompanying each single game spread. With around 200 games covered in this tome, you are sure to get an eye-full of nostalgic candy. But wait, there is more! There are a series of larger features and interviews with developers and artists, like Mutsuhiro Fujii, Takashi Shoji, Steve Hanawa and Rieko Kodama to name just a few, ensuring a good mix of words with gorgeous visuals.

With any published Bitmap Books tome, you are assured of holding a premium quality product in your hands, from the lenticular heavy board slipcase, spot varnished cover, printed lithography and vibrant colours throughout, the standard is nothing short of high! Oh yeah, each book also comes with a set of old school 3D Glasses – now that is cool!

If you are (or were) remotely interested in the Master System or you actually played on one (or was lucky to own one back in the day), then this visual compendium is for you! We highly recommend this awesome book.

The lowdown:

  • Title: SEGA® Master System: A Visual Compendium
  • Publisher: Bitmap Books
  • Front & Back Cover: Hardback, sewn binding, spot varnish cover and spot varnish dust jacket
  • Pages: Gatefold pages, Lithographic print
  • Slipcase: 3mm protective board slipcase with lenticular fascia
  • Pages: 432 (cover to cover)
  • Bonus: 3D Glasses
  • Retail Price: AUD$69.95 from Pixel Crib

Disclosure: SEGA Master System: A Visual Compendium was provided by Pixel Crib for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: 3d, 3d glasses, 8-bit, art book, Bitmap Books, Book Review, gamers, Gaming Books, Master System, master system art book, Master System book, Old School, Pixel Crib, retro gaming books, retrogaming books, Review, sega, Sega Book, Sega book review, SEGA Master System: A Visual Compendium, visual compendium

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