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You are here: Home / Archives for SID

SID

The Commodordion: The C64 SID Piano Accordion

October 25, 2022 By ausretrogamer

It’s great to have friends that look out for you that bring stuff to your attention when you may have missed while being bombarded with stuff on social media.

Our very good friend Cam informed us of this rather cool C64 piano accordion creation, dubbed cleverly as The Commodordion, which turns two Commodore 64 computers into a single darn awesome instrument! But wait, there is more! The bellows are made out of floppy disks! Ok, our mind has well and truly been blown – wow!

image source: Linus Åkesson

Just listen to the gorgeous SID chiptune coming out of that acoustic aerophone! Forget about folksy music, this is our kind of piano accordion.

PS: Learn more about the project: https://linusakesson.net/commodordion/index.php


source: lftkryo




Filed Under: Retro Gaming Culture Tagged With: Accordion, Breadbin, C64, C64 accordion, C64 piano accordion, chiptunes, Commodordion, Commodore 64, Commodore 64s, Geeks, geeky, Linus Åkesson, Music, nerd, Piano accordion, Retro, SID, sounds, The Commodordion, The Commodorion

Shadow Ninja – Awesome C64 Chiptunes by SID Ninja 64

December 15, 2021 By ausretrogamer

What can we say, we are suckers for sweet, sweet C64 SID chiptunes!

We were recently stumbled upon the Shadow Ninja chiptunes concept-album on Bandcamp by the mysterious musician SID Ninja 64. What we heard was quite impressive and literally music to our ears. The original SID tunes on this album are stylised after great C64 maestros like Tim Follin, Jonathan Dunn, Matt Gray, Ben Daglish, Jeroen Tel and Chris Hülsbeck to name just a few – a pretty good darn pedigree.

If you are into SID tunes or chiptunes in general, check out SID Ninja 64’s Shadow Ninja album right now!

image source: SID Ninja 64




Filed Under: Announcements, Retro Gaming Culture Tagged With: 80s, Art, Bandcamp, C64, C64 SID, chiptune, chiptunes, Jeroen Tel, Jonathan Dunn, Matt Gray, Music, muzik, Old School, Power of Bushido, Retro, retro computing, Retro Gaming, retrogaming, Shadow Ninja, SID, SID Ninja 64, SID tunes, spotify, Tim Follin

C64 Remix Chiptune: Green Beret – Commando Infiltration

September 13, 2021 By ausretrogamer

What do you get when you cross two C64 music maestros like Martin Galway and Rob Hubbard? You get this awesome Green Beret Commando Infiltration SID chiptune (remix) by t-tracker!

Play it loud!

https://ausretrogamer.com/wp-content/uploads/2021/09/t-tracker-Green-Beret-Commando-Infiltration.mp3

source: t-tracker – Green Beret (Commando Infiltration)

 




Filed Under: Retro Gaming Culture Tagged With: 8-bit sounds, BGM, C64, C64 chiptunes, C64 remix, C64 remix chiptune, chiptune, chiptunes, Commando, Commodore 64, Green Beret, Martin Galway, Music, Old School, Retro, Rob Hubbard, SID, SID chip, t-tracker, video game music

Rob Hubbard’s SID Chiptunes Reconstructed in TrueStereo

March 5, 2021 By ausretrogamer

If you are a fan of the Commodore 64’s SID chip and the brilliant music and sounds it pumps out, then you’ll also know the works of one, Mr. Rob Hubbard! The SID Maestro created countless classic chiptunes for some of the biggest games on the Commodore 64, from Commando, International Karate to Monty On The Run and Sanxion to name just a few.

This album reconstruction of Rob’s classic SID music in full stereo was painstakingly (and lovingly) assembled by Jason Page (aka: No Other Medicine). Jason had previously worked with Rob on the Project Hubbard KickStarter campaign, so this reconstruction was a homage to Rob.

The best thing about this album is that the 11 chiptunes are not remixes or hacked versions of Rob’s work, rather they have gone through a process called “True Stereo” to highlight the brilliance of the original tracks.

We reckon the best way to enjoy this album is via a pair of good headphones (or stereo speakers), so kick back and crank up the volume and enjoy some classic chiptunes in full stereo!

Thank you to Jason Page and Rob Hubbard for this aural pleasure!

NoOtherMedicine · Reconstructed – Rob Hubbard in TrueStereo

 

Filed Under: History, Retro Gaming Culture Tagged With: C64, C64 chiptunes, C64 SID, C64 tunes, cccccc, chiptune, chiptunes, Commando, Commodore 64, International Karate, Jason Page, maestro, Monty on the Run, No Other Medicine, Project Hubbard, Reconstruction, Rob Hubbard, Sanxion, SID, SID chip, SID chiptunes, True Stereo, TrueStereo

Sum Of All Parts Podcast: 13.0 Chiptune

November 26, 2019 By ausretrogamer

There are literally thousands of podcasts out there, which makes it difficult to find some gems.

ABC Radio National’s the Sum Of All Parts podcast usually has interesting topics. Speaking of interesting topics, back in August they had podcast about chiptunes, which piqued our interest.

Lots of great discussion with well-known chiptune artists, like Chris Mylrea (aka: cTrix) and author of the ‘Bits and Pieces: A History of Chiptunes’ book, Professor Kenny B. McAlpine, amongst a few other chiptune maestros.

Kick back, press play and listen to Bel Smith’s report on the evolution of the 8-bit music scene.

image source: cTrix and Game Boy LSDj via ABC: Belinda Smith

 

Filed Under: Retro Gaming Culture Tagged With: 8-bit music, ABC, ABC Podcast, ABC Radio National, ABC RN, ABC TV, Bubblyfish, chiptune, chiptunes, cTrix, Game Boy, JAMATAR, podcast, Role Music, SID

The Brixty Four: A Full-Size Working Lego Commodore 64

November 28, 2018 By ausretrogamer

Back in the 80s we loved playing with Lego and on our Commodore 64. So what a better way than to mash these two into one and create the Brixty Four – a full-size working Lego Commodore 64, complete with a functioning sprung keyboard, power pack, working LED light and a replica LEGO mobo (Ed: motherboard!) with all of the famous MOS chips, including Bob Yannes’ brilliant SID chip!

If you want Christian Simpson’s (aka: Perifractic) awesome Lego C64 to become mass produced, then go to Lego Ideas and show your support by giving it a vote right now!

source: Perifractic

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Brixty Four, C64, Commodore 64, Full-Size Working Commodore 64, Lego, Lego C64, Lego Commodore 64, LEGO Ideas, Lego SID, Perifractic, SID, TheBrixtyFour

Awesome Chiptunes: 8 Bit Weapon

May 2, 2018 By ausretrogamer

There is something about lo-tech chiptune music that gets the old aural nostalgic nerve tingling. Listening to 8 Bit Weapon’s self titled album of chipmusic certainly took us back to the heyday of computer generated music that we loved to listen to, even if the associated game was absolute crap. Music has a way of speaking to us, no matter the times we are in.

8 Bit Weapon’s album is the culmination of sound experiments that started in 2015 and ending in 2017. Created via the original Game Boy and Commodore 64 (Ed: SID forever!), the artists sought to explore the outer reaches of the Game Boy’s 8-bit CPU/4-bit sound chip, especially it’s dynamic wave channel sound manipulation capacity with the addition of the Commodore 64 SID synth bass and other sounds to round out the albums sound.

Please don’t ask us to pick a favourite track, as it is like asking to pick our favourite child – impossible! OK, if push came to shove, then we’d say Dungeon Crawler Baller is our fave track, but only just – seriously, all the tracks are ace and unique in their own way.

What Seth and Michelle (8 Bit Weapon) have created is pure awesome original and unique chiptunes that your ears will want you to play over and over. If you are into chiptunes, then this album is for you. Get it now!

Artists: 8 Bit Weapon
Album: 8 Bit Weapon (available via Bandcamp)
Cost: USD $5.00 (or more)

Michelle and Seth are 8 Bit Weapon
image source: 8 Bit Weapon

Disclosure: 8 Bit Weapon kindly provided us with the download of their album for this article.

 

Filed Under: Retro Gaming Culture Tagged With: 8 bit weapon, 8-bit, C64, chipmusic, chiptune, chiptunes, computer music, Music, Retro, Retrocomputing, SID, tunes

Review: THEC64® Mini Computer

March 28, 2018 By ausretrogamer

The wait is finally over! If Nintendo can roll out their NES and SNES Mini consoles, then surely the greatest 8-bit computer deserves to have a Mini of its own. Roll out the red carpet, cause here comes THEC64® Mini!

So why would we want this C64 Mini when we already have ten original Commodore 64 computers and hundreds of games on tape and 5.25″ floppy disks? Well, the main reason is the convenience. The convenience here is that we can plug and play THEC64® Mini on our new Sony Bravia TV without concerning ourselves with tuning issues and also finding extra power outlets for the computer and disk drive. Yeah yeah, we know people will argue the “build your own Raspberry Pi with a 3D printed case”, but that sounds like a lot of effort to us.

Packaging:
Our first impressions of this unit is exactly the same impressions and feelings we had when we first got our Commodore 64 America’s Cup Family Pack edition in 1986 – “Holy Guacamole, this is ace! Look at the box and check out the cool games and stuff on the back!”. The added bonus here is that there is no John Laws caricature on the box, which is a damn good thing (Ed: Only Australians of a certain vintage will understand). You can tell you have a premium product by the quality of the packaging – and THEC64 Mini is packaged so good you won’t want to take it out.

So what’s inside the box you ask? Since you asked nicely, here you go:

  • THEC64® Mini
  • 1.5m wired USB joystick (with added function keys for game specific modes
  • USB charging cable (1.2m)
  • HDMI cable (1.2m) allowing full compatibility will all modern TVs
  • Quick Reference Guide

Build Quality:
Make no mistake, THEC64 Mini is on par, actually, it is even of a better build quality than Nintendo’s Minis! Yep, it is that good. THEC64 Mini main unit feels strong and durable, and it just looks like a shrunken C64 breadbin – it is super cute and detailed. There are no lose bits or wonky interfaces or shoddy buttons that feel like they will break at the slightest touch – everything feels polished and rock solid. This Mini should last just as long as the original C64 computers from 1982. Oh yeah, the bundled Competition Pro (CompPro) joystick is just as good, with a plethora of buttons to interact with the carousel menu and play games with. Thankfully the joystick is not microswitched, meaning you can play quietly while everyone is asleep (the fire buttons are a tad loud though). We just wish it was a TAC-2 instead of the CompPro – but that ain’t a biggie.

Entertainment:
THEC64 Mini comes with, surprise surprise, 64 built in games! Granted, there are a number of missing classics, like The Last Ninja, but hey, there is still enough awesome licensed games to satisfy even the most die-hard retro gamers.

Instead of getting all huffy about the games that are missing, let’s concentrate on the games that are in this cute little breadbin – we have, Armalyte, Creatures, Cybernoid I & II, Hawkeye, IO, Impossible Mission I & II, Nebulus, Paradroid, Uridium, Pitstop II and the awesome ‘Games’ series from Epyx, to name just a few. Oh yeah, there is an online keyboard which you can use for games that require keyboard input or you can attach an external USB keyboard to make things easier. And there are four save / load game slots per game, so use them wisely!

What we can say is that each of the 64 games are classics in their own right, with each of them getting favourable review scores back in the day. So instead of getting upset of what’s missing, enjoy what’s on offer! And if you really really want to add your own programs or games, then you can do so here, but be warned it is quite a cumbersome process.

Features & Flexibility:
Sick of playing the built games? No worries, if you prefer to type in your own programs, then THEC64 Mini has you covered. Just connect an external keyboard via USB and start typing in your BASIC listings – try doing that with your NES or SNES Classic Minis.

With the addition of the two USB ports, THEC64 Mini allows flexibility of connecting an external PC keyboard and also the bundled CompPro joystick. As mentioned previously, you can also load your own programs (or games) via this process.

The display is pretty much pixel perfect on any new TV. The Mini also has CRT filters and aspect ratio modes if you are longing for that true nostalgic look and feeling. The carousel menu is also intuitive and easy to navigate with the joystick with its functional buttons.

Unlike the original C64, the makers of THEC64 Mini have given their assurance that there will be future software / firmware updates via a USB flash drive. Future proofing such a device gives us confidence that THEC64 Mini will only get better.

Overall:
Without a shadow of a doubt THEC64 Mini has hit the mark. For those craving a mechanical C64 keyboard, then buy yourself an original Commodore 64, but if you look past this and connect an external PC keyboard to type in your BASIC programs, then you will enjoy this Mini. There are enough pre-installed games on this thing to keep even the most discerning retro enthusiasts happy.

If you prefer your original Commodore 64 computer, then keep playing it. For everyone else, check out this little convenient C64 beast, you won’t be disappointed.

The 8-bit micro-computing king is back, baby!

Released: March 29 2018
Available: JB Hi-Fi and EB Games
RRP: From $149

THEC64® Mini was kindly supplied by Five Star Games for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: C64, C64 Classic Mini, C64 Mini, C64 Mini games, Commodore 64, Commodore 64 Classic Mini, Commodore 64 Mini, Mini C64, Old School, Retro Gaming, SID, The C64 Mini, THEC64 Mini

THEC64® Mini: Coming on March 29!

February 1, 2018 By ausretrogamer

The World’s best-selling Home Computer on sale from 29 March 2018

The fully licensed re-imagining of the 80’s bestselling home computer – THEC64® Mini – will be released on the 29 March 2018!

Developed by Retro Games Ltd – and distributed by Koch Media – THEC64® Mini is half the size of the original C64 and is a fully functioning home computer that connects directly to your television and comes with two USB ports for the joystick and a keyboard.

Launched in 1982, the C64 home computer went on to dominate the home computer scene throughout the 1980s. Millions of units were sold across the world and have a special place in the hearts of its former owners.

36 years later and it’s back as the reimagined THEC64® Mini.  Plugging into any modern TV via its HDMI port, users can play any one of the 64 licensed classic pre-installed  games.  This includes games from developers like Epyx, Gremlin Graphics, Hewson and The Bitmap Brothers boasting titles such as California Games, Speedball 2: Brutal Deluxe, Paradroid and Impossible Mission among many others.

Also included is the classic puzzler Boulder Dash®. The game sees ‘Rockford’ cavern crawling in search of gems while trying to avoid creatures, cave-ins and gas explosions. Stephan Berendsen, President of BBG Entertainment GmbH said: “Retro Games and BBG brought back together what has always belonged dating back to 1984 – the C64 and Boulder Dash®.”

Most of these games were rated over 90% by leading publications of the day, with many winning coveted awards. From sports to shooters, platforms to puzzles, there is a plethora of titles to keep the most discerning retro enthusiast happy!

“We are delighted to bring to retail THEC64 mini and let both original fans of the machine, and all-new generations of games players discover this amazing system, as well as maybe even have a go at programming it for themselves!”, said Paul Andrews, Retro Games’ Managing Director.

What’s in the box:

  • THEC64® Mini
  • 1.5m wired USB joystick (with added function keys for game specific modes
  • USB charging cable (1.2m)
  • HDMI cable (1.2m) allowing full compatibility will all modern TVs

Other features include:

  • Pixel perfect display with US/Europe display modes
  • CRT filter options
  • Save game function
  • Plug a standard PC keyboard into one of the two USB ports and use as a classic C64 to type in those old BASIC computer listings
  • Future software updates can also be assured by firmware revisions via USB flash drive.

image source: THEC64® Mini

PRESS RELEASE supplied by Koch Media

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 8-bit, Boulder Dash, C64, C64 Mini, Commodore 64, Epyx, Koch Media, retro computer, Retro Games Ltd, SID, The Bitmap Brothers, THEC64 Mini, VIC-II

Interview With Andreas Wallström: For The Love Of The C64

April 12, 2017 By ausretrogamer

UPDATE 24-April-2017: Andreas has informed us that the Kickstarter has been cancelled!

The Commodore 64 was our first true love in gaming and computing. The beautiful C64 invokes great memories from decades ago, with memories feeling so vivid that they seem like they happened just yesterday!

Nostalgia is truly intoxicating, especially when meeting fellow C64 lovers like Andreas Wallström. If you don’t know who Andreas is, then this interview will give you an insight into Andreas’ passions and great dedication he has towards the fabled C64. We have been following Andreas for a while on social media and constantly refer to his awesome C64.com site. Once we found out that Andreas had a C64 book on Kickstarter, we took note as his book is unlike other C64 books we have seen or read before.

We managed to grab Andreas to tell us a bit more about himself, his passions and of course, his new C64 tome.

AUSRETROGAMER [ARG]: Hello Andreas, thank you for your time to do this interview. Before we delve into your wonderful projects, tell us about yourself – when did you start gaming and/or dabbling with gaming systems and computers? 

Andreas Wallström [AW]: My name is Andreas Wallström. I’m a 43 year old father, graphic designer, photographer, drummer and a massive Commodore 64 fan. Some time at the beginning of the 1980’s, my father brought home the ColecoVision, so that was the first machine I started with. But in 1984, dad brought home the C64, a 1541 disk drive, a 1530 tape deck, a MPS 801 printer and five Mastertronic games. That was the start of my love affair with the greatest machine of all time – which changed my life forever.

ARG: When did you discover the Commodore 64 and what was it about the C64 that got you hooked on this 8-bit micro?
AW: I got hooked pretty quickly. I was only allowed to use the C64 during weekends at first, but like the sneaky little bastard that I was, I brought friends home during lunch breaks to play games like H.E.R.O., Snoopy and Spy Hunter. Dad and I undertook a BASIC course in 1985, but that didn’t really spark my interest. The programming exercises were mainly aimed at an older audience, but I was still happy to just be near the machine. I got really hooked when I first saw crack intros (cracktros) and demos. I was very impressed when I saw text scrolling on screen for the first time!

ARG: Is the C64 your only love or do you have other computers, consoles or systems you like to use and play on?
AW: I play games and watch demos on three machines: The C64, the Amiga and the Mega Drive. I never owned a Mega Drive back in the day, but I love the games on it. Favourite games on these other two machines would be; on the Amiga: Pirates!, Defender of the Crown, Beach Volley, King of Chicago, Super Cars and Another World. On the Mega Drive, they are: Sonic the Hedgehog II, Castle of Illusion and The Lion King.

ARG: As you are a graphic designer and photographer by trade, did the C64 (or other systems) play a part in your choice of vocation? 

AW: It certainly did. My grandmother was a painter, so designing things runs in the blood. I started drawing logos and fonts on the C64 when I was 14 years old, so that was the start of my self-education in the field of digital graphics. I constantly thank the creators of the C64 and the people that inspired me along the way because it’s thanks to them that I have the job that I have today.

ARG: Your website, c64.com is a treasure trove of information on the C64 (we constantly use it!) which has been around for almost 20 years! What made you start this site? And, do you have outside (contributors) that assist you with it?
 
AW: C64.COM was started by my friends Creeper/Flash Inc and Jordan/Antic. I helped out in the beginning but wanted to do a different kind of C64 homepage, so I started C64hq.com. After a few years working apart, I suggested that we’d join forces again to create one cool site together. That was in 2006 if I remember correctly. The reason why both sites were started was simply because the undying love for the C64. We’re a small team and would love more contributors, so if anyone is interested, please apply!

ARG: Let’s get to your latest project, the Commodore 64: For the Love Of A Machine book, which is currently seeking crowdfunding on Kickstarter – could you tell us a bit more about this project and what people can expect from the finished product?
AW: Since I have something of an obsession with the C64, I thought it would be a great idea to design a beautiful coffee-table book that celebrates the world’s most popular computer. People can expect a 224 pages hardback book filled to the brim with C64 nostalgia. There will be interviews with Al Charpentier who was VP of Engineering at Commodore during the creation of the C64 and he also created the VIC-II graphics chip. I have also done an interview with Bob Yannes who created the SID chip and he was one of two engineers that put the C64 together. We got a lot to thank this man, and trust me when I say, without Yannes, there would be no C64!

Apart from these guys, there are in-depth interviews with the likes of Chris Hüelsbeck, Ben Daglish and Fred Gray. People can expect an interview with programmer John Twiddy who programmed The Last Ninja. Something I’m also very proud of are the game commentaries from people that created many of the games that we love. And hey, did I mention the scans of Rob Hubbard’s original music notes? Rob wrote the music to games like Sanxion, Thing on a Spring, Crazy Comets, and Spellbound to name a few. For the first time ever, people are given the chance to gain insight into how he used to compose his famous C64 tunes.

ARG: You have managed to get interviews with some big names from Commodore and the gaming community – was this a difficult process? How did you go about securing interviews with big names like Al Charpentier and Bob Yannes for instance?
 
AW: You know, for some reason I’d like to torture myself by pursuing people, knowing how hard it is to find people that have said no to others. The interview with Mr.Z/Triad for instance was particularly challenging – It took me three years to get a ‘yes’ from him and then it took eight years to finish the interview! Obviously, the interview was started way before I started thinking of doing a book, but you get an idea what I’m willing to go through. Regarding how I secured interviews with Al and Bob, well, I’ll have to keep that myself for now, let’s just say that being in the scene since 1987 helped a lot. Oh yeah, persistence helps too.

ARG: What sets this C64 book apart from others? 

AW: The interviews for sure. You won’t find current interviews anywhere with people like Bob Yannes, Mr.Z/Triad and Dave Collier who programmed games like Yie Ar Kung-Fu, Green Beret and Hyper Sports. This is the first time he’s talking to anyone about the good old C64 days. The Rob Hubbard scripts of course make this book stand out too. I’m also putting focus on women in games which I haven’t seen in any other books. The book will also include professional photography and photos from old copy-parties and meetings that have not been seen before. I take great pride in this and I will make sure the book has a really eye-catching design.

ARG: The pledge tiers are all enticing and we are struggling to pick just one – they all look good! Got any tips on which one we should go for?
AW:
How about the associate producer one? *smiles* I would really recommend to get the physical book together with a poster from Dave Rowe and/or Steinar Lund. They’re going to look great on any wall!

ARG: Before we let you go, do you have an all-time favourite C64 game and chiptune?

AW: The impossible question and despite the figure skating events in Winter Games, that would be my favourite game. When it comes to music, one tune I always love to listen to is the main tune in Krakout by Ben Daglish. It’s fast paced, it’s jolly and the melodies are second to none!

Like all good things, even an interview must come to an end. We honestly could’ve asked Andreas another hundred questions, which he would have happily answered, but we thought we’d better let him go to concentrate on his upcoming book. As we say our goodbyes, we are left quite confident that Andreas’ book will be something quite special, for all fans! If you want to back Andreas’ C64 book, head over to Kickstarter now.

source: Commodore 64: For the Love of a Machine

 

Filed Under: Retro Gaming Culture Tagged With: Al Charpentier, Amiga, Andreas Wallström, Ben Daglish, Bob Yannes, C64, C64 book, chiptunes Chris Hüelsbeck, Commodore 64, Commodore 64: For the Love Of A Machine, Dave Collier, Fred Gray, Kickstarter, Krakout, Rob Hubbard, SID, TRIAD

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