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Reset64 Magazine 2018 Commodore 64 Game of the Year Award

February 11, 2019 By ausretrogamer

By: Kevin Tilley – Reset64 Magazine Editor

Wow, every year I seem to say the same thing but it always rings true – I’m continually stunned at both the quality and quantity of games released on the Commodore 64. Not only do the developers continue to step up their game, but the publishers continue to increase the quality of their physical products. We’re seeing more cartridge releases, more premium boxed games, and harking back to the good old days of Commodore 64 commercial releases, beautifully printed and written instruction booklets (something that seems to be sorely lacking in modern titles). Overall, the packaging is arguably better than what we got back in the ‘80s and ‘90s, and the best part is, the games are stunning!

Something else wonderful happened in 2018. The first C64 commercial game (probably in decades) was released that was available worldwide at normal gaming retail outlets. The PC version of Farming Simulator 19 (Giants Software) was made available in a limited collector’s edition, which included a specially commissioned version of Farming Simulator for the C64. This was in the form of an emulator image on its own CD-ROM, with the CD jacket dressed up as a floppy disk. I know, it’s not quite the same as a standalone release, but as Cameron mentioned, the fact that it even exists is amazing. Giants Software even teamed up with Protovision to release a standalone boxed C64 edition on cartridge. The game? It was OK. Nicely done, but more a gimmick than a commercial quality C64 game.

TheC64 Mini was released by Retro Games LTD and despite a rather disappointing joystick, was an otherwise impressive and well-made piece of kit that brought C64 gaming back on the radar, with more than a hint of nostalgia included. A later firmware update made it easy to play games (including modern/contemporary titles) via a USB stick, and an even later firmware release officially added our 2017 GOTY, Galencia, to the list.

Of course, the big three; Protovision, Psytronik and RGCD continued to release a strong line up of new games, as well as Poly.Play, The Future Was 8 Bit, Pond, Megastyle, CollectorVision and an assortment of other developers releasing a slew of quality titles. On behalf of Reset, we’d once again like to congratulate the developers and publishers who continue making and publishing these stunning games! Also, a quick shout out to Freeze64, Komoda & Amiga Plus, Kilobyte Magazine, Eight Bit Magazine, Zzap! 64 Annual and the other zines and publications that have cropped up over the past few years and continue promoting the C64 and giving these games, developers and publishers some more exposure, which they truly deserve.

Congratulations to the developers of the games that made this poll, which was voted upon by a selection of Reset staffers and contributors. We all picked our top three releases for the year, wrote a bit about each choice and it went from there. If you produced a game that didn’t make the list, congratulations must be extended to you also. Producing C64 games is a difficult, time intensive and challenging task and we acknowledge and appreciate your efforts. To the publishers who put the physical editions together, thank-you and we look forward to even more in 2019. Even though there can only be one GOTY, we take our hats off to all of you.

A massive congratulations to Stuart Collier, Trevor Storey, Saul Cross and Psytronik Software for Rocky Memphis: The Legend of Atlantis, which is an amazing game and deservedly awarded as the 2018 Reset64 Game of the Year on the Commodore 64!

We hope you enjoy the article. Afterwards, go out and play these wonderful games! Please remember to support the devs for their hard work, by paying for the games if required, or sending a nice message/email for games that are free downloads.

Kevin Tilley (Editor’s Pick)

#1 – Space Moguls (Carl-Henrik Skårstedt/Protovision)
https://www.protovision.games/shop/product_info.php?products_id=229

Protovision are becoming renowned for their quality releases and Space Moguls, by Carl-Henrik Skarstedt, does everything right. Paying homage to M.U.L.E., the game is impeccably presented with outstanding graphics and sound (with an amazing attract mode). The physical version is amazing with a lovely artwork, quality jam packed manual, glossy box and a few other bits and pieces. The game? It’s damned fun, with up to 4 players competing for wealth and resources from the alien lands. I really, really hope that we get more of this kind of thing on the Commodore 64. Great fun strategy that isn’t over-the-top difficult with super fun multiplayer. Yes!!

#2 – Hibernated 1: This Place is Death (Stefan Vogt/Pond)
https://www.polyplay.xyz/Commodore-64_1

Hibernated hit the C64 gaming scene like a breath of fresh air, with Stefan Vogt regularly posting updates on Social Media during development to whet our appetites for his upcoming sci-fi gem. Releasing a text-only adventure is a brave thing to do in 2018 (and there have been a few less than stellar releases in the past few years) but Stefan didn’t let anyone down with his accessible, clever and witty writing and compelling story. The difficulty was spot on, with the puzzles requiring logical thinking rather than luck. Add to that a lovely loading screen from Vanja Utne as well as an up-coming physical release from Pond Software/Poly.Play which will be an absolute must. Simply brilliant.

#3 – Aviator Arcade 2 (Arcane Productions/RGCD/Psytronik)
http://www.psytronik.net/newsite/index.php/c64/102-aviator
https://rgcd.bigcartel.com/product/aviator-arcade-ii-commodore-64

To be honest, my number three could have been one of several games, but I finally settled on Aviator Arcade 2 because I just couldn’t resist a darn shooter, and this one happens to be particularly good! In development for what seemed like an eternity, Aviator Arcade 2 was a well-cooked beast that was certainly worth the wait. Featuring stunning graphics and sound, it doesn’t necessarily offer anything new to the vertically scrolling shmup genre, but what it does it certainly does well. A highly enjoyable game with gorgeous graphics & sound and fun, hectic gameplay. Aviator Arcade 2 is currently available on cartridge at RGCD and as a digital download at the RGCD itch.io page. A disk edition from Psytronik is also available.

Honourable Mentions:

So many great games were released this year that it was hard to come up with a top 3. At different times of the year, other games such as Yoomp! 64, MAH2.0, Shadow Switcher, Exploding Fish, Portal, Hunter’s Moon, Rocky Memphis, Dustin’, Conga 4096, Counterweight Kate, Pains ‘n’ Aches, Steel Ranger (I could go on!) could easily have made my list! Ultimately though, I think my top 3 choices are the games I enjoyed the most, and for me, enjoyment is why I play games!


source: Rob Caporetto

Rob Caporetto

#1 – Pains ‘n’ Aches: A Knight ‘n’ Grail Adventure (Wide Pixel Games/Psytronik)

If it’s one thing about the C64 scene in 2018, was that we got some killer exploratory games alongside the arcade fare. Pains ‘n’ Aches is the follow-up to Knight ‘n’ Grail, and takes everything great from it making it more atmospheric and melancholic in the process. The platforming action is as tight as ever, the map as expansive and the results make for one great non-linear exploratory experience. It may have slipped under the radar being so early in the year, but it easily serves as a pinnacle to the Metroidvania genre on the humble C64!

#2 – Aviator Arcade II (Arcane Productions/RGCD/Psytronik)
http://www.psytronik.net/newsite/index.php/c64/102-aviator
https://rgcd.bigcartel.com/product/aviator-arcade-ii-commodore-64

In its post-commercial life, we’ve rarely seen any shmups push the bounds of what the C64 can do. Until Aviator Arcade II that is. The team at Arcane Productions have pushed the bounds of what is capable in 2018, with engaging action, a wide variety of power ups, and lots and lots of blasting joy. Aviator Arcade II really shows the C64 can more than hold its own against its 8-bit rivals in the realms of shmup action.

#3 – Yoomp! 64 (Zbigniew Ross/RGCD/Psytronik)
http://www.psytronik.net/newsite/index.php/c64/100-yoomp
https://rgcd.bigcartel.com/product/yoomp-64-commodore-64

There are plenty of games which push the bounds, then there’s Yoomp! 64. With it’s fluid action, and technical wizardry, it’s a game that no-one thought could actually be done on the C64, yet here it is. There may be some minor details lost in translation, Yoomp! 64 is challenging, tough… and unlike it’s distant, distant inspiration *cough*Bounder*cough* kind of fair. It truly makes for a great example of old arcade concepts being brought into the 21st Century!

image source: Psytronik

Anthony Stiller

#1 – Hibernated 1: This Place is Death (Stefan Vogt/Pond)
https://www.polyplay.xyz/Commodore-64_1

I’ve always loved adventure games and Stefan Vogt’s efforts have paid off in full. Hibernated strikes a wonderful balance between brevity, puzzles, and evocative locations, making it a highly enjoyable and rewarding experience. The age of text adventures returns (finally)!

#2 – Exploding Fish (Megastyle)

The surprise hit of 2018 for me! Chris Stanley’s Exploding Fish may seem like a slow paced collect’em up at first but it’s not long before you’re totally engrossed. A game that joyously reminds me of those quality early 80s releases for the C64. 

#3 – Portal (Jamie Fuller/Del Seymour/Roy Widding)

A fantastic example of how to create a demake: The core elements of the original PC game, perfectly condensed. Portal is all charm, with its cute graphics (by our own designer extraordinaire, Del Seymour) and humour. Plus it has mouse controls to boot! A much appreciated release from Jamie Fuller.

Honourable Mention:

Rocky Memphis: The Legend of Atlantis. I had to include this game because I was so blown away by its aesthetics and technical achievements. To be honest all of the games in my list were neck and neck. I’m just so happy we have so many great, new games to choose from! 

image source: Psytronik

Paul Morrison

#1 – Hunter’s Moon Remastered (Thalamus Digital Publishing)

It seems strange, in retrospect, that all my picks are remasters, conversions or ports.  After all, we’ve seen a wealth of quality original releases on the 64 this year. Still, for me, this one stood out above everything else.  If ever anyone was to lay down the perfect blueprint of how to remaster an old classic, Thalamus Digital did with Hunter’s Moon Remastered. They’ve done everything right, from expanding the game to adding loads of “quality of life” improvements to making this the best-presented C64 game ever.  A great game has become an essential game and for me, it was the best release of the year.

#2 – Knight Lore (Rod & Emu)

I have waited over 30 years for this, and now it’s finally arrived it’s exactly as I’d hoped.  I will concede that it’s a bit fiddly to play and other, newer games might have had more going for them, but this is the realisation of a teenage dream here!  Pottering about Ultimate’s 3D castle on the C64 at speeds that match the original made me unreasonably happy, and therefore an absolute gaming highlight of my 2018.

#3 – Portal (Jamie Fuller/Del Seymour/Roy Widding)

When I first heard that Portal was being converted to the C64, of all machines, I was pretty sceptical.  I didn’t see any way that it could be done. Fortunately, and as usual, I was wrong because this is a brilliant effort.  It does take a while to get used to, possibly because it’s wildly different to playing the version you’re used to. Get into it though, and it all makes sense.  Portal was a hugely ambitious project, so for it to have been pulled off this successfully is quite an achievement.

image source: Psytronik

Louie Dimovski

#1 – Rocky Memphis: The Legend of Atlantis (Icon64/Psytronik)

A perfect example of where game design comes together all so well. Clever and fair puzzles accompanied by beautifully drawn hi-res graphics blended with multi-colour and background tune that will have you whistling well after you stop playing the game. Just when you thought you’ve seen all of the game, you discover the moonlight mode which alters the way that the game is played. The inclusion of a good and not-so-good ending is a nice touch.

#2 – Steel Ranger (Lasse Öörni/Psytronik)

Persistence and continual refinement to the underlying game engine pays off for Lasse Öörni and his team as Steel Ranger provides a far more enjoyable experience than its inspiration predecessors (Hessian & Metal Warrior series). A great modern day 2D platform/shooter with some puzzle elements that features high production values, a vast game world, smooth scrolling and steady pacing. The game’s soundtrack is worth a special mention, it changes from one location to another and it does a great job of giving an epic vibe and further immerses you within the game. How does this game fit all on a single side floppy disk?

#3 – Shadow Switcher (Dr. Wuro Industries)

Shadow Switcher delivers the best quality old school arcade gaming experience with a clever character switching twist that will hook you in from the very start. 40 levels of single screen platform fun that is addictive right from the beginning thanks to its clever level designs and fluid and responsive controls. The Lazy Jones inspired electro-pop soundtrack is great and fits the game perfectly.

Cameron Jackson

#1 – Dustin’ (Graham Axten/Pond)

Submitted as part of Reset 64’s ‘Craptastic’ competition it is anything but crap. Dustin’ has a hook that balances frustration with that I can do better next time, one more go feeling. The music is excellent and suits it perfectly. Enjoyed this more than any other game this year.

#2 – Shadow Switcher (Dr. Wuro Industries)

Great concept and graphics that give an early days feeling. The game gets pretty hectic at times and love the strategy element in positioning your shadow. Excellent physical release.

#3 – Rocky Memphis: The Legend of Atlantis (Icon64/Psytronik)

The collector’s edition is truly a joy. Presentation is top notch with excellent graphics, sounds, puzzles and goodies. Recreates that Indy feeling.

Honourable Mention:

Exploding Fish. I enjoyed playing it. Good concept, some humour (the boat called Unsinkable II) and cover artwork I just love.

image source: Dr. Wuro Industries

Graham Axten

#1 – Shadow Switcher (Dr. Wuro Industries)

Shadow Switcher.  As soon as I saw the early 80’s inspired graphics for this game, I knew that I would like it.  And I did!  It’s one of those games that takes me back to simpler times, but the mechanics feel very modern and keep me coming back to it.  It’s perfect for short blasts, or extended sessions.  And it has a level editor!

#2 – Exploding Fish (Megastyle)

This game reminds me of Scuba Dive on the ZX Spectrum – which is a very good thing!  I have really enjoyed making my way through the levels and figuring out the most efficient routes to complete each screen.  The password system is very welcome, and together with the excellent music and graphics keep me playing again and again.

#3 – Hibernated 1: This Place is Death (Stefan Vogt/Pond)
https://www.polyplay.xyz/Commodore-64_1

Hibernated.  It has been a long time since I really got into an adventure game (or even attempted one, to be honest) but the combination of sci-fi and horror tempted me in and kept me gripped throughout.  The writing is superb and really conjures up images in your mind meaning there is no need for fancy graphics or sound.  I thoroughly enjoyed the story and can’t wait to hear more about the universe of Hibernated.

Jari Karjalainen

#1 – Rocky Memphis: The Legend of Atlantis (Icon64/Psytronik)

Probably my most often played new C64 game of the year. The Legend of Atlantis does what Joe Gunn did back 11 (!!) years ago, but with everything brought up to a completely new level. The graphics, sounds and gameplay are everything – and more – what everyone expected of an Indiana Jones game on a C64 back in 1989, which we never got back then, but better late than never, eh? Still waiting for the C64 conversion/demake of Temple of Ophuxoff, but as I have yet to complete this beast, no hurry…

#2 – MAH v2.0 (Retream/RGCD/Protovision)

Well, MAH isn’t really a new game as such, but the v2.0 was released this year, and with that, the game finally got its physical release. The only reason I can’t call MAH the game of the year is, because it was already a masterpiece two years prior, when the first versions got out. Saimo’s unique vision and knack of getting the most of the C64 out with his wonderfully weird concepts is mesmerizing, and MAH is one of the rare modern games I will be sure to come back to every now and then.

#3 – Shadow Switcher (Dr. Wuro Industries)

Perhaps the most unexpected gem of the year. This one got me excited like an 8-year old kid when it first came out, and a brief test of the free download made me order a physical copy of it. Shadow Switcher looks and plays like a game from 1984 – in the best possible way, but the ability to switch your controlled character is much closer to this millennium. Since it also features a level editor, there’s a good chance of Shadow Switcher becoming a cult classic, and had it been released 34 years ago, I’m absolutely certain it would be a proper classic.

image source: Poly.Play

Mat Allen

#1 – Hunter’s Moon Remastered (Thalamus Digital Publishing)

Yes, it may be a reissued version of a thirty-year-old title, but Hunter’s Moon never got the attention it deserved back in the day, and this is no ordinary remaster. Like a hobbit, it’s tricksy and devious and will keep hold of the precious, each system introducing new features and terrible surprises lurking within that must be solved if you’ve going to make it home. A much longer journey now as over fifty levels have been added to proceedings, some of which will test your skills and patience to the maximum. Add to this the level designer, built-in trainer, foreign languages, improved off-duty mode, new music, massive intro sequence… there’s an awful lot more for your money. In conclusion, if you didn’t take to the original then you may be persuaded to try again, but if you loved it like me, then this is everything you could wish for and more.

#2 – Steel Ranger (Lasse Öörni/Psytronik)

Comparisons to Metal Warrior and Hessian were inevitable, but Lasse Öörni once again delivered an epic exploratory tale of carnage and destruction, with a more action orientated bent to proceedings (hello Turrican!). The focus here was more on shooting than adventure, the player left to obtain key cards, upgrade weapons, and perform a lot of killing to work their way through the underground base and remove the rogue AI presence within. There are lot more secrets and less micromanagement of inventory than Hessian, which was good, but on the other hand, less puzzles and a bit less plot. It’s staggering how much can be compressed into one disk side, and Steel Ranger certainly hit the sweet spot in all areas, stairs be damned!

#3 – Rocky Memphis: The Legend of Atlantis (Icon64/Psytronik)

There have been a few Indiana Jones-inspired games over the years, but what I loved about Legend of Atlantis was the balanced gradient of welcoming the player into the game, and slowly introducing new puzzle types and features the further you delve. None of the puzzles are too infuriating, but you certainly benefit from making a map and notes as you progress, and the internal satisfaction from nailing a particular sticking point is immense. There are a couple of niggles, no save points and the large inventory to cycle through but overall, it’s a hugely satisfying game and I wish it could have gone on longer than it did.

image source: Thalamus Digital Publishing

Stefan Vogt

#1 – Space Moguls (Carl-Henrik Skårstedt/Protovision)
https://www.protovision.games/shop/product_info.php?products_id=229

Why is Space Moguls winning? Easy to answer. Space Moguls is a complex strategy game and fortunately NOT another platformer. I hate the genre monotony of recent releases so I’m glad I can now finally conquer the final frontier and the economy of strange alien planets turn by turn. Also the feelies in the box of the physical release are brilliant. The box generally is brilliant. 

#2 – Exploding Fish (Megastyle)

I do like the unique concept of the game. It’s rare you see some original ideas these days. It’s quite a hard one, but it’s fun to play, and I liked the physical release a lot. The tape looks amazing.

#3 – Portal (Jamie Fuller/Del Seymour/Roy Widding)

I was just one step away from giving Jamie Fuller’s Portal demake 2 points, because that is where it would belong in theory. The only thing that bothered me though is that I “playtested” shortly after the release and I “accidentally” played it through in roughly 30 minutes. It just has 20 linear levels and that’s it, leaving me more with a proof-of-concept impression in the end, rather than the feeling I played a full-featured game. 

Honourable Mentions:

  • I’d also need to give a shout-out to Dustin’ by Graham. It’s a brilliant game, so it was really tough for me not having that in the top 3 list. 
  • I see so many thumbs up for “Legend of Atlantis”, Vinny from Freeze64 even made it the game of the year. I appreciate the work the author put in there, it looks nice, but the concept of the game is not very original IMHO, which makes me like it but it’s not sufficient enough for me to include it in my list of top games at all. 

image source: Protovision

Roy Widding

#1 – Aviator Arcade 2 (Arcane Productions/RGCD/Psytronik)
http://www.psytronik.net/newsite/index.php/c64/102-aviator
https://rgcd.bigcartel.com/product/aviator-arcade-ii-commodore-64

First of all, people who knows me must think I’m crazy even mentioning this game in a game of the year ranking, as it is a Shoot’Em Up, and I don’t like Shoot’Em Ups! But I gave it a try and I was blown of my chair. I told my friends that they had to try this game, and I showed them some screenshots of this game. One of my friends replied: “Another SEUCK game??”

No this is so far from SEUCK you can get, as the game has a lot of “non-SEUCK features” like homing bullets, health bar, scrolling stops before boss fight and no sprite glitches. Music is just excellent. If there was a Game Soundtrack of the year, I would put this as my number one!! Graphics is excellent, game design is excellent and atmospheric. I just love this game, I love the arcade feeling it has. It is my most booted game so far in 2018, and that says a lot since the game was released only a few weeks before I wrote this…. three points to Mark Hindsbo, Saul Cross and Thomas Petersen.

#2 – Rocky Memphis: The Legend of Atlantis (Icon64/Psytronik)
http://www.psytronik.net/newsite/index.php/c64/97-atlantis

Trevor Storey is one of the best C64 game designers around, and probably the most productive one too. And with Stuart Collier and Saul Cross, they have once again shot bullseye with Rocky Memphis and the Legend Of Atlantis. Great atmosphere with good graphics and music. I love all the puzzle elements in this game, and the whole package is just tempting me back to play again and again. Two points to Trevor and his crew.

#3 – Scuttle Butt 64 (Eweguo)

This is my humour! Karl Hornell’s game has all the toilet humour, one liner jokes and the perfect nostalgic feel you can wish for. Graphics are cartoonish and nice, music is simple but it doesn’t make the game worse, it just fits everything. And gameplay is funny, my kids laughed and I laughed and Wifey thinks we have no sense of good humour….one point to Karl Hornell.

Honourable Mentions:

2018 had so many great titles, and games like Pains’n’Aches , Steel Ranger and Sydney Hunter are all beautiful games that deserve to be mentioned here. But I have also rated the games after how much I have played them, and then the top 3 choice was easy to do…   

PS: I would also like to give a little attention to the game Tower Of Rubble 64 too. Graphics are simple, but animation is great, music is catchy and the gameplay… Gameplay is just wow!! I love small games like this! 

Merman

#1 – Portal (Jamie Fuller/Del Seymour/Roy Widding)

Have your cake and eat it – a 2D version of the classic PC game, this retains the original’s sense of humour and is very well presented. The end sequence is spot on, with Jonathan Coulton’s Still Alive turned into a SID. The combination of mouse and keyboard controls may be unusual on the C64 but it works. It’s just a shame there are only 20 levels to beat – making the level designer accessible or a new set of levels would extend the longevity no end. 

#2 – Space Moguls (Carl-Henrik Skårstedt/Protovision)
https://www.protovision.games/shop/product_info.php?products_id=229

Reaching back into the past has been a theme this year, and the classic strategy game MULE received an amazing tribute in the form of this new game. Presentation is outstanding, the computer AI makes a strong opponent and the multiple planets adds to the depth. The boxed edition from Protovision is very nicely put together too.

#3 – Hunter’s Moon Remastered (Thalamus Digital Publishing)

Thalamus Digital sets off on a new mission in spectacular style. The fact that Martin Walker and Matt Gray have both been involved gives the project so much credibility, and the new Oli Frey artwork is beautiful. From the outstanding new intro (with the animation sequences looking so crisp) to the level editor, the whole package is worth every penny. And if the new stuff doesn’t appeal, the complete original 1987 version (a game I adored anyway) is in there too. Simply stunning.


 

Top 5 Placings:

#1 – Rocky Memphis: The Legend of Atlantis (Icon64/Psytronik)

#2 – Hunter’s Moon Remastered (Thalamus Digital Publishing)

#3 – Space Moguls (Carl-Henrik Skårstedt/Protovision)

#4 – Shadow Switcher (Dr. Wuro Industries)

#5 – Hibernated 1: This Place is Death (Stefan Vogt/Pond), Exploding Fish (Megastyle), Aviator Arcade 2 (Arcane Productions/RGCD/Psytronik)

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 1, 2, 3, 333399, 4, 5, 8bit, C64, C64 magazine, Commodore 64, Commodore 64 magazine, Exploding Fish, ff0000, Freeze C64, Game Of The Year Award, GOTY, Indie Games, IndieDev, Kevin Tilley, Megastyle, Portal, RESET, Reset 64, Reset 64 Magazine, Reset Magazine, Reset64, retro computing, Retro Gamer, Retro Gaming, Retrocomputing, retrogaming, Rocky Memphis: The Legend of Atlantis, Sam's Journey, Space Moguls, Video Games

TGIF: Friday Shopping Frenzy

February 8, 2019 By ausretrogamer

Well, Thank Gawd It’s Friday, or better yet, #TGIF!

Friday always feels good as it is the end of the working week and knowing that the weekend shenanigans are nigh.
To make Friday flow even easier, we thought we’d go shopping for some cool retro gaming and general pop culture stuff that you may also be interested in. Oh yeah, if you are keen on any of the gear below, just click on the pic and it will take you to the relevant merchant/store – too easy, here we go!

 

Filed Under: Retro Gaming Culture Tagged With: !Arcade!, Atari, classic gamer, diy, etsy, Friday Frenzy, MOTU, nintendo, Nintendo Switch, pinball, PS4, Retro Gamer, Retro Gaming, retrogaming, sega, shopping, Star Wars, TGIF, Video Games, Vintage

Japan Amusement Expo: JAEPO 2019 Highlights

January 29, 2019 By ausretrogamer

We have always wanted to attend an amusement (trade) expo, and it doesn’t get any bigger than the Japan Amusement Expo (JAEPO), which was held over the last weekend.

The heavy hitters of the industry were all there showcasing their latest games and machines (Sega, Taito, Konami, Capcom, Bandai Namco), hoping to attract distributors and operators alike. Oh yeah, Taito’s ‘Mega Rage Darius’ throwback section was a nice touch and proved quite popular!

image source: megarage_mizo

Here are some highlights and new machines that caught our eye from JAEPO 2019. Obviously Space Invaders and anything pinball related caught our eye.

Taito stand

Taito’s Densha De Go (train simulator) – Standard and Kids versions

Taito – Space Invaders Gigamax (10P Space Invaders with a display that fits on a side of a building)

Taito / Raw Thrills – Halo: Fireteam Raven

Street Fighter V Type Arcade (Capcom @ Taito’s stand)

Taito – Space Invaders Pinball Jam

2人対戦ができる、スペースインベーダーデザインの『SPACE INVADERS PINBALL JAM』
打ち返したボールが相手側に落ちると得点が入ります!
残り時間が少なくなるとどんどんボールが増えていきます…(o_o)#タイトー #JAEPO2019 pic.twitter.com/nwu15dEe9W

— タイトーゲーム@「ダライアス コズミックコレクション」予約受付中! (@TAITO_Apps) January 25, 2019

Arcade1Up Japan – Space Invaders 40th Anniversary

Konami – stand

Konami – Dance Dance Revolution (DDR) 20th Anniversary Edition

Bandai Namco Technica – Pac-Man Panic Pinball

Bandai Namco Technica – Super Panic Ball (pinball)

Bandai Namco Technica – unique tool display from a Jersey Jack Pinball cabinet

exA-Arcadia – the NEOGEO MVS of our time!

Arcade Buttons galore!

image sources: Arcade Heroes, Taito Zuntata on Twitter, Taito, Arcade1Up Japan, BemaniStyle, exA-Arcadia & BK2000

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: !Arcade!, Amusements, Arcade Machines, Bandai Namco, Bandai Namco Technica, Capcom, Dance Dance Revolution, DDR, Densha De Go, EXA, exa-Arcadia, FEC, Halo Fireteam Raven, JAEPO2019, Japan Amusement Expo, Japan Amusement Expo 2019, JAPEO, JAPEO 2019, Konami, Namco, Pac-Man Panic pinball, Pac-Man Pinball, pinball, Pinball Jam, sega, Space Invaders, Space Invaders Gigamax, Space Invaders Pinball, Space Invaders Pinball Jam, Taito, Video Games, WCCF Footista

Polish Arcade Parlours and Games from the mid 1990s

January 21, 2019 By ausretrogamer

We love seeing old photos of arcade games and parlours, especially ones from Eastern Europe – just like these photos uploaded on Flickr by Marcin Wichary from mid 1990s Poland.

If you look closely, you will find some interesting bootleg machines, but that doesn’t matter, as this is great to see what gamers got to play in Poland in the mid 1990s.

You can check out the rest of the photos on Flicker.

source: Marcin Wichary on Flickr

 

Filed Under: Retro Gaming Culture Tagged With: 1990s, 90s, Arcade, Arcade Centre, arcade games, Arcade games in Poland, Arcade Machines, Arcade Parlors, Arcade Parlors in Poland, Arcade Parlours, Bootleg arcade machines, Marcin Wichary, Nova Games, pinball, Retro Gaming, retrogaming, Video Games

Nintendo Switch Review: SEGA Mega Drive Classics

December 11, 2018 By ausretrogamer

Woohoo, the iconic retro collection Sega Mega Drive Classics has landed on the Nintendo Switch™ and boy, it is a ripper! We thought the PS4 version was awesome (which it is!), but you can’t take your PS4 on the train with you to play these classic Mega Drive games.

Sega Mega Drive Classics on the Nintendo Switch is the largest collection of retro classic games in one pack. There are 50+ classic Sega 16-bit games to satisfy almost every genre under the sun, from arcade action, adventure, pinball (sort of), shooters, beat ‘em ups, fighters, puzzlers, hack’n slashers, tactical RPGs to everyone’s favourite, platformers – and there are lots of platformers (which isn’t a bad thing)!

These old favourites aren’t just dumped from their cartridges and thrown in this package, no sirree, they have had a raft of cool modern features injected into them including mirror mode, rewind (for when you slip up), controller customisation, online multiplayer and achievements, optional emulation enhancement filters like pixel scaling and save states to save your game at any time, meaning players – both old and new, should find revisiting these retro games an absolute blast.


source: Five Star Games

Once we loaded Sega Mega Drive Classics we were totally impressed by the opening title sequence, which we will leave as a surprise (Ed: Unless you have already experienced it on the PS4/XBone), but we can tell you this much, it’s pretty darn awesome – either that or we are too easy to please. Anyway, once you stop drooling from the title sequence you are greeted by the menu system where you can access the 50+ Sega Mega Drive games and various other options. The menu resembles the bedroom of an early nineties Sega fan, which is a great throwback, with dynamic time-of-day conditions, retro SEGA paraphernalia, a shelf full of the aforementioned 50+ Mega Drive games, and of course, a CRT TV with the sexy Mega Drive console underneath it.

When selecting a game to play, its corresponding cart is removed from its case and then inserted into the Mega Drive console – pure nostalgia overload. On top of the already mentioned modern conveniences and features jammed into this package, the most important thing we can tell you is that the emulation of the games is spot-on. The word ’emulation’ may trigger negative connotations, but we are here to tell ya that this is as close as you will get to playing Mega Drive games without forking out for the console on eBay and then fishing around for the game cartridges.

A lot of you may already know this, but for the peeps that don’t know, we aren’t much of adventure or RPG fans, so we stuck to Sega’s arcade conversions, platformers, beat’me ups and puzzle games in this collection. After playing a lot of Sonic, Ristar, Golden Axe, Streets of Rage, Columns, Comix Zone and the Shinobi games, we can say that we definitely felt like we were back in the early 90s – good times!

Before we go on, here is the full list of games included in this package:

  • Alex Kidd in the Enchanted Castle
  • Alien Soldier
  • Alien Storm
  • Altered Beast
  • Beyond Oasis
  • Bio-Hazard Battle
  • Bonanza Bros.
  • Columns
  • Columns III: Revenge of Columns
  • Comix Zone
  • Crack Down
  • Decap Attack
  • Dr. Robotnik’s Mean Bean Machine
  • Dynamite Headdy
  • ESWAT: City Under Siege
  • Fatal Labyrinth
  • Flicky
  • Gain Ground
  • Galaxy Force II
  • Golden Axe
  • Golden Axe II
  • Golden Axe III
  • Gunstar Heroes
  • Kid Chameleon
  • Landstalker
  • Light Crusader
  • Phantasy Star II
  • Phantasy Star III: Generations of Doom
  • Phantasy Star IV: The End of the Millennium
  • Ristar
  • Shadow Dancer: The Secret of Shinobi
  • Shining Force
  • Shining Force II
  • Shining in the Darkness
  • Shinobi III: Return of the Ninja Master
  • Sonic 3D Blast
  • Sonic Spinball
  • Sonic the Hedgehog
  • Sonic the Hedgehog 2
  • Space Harrier II
  • Streets of Rage
  • Streets of Rage 2
  • Streets of Rage 3
  • Super Thunder Blade
  • Sword of Vermilion
  • The Revenge of Shinobi
  • ToeJam & Earl in Panic on Funkotron
  • ToeJam & Earl
  • Vectorman
  • Vectorman 2
  • Virtua Fighter 2

The problem with a pack like this is that players will concentrate on all the games there were left out. Granted, they probably could put the entire Mega Drive catalogue on the cute little Switch cards and flog it for $90.00+, but then we would find something else to complain about. The games that are included are solid, bar a few questionable titles, however, just because we don’t like adventure and RPG titles, it doesn’t mean they should be excluded. Same goes the other way, if you loathe platformers, beat’em ups and puzzlers, it doesn’t mean these genres should be thrown out for more RPGs. Actually, if there was a driving game like Super Monaco GP or a motorcycle-racing-bashing one like Road Rash, then we could say that most, if not all, genres are well represented. Come to think of it, a few more shoot’em ups, like Truxton and Thunder Force would have rounded out this already pretty awesome package. Ah, we can speculate all we want, but we have to give it to Sega, they have tried to cater for the majority and we reckon they have done an admirable job.

After waffling on about this Sega Mega Drive Classics package on the Switch, the ultimate decision to buy or not buy is yours, but we’ll leave you with this little nugget – if you want to get your Sega 16-Bit gaming fix on your modern console and also play it on the go, then you can’t go too wrong with Sega Mega Drive Classics.

Review System: Nintendo Switch
Release Date:
December 6 2018
Format: Nintendo Switch, Xbox One & PS4
Price: $48.99 on Nintendo Switch (via OzGameShop)

Disclosure: Sega Mega Drive Classics [Nintendo Switch] download code was kindly provided by Five Star Games for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: 16-bit, Alex Kidd, Altered Beast, Five Star Games, Golden Axe, Modern Retro Gaming, Nintendo Switch, Nintendo Switch Sega Mega Drive Classics, Phantasy Star, pinball, Retro Gaming, Review, Ristar, sega, Sega 16-Bit, Sega Genesis Classics, Sega Mega Drive Classics, Sega Mega Drive Classics Review, Shinobi, sonic, Street Of Rage, Video Games

No QB Kneel in EA’s Madden

December 10, 2018 By David Cutler

By: D.C. Cutler, U.S.A.

I’ve been playing EA Sports’ Madden for most of my life. It’s probably one of my favourite games. With each new edition, the graphics are enhanced and the speed increases. The game is so iconic, I can’t imagine gaming without Madden. Madden has been the go-to, two player game for most gamers; especially ones who love the NFL.

Several years ago, to make Madden more of a challenge, a friend, who I always played Madden with, thought it would be fun if we eliminated the option to QB Kneel. We kept losing close games to each other by using the QB Kneel offensive play when one of us was slightly ahead. It got kind of boring. And Madden is a lot of things, but boring shouldn’t be one of them.

source: EA Sports

When we removed the play option from our games, it made Madden even harder. When you got a comfortable lead, you couldn’t just sit on it and stop thinking about strategy. Fumbles and interceptions became more prevalent in the final minutes of a contest without the QB Kneel.

I started to not use the QB Kneel when I played single player Madden. It seems simple to just run the ball until the clock runs out, but when you’re playing a solid team on the most difficult setting, a fumble always seems to transpire. You quickly realise how important the QB Kneel is. I even tried throwing it. That was a mistake. The defences are too good to let a pass sail by, and if you miss your man, the clock stops.

Adding an extra bit of difficulty to a game that can already be a struggle isn’t wise, but if you want to get better at Madden, try it once. Even if your play with the Patriots or the Eagles, a fumble seems to always happen when you’re trying to run out the clock. I’ve even had easy field goals blocked with seconds left in the game. Playing without QB Kneels makes the urgency to score early even greater.

 

Filed Under: Retro Gaming Culture Tagged With: DC Cutler, EA, EA Madden, EA Sports, Electronic Arts, Madden, Madden football, Madden NFL, NFL, NFL games, Old School, Retro Gaming, Sega Mega Drive, Video Games

Review: Atari Retro Handheld

November 30, 2018 By ausretrogamer

Let’s get one thing straight, this Atari Retro Handheld is not a Flashback portable console by ATGames! There, hopefully we have clarified this point for you all.

This cool Atari Retro Handheld is by powered by Blaze. With its iconic Atari faux wood veneer and Vader lines along its front, this portable system design screams late 70s kitsch. It is like having an Atari VCS woody in your pocket – almost! We say almost, cause you can’t really grab your old Atari 2600 carts and slam them in this handheld, but you can play one of 50 classic titles, including Asteroids, Adventure, Breakout, Centipede, Crystal Castles, Millipede, Sword Quest, Yar’s Revenge  and our absolute fave Atari 2600 game of all time, Missile Command – check out the full list of games below.

  1. 3D Tic-Tac-Toe (31 in 1)
  2. Adventure
  3. Air-Sea Battle
  4. Asteroids ®
  5. Black Jack
  6. Bowling
  7. Breakout ®
  8. Canyon Bomber ®
  9. Casino
  10. Centipede ®
  11. Circus Atari ®
  12. Crystal Castles ®
  13. Demons to Diamonds ™
  14. Desert Falcon ®
  15. Dodge ’em
  16. Double Dunk
  17. Fun With Numbers
  18. Golf
  19. Gravitar ®
  20. Haunted House ®
  21. Home Run
  22. Human Cannonball ™
  23. Maze Craze
  24. Millipede ®
  25. Miniature Golf ®
  26. Missile Command ®
  27. Night Driver ™
  28. Off the Wall
  29. Pong – Video Olympics
  30. Quadrun ™
  31. Radar Lock ™
  32. Realsports Football ®
  33. Realsports Tennis ®
  34. Realsports Volleyball ®
  35. Sprintmaster
  36. Steeplechase
  37. Stellar Track ™
  38. Street Racer
  39. Submarine Commander
  40. Super Baseball
  41. Super Breakout ®
  42. Super Football
  43. Swordquest: Earthworld ™
  44. Swordquest: Fireworld ™
  45. Swordquest: Waterworld ™
  46. Tempest ®
  47. Video Checkers
  48. Video Chess
  49. Video Pinball
  50. Yar’s Revenge ®

The Retro Handheld sports a 2.4″ screen, which surprisingly suits most of the games, however, there were a few that felt cramped on the tiny screen. The unit does come with a composite A/V out interface, so you can plug it into a TV (preferably a CRT) for some big screen action. Emulation was pretty much spot on, with the games playing like their cart counterparts. To round out its retro-ness, batteries, yes, batteries the AAA kind, are required to power this little Atari – relax, this isn’t like the original Atari Lynx, you’ll definitely get a considerable amount of playing hours out of 3 x AAA Duracell batteries.

We were a bit iffy when we first saw the controls, especially the funny looking d-pad nub. Once we started playing, the d-pad and the buttons felt good under the thumbs and were responsive. However, there was one game that was totally unplayable using the nub – not looking at you Pong! Apart from that little niggle, gamers will feel right at home with the controls. Oh yeah, one nifty feature is when changing games, you simply hit the Start and Select buttons at the same time and viola, you exit the current game and go back to the menu to select a new one – this was cool, as we didn’t want to turn off the unit every time we wanted to play a new game.

There will be some that will scoff at this little handheld and others that will absolutely love it for what it is – a portable little Atari that looks like your old Atari 2600 woody and plays your favourite games. We definitely love playing on it (bar the unplayable Pong!), even though we are not big fans of the current Atari SA company. If you can get past this, then this is a little winner.

If you are keen on one of these Atari Retro Handhelds, grab one from FunstockRetro right now! They will even throw in a limited edition Atari Centipede Gold Coin for free – but you better hurry, as this sale ends soon!

Disclosure: The Atari Retro Handheld was kindly supplied by FunstockRetro for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: Atari, Atari 2600, Atari handheld, Atari Retro Handheld, Atari Retro Handheld by Blaze, Atari Retro Handheld review, Atari VCS, Blaze Atari Retro Handheld, Funstock Games, FunstockRetro, gamers, gaming, Missile Command, portable Atari, Portable Atari 2600, Retro Gamer, Retro Gamers, Retro Gaming, Retro Handheld Console, retrogaming, Review, Video Games

Retro Gaming Black Friday Deals

November 22, 2018 By ausretrogamer

Whoa, it’s that time of year when everyone loses their mind by trying to find the best Black Friday deals!

Well, since we don’t want you guys to stress, we have curated a list of cool Black Friday gaming deals that suit any budget.

Get your wallets and purses ready, here we go!

My Arcade Data East Classics Mini Arcade $99 (save $50)

TheC64 Mini $134 (save $16)

Midway Gaming Box $19.99 (save $9.96)

MEGA DRIVE MICROSDHC CARD + SD ADAPTER SET $24.16 (save $8.53)

DREAMCAST MICROSDHC CARD + SD ADAPTER SET $24.16 (Save $8.53)

Art Of Atari $52.95 (save $27)

Sturmwind – Sega Dreamcast $27.01 (save $19.91)

NEOGEO Mini $170.63 (save $79.64)

Red Tent Nintendo Switch Stand $89.58 (save $24.18)

Action Replay 4M Auto Plus for the Sega Saturn $28.43 (save $8.53)

PONG – Where It All Started T-Shirt $42.88

Nintendo Classic Mini Double Pack $199.08 (save $14.22)

TOKI Collector’s Edition (Nintendo Switch) $70.99 (20% BACK IN PLAYER POINTS)

SNK 40th Anniversary Collection Nintendo Switch Game $51.99 (20% BACK IN PLAYER POINTS)

MARVEL COMICS 1/4 SCALE ACTION FIGURE: DEADPOOL $139.35

PSIKYO COLLECTION VOL. 1 – Nintendo Switch $42.65 (save $7.11)

TERMINATOR 2 1/4 SCALE ACTION FIGURE: T-800 $140.77 (save $7.11)

8BITDO SN30 PRO BLUETOOTH GAMEPAD (SN EDITION) $46.91 (save $17.06)

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Black Friday, Black Friday Atari, Black Friday Nintendo, Black Friday retro gaming deals, Black Friday Sales, Black Friday video games, Cyber Monday, gaming, gaming deals, Retro Gamers, Retro Gaming, retro gaming sales, retrogaming, Video Games

Review: SNK 40th Anniversary Collection

November 12, 2018 By ausretrogamer

We bet that when you think of SNK you think of the NEOGEO, however SNK was developing and publishing pretty decent arcade games well before the NEOGEO.

When the SNK 40th Anniversary Collection was announced earlier this year, we immediately took note, as we got quite excited at the prospect of playing SNK’s library of awesome classic games on our Nintendo Switch.

This collection represents SNK’s golden age of arcade games, a true arcade connoisseurs anthology, which is already proving quite popular in the office – we have to wait our turn on the shared Switch (Ed: perhaps we need to leave a coin on the screen!).

So which SNK games can you play straight away? The current list of titles, which is a mix of arcade and console ports, are a great start for the trip down memory lane:

  • Alpha Mission (Console/Arcade)
  • Athena (Console/Arcade)
  • Crystalis (Console)
  • Ikari Warriors (Console/Arcade)
  • Ikari Warriors II: Victory Road (Console/Arcade)
  • Ikari Warriors III: The Rescue (Console/Arcade)
  • Guerrilla War (Console/Arcade)
  • P.O.W. (Console/Arcade)
  • Prehistoric Isle (Arcade)
  • Psycho Soldier (Arcade)
  • Street Smart (Arcade)
  • TNK III (Console/Arcade)
  • Vanguard (Arcade)

But wait, there is more! On December 11, there will be an additional 11 games added (for free!) to the already packed collection – check out these beauties:

  • Munch Mobile (Arcade)
  • Fantasy (Arcade)
  • Sasuke vs. Commander (Arcade)
  • Chopper I (Arcade)
  • Time Soldiers (Arcade)
  • Bermuda Triangle (Arcade)
  • Paddle Mania (Arcade)
  • Ozma Wars (Arcade)
  • Beast Busters (Arcade)
  • Search and Rescue (Arcade)
  • World Wars (Arcade)

With regular patches being released to enhance gameplay experience (like the Day 1 patch adding ‘Single Stick’ mode amongst a raft of other improvements), this compilation truly gets better and better. The emulation has a few bumps here and there, but nothing that detracts from the overall gameplay experience – If you have never played these games or played them long ago, you would never notice. And as mentioned, patches are being released to tighten up any loose ends.

Speaking of user experience, the overall presentation is simply awesome, with an easy to use menu system that not only provides access to the arcade games with enhanced features (like rewind gameplay, auto-fire and 1080p resolution to name just a few), but also a brilliant museum mode where a lot of painstaking effort was made to catalogue and preserve the legacy of one of Japan’s leading developers, which includes high definition artwork and original promotional assets. We actually spent a lot of time in the museum going through each game and finding out information we could not find anywhere else – those of you that are into history and research will love this mode.

We are really glad that SNK chose to celebrate their extraordinary milestone by giving us, the gamers, a brilliant high quality compilation. The SNK 40th ANNIVERSARY COLLECTION is packed full of retro gaming goodness with top-notch features with a complimentary museum mode which tops off what is an already solid package for those of you craving for nostalgia.

This is an essential collection to add to your Nintendo Switch games library. The only problem you’ll have is making the choice between physical or download – either way, you can’t go wrong!

image source: NIS America

Disclosure: SNK 40th Anniversary Collection [Nintendo Switch – download] was kindly provided by NIS America for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: Alpha Mission, Athena, Classic Games, game review, Guerrilla War, Ikari Warriors, Neo Geo, NeoGeo, Nintendo Switch, NIS, NIS America, Ozma Wars, POW, Prehistoric Isle, PS4, Retro Games, Retro Gaming, retrogaming, Review, SNK, SNK 40th, SNK 40th Anniversary Collection, SNK 40th Anniversary Collection Nintendo Switch, SNK 40th Anniversary Collection review, SNK 40th Anniversary Collection Switch review, SNK arcade, Video Games, XBone

Spider-Man PS4: The Hype is Real

November 8, 2018 By ausretrogamer

By: D.C. Cutler, U.S.A.

Recently, I received a text message from a friend asking, “Should I buy the new Spider-Man game? Is it worth it?”

First, I didn’t even know she was a gamer. And second, I hadn’t played the game yet. I saw the trailer; I thought it looked interesting, but nothing about a new Marvel Spider-Man game, published by Sony Interactive Entertainment for the PlayStation 4, intrigued me. Then, I fortunately played the game at a store demo.

Insomniac Games Spider-Man could be one of the most entertaining video games I’ve ever played. Superhero games are my wheelhouse. I’m not a big Spider-Man fan, but this game and the new Marvel films, starring Tom Holland as Peter Parker, have stealthily made me one.

The web-shooting is so clean and quick. You have a wide selection of weapons, but web slinging, to travel around the city and to battle foes, is a necessity to effectively navigate through the game. Sticking your webbing to a trash can, or manhole cover, and slinging it around to hit your enemies is one of the best fighting options. I find it oddly satisfying every time I do it to goons who have no idea what’s coming.

Swinging around New York City with your webbing is one of the most thrilling things about the game. The graphics are so exceptional; every swing down a new block is like a scene from a Spider-Man movie. The combo of fighting villains, who are sometimes morphed into baddies by others, and swinging to all of the unique locations, makes for what I think is the game of the year. Sorry, Red Dead Redemption II. Insomniac Games has made the definitive Spider-Man game, and, perhaps, the defining superhero game of the decade.

Some of the things I didn’t like about the game was how a certain villain morphs other random strangers, who are dressed as popular Spider-Man villains, into real threats. It seemed a bit gimmicky and just weird. My first time playing, I had a very difficult time with a large man dressed as super-villain Rhino.

Some of the instant call-ins from characters like Aunt May and Mary Jane took me out of the game when I was in the middle of action. It was clever, but it wasn’t needed. Also, the music by John Paesano seemed subdued.

3.3 million copies of Spider-Man PS4 have been sold, and I’m sure it’ll be on a few Christmas lists this year.

image source: Marvel

 

Filed Under: Modern Gaming Tagged With: David Cutler, DC Cutler, gamer, gamers, gaming, PlayStation 4, PS4 games, Spider Man, Spider-Man PS4, Video Games

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