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You are here: Home / Archives for Zerodiv

Zerodiv

Review: Gunbird 2 Swoops In On The Nintendo Switch

July 3, 2018 By ausretrogamer

With the sheer volume of shoot’em ups on the Nintendo Switch, it will take something quite special to stand out from the crowd!

Having played and loved Zerodiv’s conversion of Psikyo’s Gunbird, we had high expectations for Gunbird 2. Don’t get us wrong, Gunbird 2 is sublime, but it feels like more of the same.

The premise for Gunbird 2 is similar to the original – five protagonists are called upon to appease the Potion God by providing the elements of the Sun, Stars and Moon for him (instead of pieces of the Magic Mirror of Atra) in order to obtain a special medical potion. Just like the original, the story plays out in between levels and before boss fights, so watch-out for the Queen Pirates! The story is absurd and as cheesy as ever, which is exactly how we like it.

As mentioned, the player has a choice of five characters, each with their own strengths and weaknesses. Each character possesses a number of different methods of attack; from the standard shot (powered up from downed enemies), an area-clearing bomb, to the melee-like attack which is powerful but forces the player to get dangerously close to the enemy, and the charge shot. All of the attacks are unique and different enough for each character, so Gunbird 2 will have you coming back to play through and finish the game with each of them.

Since this is an arcade conversion, if it is played in ‘child’ difficulty mode, the game can be completed within a sitting of one Seinfeld episode (minus the ads). Luckily Gunbird 2 has enough difficulty modes and scoring methods to satisfy those who enjoy playing for high scores, so the game will definitely keep pulling you back.

Let’s get one thing straight, the gameplay in Gunbird 2 is frenetic, with bullets raining everywhere, especially as you keep powering up your attack. The constant barrage of firing and dodging never gets old, unless you despise vertical shmups! Gunbird 2 is fun to play solo, but it gets better and crazier when playing with a friend. The visuals are stunning, especially when you can see more of the background in TATE orientation – we love seeing the villagers running around on the ground. Coupled with the beautiful visuals is the equally awesome audio, with tunes that are in keeping with the theme (ie: whimsical) and sound effects that are meaty enough without piercing your eardrum.

If you already have Gunbird and are still enjoying it, Gunbird 2 may not offer enough in gameplay to warrant a purchase (even though it is still cheap!). If you don’t have Gunbird in your burgeoning Switch shmup library or are in need of a good old fashioned vertical shmup, then we highly recommend you grab Gunbird 2 – it’s AUD$9.99 well spent!

image source: Gunbird 2

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: game review, Gunbird, Gunbird 2, Gunbird 2 review, Nintendo Switch, Psikyo, shmup, shmups, shoot’em ups, Switch, Switch game review, vertical shmup, Zerodiv

Dragon Blaze: Old School Shmup For Your Nintendo Switch

May 3, 2018 By ausretrogamer

Just when you thought that you have all the best old school shoot’em ups in your Switch games library, Zerodiv swoop in with their fire-breathing beauty, Dragon Blaze!

With Dragon Blaze, we may have found the perfect vertical shmup (Ed: Sorry Sonic Wings 2!). Zerodiv have yet again reminded us that Psikyo’s long forgotten library of games is full of treasured titles. We are just glad that Zerodiv are bringing these awesome games to a new (and old) generation of gamers.

There is a story-line in Dragon Blaze but it’s your usual paper thin good versus evil, where the evil doers are seeking revenge and it is up to you to stop them. Who cares about the backstory when you have an awesome game, right? Of course we are right, turn your Switch in TATE orientation, pick your knight with their accompanying winged steed and get blasting some demonic baddies!

This game is a bit of a departure from the regular Psikyo TATE shmups which is due to the introduction of a third button – the ‘Dragon Shoot’. The ‘Dragon Shoot’ enables you to dismount your fearsome dragon, lunging it forward delivering punishment until you press the button again so the winged steed returns to its master. Since your knights have wings (thus can still fly around solo), and your dragons are utterly invincible, this is your best strategy to deal not only with bosses but also some of the regular foes. This game definitely encroaches bullet-hell territory but just stops short, which is a good thing in our books.

Both graphics and music are awesome and in keeping with the medieval-fantasy setting. Every stage offers distinct and memorable backgrounds, with enemies that are distinct to the stage you are on and of course, challenging bosses. As this game is full on, you won’t have time to stop and admire the lovely graphical details.

So why does Dragon Blaze belong in your Nintendo Switch games library? Well let us tell you, it is simply brilliant, unique with its Dragon play mechanic and super addictive. This is another must-have shmup for your every growing digital arcade collection on the Switch.

Disclosure: Dragon Blaze was kindly provided by Zerodiv for this review.

 

Filed Under: Modern Gaming, Reviews Tagged With: classic, Dragon Blaze, Dragon Blaze review, Dragon Blaze Switch, game review, Nintendo Switch Dragon Blaze review, Old School, Psikyo, Retro Gaming, Review, shmup, shoot'em up, vertical shmup, Zerodiv

Nintendo Switch Review: Tengai

April 13, 2018 By ausretrogamer

Whoa, Zerodiv are absolutely on fire! Their latest Psikyo shoot’em up conversion, Tengai (aka: Sengoku Blade: Sengoku Ace Episode II) is brutally hard and oh so damn satisfying all rolled into one. If you are into superb mid-90s shmups, then you can never have enough shmups in your Switch line-up.

Tengai is a brilliant mix of horizontal shmup action (there is lots to shoot here which quenches the shmup thirst) with the flexibility to tweak difficulty levels, and trust us, you’ll be setting it to monkey mode in no time! Once you pick your character from a roster that consists of a Monk (Tengai) that shoots beads, a Ninja Warrior (Sho) that throws blades, a female Ninja (Junis) who uses her knives and shurikens, Katana that uses lasers, and the shrine maiden (Miko), who uses ofuda cards, then it is time to hit the skies over medieval Japan and dispense some justice. Each character of course has their own power-ups, which are pretty zany, from Tengai’s hawk, Sho’s mirrors, Junis’ mongoose, to Katana’s magical spear and Miko’s water spirit, these souped up powers should be used sparingly to clear the screen of all evil-doers.

The level design is linear till you come to level 5 where you face off against every previous mid-boss one after another. If you manage to get past these mid-bosses a branching path is presented prior to reaching the final boss for that epic final battle. By this stage you may be patting yourself on the back, but that would be premature as this end showdown is a timed affair, so if you do poorly, you will get your character’s ‘bad ending’ instead of a complete victory.

The gameplay also has a number of nuances like contacting enemies won’t cost you a life. Instead, your character’s firepower is downgraded, which makes progress tricky. So the object is to dodge and weave past all of the yellow/orange bullets that regularly fill the screen. Thankfully, Tengai doesn’t feel like a full-on bullet hell shooter, but there is certainly a lot going on all around the screen. If you think you will get some rest during play to enjoy the scenery, then think again! This game is full on – in a good way.

The sprite art in this game is damn gorgeous and the parallax scrolling is oh-so-ever-smooth, meaning that your eyes will thank you for the visual extravaganza! Complementing the visuals is the cool and distinctly oriental soundtrack which completes the atmosphere of the game.

We do sound like a broken record when it comes to games from Zerodiv, but this shoot’em up seriously deserves to be at the top of your Switch library – it’s shmuptastic!

image source: Tengai – Nintendo eShop

Disclaimer: Tengai was kindly provided by Zerodiv for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: !Arcade!, classic, Nintendo Switch, Psikyo, Retro Gaming, Review, Sengoku Blade, shmup, shoot'em up, Switch Review, Tengai, Zerodiv

Review: Sol Divide – Sword of Darkness

April 5, 2018 By ausretrogamer

System: Nintendo Switch
Available: Switch eShop
Price: AUD $9.99 / USD $7.99

Zerodiv’s reputation to recreate awesome old school games on the Nintendo Switch is pretty much set in stone now (Ed: take that HAMSTER!). Their meticulous conversions of Psikyo’s games on the Nintendo Switch console are second to none. With a plethora of shoot’em ups under their belt, their latest Psikyo conversion is another shmup, but this time, it doesn’t involve space ships or souped up choppers – this one is refreshingly different!

Think Forgotten Worlds (to an extent) with a fantasy setting a melee and spell casting gameplay mechanic and you’d be pretty much on the money with Sol Divide – Sword of Darkness. Oh yeah, the standard graphics are also a departure with the use of CGI pre-rendered models turned into sprites and backgrounds – which actually look pretty good on the Switch.

The ever important gameplay will always be a deciding factor when playing these kind of games. Sol Divide plays like a regular horizontal scrolling shmup where you fly around the screen and using your attack button to fire and another for melee attacks. Combos are done by repeatedly hitting the melee attack button and a direction, whereas pressing both attack buttons casts a spell. Speaking of spells, there are eight of them you can learn in your quest – fire, freeze, thunder, meteor, slow, wind and fire body. There is also an extra character-exclusive spell making for a total of eleven distinct ways to unleash hell. Spells will cost mana to cast, however they can be refilled by way of melee attacks or pickups from fallen foes. Spells can quickly be cycled and selected by using the ‘L’ and ‘R’ shoulder buttons, making it a greater experience than the arcade game single button cycling.

As per the other Zerodiv Psikyo conversions, Sol Divide offers plenty of customisation such as filters and mucking around with the arcade-like DIP switches to personalise the gaming experience, like making it easy as pie or hard as hell with infinite continues!

So is Sol Divide – Sword of Darkness a worthwhile addition to your digital Switch games library? If you like horizontal-scrolling shoot’em ups with fighting and some light-on RPG elements thrown in the mix, then there is enough unique features in this game to warrant its place in your games library. Sword and vengeance starts now!

Disclaimer: Sol Divide – Sword of Darkness was kindly provided by Zerodiv for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: arcade games, classic, conversion, Nintendo Switch, Old School, Psikyo, Retro Gamer, retrogaming, shmup, shmups, shooter, shoot’em ups, Sol Divide, Sol Divide - Sword of Darkness, Vintage, Zerodiv

Zero Gunner 2- Omnidirectional Mayhem On The Nintendo Switch

January 23, 2018 By ausretrogamer

Zerodiv are on a roll with their Psikyo arcade conversions for the Switch. Their last effort, Gunbird proved so popular in the ausretrogamer office, we had to ban it during work hours! And it looks like Zero Gunner 2- is no exception to this rule – it is another classic shoot’em up that we will have to limit play time so work can be done around here.

Zero Gunner 2- (ZG2-) is a mouth-watering shmup that tests your flight and shooting mettle with a twist. What twist are we referring to? Well, ZG2- bucks the trend of being either a vertical or horizontal shooter by being best described as an omnidirectional shmup! This may put some noses out of joint with shmup traditionalists, but once you get the hang of it, it is damn cool. We found that this game suits the Switch’s handheld or tabletop mode perfectly. Actually, the game is awesome to play on a big widesceen TV too, but don’t expect the graphics to blow you away – they are functional, but you have to remember that this was a turn of the century shoot’em up that has now been spruced up for 2018.

Zero Gunner 2-’s gameplay is fast and furious. Since it is an omnidirectional shmup, enemies fly out from all over the screen at a rapid pace which ramps up the challenge considerably. Thankfully, you can decrease the difficulty to child-like, which we did. The control mechanic may also throw players off as you change directions you must also change direction of your firing. Unlike a twin-stick shooter, in ZG2- you must use the Y or A buttons to adjust your facing / firing direction, which can be disorienting until you get used to it. Having said that, the ZG2- control mechanic of changing your facing and firing direction is the hook, a point of difference for this game if you will. To survive and get further in this game, you must get to grips with changing directions quickly to dispatch all enemies coming at you. Some may think this as a gimmick, but we say it is a cool feature that sets Zero Gunner 2- apart from your traditional shooters.

Just like other shooters, you get a choice of gunships (three to be exact) which have standard auto-fire shots that are complimented by a special attack-shot which packs some punch! Your chosen gunship’s firepower can also be upgraded by collecting P-lettered tetrahedrons (P for Power!) which greatly help in dispatching enemies than the puny single-shot, thus ensuring steady progress.

The longevity of this game, which has 7 stages, is dictated by what you want out of it. If you want to play through each difficulty level (Very Hard is insane!) or if you are into chasing high scores or you just love having a blast with a mate in two player co-op mode, then this game is for you! If none of these interest you, look elsewhere, for everyone else starved of old school shmup action, GET TO DA CHOPPA NOW!

Price: AUD $9.99 – Nintendo Australia eShop
Available: January 25 2018

image source: Nintendo

Zero Gunner 2- was kindly provided by Zerodiv for this review.

 

Filed Under: Modern Gaming, Reviews Tagged With: 333399, game review, Nintendo Switch, Psikyo, retrogaming, Review, shmup, shoot'em up, Zero Gunner 2, Zero Gunner 2 review, Zerodiv, zerodiv zero gunner 2

Gunbird Review on Nintendo Switch: It’s Shmup-tastic!

December 13, 2017 By ausretrogamer

If you are a long time shoot’em up fan, there is no doubt you would have come across Gunbird on other platforms (or in the arcade). If you have fond memories of Psikyo’s beautiful vertical shmup and are now in possession of a Nintendo Switch, we reckon it is time you reacquainted yourself with Gunbird.

Let’s start by saying that Zerodiv have done an absolute corker of a conversion on the Switch. Not only can you play Gunbird in landscape form, you can also turn your Switch 90 degrees and play it like it should be, in portrait /vertical goodness. If the label Psikyo sounds familiar, it may be due to their pedigree in games, one example being Aero Fighters 2 (Sonic Wings 2), which we absolutely love. Lucky for us (and you too!), Gunbird hits the shmup sweet spot by being up there with the aforementioned beauty.

The premise of the game doesn’t really matter, but for those that want the back story, Gunbird provides 5 protagonists, each one with their own special chosen craft. The story plays out in between levels and before boss fights, telling a tale of how the protagonists are trying to collect pieces of the Magic Mirror of Atra to make their wish. The antagonists are a group called The Trump, yep, you read that right, The Trump, who are lead by the fearless female, Rogue.

Just like all great vertical shoot’em ups, Gunbird has a plethora of power-ups to pick up to bling out your artillery to ridiculous levels and also bombs, which are in limited supply, so they should be saved for the awesome boss fights!

Gunbird can be played in single player or with a friend in co-op mode – which amps up the playability! The cut-scenes between stages are quite funny and add to the charm of this exquisite shmup.

Gunbird ticks all the right boxes for a shoot’em up and we are glad that it’s not one of those full-on bullet-hell type games, although you can dial up the difficulty for it to be one. This game caters for all skill levels, from monkey (yep, apparently monkeys  can’t play as well as a child) to rage-inducing hardness.

In conclusion, if you are into shoot’em ups, then Gunbird should be an instant buy. At AUD$9.99, it really is great value. Gunbird is an absolute 10/10 blast that should be in your Switch games library right now!

Gunbird was kindly provided by Zerodiv for this review.

Filed Under: Modern Gaming, Reviews Tagged With: !Arcade!, eShop, game review, Gunbird, Gunbird review, Nintendo Switch, Psikyo, Review, shmup, shoot'em up, Video Games, Zerodiv

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