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You are here: Home / Archives for Spike

Spike

The Force Is Strong With This New Stern Pinball Code

February 23, 2022 By ausretrogamer

For those of us that have been consumed by the beautiful silverball game, Stern Pinball has kept spoiling us with some brilliant innovations, including their new online platform, Insider Connected.

When launching Insider Connected (IC), Stern Pinball announced that they would roll out the platform to all of their past Spike® 2 LCD games, dating back to late 2016 with the awesome Batman 66 pinball machine.

Well Stern have been quite busy in updating the code on their previous Spike® 2 LCD machines so that they can take advantage of the new Insider Connected platform. With that said, we were quite excited to see that Stern have finally released the new v1.20.0 code for their Star Wars pinball machines!

We can’t wait to update our Star Wars Comic Art Premium machine with this new code, but we still have to wait a tad longer to procure and install the Insider Connected kit (they haven’t reached Australia as at the time of this post) to unleash the full online potential of the Stern Pinball Insider Connected platform. The FORCE is indeed strong with this new code!

PS: If you haven’t already done so, don’t forget to sign-up for your free Insider Connected account here.




Filed Under: Announcements, Pinball Tagged With: code, Insider Connected, online pinball, pinball, pinball code, pinball news, pinball wizard, pinballpress, Spike, Star Wars, Star Wars 1.20.0, Star Wars code update, Star Wars Insider Connected, Star Wars new pinball code, Star Wars pinball code update, Stern Insider Connected, Stern Pinball, Stern Pinball Star Wars, Stern Star Wars

Internet Connected Pinball Machines – The Future Is (Almost) Here!

July 6, 2020 By ausretrogamer

*This article was nominated in the ‘Favourite Pinball Publication or Article‘ category for The 2020 TWIPY Annual Awards*


The future has caught up with pinball. No longer will this pop culture mechanical icon operate in the old world ways. The online reckoning is here!

The time for real pinball machines to be online has come. The current crop of pinball manufacturers like Stern Pinball and Jersey Jack Pinball are surely tinkering away to have their machines internet ready and connected in the not too distant future. Actually, Jersey Jack Pinball have been beta testing hardware dongles to allow some of their back catalogue machines to connect to the internet via WiFi, but this is still fiddling around the edges of the true potential of pinball machines being online. Companies like Multimorphic have shown the big boys of the pinball world how it’s done by announcing head to head play on their P3 machines, as part of their #PinballEvolved campaign, so the precedent has been set.

image source: Multimorphic via Twitter

We published a speculative feature a few years ago regarding pinball innovation, specifically around the implementation and use of technologies, like utilising telemetry via IoT (Internet of Things), however, this particular editorial explores the possibilities of internet and online pinball and its applications and services manufacturers could potentially use to deliver their online capabilities for the player, collector and operator.

When it comes to online services, there are really two main options, free or paid subscriptions. No one likes to pay for an online subscription, but the precedent has already been set by Microsoft and Sony Interactive Entertainment (SIE) with their respective XBox Live and PlayStation Network (PSN) subscription platforms. These platforms have a decade plus head start and provide a myriad of services for their subscribers, so the value proposition of having an annually paid membership is enticing. Pinball has a lot to learn and catch up on in this regard, so careful consideration must be given when creating an online service, ensuring it provides everything pinball players have been craving for, and more importantly, what players have been complaining about. Studying the two video game online service platforms from Microsoft and SIE will definitely give pinball manufacturers the edge in delivering an online platform rich with options and services for their subscribers straight off the bat, thus giving them value for money. But, things are never clear cut or that simple!

image source: pinballandmore

Pinball manufacturers implementing a paid subscription for their online service must tread carefully. When users pay for an online service, their expectations (of what is offered), must come close to being met, otherwise there will be a backlash which will be difficult to recover from. Meeting users’ expectations of an online service is no small feat and is quite unrealistic. If an online service is priced reasonably and competitively, then expectations will be tapered down, but users will still want to see value for money.

The flip side to the paid subscription is offering the online service for free. One thing we have all learned over the years is that nothing truly is for free. If pinball manufacturers (the providers) offer their online pinball services for free, then rest assured that you will be bombarded with online ads and the data collected (by the provider) will be sold to interested parties to recoup their costs in keeping the lights on and ensuring the service keeps running as expected – pretty much what Google does when you create an account to use their services, like Gmail. If you don’t like ads popping up while using an online service, then you are out of luck. Free (or freemium) services still cost money to run, so the provider will do what is required to ensure their services can keep running and investment being made for new and improved services.

Enough talk of free and paid online subscriptions, we want to throw around some ideas of what applications and services could potentially be offered by pinball manufacturers to home collectors, players and operators in connecting their silverball playing beasts to their online services.

We gazed into our crystal ball and came up with a few applications, but you be the judge if these will be of value to you when choosing to subscribe to an online pinball service (free or otherwise) to connect your pinball machine:

Underpinning all of this online connectivity is security, from secure login to ensuring users do not cheat or circumvent online services. How these online pinball service providers ensure that your data will be secure in transit and at rest? How will they ensure someone isn’t cheating in tournaments? This is fundamental to any online offering, as the implementation of the security construct needs to be at the heart of the online service and its many applications. A good start would be to use multi-factor authentication or one-time pin (OTP) services like LastPass’ Authenticator. As for ensuring a level playing field (pardon the pun) for tournament play, service providers could ‘push’ tournament settings with a checksum to ensure all participants are playing to the rules –  levelling the machine is another variable here, perhaps a digital level display on-screen could be used, ensuring everyone participating sets their level per the tournament rules, otherwise they will not be allowed to compete.

The one thing we do not want to see with an online pinball service is the enforcement of downloading the latest software code and updating your machine before you are able to play it – that would be the fastest way to lose subscribers and put the fan base offside. The online pinball service should allow freedom in how it is to be used and it’s interaction with the machine. A fine balance that should be tweaked and set right from the start.

There is precedent already set by video game providers in how and what to offer to their players when it comes to an online gaming service, so pinball manufacturers can learn from these providers to ensure they strike a good balance of offering services, be it free or otherwise. In an ideal world, an online pinball service would offer all users to register for free and provide a number of basic services free of charge, including software / code updates and social media integrations as a minimum. A paid or premium level service should be compelling and provide value to the target users, otherwise, they would not be worth pursuing.

The time has come for pinball to enter the 21st century and join the internet age. Pinball is in a unique position where it can definitely be fun in its current format or provide the means for its users and players to go online and unlock new ways of playing and interacting with their machine and others around the world. The future of internet pinball connectivity is now, so the silverball is in the pinball manufacturers court – make it happen!

 

Filed Under: Modern Gaming, Pinball Tagged With: 800080, American Pinball, CGC, Cloud Computing, cloud pinball, deeproot pinball, DLC pinball, Downloadable content, Haggis Pinball, internet connected pinball, internet pinball, internet ready pinball machine, Jersey Jack Pinball, Mobo, Multimorphic, online pinball, P3-ROC, pinball, pinball evolution, pinball evolved, pinball innovation, pinball iot, pinball online, PinballEvolved, Spike, Spooky Pinball, Stern Pinball, Wifi pinball

Pinball Browser: Customise Your Pinball Machine

October 22, 2018 By ausretrogamer


If you like to dabble in hacking and modding proprietary software, especially on pinball machines, you are in luck!

Pinball Browser, created by French Pinsider, Olivier (aka: OGA83), is your godsend tool to customise and personalise your Stern Whitestar, SAM and SPIKE firmware based pinball machines to your liking. Pinball Browser allows you to access, modify, add, remove sounds, images, videos, messages, adjustments and of course, high scores tables. So if you want to ensure you are the Grand Champion on your Stern The Walking Dead pinball machine, get this great software tool and get creative!

To learn more about its capabilities and download Pinball Browser (latest version is v6.50) go here now. Oh yeah, please consider donating 20 EURO (or more) to register this great piece of software. By registering Pinball Browser, your donated contribution unlocks unique features and will also support Olivier in including future improvements! It is definitely worth it.

We all owe our gratitude to Olivier, so from the entire pinball community, thank you for creating this most awesome and useful tool!

Pinball Browser is one POWERFUL modding tool!

Look who is now the GRAND CHAMPION on TWD 😉

Changing some DMD graphics – does orange look alright to you?

 

Filed Under: Announcements, Pinball Tagged With: OGA83, pinball, Pinball Browser, Pinball Press, pinballpress, Pinside, SAM, Spike, Stern, Stern Pinball, Stern SAM, Stern SPIKE, Stern Whitestar, Whitestar, WPC

Double Dragon: Busting Heads For 30 years

December 12, 2017 By ausretrogamer

If you have been with us since we began our retro gaming journey, you’d know that we are huge Double Dragon fans, especially the arcade game!

Speaking of the arcade, would you believe that Double Dragon is celebrating its 30th anniversary this year! It’s amazing that after three decades, this game is still being talked about with such affection.

Kung-Fu Master and Renegade may have preceded it, but Double Dragon was the first co-operative beat’em up on the arcade block. Who could forget the two Lee brothers punching, kicking, elbowing Black Warrior thugs to get to their damsel in distress. Let’s not spoil it for those that haven’t finished the game, but let’s just say that brotherly love doesn’t count.

Being the first co-op beat’em up game, Double Dragon paved the way for all that came after it and kickstarted the golden age of the beat’em up. Long live Double Dragon!

Interesting fact: Double Dragon’s arcade board is quite complex – instead of utilising an expensive 16-Bit CPU, the game runs on two 8-Bit CPUs with a third CPU dedicated to sound! How ingenuous!

 

Filed Under: History, Retro Gaming Culture Tagged With: 1980s, Abobo, Arcade, Beat'em Up, Billy Lee, Bimmy, Black Warriors, Double Dragon, Hammer, Jimmy Lee, Marian, Old School, Retro Gaming, Spike, Technos Japan, Video Games, Willy, Yoshihisa Kishimoto

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