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You are here: Home / Archives for Video Games

Video Games

LEGO Ideas: Banjo-Kazooie and the Planet Express Ship

September 26, 2019 By ausretrogamer

We are hooked at trawling the LEGO Ideas site and finding wonderful creations, just like this Banjo-Kazooie action figure and the Planet Express delivery ship from Futurama.

We have voted and now have our fingers and toes crossed.

image source: LEGO Ideas

 

 

Filed Under: Retro Gaming Culture Tagged With: Banjo Kazooie, Futurama, gamers, Lego, Lego Banjo-Kazooie, Lego Banjo-Kazooie Action Figure, Lego Futurama, LEGO Ideas, Planet Express, Retro Gamer, Retro Gaming, retrogaming, Video Games

LEGO Ideas: Outrun and Pac-Man

September 19, 2019 By ausretrogamer

This is a call to action for all lovers of Lego and retro gaming to head to the Lego Ideas site and vote for the Lego Outrun and Lego Pac-Man Action Figure!

What are you waiting for, go and vote!

image source: Lego Ideas

 

Filed Under: Retro Gaming Culture Tagged With: gamers, Lego, LEGO Ideas, Lego Outrun, Lego Pac-Man, Lego Pac-Man Action Figure, OutRun, Pac-Man, Retro Gamer, Retro Gaming, retrogaming, Sega Out Run, Sega OutRun, Video Games

The Fast and the Furious: Agent Shaw Video Game?

September 3, 2019 By David Cutler

By: D.C. Cutler, U.S.A.

I finally watched the Fast & Furious spinoff film “Hobbs & Shaw.” It was better than I expected. As I was watching the film, I thought, this would make a great video game. Certain action sequences would be perfect for a combat on different levels video game.

Dwayne Johnson and Jason Stratham had great chemistry; their dynamic was fun, but Vanesa Kirby as Agent Hattie Shaw stole the film out from under the two stars. She gave a standout, humorous performance that made my friend ask, when we were leaving the theatre, “Who was that?” Kirby gained attention in small roles in “The Crown” and “Mission Impossible: Fallout.” They were small, but she shined in both roles. I enjoyed her character so much, a new Fast & Furious video game centered on her MI-6 character could be intriguing.

There are several games based on the Fast & Furious franchise, but they are mostly driving, race based games. I’ve played a Fast & Furious driving game at an arcade and it was a lot of fun. However, it was slightly on the expensive side when it came to tokens.

image source: commonsensemedia

I’ve heard a rumor that an animated series based on characters from the Fast & Furious franchise is in the development stages; I believe for Netflix? Agent Shaw’s character would be perfect for a 30-minute cartoon. Perhaps Vanessa Kirby could voice the animated version of her character. Action packed animated series are hot at the moment, and the Fast & Furious name gets viewer’s attention.

An Agent Shaw game could be a first-person-shooter effort but the gaming industry seems to be saturated with them. And if you’re not Fortnite right now, it’s difficult to carve out your own niche in the market as a FPS game. With some really creative developers, a game similar to the Tomb Raider or Resident Evil series could be successful if done with some passion and Fast & Furious insight.

Goldeneye, one of the greatest first-person-shooter games, was based on a movie franchise. Like that classic, Agent Shaw could be just as thrilling with a modern-day spy feel to it.

Filed Under: Modern Gaming Tagged With: Agent Shaw Game, DC Cutler, Dwayne Johnson, Fast & Furious, Fast and Furious, Fast and Furious Agent Shaw video game, Jason Stratham, Nintendo Switch, PS4, The Fast and the Furious, The Fast and the Furious video game, Vanesa Kirby, Video Games, Xbox One

Classic Childhood Pastimes Re-imagined as 8-Bit Video Games

August 9, 2019 By ausretrogamer

When it comes to children and gaming, there’s a constant debate. Lots of kids love to play video games and often their caring parents see the pastime as less than desirable. They’d prefer their children to be playing outside, taking in fresh air and learning skills that will set them up for life. But in today’s world, gaming is actually rich with benefits for children. Research has proven multiple brain boosting advantages of gaming such as improved coordination, memory, problem solving, concentration and social skills.

Today’s parents probably have happy memories of playing jump rope, pat-a-cake and conkers outdoors with their friends, and they naturally want their kids to have the same experiences. But no doubt they also enjoyed the delights of Mario Bros. and Duck Hunt from time to time too. There’s nothing like a bit of nostalgia. And that’s why Climadoor have imagined what it would be like if classic childhood pastimes were made into 8-bit video games. This mash up would satisfy parents and children alike, and we think it would create hours of fun!

Conkers Kid – Playground Revenge II

Conkers is a playground staple in Britain and is sometimes knows as ‘Kingers’ in other parts of the world. Hours of fun can be had using a conker on a string to defeat those of your friends and foes. Many schools have deemed the game a concern as flinging around hard objects can be damaging, but there’s no such risk with the videogame.

Conkers Kid – Playground Revenge II would be packed with features. Start by choosing your best conker and level up by defeating your opponents. Perfect your swing and blast your way to success!

Jump Rope Master

Jump rope or skipping takes skill, co-ordination and physical endurance. Kids all over the world engage in the game and some master complex patterns and multiple ropes.

If this is a little too sedate for you, try jump rope master. You’ll be reborn as an agile ninja to help you leap over ropes whilst also avoiding the dangers of fireballs and flame throwers.

Mega Kerby – Sidewalk III

Kerby (also known as Kurby or Curby) is a British childhood street game that’s simple in nature. Opponents stand on opposite sides of the street and throw a ball aimed at the curb on the other side. The aim is to catch the ball again on the rebound. Despite sounding easy, there are plenty of hazards to dodge like traffic, cyclists and pedestrians. Not to mention keeping balls clear of the neighbours parked cars and windows…suddenly playing outside has turned into a parent’s nightmare, oh, the worry!

It’s time to break out mega Kerby – Sidewalk III. All the thrill with less of the danger. Throw, dodge, win the game. All without the risk of real traffic or angry neighbours!

Musical Chairs in Space 2020

A classic party game, musical chairs causes fun, tension and drama as kids clamber to grab a free chair when the music stops. There’s always one less chair than needed to eliminate players until one eventually wins. Who will be victorious? Often the one that cheats the most!

Let’s translate this into the galaxy where chairs float in space to futuristic music. Put all arguments and cheating aside and focus on your speed and agility to get that chair and remain king or queen of the galaxy.

Pat-A-Cake Wars

This sedate playground game sees participants clapping their hands in time to a rhyme, great for co-ordination and rhythm. But why not up the excitement level with Pat-A-Cake Wars? Bake a cake as fast as you can, compete against opponents and triumph over the bad guys.

Pooh Sticks Racer

A game first played together by Winnie The Pooh and his friends is now popular with children and adults alike. Choose your stick and drop it into a stream or river, you’ll win if your stick is first under the bridge! The fun doesn’t last for long though, and soon your stick will drift away.

Not with Pooh Sticks Racer! This high-octane game lets you navigate obstacles and rapids to keep your stick in pole position until the end of the race. Watch out for rocks, waves and branches that are set on hindering your progress, as well as other opponents!

Tag Man

Another classic playground game that lives in the hearts of children around the world. This one is such an institution, there was even a film made about it! You might know it as tig, it, tiggy, touch and go or chasey but the principle is always the same. The player who is ‘it’ chases other players until they can touch or ‘tag’ them, which turns them into the chaser and so on.

Tag Man tests your skill, requiring you to do whatever it takes to avoid the chaser. Find power ups to increase your speed, special invisibility powers and more. Just don’t get caught!

We hope you’ll agree, this mash-up between childhood games and 8-bit video games takes us all back to happy times gone by.

 

Filed Under: Retro Gaming Culture Tagged With: 1980s, 8-bit, 80s, Arcade, Atari, childhood, Classic Games, Commodore, duck hunt, hopscotch, Jump Rope, Legend of Zelda, Mario Bros., NES, nintendo, nostalgia, Old School, oldschool, outdoors, Retro Gamer, Retro Gaming, retrogaming, sega, Sega Master System, Sinclair, tag, Texas Instruments, tiggy, Video Games

A Case for EA Sports Koepka PGA Tour

July 24, 2019 By David Cutler

By: D.C. Cutler, U.S.A.

EA Sports should bring back their PGA Tour game series for all gaming platforms. But this time, don’t have Tiger Woods or Rory Mcllroy endorse the game, give the honor to Brooks Koepka, the current #1 ranked. golfer in the world.

I’ve played every version of EA Sports PGA Tour since 2003. Koepka could bring a jolt to the game’s popularity and significance. There hasn’t been a new version of the series since 2015.

Brooks Koepka is a quiet athlete. That seems rare in the age of Twitter and TMZ Sports. Koepka is on social media, but he rarely posts anything, and when he does, it’s usually about a tournament he’s participating in or Nike, one of his sponsors. He’ll occasionally post a picture on Instagram hanging out with his girlfriend, Jena Sims, and friends somewhere where there is water.

Koepka is a methodical assassin on the golf course in the final rounds of PGA Tour majors. If he is leading or if he’s a few strokes off the leader, he is unemotional and poised to a point that he has the rigorous strut of Arnold Schwarzenegger in “The Terminator.” Do you know the greatest reason for animal survival in the wild? It’s not size; it’s not speed; it’s not strength. It’s adaptability. That’s what Koepka does at the end of a major, he adapts; and that usually leads to a victory.

image source: EA Sports

During his interview with David Feherty on the Golf Channel’s “Faherty,” there were moments when he looked like he wanted to bolt from his chair, he seemed so uncomfortable. He came off as a man who didn’t like talking about himself. But Feherty, being an exceptional interviewer, knew when to insert humor and pull back.

Koepka is sort of the reluctant face of the PGA Tour at the moment. No other player has won 4 major championships in 3 years. Of course, Tiger Woods is still one of the most popular athletes in the world; especially after his storybook win at Augusta in April. But this year, Koepka and Woods are even at one major apiece.

Koepka, at 29, has another two decades of winning majors if he stays healthy and hungry. He could easily be the most popular golfer on the PGA Tour for the next ten years. EA Sports should consider the influence Koepka may have on the game, and, for them, perhaps gaming.

 

Filed Under: Modern Gaming Tagged With: 1, Brooks Koepka, DC Cutler, EA, EA Sports, Electronic Arts, Golf games, Leaderboard, Mega Drive, Old School, PGA Tour Golf, PS2, Retro Games, retrogaming, SNES, Tiger Woods, Video Games, Xbox

1991 Toys “R” Us Awesome Vintage Catalogue

July 12, 2019 By ausretrogamer

We love old toys and video game catalogues. We have previously featured the Toys “R” Us 1996 Christmas catalogue and the hefty 830+ page 1992 Christmas Sears, Roebuck & Co. ‘The Great American Wish Book’ to tickle your nostalgic nerve.

Well, now we present you with the 1991 Toys “R” Us (US) catalogue that features classic toys and some very classic video gaming systems that will definitely jolt your nostalgic nerve. Enjoy!



source: eBay



Filed Under: History, Retro Gaming Culture Tagged With: 1991, 90s, classic gaming, Game Boy, Game Gear, gamers, gaming, NES, nintendo, pc-engine, Retro Gamer, Retro Gaming, sega, Sega Game Gear, Sega Mega Drive, SNES, Toys R Us, TurboExpress, TurboGrafx-16, Video Games

The Difficulty of Jeopardy! Makes It Fun

June 5, 2019 By David Cutler

By: D.C. Cutler, U.S.A.

Playing Jeopardy! on the Playstation 2 is like writing poetry; it’s challenging and difficult, but that’s what makes it so enjoyable. Also, like writing poetry, you never know if you’re actually any good at it. I’m exceptional at Jeopardy! when it comes to categories like history, science and movies; I’m not bad at sports as a category either. But playing the Playstation 2 game gives me no indication of how I would actually perform on the television show.

I’ve never seen the same categories or answers come up twice after years of playing the 2003 game. On the case, it says “Over 5,200 answers!” I believe it.

1 to 3 players can play the game. I enjoy playing solo against two other contestants. There’s a lot of pressure to spell out the right question with your controller. You watch the countdown nervously as you’re trying to spell out the correct question. I’ve always been pretty good at clicking in first to answer. If I was on the actual hit show, I have no idea how fast I’d be able to use my clicker. That’s an important factor in being able to perform well over the course of the game.

image source: psxplanet

The game has sample contestant exams, but I’ve never tried to take one. Maybe I’m a little intimidated? And a game is supposed to be fun; the thought of taking an exam when you put the disk in the system doesn’t sound like fun. Playing the game against two simulated players is in a way an exam. It’s certainly a challenge that can become addictive.

At times, I’ve played Jeopardy! for hours. You can play a complete game in about 30 to 40 minutes; it depends on how long it takes you and your opponents to give the correct question. And just like the show, a player can take over the categories if an opponent’s answer is incorrect.

Selecting a Daily Double is a bit nerve-racking. If my score is over $10,000, I get conservative and bet very little. If my score is under that amount, I go for it and bet as much as I think I can get away with. There is nothing worse than missing Final Jeopardy! because you’re busted.

First-person shooter games and sports games can sometimes feel repetitive and tedious. Jeopardy! never gets boring and it keeps you guessing. The game is a challenge that never disappoints, and you can learn something.

 

Filed Under: History, Retro Gaming Culture Tagged With: DC Cutler, Jeopardy game, Jeopardy!, PS2, PS2 Jeopardy!, Retro Games, retrogaming, Video Games

Droolworthy Gaming Collection

April 30, 2019 By ausretrogamer

Just when we thought we had seen a lot of amazing gaming collections, GameByte hits us between the eyes with Thijs Bastiaens’ (aka: Tiny Collector) droolworthy collection!

Don’t mind our jaw hitting the floor and please have your bib ready before you press play! You’ve been warned!


source: GameByte

 

Filed Under: Retro Gaming Culture Tagged With: !Arcade!, amazing game collection, Dreamcast, Game Boy, Game Collection, GameByte, gaming collection, JNoxxx, Master System, Mega Drive, N64, NES, Operation Wolf, Retro Gamer, Retro Gaming, Retro Gaming collector, SNES, Thijs Bastiaens, Tiny Collector, Video Games, Zelda

Feather – Nintendo Switch Review

April 22, 2019 By Mat Panek

Soaring majestically through the trees and onto the Nintendo Switch is Feather, The latest game from Samurai Punk Game Studios.

After a real tough week, I grabbed the switch, put my feet up and started playing Feather. Best described as a relaxing bird simulator, Feather was possibly the best choice for a Friday afternoon wind down game. Starting a new game puts you in control of a bird and displays the game’s simple controls, from there it’s totally up to you. Whether you choose to soar through the clouds or dart between trees in the forest, there is an entire island for you to explore. There are no threats to stop you or put on the pressure, Feather is a “Make your own fun” kind of game and sometimes that’s what everyone needs.

Feather uses a simplified graphic style and does so extremely effectively. The game looks gorgeous, with interesting terrain and scenery spread across every corner of the island. There are subtle hints of previous civilisation, from overgrown ruins to half submerged pipes and these touches add some nice mystery to the general feel of the island. Accompanying the visuals is a beautiful sound track that is also very relaxing. Throughout the world of Feather there are rings with ripples inside them that will change the current track playing and if you prefer one to another, just head back and reactivate it. The songs are usually contextual to the environment that the ring is in and finding each of these is a nice little side goal.

Pushing the game beyond just flying through the air, I found some nice little details that are easy to miss at first glance. Swooping along the ground will kick up dust and the controller vibrates, giving you a real sense of speed and hitting water will actually cause you to dive underwater like real birds of prey do. Flying into leaves or clouds will leave a satisfying puff of debris in your wake and there is even a portal that takes you to the highest point so you can skydive towards the island. The passive online mode is also a nice touch, I found myself chasing other players through trees and criss-crossing paths before breaking off and continuing on my adventure. 

Feather may not seem very in depth, lacking missions, objectives or goals but that is the purpose here, it is a beautifully elegant and simple game. If you are looking for something relaxing to take your mind off things, Feather is a wonderful experience.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Feather [Nintendo Switch] was kindly provided by Samurai Punk for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Feather, Feather Nintendo Switch, Feather Switch, Feather Switch review, game review, gamers, Kapin Kong, Mat Panek, Nintendo Switch, Nintendo Switch Game Review, Review, Samurai Punk Game Studios, Tired Parents, Video Games

Back To Bed – Nintendo Switch Review

April 21, 2019 By Mat Panek

Nighty night, but don’t let the floor bite! Sleepwalk your way through Back to Bed, a dreamy puzzle game that has just arrived to the Nintendo Switch.

Back to Bed is a game that perfectly looks and feels like a bizarre dreamscape, from flying bowler hats to eyes of every shape and size watching you from walls, windows and inside oysters. You must guide Bob, through levels of increasing difficulty, back to bed using a small impish creature with Bob’s face. Using only objects found in the dreams, such as apples and fish, you nudge the sleepwalking Bob through his bedroom door and into the safety of his bed’s embrace.

Like all good puzzle games, controls are kept simple and precise. Often puzzles involve figuring out the safest route for Bob through the dream world, other times there is real timing required as you move objects in to and out of Bob’s way. Bob always walks straight forward and will turn clockwise when bumping into an object. New mechanics are introduced slowly as you progress and each is accompanied by a wonderfully vague reverse modulated voice instructing that “The clock turns Bob-wise” or “The Dog is not your friend”. Completing all the levels lets you unlock the “Nightmare” mode which requires you to not only solve the level but to also make Bob grab a key to unlock the bedroom door along the way. Falling off the world edge or being hit by an enemy will cause you to lose the key and reset which means there is some real challenge to this mode.

Back to Bed’s art style is fantastic, combining Escher aesthetics in the level designs with Dali-esque and other surrealist art styles to make a fantastical and sometimes unsettling dreamscape for Bob to wander. Between groups of levels there are images of Bob and his imp’s progress done in a similar dream style with words incorporated into the images in various ways. Back to Bed has a wonderfully distinct and almost storybook charm to it. 

So grab the Switch, tuck yourself in and prepare for some not so sweet dreams, Back to Bed is a puzzle game you certainly shouldn’t miss.

____________________________________________________________________________________________________________________

Mat Panek
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Back To Bed [Nintendo Switch] was kindly provided by 2Awesome Studio for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: 2Awesome Studio, Back To Bed, Back To Bed Nintendo Switch, Back To Bed Switch, Back To Bed Switch review, game review, gamers, Kapin Kong, Mat Panek, Nintendo Switch, Nintendo Switch Game Review, Review, Tired Parents, Video Games

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