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You are here: Home / Archives for street fighter II

street fighter II

Mortal Kombat VS. Street Fighter

February 14, 2020 By ausretrogamer

The ultimate 2D Fighting game showdown: Mortal Kombat VS. Street Fighter!

This is it peeps, choose your side, either Capcom’s venerable Street Fighter or the gore-fest from Midway Games (now Warner Bros.), Mortal Kombat. Chun Li versus Kitana, Ryu taking on Raiden, Blanka versus Jax – which franchise will deliver the final fatality? Finish him!


source: Untitled Animation via Facebook

 

Filed Under: Retro Gaming Culture Tagged With: 2D Fighting games, Blanka, Classic Arcade Games, Dhalsim, E. Honda, Fight, Jax, Jonhhy Cage, Ken, Kitana, Lui Kang, Mortal Kombat, Mortal Kombat VS Street Fighter, Raiden, Retro Gamers, Retro Games, Retro Gaming, retrogaming, Ryu, Scorpian, street fighter, street fighter II

Capcom Home Arcade

April 20, 2019 By ausretrogamer

Looks like another major video games player has realised that there is money to be made out of nostalgia!

The latest company to join the fray is Capcom with their Capcom Home Arcade – a plug and play arcade twin-stick system containing 16 classic titles from the golden age of arcade gaming. The system will be powered via a micro USB, it will be Wi-Fi enabled and will plug into any of the newfangled TVs via HDMI.

The Capcom Home Arcade is slated to be released on October 25 this year at a price of €229.99, which is about $360.00 based on the current exchange rate. That is some big bikkies to fork out for such a contraption, but having Final Fight, Ghouls’n Ghosts and Giga Wing on tap, we may be swayed.

What do you think of the Capcom Home Arcade? Hit us up on Twitter or Facebook to let us know.


source: Capcom Europe

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Alien vs Predator, beat'em ups, Capcom, Capcom Home Arcade, Classic Arcade Gaming, classic gaming, Final Fight, Ghouls'n Ghosts, puzzle games, shoot’em ups, street fighter II, Strider

Arcade1Up – Rampage Review

November 4, 2018 By Guest Contributor

Arcade1Up’s line of diminutive arcade cabinets turned a lot of heads online when they were first announced. After all, the chance to own officially-licensed arcade machines for a fraction of the price of a real cabinet, complete with authentic controls and games? It’s a no-brainer! So there was a lot of waiting to see which of these machines (if any) would reach our shores in Australia, and if so, what were they like?

So it was with great trepidation that I scoured the local ALDI stores to find one on the day of their release. I had heard that they were selling out fast, and it didn’t help that ALDI didn’t offer any convenient way to find out which stores had stock in, so I was eager to get out and about to my nearby stores.

The question I was asking myself on the trip was, which one of the two available would I choose? On the ALDI site they were advertising two versions of the Arcade1Up cabinet. One was advertised as containing Williams / Atari classics Rampage, Gauntlet, Joust and the greatest shmup of all time, Defender. The other had a placard boasting it had a roster of Capcom favourites: Street Fighter 2 Championship Edition, Final Fight, Ghouls ‘n Ghosts and Strider.

The good news is that a local store had plenty of both machines on hand to purchase. The not good news? The Capcom cabinet was purely for Street Fighter 2 games. To make things even more confusing, the American version of the Street Fighter 2 machine had all five variants of the legendary fighting game, but the Australian one had only three. That’s….oddly frustrating. My personal favourite Street Fighter 2 Turbo, was completely missing and for the life of me I can’t understand why.

Plenty of machines ready to play!

So, in the interests of game variation, I picked up the Williams / Atari (aka: Midway Classic Arcade) one. As much as I personally love Street Fighter 2, I knew the people who would be using the cabinet would get tired of it a lot quicker than I would, and the chance to introduce Defender to a new generation was too much to pass up. $500 later and I was driving out of the car park a happy man.

Ready to assemble!

Assembling the machine was surprisingly easy and straightforward. If you’ve ever assembled an IKEA book shelf you’ll be in familiar territory here. Frankly, I have to commend the designers here for making it such a painless process, as parts were clearly labelled and the included instructions made sense at every step. You’ll need a good Phillips-head screwdriver and about an hour or two of spare time to go from opening the box to having a small but perfectly formed arcade cabinet in your own home. It’s a good excuse to invite some friends around to help and share in the multiplayer fun afterwards.

Starting to take shape…

It’s when you start putting the machine together that you really get a sense of how small this thing is. Basically, everything is ​3⁄4 of regular size. The controllers are small, not too small, but small enough to be noticeable. The 17” monitor is small, but not enough to be a problem. The cabinet stands 1.2 metres tall, which…yeah, is an issue. Basically the cabinet is too tall to comfortably play while sitting on the ground, and too low to play at all while standing unless you’re under the age of ten. The raisers that Arcade1Up offer aren’t available at retail stores here in Australia, so you’ll need to figure out your own solution. The small size also means that it’s difficult to have more than two people comfortably crowd around the screen, especially if you’re sitting on chairs because of the height issue. It’s workable, but it’s an issue you need to keep in mind.

Almost there….

There are three microswitched sticks for three players, and two buttons (labelled Jump and Attack) that feel suitably responsive if not a teensy bit spongy. I have a hunch that the sticks won’t take the kind of pounding you can dish out in a real arcade, but I don’t really want to test it. On the controller deck is a big power switch and a switch for volume that goes between no sound, “loud enough to be clear for everyone who is playing” and “loud enough to let everyone else in the house know you’re playing”. It just feels nice to play with.

The back of the monitor houses the little box that runs the emulation software.

Anyway, enough about the hardware, let’s talk about the games! Arcade purists might scoff about how these systems use emulation, but honestly, for the price point this thing was never going to be 100% arcade accurate anyway (LCD screens can never replicate the feel of an old-fashioned CRT after all) and the emulation quality itself is legitimately good. However, the way the games play varies wildly.

No coins needed and always ready to play!

So, the cabinet is dedicated to Rampage, with all the original marquee and controller art to suit. That means that it’s a great Rampage machine and offers many hours of fun especially in multiplayer. It’s always a laugh when players end up hitting each other more than they’re hitting the buildings. So, Rampage is good.

Joust surprised me. I have always had a soft spot for the game since playing the Atari 2600 version back in the day, and for some reason I’m even more besotted with the arcade version. It looks the least interesting to play of the four games on offer but I have a hunch that it will be the one I return the most to. It’s a game that rewards skill and has a control system that will take a long time to master. So, thumbs up for Joust here.

Gauntlet is where things start to fall apart. The original was known for its four player action, but since the cabinet was designed with Rampage in mind it only has three controllers. So, at least you can play a three player session, right? Nope! For some unfathomable reason the version of Gauntlet on offer here is the two-player one. Frankly, that’s just absolutely stupid. Also, the game itself has not aged well at all and, since you can just give yourself infinite health with continued pressing of the start buttons, there’s absolutely no challenge on offer. I found myself just wandering aimlessly through the mazes not even bothering to fight any of the dungeon’s monsters. After fifteen minutes I gave this one a hard pass.

Finally we get to Defender. I love Defender. I mean I really, really love Defender. Eugene Jarvis and friends made what I think is one of the few “perfect” games. Legend tells of people who can survive more than five minutes of playing this exquisite classic, but I have yet to meet them. Yes, I am terrible at Defender but I still love it.

Defender plays like absolute garbage on this machine. I hate every second of it. The controls are so offensively broken that I feel like it wants me to grow a third or possible fourth hand to have access to all the buttons that are spread haphazardly across the entire surface of the control panel. You move up and down with the first stick, Thrust and Reverse with the player one buttons, smart bomb and hyperspace with the player two buttons, and fire with one of the third player buttons. It plays worse than it sounds. Your hands spend so much time moving across the panel there’s no way you can make the instinctive, split-second decisions needed to play Defender properly. This is one of the cases where I actually wouldn’t have minded if they used the control method found in some of the home console ports that eschewed the Thrust and Reverse buttons for left and right on the joystick. Even just thinking about playing Defender on this system makes me mad.

Uh…no thank you?

Also, and this one completely infuriates me for some reason, high scores don’t save at all! That’s a particularly egregious oversight that for me completely diminishes the arcade experience. Arcade games are all about high scores! What, I have to get a chalkboard to put next to the machine for people to write their scores down? Are we cavemen?

For $500 there were always going to be some compromises, but some of them just make my blood boil. I get the size. I get the build quality. But I really can’t get over how two of the games are basically broken and there were weird software shortcuts. If you’re a super fan of Rampage, or if you want to use this as a starting point for a modification project then absolutely you should get one. Otherwise…keep looking.

____________________________________________________________________________________________________________________

Cameron Davis
Writer and artist of Rose: a comic about the world’s hungriest redhead and her love of food, friends, food, family, food and FOOD!

Follow Cameron on Twitter

 

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: 3/4 scale arcade cabinets, Arcade, Arcade 1UP, Arcade Machines, Arcade1Up, Arcade1Up classic arcade cabinets, Arcade1Up Rampage, Arcade1Up Rampage Review, Arcade1Up Review, Asteroids, Atari, Cameron Davis, Capcom, Centipede, Classic Arcade Gaming, Defender, Final Fight, Galaga, highest-grossing arcade games, Namco, Rampage, Rampage Review, Retro Gaming, Rose Comic, shmup, street fighter II, Vintage

Arcade1Up: Classic ¾-Sized Arcade Games For Your Home

September 11, 2018 By ausretrogamer

If you loved feeding coins into arcade machines from yesteryear and don’t want to spend big $$$$ on a 30+ year old machine, then Arcade1Up’s 3/4 scale classic arcade machines may be for you!

There are currently six arcade cabinets (see below), each cabinet housing multiple games. Before you get too excited, there will only be two cabinets available in Australia via EB Games (as at the time of this article) – Rampage and Street Fighter II Editions. Hopefully we’ll see the rest make their way to retails stores in Australia.

Release date (in Australia) is penned for October 11 with a retail price of $698. These aren’t exactly cheap, but they are cheaper than trying to find an original arcade cabinet which may require some TLC and parts to get it working.

With PAX Aus 2018 just around the corner, we wonder if EB Games could lend a few of these for our Classic Gaming Area…

Street Fighter II Edition with three brill Street Fighter II games

Rampage Edition: Rampage, Gauntlet, Joust & Defender 

Galaga Edition: Walmart exclusive only, housing Galaga and Galaxian!

Centipede Edition: Centipede, Crystal Castles, Missile Command & Millipede

Asteroids Edition: Asteroids, Tempest, Major Havoc & Lunar Lander

Final Fight Edition (coming in 2019): Final Fight, Ghosts’N Goblins, 1944 & Strider

Specs:

Recreate that arcade parlour from your childhood right in your living room!
image source: Arcade1Up

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, 3/4 scale arcade cabinets, Arcade 1UP, Arcade Machines, Arcade1Up, Arcade1Up classic arcade cabinets, Asteroids, Atari, Capcom, Centipede, Classic Arcade Gaming, Final Fight, Galaga, Namco, Rampage, Retro Gaming, street fighter II, Vintage

Custom-Made Video Game Toys by Dano Brown

August 28, 2018 By ausretrogamer

We have featured a couple of brilliant custom-made toy builders here before, but we reckon Dano Brown takes the mantle for the most awesome hand-crafted video game related action figures and toys. Dano Brown, you sir are unbelievably talented!

Check out some of Dano Brown’s jaw-dropping custom-made toys below and then head to his Instagram to see the rest of his brilliant creations! Oh yeah, if you wanna buy any of these one-off custom toys, head to the iam8bit store.

image source: Dano Brown via Instagram

 

Filed Under: Retro Gaming Culture Tagged With: 16-bit, 8-bit, Action Figures, Bionic Commando, Blaster Master, BurgerTime, custom action figures, custom made, custom made video gaming toys, custom toys, Dano Brown, Dig Dug, Dr Mario, duck hunt, Hand made action figures, hand-crafted toys, iam8bit, Killer Instinct, NES, Paper Boy, Punchout, Retro Gaming, retro gaming toys, retrogaming, street fighter II, Video Games Toys

Highest-Grossing Arcade Machines of All Time

June 15, 2018 By ausretrogamer

Let’s reflect and gloat for one second – it was great to be alive during the Golden Age of Arcade video games and experience arcade joints first-hand; from the clean franchised ones to the decrepit dark and scary independent ones – we loved them all.

Oh yeah, we loved the games too, from coin dropping in Galaga, Bomb Jack, Pac-Man, Tron, Double Dragon, DragonNinja to Sega’s beasts like Space Harrier, Super Hang-On, OutRun, After Burner and Thunder Blade – we spent up big and loved every single second of it.


The 1990s started with us hammering coins into Atari’s Pit-Fighter, Capcom’s Final Fight and Street Fighter II. However, it was Sega’s Daytona USA that emptied our piggy bank of coins – we just could not get enough of it.

source: The Arcade Flyer Archive

Looking at the top 10 highest grossing arcade games (below), we can tell you that we played them all during their heyday and understand why the dot munching Pac-Man is perched right up top – the game was a breath of fresh air (for its time), as it wasn’t a derivative of the then plethora of space shoot’em ups. Pac-Man was truly a revolutionary title which had universal appeal, both male and female gamers loved chasing Inky, Blinky, Pinky and Clyde.

source: A-1 Arcade Gaming

So what of Atari’s Pong then? Well, the 1972 game did very well for Atari, they sold somewhere between 8,500 to 19,000 units (1972 to 1973) grossing them around $11Million US dollars – not bad for 1973!

The revenues generated were quite staggering, reaffirming the Golden Age of Arcade video games period as the most prosperous of them all, with Street Fighter II, Mortal Kombat and NBA Jam flying the flag for the 1990s.

Source: Wikipedia, USGamer and Goliath

Filed Under: History, Retro Gaming Culture Tagged With: !Arcade!, arcade games, Arcade Machines, Asteroids, Atari, best selling arcade games, biggest selling arcade machines, Capcom, Defender, Donkey Kong, Galaxian, Highest Grossing Arcade Machines, highest-grossing arcade games, History, Midway, Midway Games, Mortal Kombat, most popular arcade machines, Ms Pac-Man, Namco, NBA Jam, nintendo, Out Run, OutRun, Pac-Man, popular arcade games, retrogaming, Robotron, sega, Space Invaders, street fighter II, Taito, what are the best selling arcade games, Williams, WMS

Documentary: Street Fighter 30th Anniversary

June 5, 2018 By ausretrogamer

In the beginning, Capcom created Street Fighter (1987). Then came the all conquering Street Fighter II in 1991, and the rest, as they say, is history!

In this three-part documentary, fans and players from around the world discuss what makes Street Fighter special. Each era of the series is explored before heading into the modern era!

Kick back and enjoy – Hadouken!

Part 1: In The Beginning

Part 2: The Community

Part 3: The Next Generation

source: Street Fighter on YouTube

 

Filed Under: History, Retro Gaming Culture Tagged With: Blanka, Capcom, Capcom Pro Tour, Chun-Li, Dhalsim, Doco, Documentary, eSports, fighting games, Hadouken, Ken, Ryu, Sho-ryu-ken, street fighter, Street Fighter 30th Anniversary, Street Fighter 30th Anniversary Documentary, street fighter II

Street Fighter Retro Travel Posters

May 21, 2016 By Ms. ausretrogamer

Fro - featuredLA graphic artist/web designer Fro, aka Fernando Reza of  Fro Design Company has reimagined Street Fighter I and II stages as gorgeous retro travel posters. The ‘World Warrior Travel Series’ are available to buy as 18″ x 24″ prints (signed and numbered limited editions of 50).

Brazil
brazilian

China
China

India
india

Japan I
Japan I

Japan IIJapan

Spain
Spain

ThailandThailand I

Thailand II
Thailand

USA
US I

USA II
US II

USSR
USSR

Vegas
vegas

Source: Fro Design Company via Technabob

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Art, Fernando Reza, Fro Design Company, Posters, street fighter, street fighter II

Street Fighter The New Challenger: Ryu

August 6, 2015 By ausretrogamer

street-fighter-t-n-c-01-ryu_1Attention Street Fighter fans: The highly successful The New Challenger (T.N.C.) 01: Ryu figure from BigBoysToysHK is reaching its last and final run and is about to release soon! Make sure you do not miss out and orders yours now, and use the LASTCHANCE4RYU code for a further $8.00USD discount upon checkout! It’s a win win!

This stylized Ryu sits on a custom diorama representing his Street Fighter II: The World Warriors stage and is depicted with his iconic Hadouken stance; the Hadouken actually lights up by pressing the Street Fighter button on the diorama stand (Ed: Oo’er!)! As well, for every press of the button, the official soundclip of Ryu shouting “HADOUKEN” will be played! This is truly a great collector piece. Grab it while you can!

street-fighter-t-n-c-01-ryu-darkimage source: Play Asia

 

Filed Under: Retro Gaming Culture Tagged With: Collector Item, diorama, gamers, gaming, Retro Gamer, retrogaming, Ryu, street fighter, street fighter II, TNC 01: Ryu

The Thrill Of The Chase: Roaming In Melbourne

January 28, 2015 By ausretrogamer

Work can be a damn bore. To break the monotony of doing that sales forecast report that is due by the end of the week, we use our lunch-break as a sanctuary to get away from it all.

My lunch break shenanigans had me traversing the city, looking for gaming and pop culture gear in particular. I was pleased to find a number of Nintendo and Namco goodies – from t-shirts and hoodies, to board-games, figurines and pool cues!

Seems as though my timing was quite good, as there were discounts and two-for-one deals throughout the stores – as if I needed more temptation! Shop on!

The coolest NES tee!
Roaming_NES_tee

Coolest Nintendo backpacks ever!
Roaming_NES_Zelda_bags

The coolest Zelda tee!
Roaming_Zelda_tee

A super Super Mario!
Roaming_Super_Mario

The coolest Mario tee!
Roaming_Mario_tee
Nintendo has too many temptations
Roaming_WoN_figurines

Are you a Nintendo gamer? Then you need to wear this!
Roaming_Players_Hoodie

The Nintendo Console History Timeline – where it started
Romaing_Nin_timeline

The Nintendo Console History Timeline – the 90s and early 2000s era
Roaming_Nin_timeline2

You’ll be a Mega Man or a Mega Woman if you wear this!
Roaming_MegaMan_Hoodie

I want to play pool with these Pac-Man balls!
Roaming_Pacman_pool_balls

Compliment your Pac-Man pool balls with this Pac-Man cue!
Romaing_PacMan_pool_cue

37 years on, and Space Invaders is still relevant!
Roaming_spaceinvaders_puzzle

 Lots of drool-worthy tees on this wall!
Roaming_awesome_tees

Let there be light!
Roaming_Tetris_light

Everyone needs Indy in their life
Roaming_Indy

If Nintendo can do it, so can Namco!
Roaming_pacman_gear

Filed Under: Retro Exploring Tagged With: EB Games, Mega Man, nintendo, Pac-Man, street fighter II, The Thrill Of The Chase, thrill of the chase, Zing Pop Culture

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