Just in time for Christmas comes Bitmap Books’ I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 book, making the perfect gift for those that are into video games history of the First Person Shooter variety.
There is no doubt the 1990s laid the foundation of one of the most enduring gaming genres, the First Person Shooter, or as we lovingly call it these days, FPS. We recall in high school getting a 3.5″ floppy with the shareware version of Wolfenstein 3D. To say the game blew our mind, would be the understatement of the century! Even with our humble low-spec PC, the game ran at a phenomenal speed. DOOM and DOOM II (and their many many community made WAD files) kept us very busy during the mid 90s, which almost cost us a few exam results at college! Once Quake hit our computers, followed by GoldenEye 007 on the Nintendo 64, the FPS genre had embedded itself in gaming folklore, with many fans around the world enjoying the gaming experience. Ah, those were the days.
I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 by Stuart Maine captures the fledgling days of FPS during its experimental and formative years, from 1992 till 2002. The book captures everything there is from the FPS golden age, covering some 180+ titles, from 007: Agent Under Fire through to Zero Tolerance and ZPC!
For the uninitiated, the book has a great intro by the author, Stuart Maine and a Foreword from one of the pioneers of the genre, John Romero. It then breaks down the genre in its constituent parts, so if you had never played an FPS, you most probably will after reading the overview and breakdown. Whether obscure oddities or genre-defining behemoths, first-person shooters transported players to alien worlds, alternate universes and the shores of Hell itself, and in doing so helped to trigger the 3D-graphics arms race.
The meat of this heavy book is the coverage of 180+ FPS titles, containing in-depth research and hundreds of eye popping screenshots. I’m Too Young To Die covers it all, from the classics that defined the genre, including DOOM and Quake, Half-Life, Deus Ex, GoldenEye 007 and Halo; multiplayer-only games such as Starsiege: Tribes, Unreal Tournament and Quake III, along with mods like Counter-Strike and Team Fortress; experimental games that pushed the genre in new directions, including Gun Buster, Codename Eagle, Assassin 2015 and Trespasser; forgotten games like ZPC and ReVOLUTION; and hidden gems like Dust, Wrath of Earth and Azrael’s Tear.
But wait, there is more! Even though the focus of this book is from 1992 to 2002, it acknowledges the precursors to first-person shooters, by charting the genre’s inception and evolution through maze and role-playing games, from Maze War, Spectre and 3-D Monster Chase, through to MIDI Maze, The Colony and Corporation to name just a few.
The in-depth interviews with industry legends such as Ian and Chris Andrew (the Freescape games), Scott Miller (Apogee and 3D Realms), David Doak (GoldenEye 007 and TimeSplitters), Randy Pitchford (Gearbox Software), Karl Deckard (Metroid Prime and Valve’s Prospero), plus many more is a huge highlight of what is an outstanding book. There is always something new that we learn in interview from people that were there at the time.
As we mentioned from the top, this book would be a great Christmas gift for yourself or someone that is into first-person shooters. We’ve read lots of gaming related books over the years – all being quite good, but this one is our current favourite – it’s brilliant!
Specifications & Where To Buy:
- Title: I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002
- Publisher: Bitmap Books
- Pages: 424 pages
- Size: 210mm × 297mm
- Print: Edge-to-edge high quality lithographic print.
- Cover: Hardback. Sewn binding for enduring quality and the ability to lay flat for ideal double-page image viewing. Spot varnished cover and dust jacket highlighting key elements against a matte background.
- Price: AU$69.99
- Buy from: PixelCrib – the gaming culture specialists and purveyors of rare, high-quality video game memorabilia and collectibles
Disclaimer: I’m Too Young To Die: The Ultimate Guide to First-Person Shooters 1992–2002 book was kindly provided by PixelCrib for this review.