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You are here: Home / Archives for Xbox One

Xbox One

Streets of Rage 4 Platforms and New Character Revealed

August 21, 2019 By ausretrogamer

As huge fans of the classic Mega Drive beat’em up series, Streets of Rage, this news about Streets of Rage 4 has definitely got us very very excited!

Let’s get straight to it, fans looking forward to playing Streets of Rage 4 next year will be able to do so on their platform of choice, as publisher and co-developer Dotemu (Wonder Boy: The Dragon’s Trap, Windjammers 1 and 2) with co-developers Lizardcube (Wonder Boy: The Dragon’s Trap) and Guard Crush Games (Streets of Fury) today announced that the title will make its way on to PC, Xbox One, PlayStation 4 and Nintendo Switch – now that is awesome news! Oh yeah, a brand new gameplay trailer released today also introduced the latest character to join Blaze Fielding and Axel Stone: a badass guitar-playing warrior named Cherry Hunter.


source: DotEmu

Cherry Hunter is the daughter of Adam Hunter from the original Streets of Rage. Trained by her father and Axel, Cherry learned self-defense from a young age. Her interest in following in her father’s footsteps and becoming a cop soon faded out, replaced by her love of music. Nowadays, she plays with her electro progressive rock band in some of the most dangerous places in Wood Oak City. She may look young but make no mistake – she is a seasoned veteran of kicking ass and taking names.

The new trailer also reveals several more levels in the upcoming game at different times of day:  neon lighted urban rooftops, elevator, seedy airport hangars, dirty sewers, thumping music stage and many more are all yours for the taking – lay the smackdown and don’t look back.

Just in case you have been living in a cave, Streets of Rage 4 will be the first entry to the core series in 25 years, standing as Axel and Blaze’s glorious return to serving up side-scrolling beatdowns. With lush hand-drawn animations, new combat abilities, and fresh tracks from an amazing team of composers, Streets of Rage 4 will be a masterful tribute to and revitalization of the classic action fans adore.

To keep your skull-cracking combo on the latest Streets of Rage 4 news going, head over to www.streets4rage.com, visit www.facebook.com/StreetsofRage4!

image source: Games Press

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: Beat'em Up, Cherru Hunter, DotEmu, Guard Crush, Lizard Cube, Mega Drive, modern game, Nintendo Switch, PC, PS4, Retro Game, sega, Sega Genesis, SoR, SoR 4, Streets Of Rage, Streets Of Rage 4, video game, Xbox One

Capcom Beat‘Em Up Bundle – Classic Side-Scrolling Brawlers

September 17, 2018 By ausretrogamer


September 18 can’t come fast enough!

Why you ask? Here is why, the kings of our favourite gaming genre (beat’em ups), Capcom is releasing their Capcom Beat’Em Up Bundle comprised of absolute classic old school arcade side-scrolling co-op brawlers on PS4, Xbox One, Nintendo Switch and Steam. Looks like they have covered all bases!

So what titles are included? Only seven of the best Capcom arcade beat’em ups:

✔ Final Fight (1989)
✔ Captain Commando (1991)
✔ The King of Dragons (1991)
✔ Knights of the Round (1991)
✔ Warriors of Fate (1992)
✔ Armored Warriors (1994)
✔ Battle Circuit (1997)

Can’t wait to grab this bundle on the Switch! Are you getting this too? If so, on what platform? Hit us up on Twitter or Facebook to tell us, and let us know your fave from this awesome bundle.

source: Capcom

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: !Arcade!, Armored Warriors, Battle Circuit, Capcom, Capcom Beat'em up bundle, Captain Commando, Knights of the Round, Nintendo Switch, PS4, retrogaming, side-scrolling brawlers, Steam, The King of Dragons, Warriors of Fate, Xbox One

Tempest 4000: The Tube Shooter Comes of Age

July 2, 2018 By ausretrogamer

In the beginning there was Dave Theurer’s tube shooter, Tempest. Then came Jeff Minter’s Tempest 2000 on the Jaguar, a psychedelic take on Dave’s masterpiece. This was then followed by Tempest 3000 on the defunct Nuon and finally the contemporary take on Tempest for the PS Vita, the awesome TxK. And now we have the imminent release of this iconic tube shooter, Tempest 4000, again coded by Llamasoft’s Yak (Jeff Minter), which means the franchise is still in great hands!

Strap into your Claw peeps, cause the adrenaline-pumping Tempest 4000 will be available on your PlayStation®4 and Xbox One systems on July 17, 2018 for $29.99!

The original Tempest was one of the first videogames to use 3D vector graphics, securing itself as one of Atari’s hallmark titles and one of the most popular arcade games of all time. It has been featured prominently across pop culture, including Ernest Cline’s dystopian Ready Player One novel.

Developed by legendary game designer Jeff Minter, Tempest 4000 remains faithful to the fast-paced gameplay of the arcade original, while adding brand new features and visually stunning graphics.

As in the original game, players are in control of the Claw, a powerful spacecraft equipped to destroy deadly creatures and other obstructions with rapid-fire shots on vibrant geometric prisms. With three game modes to choose from and 100 levels to conquer, players must eliminate all enemies as quickly as possible to survive, aiming for the coveted spot at the top of the leaderboards.

Additional Key Features Include:

  • Arcade Style Shooter: Hordes of enemies will test players’ reflexes in this fast-paced arcade style shoot ’em up;
  • Visually Stunning Graphics: Revamping the look of the original arcade game, Tempest 4000 features vibrant graphics in sharp 4K resolution;
  • Multiple Game Modes: Three different game modes will push players’ skills to the limit, including Classic, Pure and Survival:
    • Classic: Equipped with three lives, players battle through enemies until all lives run out. Players can begin their next playthrough from the last completed stage with their previous high score.
    • Pure: The classic arcade mode, Pure gives players three lives to start from the beginning and progress as far as possible.
    • Survival: A brutal challenge, Survival gives players eight lives to survive as long as possible.
  • Level Up: With 100 unique geometric levels to progress through, players must equip themselves with various weapons and power-ups, earning upgrades through bonus rounds;
  • Global Leaderboards: Players can duke it out for the top spots on leaderboards for all three game modes in the quest to be recognized as number one;
  • Retro Techno Soundtrack: In true retro space shooter style, the game features a thumping soundtrack inspired by early 1990s techno;
  • Old School Gameplay: Nostalgia is here to stay with the traditional gameplay of the original Tempest with enhanced graphics on current generation consoles.

We can’t wait to EAT ELECTRIC DEATH!

image source: Tempest 4000

Filed Under: Announcements, Modern Gaming Tagged With: Arcade, Atari, Atari Tempest, Dave Theurer, Jeff Minter, Llamasoft, PlayStation 4, PS4, Retro Gaming, Retro Reboot, Tempest, Tempest 2000, Tempest 4000, the Claw, Tube Shooter, TxK, XB1, Xbox One, Yak

ToeJam & Earl Are Making A Comeback!

June 29, 2018 By ausretrogamer

Ah good ole ToeJam & Earl – we loved these two funky dudes when they landed on our Sega Mega Drive all those years ago. Well guess what, they are back!

ToeJam & Earl: Back in the Groove, the upcoming fourth entry of the beloved, funkadelic action roguelike series, releases later this year on consoles and PC.

Greg Johnson, founder, HumaNature Studios, has stated that, “We ARE releasing this year! Right now we have our sights set on a fall (spring in Australia) release. We will be making a specific release plan announcement in regards to dates as soon as we have that nailed down”.  Greg went on to say, “We are also going to be opening a closed beta within the next couple of weeks for our early-access backers, and we’ll be looking for your feedback! Also, the Nintendo Switch version of the game is just about ready to be submitted for certification by Nintendo, and the other console versions are not too far behind”.

This is great news peeps. We’ll keep a close eye on this and provide updates as they come to hand via our social media channels (Twitter and Facebook). Gen funky!

image source: ToeJam & Earl: Back In The Groove

 

Filed Under: Announcements Tagged With: Adult Swim Games, classic game, HumaNature Studios, Nintendo Switch, PS4, Sega Genesis, Sega Mega Drive, ToeJam & Earl, ToeJam & Earl: Back In The Groove, ToeJam and Earl, video game, Xbox One

Lessons A Huge AAA Success Like GTA 5 Can Teach Indie Developers

May 23, 2018 By Guest Contributor

Grand Theft Auto 5, Rockstar Games’ colossal juggernaut of a title, was developed on a budget of $265 million. The end product was a detailed open-world game with cutting edge graphics and AI programming of unparalleled complexity (for the time).

All that is just about as distant as you can get from indie game development.

Rockstar has decades of industry experience, GTA is one of the most popular mainstream AAA franchises around and the company spent more than half of its hundreds-of-millions budget on marketing. It also just cracked over 95 million copies sold.

Anyone with an inkling of what indie development looks like will know that these things are worlds apart.

And yet, in the underlying fabric of the game itself – not the product – are lessons that small teams working remotely and one-man devs can learn from, if only conceptually. Development of a title like GTA 5 is a unique beast in terms of project management, and unlike anything most AAA developers have to deal with let alone indies, so we’ll be focusing on just the game itself.

It’s also a tough example because, due to its high budget, there was very little the developers couldn’t allow themselves. Even so, interviews and other sources have revealed that over the course of the game’s development a number of features and mechanics were cut either due to time or monetary constraints.

This brings us to our first lesson, and one that can be applied to gaming universally – scope. You need to know the scope of what you want to do, what you can get done, and sync the two together. Game development can be arduous work even when the crunch hasn’t set in, and indie developers are certainly hit harder than AAA in this regard.

In the case of indie devs, when they’re working from a much smaller budget or are developing for free, the stress of getting your title out into the open can be confounded with making that title the best it can be. Feature-creep must be avoided, cut what needs to be cut and stay focused on your scope.

Too many indie developers give up their daily lives to create their first game, release it, then patch it profusely only to end up with health issues, broken relationships and a financially unsuccessful game because they lost sight of what could be feasibly achieved.

Big productions like GTA 5 have specific committees to keep an eye out for this, reining in the project if too many features are planned, pushing the limits of deadlines and budgets.

On the other hand, indie developers have more control over their work and need to be their own supervisors. If GTA 5 had stretched itself too thin because adding additional feature X and Y would be “cool”, it wouldn’t be the critically acclaimed success it is today.

Another thing GTA 5 gets right is the ratio of content to scale. AAA titles these days pride themselves on how expansive their maps are and how much sheer content there is – you’d think that more is universally better. Thing is, even though the settings of Los Santos and Blaine County are large, together, they’re hardly the largest open world in gaming.

Instead, Rockstar knew to limit the physical size of the map to the amount of content they’d produce. Thus, GTA 5 has a large amount of unique content distributed evenly and organically throughout the action-space. Things aren’t too cramped nor are they too far between.

Relating gameplay content with map size is very specific to open-world sandboxes, but the principle can be applied to any game. The pacing, amount and length of content needs to be in balance.

There is no golden ratio and that “balance” varies depending on the project. Maybe a sombre exploration game is well balanced when quiet moments are predominant, where an action-packed FPS is well balanced when you keep the adrenaline pumping.

Generally, as an indie developer, realistic goals are essential, and no-one should be gunning for a spectacle the scope and size of GTA 5 right off the bat. However, that doesn’t mean that you can’t learn from the game and how it implements basic game design principles, because these principles are universal and GTA 5 implements them masterfully.

image source: Rockstar Games

____________________________________________________________________________________________________________________

Logan Smith
Logan has been obsessed with Rockstar Games ever since the Grand Theft Auto series went 3D with GTA III. He spends his time wandering Los Santos while eagerly waiting for Red Dead Redemption 2 to finally land.

 

 

 

Filed Under: Modern Gaming Tagged With: AAA, Grand Theft Auto, GTA, GTA V, GTA5, IndieDev, Modern Games, Nintendo Switch, PS3, PS4, Rockstar Games, Video Games, Xbox 360, Xbox One

Sega Mega Drive Classics coming to PlayStation 4 and XBox One

March 15, 2018 By ausretrogamer

HOLD ME CLOSER SHADOW DANCER! SEGA MEGA DRIVE CLASSICS COMING TO PLAYSTATION 4 AND XBOX ONE

SEGA® Europe Ltd. has an Altered Beast™ of an announcement certain to create an Alien Storm™ amongst the Shining Force™ of retro SEGA fans out there, as SEGA® Mega Drive Classics™ is set to release for PlayStation® 4 and Xbox® One on 29th May, 2018.

The collection has over 50 retro classics to experience across every genre; arcade action, shooters, beat ‘em ups, puzzlers, old favourites and hidden gems, with a raft of modern features. These include online multiplayer, achievements, mirror modes, rewind and save states meaning players old and new should find revisiting these great games an absolute Sonic 3D Blast. Visit the Sega Mega Drive Classics product page for more details.


source: SEGA Europe

SEGA Mega Drive Classics is available to pre-order now. It comes complete with a double sided Golden Axe™ and Streets of Rage™ poster, identical to the ones you would have seen in the game’s 90s inspired retro gamer’s bedroom, the hub through which players can access the entire collection!

To Gain Ground™ on all the latest information about SEGA and the SEGA Mega Drive Classics visit www.sega.co.uk.

Go now, be the Light Crusader™ you always dreamed you could be…

PS: Oh how we wish Sega Mega Drive Classics would somehow materialise on the Switch 😉

image source: SEGA Europe

[PRESS RELEASE supplied by Five Star Games]

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: 16-bit, Classic Games, Mega Drive, Mega Drive Classics, PlayStation 4, PS4, Retro Gamers, Retro Gaming, Sega Genesis, Sega Mega Drive Classics, Sega Mega Drive Classics PS4, Sega Mega Drive Classics Xbox One, XB1, XBone, Xbox One

JB Hi-Fi Staff Have Done It Again!

February 16, 2018 By ausretrogamer

We love our video game reviews and descriptions to be short, sharp and most importantly, witty!

Luckily for us JB Hi-Fi staff have a knack to nail their game reviews and descriptions. Who needs to read pages full of text when you can just rock up at a JB Hi-Fi and get informed on the spot.

Here are (quite) a few JB staff write-ups that caught our eye today:

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: GTA V, JB, JB Hi-Fi, JB HiFi, JB reviews, Nintendo 3DS, Nintendo Switch, PC, PlayStation 4, reviews, Video Games, Xbox One

Sonic Forces: Gameplay Footage Teaser

March 20, 2017 By ausretrogamer

Just in case you missed it, at last week’s SXSW (South by Southwest) in Austin, SEGA revealed the first gameplay footage of the upcoming Sonic Forces game. We must admit, it is great to see Sonic back in force (Ed: sorry, it was there for the taking). The blue blur is smooth and as speedy as ever!

Sonic Forces, the latest in the Sonic the Hedgehog games series is being developed by the gun Sonic Team. The game is scheduled for release later this year on the Nintendo Switch, PlayStation 4, Xbox One, and PC!


source: Five Star Games

 

Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: classic game, Nintendo Switch, PC, PS4, sega, Sega Sonic, Sonic Forces, Sonic Team, Sonic The Hedgehog, Xbox One

Wonder Boy III: The Dragon’s Trap

January 23, 2017 By ausretrogamer

Wonder Boy III: The Dragon’s Trap is Ms. Ausretrogamer’s favourite Sega Master System game, so to say she is excited for the remake of the 1989 classic would be a gross understatement!

The Dragon’s Trap remake is being developed by Paris based Lizardcube and published by the awesome DotEmu! We eagerly read each development blog entry for how things are panning out, and we wait with bated breath for this game to come out on all modern consoles, including the Nintendo Switch and also PC.

No matter your choice in systems, 2017 is going to be a great year for gaming! We can’t wait for The Dragon’s Trap.

wb4

wb3

wb2

source: The Dragon’s Trap

 

Filed Under: Modern Gaming Tagged With: Nintendo Switch, PC, PS4, Steam, The Dragons Trap, Wonder Boy, Wonder Boy 3, Wonder Boy III, Wonder Boy III: The Dragon's Trap, Xbox One

Pac-Man Championship Edition 2 Is Coming!

August 15, 2016 By ausretrogamer

pacman-ce2-HDRPac-Man fever strikes back! Mark September 13 in your diary, as this will be the day that the yellow dot chomper digitally hits Steam®, the PlayStation 4 and Xbox One!

Taking cues from its past games in the series, Pac-Man Championship Edition 2 features new eye-popping 3D graphics and funky visuals where players will be chomping and chasing ghosts through mazes to a whole new level of addictive fun gameplay!

Players will experience brand-new ways of playing Pac-Man with numerous new features such as the Time Attack and Adventure modes. Gather as many points as possible by herding ghosts into ghost trains in a specified time thanks to the Chain Eating feature, chase fast fleeing fruits, fight big bad bosses, experience ridiculous remixed rules and much more! Get your fast twitch skills ready, as Pac-Man fever will take its hold on you!


source: Bandai Namco Enterntainment Europe

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Bandai Namco, Namco, Pac-Man, PAC-MAN Championship Edition 2, PS4, Retro Gaming, Steam, Xbox One

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