As the weather in the southern hemisphere gets cooler, the Press Play On Tape podcast heats things up with three hosts and one very special guest!
In this episode, we welcome Aaron Clement as our co-host and we sit down to have a chat with the C64-centric Reset magazine editor extraordinaire, Kevin Tilley (aka: Unkle K). We probe Unkle K about all things Reset – how the magazine came to be, its evolution, highlights, lowlights and any sneaky inside information on the upcoming issue.
For the publisher of choice, Unkle K chose Hewson Consultants, which had no shortage of classic video games! We hit the social media channels to read our your fave Hewson published games and we even have time for shoutouts, so you better listen in!
Oh yeh, Daz and Aaron even also get to speak to Paul Bridger the director and producer of the new documentary, The Amiga Works – Allister Brimble. Get the inside information on how he produced and self funded his first feature documentary.
Stay away from the reset button and press play on tape now!
PRESS PLAY ON TAPE podcasts are available on iTunes and Podbean
It is not every day we get an invitation to check out and play a newly released pinball game. We were lucky enough last year to experience 





























We roll the clock back 17 years to see what games were hot on the Playstation, N64 and the humble PC. As you peek at the games charts below, you’ll notice some very well known gaming franchises that are still going strong till this day. But what makes it great to look back at old charts like these is the more obscure and long forgotten games, like Rollcage for the Playstation, Virtual Pool 64 on the N64, and The Simpsons: Virtual Springfield on the PC.


Dust off the C64 and grab that ideas pad where you scribbled down your game design all those years ago, as you now have the opportunity to enter the 
Apple’s history in gaming goes a long way back. Heck, even my first computer gaming experience was on an Apple ][e playing the awesome text adventure, Transylvania way back in 1983. The Apple line of computers had its avid gaming fans and also paved the way for many a developers that cut their teeth on the trusty computers. When the Apple Macintosh computer was launched in the mid 80s, it’s built in screen, graphical user interface and the mouse pointing device were at the bleeding edge of computing. Apple may have aimed the computer at the business end of town, but the beloved Mac was also thriving in the gaming community too. Sadly, not much has been written or shared with the gaming masses about the Mac gaming communities, till now.
STOP THE PRESS! Thanks to our good friend Skott Kellett, we were made aware of Sega-Interactive’s 


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Ladies, kids of any age and gentlemen, listen up! 

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Put your retro party hats on peeps! SEGA Europe Ltd. is celebrating the launch of the all new 



















