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You are here: Home / Archives for shoot’em ups

shoot’em ups

Review: Irem Collection Volume 3 (Xbox) – Blast from the Pixelated Past

July 3, 2025 By ausretrogamer

If you’re a fan of side-scrolling shoot ‘em ups and wild retro weirdness, Irem Collection Volume 3 from ININ Games is like opening a time capsule filled with pixelated power-ups, dragons, and the kind of creative enemy design only the ’80s and ’90s could conjure. This lovingly compiled collection brings together three of Irem’s most eccentric and thrilling shooters: Mr. Heli/Battle Chopper, Mystic Riders, and Dragon Breed. And trust me—you’re in for a ride that’s as bizarre as it is brilliant.


🚁 Mr. Heli / Battle Chopper (Arcade & PC Engine)

This quirky little helicopter with eyes and a face is anything but cute when it comes to dishing out destruction. In Mr. Heli, you’re piloting a plucky chopper through caves, industrial complexes, and molten hellscapes, blasting enemies while navigating tight spaces and gravity-defying jumps.

The PC Engine version is a neat inclusion—it’s a faithful port with slightly different sprite work and some charming 16-bit flair. Whether you’re nostalgic for the arcade or curious about the console iteration, it’s great to have both.


🧙‍♂️ Mystic Riders (Arcade)

Mystic Riders is what happens when you mix magic carpets, flying broomsticks, and enough glittery magic spells to make Hogwarts jealous. This co-op horizontal shmup is the most whimsical of the bunch—two wizard kids take to the skies to take down fantastical foes in a world that feels like a mashup of anime and high fantasy fever dreams.

The local 2-player co-op here is where it shines. There’s something inherently joyful about launching fireballs and dodging oversized haunted pumpkins with a friend at your side.


🐉 Dragon Breed (Arcade)

Now this is the heavy-hitter. You’re not just piloting a ship—you’re riding a freaking giant golden dragon across a dystopian sci-fi landscape. The gameplay twist? Your dragon is invincible, acting like a moving shield as you rain laser death upon alien hordes. It’s smart, strategic, and the kind of game that sticks with you.

With its epic boss fights, moody soundtrack, and layers of attack options, Dragon Breed is arguably the crown jewel of this collection.


🎮 Quality of Life Upgrades

ININ Games didn’t just dump ROMs and call it a day—there are some thoughtful enhancements here:

  • Quick Save/Load and a built-in rewind system let you recover from boneheaded mistakes or rewind to finesse your dodging skills.

  • Customisable controls, including rapid-fire assignments, make a huge difference for comfort and performance.

  • Display filters recreate the glow and scanlines of old-school arcade monitors, or keep it clean with sharp pixels—it’s your choice.

  • Worldwide leaderboards add a modern challenge for competitive score-chasers.


🕹️ Final Thoughts

Irem Collection Volume 3 is a joyous blast of arcade nostalgia. Whether you’re chasing high scores, revisiting forgotten favourites, or discovering them for the first time, these games hold up remarkably well. The mix of fantasy and sci-fi, wacky enemy designs, and tight shoot ‘em up mechanics showcase why Irem was a kingpin of the genre.

And let’s be honest—riding a fire-breathing dragon while blasting biomechanical nightmares just never gets old.

Score: 7.5/10 – Pure retro arcade magic, lovingly preserved and enhanced for the modern couch warrior.

Filed Under: Retro Gaming Culture, Reviews Tagged With: 80s, 90s, game review, gamer, gaming, ININ Games, Irem, Irem Collection Volume 3, Old School, Retrogamer, retrogaming, Review, shmup, shoot’em ups, Video Games, Xbox

Space Invaders Invincible Collection – Review (Switch)

August 18, 2021 By ausretrogamer

The granddaddy of all of shoot’em ups, the legendary Space Invaders has come blasting to the west onto the Nintendo Switch (and PS4), so let’s take a trip down memory lane!

In celebration of the iconic arcade game by Taito, the Space Invaders Invincible Collection packs 11 games based around Tomohiro Nishikado’s shooter that kicked off the arcade golden age 40+ years ago. Before we go on, we better let you know which games made the cut in this collection – they are:

  • Space Invaders (1978, Arcade) – original black and white arcade game
  • Space Invaders (1978, Arcade) – original colour  arcade game
  • Space Invaders Part II (1979, Arcade)
  • Lunar Rescue (1979, Arcade)
  • Space Cyclone (1980, Arcade)
  • Majestic Twelve: The Space Invaders Part IV aka: Super Space Invaders ’91 (1990, Arcade)
  • Super Space Invaders ’91 (1990, Arcade)
  • Space Invaders DX (1994, Arcade)
  • Space Invaders Extreme (2018)
  • Space Invaders Gigamax 4 SE (2018)
  • Arkanoid vs Space Invaders (2016) – included as an additional download (not available at the time of this review!)

We were a bit puzzled with Majestic Twelve: The Space Invaders Part IV, as it is the same game as Super Space Invaders ’91. Also, the inclusion of Lunar Rescue and Space Cyclone, both based on the Space Invaders arcade hardware, are an odd addition, but they are a welcome distraction from your standard Space Invaders action, even if they bear some resemblance to the classic shooter.

The vertically oriented Space Invaders games all have the option to rotate the Switch screen to Tate mode, which is a relief, as the screen is quite limited in landscape mode on those earlier arcade titles. Other features include scan lines (on the pre-2xxx games) to give you that authentic arcade monitor glow and feel, and a welcome option is the save / load, which is great if you get interrupted and want to save and come back to start where you left off.

The pre-2000 Space Invaders games (except Super Space Invaders ’91 for some reason) have two modes of play – normal, which is your standard rules arcade game; or challenge mode, which the player competes for the highest score with special rules for each game. After you have a game or two in normal mode, it is the challenge mode that will keep you coming back for more Space Invaders action. Being high score chasers ourselves, we love the challenge mode.

The conversions of all included titles are faithful to their originals, so we can’t fault the visuals, sounds or play mechanics, if you have played any of these games before, then you will feel right at home playing them on the Switch.

Space Invaders is an iconic game that is still fun for a blast 43 years after it debut in the arcades. This Invincible Collection on the Switch packs quite a few of the arcade games with a number of variations which are a lot of fun, especially Space Invaders Extreme, but the high entry cost (AU$99.99) to play Space Invaders and its variants on your Switch is a tad too steep. If you don’t have Space Invaders Forever and you are a hardcore Space Invaders fan, then this is the definitive collection to have, so grab it right away. For those of you that are on the fence, you may want to wait for a price drop to make this a compelling addition to your Switch games library.




Disclaimer: The Nintendo Switch review code for Taito’s Space Invaders Invincible Collection was provided by PR Hound.

Filed Under: Modern Gaming, Reviews Tagged With: 70s, Arcade, Classic Games, game review, ININ Games, Nintendo Switch, Nintendo Switch Review, Old School, retrogaming, Review, shmup, shooter, shoot’em ups, Space Invaders, Space Invaders DX, Space Invaders Invincible Collection, Space Invaders Invincible Collection review, Switch Review, Taito, Taito’s Space Invaders Invincible Collection (Switch), Taito’s Space Invaders Invincible Collection (Switch) review, Video Games

A Space Invaders Movie Is Coming!

July 25, 2019 By ausretrogamer

Pew, pew, pew! Listen to (well, read) this…… New Line Cinema is working on a Space Invaders movie – yep, a movie based on Taito’s 1978 classic arcade shoot’em up!

It seems that the Hollywood film tank is running dry (or perhaps they are desperate for new ideas?), so they are dipping into the video game well for their next new movie. We hope this isn’t another rubbish film based on a video game (Ed: not looking at you Double Dragon!). Our expectations are quite low (it’s for the best).

We haven’t seen anything about a release date apart from hearing that New Line is very close to starting production. Oh yeah, if it matters to you, they have Greg Russo (Mortal Kombat) writing the film, and the following folks running production: Akiva Goldsman (Fringe, Star Trek: Discovery), Joby Harold (John Wick 3), and Tory Tunnell (Robin Hood).

We’ll update this post as more news comes to hand!

image source: The Arcade Flyer Archive

[story source: technabob]

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, arcade game, Classic Arcade Gaming, films based on video games, Golden Age, Golden Age Of Arcade, Hollywood films, New Line, New Line Cinema, Retro Gaming, shmup, shmups, shoot’em ups, Space Invaders, Space Invaders Movie, Taito

Capcom Home Arcade

April 20, 2019 By ausretrogamer

Looks like another major video games player has realised that there is money to be made out of nostalgia!

The latest company to join the fray is Capcom with their Capcom Home Arcade – a plug and play arcade twin-stick system containing 16 classic titles from the golden age of arcade gaming. The system will be powered via a micro USB, it will be Wi-Fi enabled and will plug into any of the newfangled TVs via HDMI.

The Capcom Home Arcade is slated to be released on October 25 this year at a price of €229.99, which is about $360.00 based on the current exchange rate. That is some big bikkies to fork out for such a contraption, but having Final Fight, Ghouls’n Ghosts and Giga Wing on tap, we may be swayed.

What do you think of the Capcom Home Arcade? Hit us up on Twitter or Facebook to let us know.


source: Capcom Europe

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Alien vs Predator, beat'em ups, Capcom, Capcom Home Arcade, Classic Arcade Gaming, classic gaming, Final Fight, Ghouls'n Ghosts, puzzle games, shoot’em ups, street fighter II, Strider

R-Type Villain Dobkeratops to be Immortalised by Figma

August 1, 2018 By ausretrogamer

One of the most iconic horizontal shoot’em ups from the 80s, Irem’s R-Type will have it’s  infamous boss Dobkeratops immortalised in a poseable Figma model!

There is no release date or pricing about this unpainted bit of drool-worthiness. To say we will be keeping a close eye on this would be a gross understatement. Pew, pew, pew, we can’t wait!

image source: nlab.itmedia.com.jp

 

Filed Under: Retro Gaming Culture Tagged With: Arcade, Classic Games, classic video game, Dobkeratops, Figma, Figma R-Type, Figma Dobkeratops, Irem, Old School, R-Type, R-Type Figma, Retro Gaming, shmup, shoot’em ups

Galencia on Steam!

July 25, 2018 By ausretrogamer

The 2017 C64 GOTY, Galencia is now on Steam! So for those that missed out on Jason Aldred’s brilliant shmup on the C64, you are in luck, just head to Steam and buy it immediately!

If you are asking yourself, what is Galencia, then let us enlighten you – Galencia is a tribute to the great ‘stars and space’ shooters from the 1980’s, a love letter to Galaga and similar games from the golden age of arcade games.

Thanks to the awesome Jason Aldred, we have 5 x Galencia Steam keys to giveaway! All you have to do is tell us what your fave shoot’em up is on Twitter or Facebook (you must follow us and/or Like our page to be in the running).

The Galencia Steam keys giveaway will close at 4:00pm on July 31 (Australia Eastern Standard Time). Giveaway winners will be announced on August 1! So go on, what are you waiting for, hit Twitter and Facebook!

The lowdown:

  • Galencia is available as a digitial download for the C64, physical C64 tape, disk & cartridge, and now on Steam!

Oh yeah, Galencia on Steam is enjoying a 40% launch discount, so go and get pew, pew, pewing!

PS: Jason has informed us that there is a sequel in the works, Galencia: Khaos Sphere that you can back right now on Indiegogo!

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: 2017 C64 GOTY, C64, classic game, Galencia, Galencia Khaos Sphere, Game of the year, Giveaway, Jason Aldred, Jay Aldred, protovision, Reset 64, Reset C64, Retro Gaming, retrogaming, shmup, shoot’em ups, Steam, THEC64 Mini

Review: Gunbird 2 Swoops In On The Nintendo Switch

July 3, 2018 By ausretrogamer

With the sheer volume of shoot’em ups on the Nintendo Switch, it will take something quite special to stand out from the crowd!

Having played and loved Zerodiv’s conversion of Psikyo’s Gunbird, we had high expectations for Gunbird 2. Don’t get us wrong, Gunbird 2 is sublime, but it feels like more of the same.

The premise for Gunbird 2 is similar to the original – five protagonists are called upon to appease the Potion God by providing the elements of the Sun, Stars and Moon for him (instead of pieces of the Magic Mirror of Atra) in order to obtain a special medical potion. Just like the original, the story plays out in between levels and before boss fights, so watch-out for the Queen Pirates! The story is absurd and as cheesy as ever, which is exactly how we like it.

As mentioned, the player has a choice of five characters, each with their own strengths and weaknesses. Each character possesses a number of different methods of attack; from the standard shot (powered up from downed enemies), an area-clearing bomb, to the melee-like attack which is powerful but forces the player to get dangerously close to the enemy, and the charge shot. All of the attacks are unique and different enough for each character, so Gunbird 2 will have you coming back to play through and finish the game with each of them.

Since this is an arcade conversion, if it is played in ‘child’ difficulty mode, the game can be completed within a sitting of one Seinfeld episode (minus the ads). Luckily Gunbird 2 has enough difficulty modes and scoring methods to satisfy those who enjoy playing for high scores, so the game will definitely keep pulling you back.

Let’s get one thing straight, the gameplay in Gunbird 2 is frenetic, with bullets raining everywhere, especially as you keep powering up your attack. The constant barrage of firing and dodging never gets old, unless you despise vertical shmups! Gunbird 2 is fun to play solo, but it gets better and crazier when playing with a friend. The visuals are stunning, especially when you can see more of the background in TATE orientation – we love seeing the villagers running around on the ground. Coupled with the beautiful visuals is the equally awesome audio, with tunes that are in keeping with the theme (ie: whimsical) and sound effects that are meaty enough without piercing your eardrum.

If you already have Gunbird and are still enjoying it, Gunbird 2 may not offer enough in gameplay to warrant a purchase (even though it is still cheap!). If you don’t have Gunbird in your burgeoning Switch shmup library or are in need of a good old fashioned vertical shmup, then we highly recommend you grab Gunbird 2 – it’s AUD$9.99 well spent!

image source: Gunbird 2

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: game review, Gunbird, Gunbird 2, Gunbird 2 review, Nintendo Switch, Psikyo, shmup, shmups, shoot’em ups, Switch, Switch game review, vertical shmup, Zerodiv

Review: Sol Divide – Sword of Darkness

April 5, 2018 By ausretrogamer

System: Nintendo Switch
Available: Switch eShop
Price: AUD $9.99 / USD $7.99

Zerodiv’s reputation to recreate awesome old school games on the Nintendo Switch is pretty much set in stone now (Ed: take that HAMSTER!). Their meticulous conversions of Psikyo’s games on the Nintendo Switch console are second to none. With a plethora of shoot’em ups under their belt, their latest Psikyo conversion is another shmup, but this time, it doesn’t involve space ships or souped up choppers – this one is refreshingly different!

Think Forgotten Worlds (to an extent) with a fantasy setting a melee and spell casting gameplay mechanic and you’d be pretty much on the money with Sol Divide – Sword of Darkness. Oh yeah, the standard graphics are also a departure with the use of CGI pre-rendered models turned into sprites and backgrounds – which actually look pretty good on the Switch.

The ever important gameplay will always be a deciding factor when playing these kind of games. Sol Divide plays like a regular horizontal scrolling shmup where you fly around the screen and using your attack button to fire and another for melee attacks. Combos are done by repeatedly hitting the melee attack button and a direction, whereas pressing both attack buttons casts a spell. Speaking of spells, there are eight of them you can learn in your quest – fire, freeze, thunder, meteor, slow, wind and fire body. There is also an extra character-exclusive spell making for a total of eleven distinct ways to unleash hell. Spells will cost mana to cast, however they can be refilled by way of melee attacks or pickups from fallen foes. Spells can quickly be cycled and selected by using the ‘L’ and ‘R’ shoulder buttons, making it a greater experience than the arcade game single button cycling.

As per the other Zerodiv Psikyo conversions, Sol Divide offers plenty of customisation such as filters and mucking around with the arcade-like DIP switches to personalise the gaming experience, like making it easy as pie or hard as hell with infinite continues!

So is Sol Divide – Sword of Darkness a worthwhile addition to your digital Switch games library? If you like horizontal-scrolling shoot’em ups with fighting and some light-on RPG elements thrown in the mix, then there is enough unique features in this game to warrant its place in your games library. Sword and vengeance starts now!

Disclaimer: Sol Divide – Sword of Darkness was kindly provided by Zerodiv for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: arcade games, classic, conversion, Nintendo Switch, Old School, Psikyo, Retro Gamer, retrogaming, shmup, shmups, shooter, shoot’em ups, Sol Divide, Sol Divide - Sword of Darkness, Vintage, Zerodiv

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