This video modernising a classic game is the perfect way to end the working week. Thank you Deloix
The Pop-Culture E-Zine
As the saying goes, “the thrill is in the chase”. As an avid curator of video games of the retro kind, and lover of vintage toys, I can attest to this notion – there is nothing like the adrenaline rush you get when hunting an old game or that Six Million Dollar Man figurine you had from the 70’s.
The allure of the hunt is intoxicating, and when you ‘find’ your prey, it is like a “hit” (or should that be “fix”?). I embark on these ‘retro gaming hunts’ on a regular basis – it is the rush that I am seeking from trying to find my prey. It is a guilty pleasure that does not hurt anyone (except for my hip pocket). Even when the hunt is fruitless, the passion lingers to hunt again.
From time to time, you find a place that jolts your adrenal gland – just like the hipster vintage market I found in the northern suburbs of Melbourne. Looking at the photos, you get the idea of the gear that is available in this place – from vintage toys to electronic games. It is easy to get your ‘fix’ by looking, but the hand-to-wallet twitch is ever present.
For your photo fix, check out the entire album here
If you have any adrenaline inducing stories, please share them with us. There is nothing like the release of epinephrine and dopamine – it feels great!
It was 1986 when I got my grubby mits on the new, sleek and all beige Commodore 64C. Like numerous others around the world, I affectionately called it the C64.
The Family Pack it came in was the ‘America’s Cup’ edition. It included various peripherals (joysticks, paddles, datasette) and games (Howzat Cricket, Arnie Armchair’s America’s Cup Challenge, Le Mans and International Soccer) to get started in 8-bit computing and gaming. I truly thought this was gaming nirvana (and a much better option than the Atari 2600).
Our Commodore 64C
The C64 was a versatile machine – it could load games via cartridge, cassette and 5.25″ floppy diskettes.
Loading games on tape wasn’t fun – they took ages to load, and there was a propensity for them to fail. Nothing drove me insanely mad than having to rewind and reload a game and wait another 30+ minutes for it to load. Oh well, it was one way of ensuring we got to play outside while we waited for the games to load.
The best way to experience games was either on cartridge or floppy disks. The majority of games were available on both cassette and disk. Cartridges were too expensive to manufacture and limiting when compared to tape or disk.
The C64 enjoyed many arcade conversions and film tie-in games, like Robocop, Batman, and The Untouchables. Unfortunately, many of the other film tie-in games were sub-par or completely crap. Nevertheless, the trusty C64 had plenty of great games to satisfy everyone’s taste.
In 1987, when the Nintendo Entertainment System (NES) and Sega Master System were released, I had thoughts about selling the C64 and shelling out for the shiny new grey Nintendo shoebox. Finding it hard to part with the C64, I ended up keeping it – which was a great decision!
After all these years, I still have my original C64, I just wish I had kept the box. It has lost some of its beautiful beige colour, but it still looks good to me. It has aged gracefully. I eventually jumped ship onto the Atari ST and then console gaming via the Sega Mega Drive, but the C64 was always close by.
The Commodore 64 had a number of peers in the 8-bit computing market, namely the Amstrad CPC464 and the ZX Spectrum. But at the end of the day, enjoying total global dominance, the C64 was ensured the 8-bit computing throne and its place in retro computing history.
Long live the Commodore 64!
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