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The Bitmap Brothers: Universe

The Bitmap Brothers: Universe

December 15, 2016 By ausretrogamer

One thing is a certainty when it comes to Read-Only Memory publications – they are of the highest quality, both in content and presentation! Their new book, The Bitmap Brothers: Universe is certainly no exception to this rule! This high-end book for the historically-minded videogame enthusiast is a comprehensive history of the visionary British software house behind seminal titles such as Xenon 2: Megablast, Speedball 2: Brutal Deluxe and The Chaos Engine. The Bitmap Brothers: Universe tome combines an authoritative inside story by Duncan Harris (Rock, Paper, Shotgun and Edge), thoroughly researched via new, first-hand interviews with The Bitmap Brothers’ key figures – including founder Mike Montgomery and lead artist Dan Malone – with a breathtaking haul of never-before-seen archive material. The cherry on top is the awesome CRT emulation (by Timothy Lottes) and screen capture (by Kerry Brunskill) art which propels this book into the sublime.

As Christmas is fast approaching, The Bitmap Bros: Universe should be at the pointy end of your wish-list! Better still, get this book for yourself and for your fellow nostalgia-minded friends – you will not regret it! Actually, while you are at it, you may also like the Speedball 2: Brutal Deluxe Print, which compliments the Universe book perfectly. This high-spec print features a new illustration by original Bitmap Brothers artist and co-designer of Speedball 2: Brutal Deluxe, Dan Malone. Screen printed in black onto a luxurious grey heavyweight stock, the edition also features the distinctive Bitmap Brothers logo, micro-etched into holographic foil. Each print is signed by the artist and shipped in a durable archival tube.

Make this Christmas a Bitmap Brothers one!

Vital Stats:
Title: The Bitmap Brothers: Universe
Price: £30.00 (plus shipping)
Size: 190mm x 240mm
Binding: Hardback
Pages: 300
Specials: Quarter-Bound

 

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: Bitmap Bros, Bitmap Bros book, Bitmap Brothers book, Dan Malone, Read-Only Memory, Romalerts, Speedball 2, The Bitmap Brothers book, The Bitmap Brothers: Universe, The Chaos Engine, Xenon 2

Read-Only Memory announces The Bitmap Brothers: Universe art history book

April 17, 2015 By ausretrogamer

tbbu_case_cropThe Bitmap Brothers: Universe is a singular collection of never-before-seen concept artwork and archive material, covering seminal titles such as Xenon 2: Megablast, Speedball 2: Brutal Deluxe and The Chaos Engine.

The book also features an authoritatively written inside story of the company and its games. Written by Duncan Harris (contributor to Edge and Rock, Paper, Shotgun), it weaves together new and original first-hand interviews with The Bitmap Brothers’ key figures, including founder Mike Montgomery and lead artist Dan Malone – offering an unrivaled glimpse at the groundbreaking, enigmatic, Ray-Ban-wearing Bitmaps team. This luxurious hardback will include:

  • Contributions from Mark Coleman (Artist — Speedball, Xenon 2: Megablast, Magic Pockets, Gods, Z, World War II: Frontline Command), Sean Griffiths (Programmer — Cadaver and Magic Pockets), Martin Heath (Founder, Director — Rhythm King, Founder — Renegade Software), John Foxx (Musician — Nation 12, and Ultravox) and many more;
  • Staggeringly intricate hand-drawn artwork, such as unused character concepts for Speedball 2: Brutal Deluxe and pencil renderings of The Chaos Engine’s iconic cut-scenes;
  • Unearthing of several unreleased/unannounced games, such as the high-tech dystopian racing game called ‘Bike’/‘Havoc’/‘Triple X’, and an as-yet-unmade 2D Speedball successor.

tbbu_SB_arena

tbbu_speedball

The Kickstarter campaign for The Bitmap Brothers: Universe runs until 11 May 2015, and is seeking to raise £40,000. Special items available via the campaign are a signed, dedicated copy of the book (by Mike Montgomery), and a signed, specially-commissioned Speedball 2: Brutal Deluxe print by original artist Dan Malone.

tbbu_tce_six

The Bitmap Brothers: Universe will join the stable at videogame history publisher Read-Only Memory, which includes the celebrated Sensible Software 1986–1999 (2013) and Sega Mega Drive/ Genesis: Collected Works (2014) – which we said ‘This is the only Sega Mega Drive /Genesis book you will ever need’!

tbbu_sb2_revolverimage source: Read-Only Memory

Filed Under: Announcements Tagged With: classic gaming, Read-Only Memory, retrogaming, Speedball, The Bitmap Brothers, The Bitmap Brothers: Universe

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