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You are here: Home / Archives for Tired Parents

Tired Parents

VA-11 HALL-A: Cyberpunk Bartender Action – Nintendo Switch Review

June 16, 2019 By Mat Panek

It’s time to mix drinks and change lives in VA-11 HALL-A: Cyberpunk Bartender Action now available on the Nintendo Switch from Sukeban Games.

VA-11 HALL-A is a super stylish bartending sim set in the Cyberpunk styled Glitch City, a city with a whole lot of secrets and unique citizens for you to discover. From the comfort of a bar countertop you play as Jill, one of two employees at the BTC bar designated VA-11 HALL-A. There you mix drinks and make conversation with a large cast of clientele that can range from grumpy publishers, rescue force workers, adult industry workers and hired mercenaries. Some clients will request specific drinks while others will give you vague instructions on what drink they may feel like which can add to the challenge and will change the dialogue depending on how they are served. Looking through the drink recipes and mixing up various cocktails and beverages is easy to understand and fun to do if not a little repetitive at times. At the end of the day Jill will get paid depending on how well she does serving people, while there are no real high stakes, Jill still has bills to pay and needs to be met that help her concentrate at work.

There is some real retro future style in VA-11 HALL-A that mimics PC-98 adventure and visual novel games while feeling set in a cyberpunk like future similar to Blade Runner, Snatcher and Bubblegum Crisis. Glitch city feels full of tension and unrest, hearing rumours and news about what’s happening around you really makes you feel like you really are a part of the world but not a hero that’s called to action. There is a jukebox in the bar that allows you to choose a number of chiptune and vaporwave inspired tracks to play throughout your shift and help set the mood.

VA-11 HALL-A is full of little Easter eggs and references to both popular culture and other games but overall it’s the story that really drives it along. Getting to know the characters, their lives, their stories and their feelings is what makes VA-11 HALL-A so compelling and will require multiple playthroughs to uncover everything. Certain dialogue options are hidden quite cleverly behind different drink choices, some of which must be bought from the store and others that are hidden recipes. It’s easy to tell that a lot of care has gone into making each of these characters as interesting as the last and the allusion to early anime with it’s female heavy cast is quite apparent but never overbearing.

So grab a drink, get comfortable and get ready for some Cyberpunk Bartending Action with VA-11 HALL-A. A fantastic story driven title that’s perfect for on the couch or on the go.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: VA-11 HALL-A: Cyberpunk Bartender Action [Nintendo Switch eShop code] was kindly provided by Stride PR for Ysbryd Games for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Blade Runner, Bubblegum Crisis, Cyberpunk, game dev, game review, IndieDev, KapinKong, Mat Panek, Nintendo Switch game, PC-98, Review, Sukeban Games, Tired Parents, VA-11 HALL-A, VA-11 HALL-A: Cyberpunk Bartender Action, VA-11 HALL-A: Cyberpunk Bartender Action review, video game, Ysbryd Games

Byte Driver – Review

May 29, 2019 By Mat Panek

Get radical and blast down the endless highway in Byte Driver, the latest game from Vector Hat.

Feeling like a long lost arcade cabinet from the early 80’s, Byte Driver is an interesting mix of games like Outrun, Night Driver and Spyhunter. As you make your way through the courses energy slowly depletes, hitting an object or obstacle will drain a larger percentage and hitting zero means game over. As you drive along you can hack opponents stealing energy or earning upgrades like improved vehicle stats, weapons or other consumables for your vehicle. Progressing through levels means harder enemies with more defensive and offensive skills will be there to oppose you in your pursuit of high scores.

Byte Driver definitely has some cool retro styling, looking like an old vector drawn game with screen shake and glitches being thrown in for good measure. There is also a monochrome mode for those that really want to embrace that real vector drawn feeling. The soundtrack is  fantastic and suits the style perfectly, filling sound and vision with pure 80s aesthetic that really gets you into the feel of the game. Being high score driven means that at low level play, Byte Driver is perfect for hot seat score comps with friends while high level play can be fought for with online leaderboards.

Byte Driver succeeds in evoking retro game feel and charm but, much like it’s early arcade peers, there isn’t much else to the game beyond 5 difficulty levels and high scores. Challenge does ramp up nicely as you progress and it can get real tough towards the end but with practice it’s easy to shoot for those high scores. The addition of a “low Stress” mode is nice for people to come to terms with the mechanics and allows you to play without the energy meter falling to zero for some more casual play.

There is a lot of fun to be had here and fans of classic arcade games will likely enjoy what Byte Driver has to offer, a well made and fantastic looking indie title.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Byte Driver was kindly provided by Vector Hat for this review.

 

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: 80s, Byte Driver, Byte Driver review, game dev, game review, IndieDev, KapinKong, Mat Panek, Night Driver, OutRun, PC game, Retro Game, retrogame, Retrogamer, retrogaming, Review, Spyhunter, Tired Parents, Vector, Vector Hat, Vectrex

Katana Zero – Steam Review

May 23, 2019 By Mat Panek

Hack and slash your way through countless enemies in Katana Zero, the latest game from Askiisoft.

Having originally been refused classification for sale in Australia, Katana Zero is a super stylish and fast paced action platformer that has you slicing through rooms of enemies in ever complex scenarios. As you play through each area you must eliminate or sneak past enemies depending on your exact mission. Enemies are easily dispatched with a swift slice of your blade but you are equally vulnerable and this is where the major gameplay mechanics come into play. Instant death is balanced with being able to slow time, deflect bullets and throw objects at enemies, meaning you are always looking for more efficient and creative ways to dispatch your foes. Feeling a lot like groundhog day, if you happen to get killed the level rewinds back to the start of the area and you must try again. At the end of an area the “tape” is played back for you to watch your Kurosawa style handy work at full speed.

Oozing with style and flair, Katana Zero never fails to impress with visual and audio design.

Each level feels diverse and lived in, giving the city of New Mecca a real gritty and neo-noir feel. Thrown in is some retro cool neon and VCR inspired overlays to really top off that dark future feel the game is going for. The soundtrack is full of a variety of electronica that really nails the vibe of each level, tracks can vary from subtle to full tempo while others really get that heavy grime bass treatment.

Katana Zero is all about brutal but stylish action, feeling at times like an action filled anime it’s hard not to love it. As the plot thickens and answers make way for more questions the action really starts to heat up, leading to some very intense and complex levels. Some real serious issues like war crimes and PTSD play an import part of the plot, meaning that the story is just as intense as the levels. The ending does leave you wanting for more but there is more than enough game already there for you to enjoy. For the player that isn’t used to this kind of precision and repetition, later levels can get increasingly frustrating but not impossible. Players that crave this kind of pixel perfect movement and timing though will find it both incredibly rewarding and satisfying.

Available on Steam and the Nintendo Switch, Katana Zero is Blade Runner with samurai blades, a game full of fantastic style and super solid gameplay that makes it a must play title.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Katana Zero [Steam] was kindly provided by Power Up PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game dev, game review, IndieDev, KapinKong, Katana Zero, Katana Zero review, Mat Panek, PC game, Review, Steam game, Steam game review, Tired Parents

Renzo Racer – Steam Review

May 21, 2019 By Mat Panek

Zooming its way onto Steam is Renzo Racer, a fast and frantic kart racer with a lot of personality. 

Who doesn’t love a good cart racer game from time to time, especially with friends! Renzo Racer is, as one would expect, a fairly cookie cutter style racing game. Choose from one of 16 different racers and around 20 tracks and prove your racing prowess against friends or the computer. Characters are full of charm and personality and the tracks are all interesting and diverse but the racing itself is a mixed bag. There are plenty of obstacles and hazards thrown into the tracks which add to the fun but weird AI can be a hassle when playing alone.

The physics model feels very realistic which is a little strange for a kart racing game and because of this everything feels a bit mismatched. While it does feel like a deliberate choice for the game it will throw off players thinking of a traditional kart racer. There is no easy way to slide into corners which means a more realistic driving approach needs to be taken and proper apex turns are required. Another issue is the barriers which are properly modelled not just invisible walls. Hitting a barrier at speed can cause your racer to flip or get stuck, leaving you spinning tyres for a few seconds until you eventually reset. Characters and tracks are unlocked very slowly by placing first in single race or Grand Prix modes, while a slow drip of content is nice only one character and track is available from the start.

It’s not all negatives though, the physics model definitely adds to the experience and getting used to it can reveal some nice tricks. Placing the bomb item down as a person is right behind you will give you a nice impromptu boost forwards and hitting a ramp just right can have you soar right over the competition. The character designs are all well done and it’s easy to start picking favourites depending on the kart shape and stats. There is a real charm to the whole feel of the game but it is often easy to see where other kart games have influenced Renzo Racer in its style. 

A good game to try with a few friends for a good laugh as you knock each other about but single player can be a bit frustrating from time to time. From the wacky cast to the cute tracks, Renzo Racer is a game that definitely stands out from other Kart clone racers but not always in the best way.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Renzo Racer [Steam] was kindly provided by EnsenaSoft for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: EnsenaSoft, game review, gamers, KapinKong, Mat Panek, PC gamers, PC Steam, Renzo Racer, Renzo Racer review, renzo racer steam, Renzo Racer Steam review, Steam game review, Tired Parents, video game review

She Remembered Caterpillars – Nintendo Switch Review

May 20, 2019 By Mat Panek

Delve into the strange and cryptic world of She Remembered Caterpillars, a new puzzle game from Jumpsuit Entertainment. 

She Remembered Caterpillars is an interesting puzzle game where it is your goal to move various little fungi creatures through a level so that each ends up resting on an exit tile. Adding to the complexity of these puzzles is the shape if the creatures casing, hard to explain but visually easy to understand. Different obstacles, activated bridges and restricting gates will allow or prevent movement depending on the specific shape of the fungi. Various mechanics are added slowly over the course of the game, leading to some real brain bending puzzles that feel very satisfying to complete.

Rather than being told overtly, there is a narrative of love and loss interwoven between the puzzles in little text segments between puzzles. Often times it is only a brief conversation between characters but other times it can be small stories that explain the state of the world overall. There is a nice mysterious feel to what exactly the story has to do with the game you are playing but it all feels very symbiotic. The drip feed of story elements has a very moreish appeal to it and I often found myself playing entire chapters when initially only planning to play a level or two.

There is a pleasing aesthetic to the microbe and fungus style in She Remembered Caterpillars that works real well with the puzzles. Backgrounds are generally subdued and all of the important puzzle elements are quite bright and vibrant, this really helps you to identify exactly what is going on at all times. The soundtrack is quite mellow and this results in a very chilled out feel to the game which can help when puzzles start to get taxing.

She Remembered Caterpillars is a wonderful puzzle game with funky visuals and a surprisingly deep story. There is a real hidden depth in this title that is sure to win many over.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: She Remembered Caterpillars [Nintendo Switch] was kindly provided by Stride PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game review, gamers, Jumpsuit Entertainment, KapinKong, Mat Panek, Nintendo Switch Game Review, Nintendo Switch Review, She Remembered Caterpillars, She Remembered Caterpillars review, She Remembered Caterpillars Switch review, Tired Parents, video game review

Weedcraft Inc. – PC Game Review

May 16, 2019 By Mat Panek

Time to trade green for green in Weedcraft Inc., the latest title from Vile Monarch.

A game about growing and selling weed? I know what you are thinking but Weedcraft Inc. manages to turn a touchy subject for some, into a seriously fun business management game. You start off in one of two scenarios, the default scenario being that you are a pair of brothers that just lost their father. One brother has experience with business, the other with growing plants in their father’s basement. In the other scenario you are an ex-con that is fresh out from jail, this is labelled as the harder of the two. From here you grow product, harvest and sell at a local market, sounds pretty simple but there is a lot of depth to Weedcraft Inc. that is very enjoyable.

Growing the product itself acts a lot like a clicker style game, you choose your weed strain, soil type and begin to grow your plant. Soil type, soil chemical composition and growing conditions will affect your harvests yields and quality of the final product. As the plant grows you need to water and trim it to promote best growth, this allows the plant to grow faster. Time can also be sped up or slowed down to suit your playing style and helpers can be hired as the game progresses to help tend the crop. Expanding your operations will start to draw attention from not only rival dealers but also from the local police, who kindly hint you at first to make things a little less obvious. Rival dealers can be strong armed out of a spot or just dealt with by delivering higher quality product at a better price. As for the Authorities, multiple fronts can be purchased such as tea rooms and pizza shops to hide your activities.

Weedcraft Inc. manages to address the serious social and political sides of growing Cannabis. Apart from the illegal and humble beginnings of your venture, it’s possible to move onto medical production and eventually push for legalisation by befriending senators and pushing for reform. Dialogue is well written and avoids any real cheesy characters you would expect to find in a game on this subject. It is obvious that a lot of care and dedication has been put into striking a balance between serious business sim and weed subculture. Weedcraft Inc. has a very nice hand drawn artistic style and a mellow soundtrack, both of which create a nice aesthetic that suits the overall feel of the game perfectly. Menus are easy to navigate and it’s always simple to tell exactly what is going on.

No matter how you feel on the subject it is a well made and interesting business sim with lots of hidden depth. From illegal dealing to thriving business empire, Weedcraft Inc. is a game that will certainly end up growing on you.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Weedcraft Inc. [Steam] was kindly provided by Power Up PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: game dev, game review, GameDev, indie dev, IndieDev, Kapin Kong, KapinKong, Mat Panek, PC game review, PC gaming, Review, Steam game, Steam game review, Tired Parents, Weedcraft Inc, Weedcraft Inc. review, Weedcraft review

Inferno Climber Reborn – Nintendo Switch Review

May 15, 2019 By Mat Panek

Rising from the darkness, ready to do battle on the Nintendo Switch is Inferno Climber Reborn, an interesting Survival Action RPG from Arc System Works.

Inferno Climber Reborn starts you off as one of 8 playable characters in a dark medieval fantasy world. After a short intro where you are defeated by a powerful dragon, you sign a contract with the reaper who resurrects you to do his bidding. You are charged with the quest to hunt down the 5 purgatory stones that will grant great power to whomever brings them all together. Players can choose from mighty knights to sorcerers but each character ends up being equipped with no weapons or armour when they are resurrected. If a character dies, a new character must be chosen and any equipment you had on you is left on the previous corpse. To gain the ability to resurrect the previous class you must make your way back to the location where you died and collect the characters soul.

Inferno Climber Reborn feels like a cross between Dark Souls and Ocarina of Time, feeling very dark and gritty but with a far more stylised approach to characters, enemies and objects. Enemies will quickly overwhelm you if you are not careful and a very slow and methodical approach is required in most areas, making the survival aspect of the game readily apparent. Switching out weapons and equipment is complex, requiring you to scroll with the D-Pad, hold down the trigger and select from 3 actions. In the heat of battle this can prove to be fatal as weapons, equipment and even things such as health potions are all activated this way. In addition to managing Health, Mana and Stamina, players must also be wary of hunger. Not eating regularly can quickly result in a weak warrior unprepared for tough battles. 

In the main hub area there are trials to help you hone your skills and it is highly recommended to give all of these a try as they also act as extra tutorials for various equipment. Actions and movement can take a bit of getting used to and from time to time the game can feel a bit clunky. Numerous times I have found myself stuck on geometry and when starting up the game initially, language settings defaulted to Japanese. Apart from these issues, Inferno Climber Reborn feels like a real diamond in the rough. There is some solid gameplay and mechanics to be found hiding just beneath the surface that just take a little patience and perseverance to unearth.

If you are up to the challenge, give Inferno Climber Reborn a go, while not perfect there is certainly a lot on offer in this quirky and unique survival oriented action RPG.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Inferno Climber Reborn [Switch] was kindly provided by Strangely Compelling PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Arc System Works, game review, Inferno Climber, Inferno Climber Reborn, Inferno Climber Reborn Nintendo Switch review, Inferno Climber Reborn review, Inferno Climber Reborn Switch review, KapinKong, Mat Panek, Review, RPG, Survival Action RPG, Tired Parents

OTTTD – Nintendo Switch Review

May 13, 2019 By Mat Panek

Time to preemptively defend humanity in Over The Top Tower Defense, blasting its way onto the Nintendo Switch from the team over at SMG Studios. 

Over The Top Tower Defence (OTTTD) is a game where the title already tells you everything you need to know. Mega HEROCORP has found a way to open interdimensional portals to far off hellscapes for fun and profit. It’s up to you to assemble a squad and destroy the possible threat these creatures may cause, the best defence is a good offense right? Each level has you defending a mobile headquarters from waves of enemies by deploying your squad and building machine gun turrets, laser cannons, rocket launchers and more.

Fans of other SMG games will recognise the same humour and charm in OTTTD straight away.There is lots of funny flavour text in menus, mission descriptions and load screens. New squad members can be named manually but there is also a random name generator that can create fantastic names like Spanner Longtooth, Bubba Noblefist and Shiv Mcpunchy. Each character’s style, attitude and quips are very cheesy but suit the overall style of the game, where everything is cranked up to eleven.

OTTTD’s look is excessive perfection, soldiers look big and beefy, guns are massive and explosions are satisfyingly big. Enemies can range from zombies and squirming eyeballs to laser cod and giant flying sharks. The gameplay itself is a mix of your standard tower defense game with the addition of RPG elements, adding some nice depth. Each level will give you up to a 3 star rating and your team will earn currency and experience, this allows you to buy new upgrades and unlock skills to use.

Enemies will follow a path through the level towards your mobile base and you need to destroy everything that stumbles into your crosshairs. Starting each level with the basic turrets, you earn cash to upgrade and modify your defenses as you take out waves of enemies. Defeated foes will be blown into gibs that litter the battlefield, leaving a very visible trail of carnage which is very satisfying. Apart from the campaign, there is also an endless mode to unlock for a real challenge.

Whether you enjoy tower defense games or just the quirky humour, there is something here for everyone. Packed with of hours of fun and destruction, OTTTD is a fantastic game that finds a perfect place on the Nintendo Switch.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: OTTTD [Nintendo Switch] was kindly provided by SMG Studio for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Australian made, game devs, game review, GameDev, indie dev, indiedevs, KapinKong, Mat Panek, Nintendo Switch, Nintendo Switch Game Review, OTTTD, OTTTD Over The Top Tower Defense, OTTTD review, OTTTD Switch Review, Over The Top Tower Defense, Over The Top Tower Defense review, Tired Parents

Feather – Nintendo Switch Review

April 22, 2019 By Mat Panek

Soaring majestically through the trees and onto the Nintendo Switch is Feather, The latest game from Samurai Punk Game Studios.

After a real tough week, I grabbed the switch, put my feet up and started playing Feather. Best described as a relaxing bird simulator, Feather was possibly the best choice for a Friday afternoon wind down game. Starting a new game puts you in control of a bird and displays the game’s simple controls, from there it’s totally up to you. Whether you choose to soar through the clouds or dart between trees in the forest, there is an entire island for you to explore. There are no threats to stop you or put on the pressure, Feather is a “Make your own fun” kind of game and sometimes that’s what everyone needs.

Feather uses a simplified graphic style and does so extremely effectively. The game looks gorgeous, with interesting terrain and scenery spread across every corner of the island. There are subtle hints of previous civilisation, from overgrown ruins to half submerged pipes and these touches add some nice mystery to the general feel of the island. Accompanying the visuals is a beautiful sound track that is also very relaxing. Throughout the world of Feather there are rings with ripples inside them that will change the current track playing and if you prefer one to another, just head back and reactivate it. The songs are usually contextual to the environment that the ring is in and finding each of these is a nice little side goal.

Pushing the game beyond just flying through the air, I found some nice little details that are easy to miss at first glance. Swooping along the ground will kick up dust and the controller vibrates, giving you a real sense of speed and hitting water will actually cause you to dive underwater like real birds of prey do. Flying into leaves or clouds will leave a satisfying puff of debris in your wake and there is even a portal that takes you to the highest point so you can skydive towards the island. The passive online mode is also a nice touch, I found myself chasing other players through trees and criss-crossing paths before breaking off and continuing on my adventure. 

Feather may not seem very in depth, lacking missions, objectives or goals but that is the purpose here, it is a beautifully elegant and simple game. If you are looking for something relaxing to take your mind off things, Feather is a wonderful experience.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Feather [Nintendo Switch] was kindly provided by Samurai Punk for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Feather, Feather Nintendo Switch, Feather Switch, Feather Switch review, game review, gamers, Kapin Kong, Mat Panek, Nintendo Switch, Nintendo Switch Game Review, Review, Samurai Punk Game Studios, Tired Parents, Video Games

Back To Bed – Nintendo Switch Review

April 21, 2019 By Mat Panek

Nighty night, but don’t let the floor bite! Sleepwalk your way through Back to Bed, a dreamy puzzle game that has just arrived to the Nintendo Switch.

Back to Bed is a game that perfectly looks and feels like a bizarre dreamscape, from flying bowler hats to eyes of every shape and size watching you from walls, windows and inside oysters. You must guide Bob, through levels of increasing difficulty, back to bed using a small impish creature with Bob’s face. Using only objects found in the dreams, such as apples and fish, you nudge the sleepwalking Bob through his bedroom door and into the safety of his bed’s embrace.

Like all good puzzle games, controls are kept simple and precise. Often puzzles involve figuring out the safest route for Bob through the dream world, other times there is real timing required as you move objects in to and out of Bob’s way. Bob always walks straight forward and will turn clockwise when bumping into an object. New mechanics are introduced slowly as you progress and each is accompanied by a wonderfully vague reverse modulated voice instructing that “The clock turns Bob-wise” or “The Dog is not your friend”. Completing all the levels lets you unlock the “Nightmare” mode which requires you to not only solve the level but to also make Bob grab a key to unlock the bedroom door along the way. Falling off the world edge or being hit by an enemy will cause you to lose the key and reset which means there is some real challenge to this mode.

Back to Bed’s art style is fantastic, combining Escher aesthetics in the level designs with Dali-esque and other surrealist art styles to make a fantastical and sometimes unsettling dreamscape for Bob to wander. Between groups of levels there are images of Bob and his imp’s progress done in a similar dream style with words incorporated into the images in various ways. Back to Bed has a wonderfully distinct and almost storybook charm to it. 

So grab the Switch, tuck yourself in and prepare for some not so sweet dreams, Back to Bed is a puzzle game you certainly shouldn’t miss.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Back To Bed [Nintendo Switch] was kindly provided by 2Awesome Studio for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: 2Awesome Studio, Back To Bed, Back To Bed Nintendo Switch, Back To Bed Switch, Back To Bed Switch review, game review, gamers, Kapin Kong, Mat Panek, Nintendo Switch, Nintendo Switch Game Review, Review, Tired Parents, Video Games

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