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Arcade Expo 2.0: Pinball Extravaganza

February 15, 2016 By ausretrogamer

Martin_At_ArcadeExpo2.0As we sit down with Martin Robbins over some home-baked banana almond muffins, we notice a glint of excitement in his eye. You see, Martin was recently in the US and attended Arcade Expo 2.0 at the Museum Of Pinball in Banning, California. This is part one of Martin’s experience at one of the biggest pinball and arcade machine expos in the US. Take it away Martin!

Wow, where does one even start with an event like Arcade Expo 2.0? When I decided to head over to the US for Arcade Expo 2.0, I went without any expectation other than to experience the event first hand and have fun for three days. I was looking forward to seeing pinball and arcade machines that I hadn’t seen or played in years. I was also excited to be participating in the ‘It Never Drains In Southern California‘ pinball tournament and to see the world’s best players like Keith Elwin and Karl DeAngelo in action. I was also looking forward to checking out new pinball reveals and wasn’t disappointed after seeing Keith and Randy Elwin’s Archer pinball whitewood demonstration. Let’s just say that Arcade Expo 2.0 didn’t disappoint.

Immortalised on the Arcade Expo 2.0 Signature Wall!
ArcadeExpo_entrance

The big reveal, Keith an Randy Elwin’s Archer pinball whitewood!
ArcadeExpo_pinball_Archer1

Playing on the one of a kind
ArcadeExpo_pinball_Archer2

Upon arrival at the Museum Of Pinball, I was immediately struck by the enormity of it all. The vibe was great, even outside the venue was surrounded by food trucks, indie musicians and chiptune artists. Everyone who entered got to autograph a giant wall on the way in, and once inside you chose right for the arcade machines or left for the pinball tables. Of course I turned left.  I was met by a glorious sight – rows and rows of pinball machines from the early 1960s through to modern tables, all assembled in order of manufacturer. There were pinball tables from Gottlieb, Williams, Bally, Atari, Game Plan, Zaccaria, Data East, Alvin G, Sega, Capcom, Midway, Spinball and Stern. Even though I had 3 days to enjoy, with over 550 machines to choose from I knew I had to be selective and focus on the machines I really wanted to play – I was not disappointed with what I found.

Glorious pinball!
ArcadeExpo_pinball1

A sight for sore eyes
ArcadeExpo_pinball2

Flippin action, old school style
ArcadeExpo_pinball_EM

What did surprise me was the number of extremely rare machines in great condition such as the two Joust machines that were side by side, an Atari Hercules and a row of Game Plan machines including my bucket list game Cyclopes – it lived up to expectations. Other rare games I managed to play were Spinball’s Verne’s World and Jolly Park which were loads of fun, Alvin G’s Pistol Poker and Al’s Garage Band Goes On a World Tour were also great! Special mention must go to Time Fantasy from Williams (1983), this machine has really strange but awesome art design including what I can only describe as an “Acid Snail” – look it up! To think that that majority of these machines were all from the private collection of one person, John Weeks, is just staggering. I also kept finding myself coming back to the Electro-Mechanical (EM) machines which were in fantastic condition. They really helped me fine tune my nudging skills and ultimately helped me with my ‘other’ reason for attending Arcade Expo 2.0.

Evel Knievel!
ArcadeExpo_pinball_Evel

Seeing red
ArcadeExpo_pinball_red

Electro-mechanical magic
ArcadeExpo_pinball_EM1

Apart from immersing myself in this great expo, I was also there to compete in the Professional and Amateur Pinball Association (PAPA) Circuit Event: ‘It Never Drains In Southern California’ (INDISC). Having played a number of local pinball tournaments in Australia, I was looking forward to experiencing a tournament of this size. With a mix of modern and classic tables, ‘It Never Drains In Southern California’ was an awesome experience. I’ll admit I was a bit nervous as I had only decided to go over the week before and hadn’t researched the format of the tournament nor did I know the list of machines till I was due to fly out. When I arrived at the tournament area I was greeted by INDISC organisers Karl DeAngelo and Jim Belsito whom, with the help of software created by Karl, had created a very accessible format. There were 12 machines in the Modern Tournament including well known machines; The Walking Dead, Demolition Man, Dr Who, The Getaway and Lord of the Rings and some really unique and less often ones, including; Godzilla, Hoops, Twister, Laser War, Grand Lizard, Torpedo Alley and Waterworld! To make things more interesting, a lot of these machines had been made challenging by removing the rubbers on the outlanes and centre posts, as well as some additions to make certain shots harder like the massive rubber on the lock shot on Grand Lizard – only a precise shot would work. It was also great to see my fellow competitors sharing gameplay tips and hints. Their positive encouragement and sportsmanship provided that extra confidence boost.

Oh yes, Joust in the flesh!
ArcadeExpo_pinball_Joust

Atari’s Hercules – world’s largest pinball machine under lights
ArcadeExpo_pinball_Hercules

The Big Bang!
ArcadeExpo_BigBang

So how did I go? Not knowing the rules meant that I did much better in the Classics (pre 1990) Tournament where I relied on flipper skills and nudging alone. Having qualified equal 16th in the A division, I had to compete in a play-off, which I lost, but the upside of it was that I qualified 1st for the B division. My high B division qualification afforded me the choice of machines we would play (or not play – yep, I am looking at you Skateball!). I ended up coming second but felt a great camaraderie with my fellow Classics B division finalists and was really happy with my experience.

Tournament Play!
ArcadeExpo_Tourn_Play

Calling the tournament action
ArcadeExpo_Tourn_CallingAction

In Never Drains In Southern California intensifies!
ArcadeExpo_Tourn1

I would absolutely recommend going to Arcade Expo in 2017 and to participate in the INDISC pinball tournament. I often hear that pinheads are the friendliest people in the world, and I can safely say, this was made abundantly clear at the expo – everyone was accessible and helpful, especially when it came to the format of the tournament and the table rules. I promise I’ll be better prepared next time, so watch out!

Rather than tell you more about Arcade Expo 2.0, I thought I would share my album and let the photos speak for themselves. Oh yeah, in part two of Arcade Expo 2.0, I’ll be sharing my arcade experience (with heaps of pics) – so stay tuned!

 

Filed Under: Pinball, Retro Exploring, Retro Gaming Culture Tagged With: Arcade Expo, Arcade Expo 2.0, Archer Pinball, event, expo, It Never Drains In Southern California, Joust Pinball, Martin Robbins, pinball, Pinball and Arcade expo, Pinball Expo, Retro Gaming Event, retrogaming

PRESS PLAY ON TAPE: The Acorn and BBC Micro Master Class

February 14, 2016 By ausretrogamer

PPOT_eps11Insert tape, rewind to start, press play and listen to our special guest, Rob Caporetto, give a master class in all things Acorn and the BBC Micro! Listen carefully, as we assure you that you’ll learn something new – we certainly did!

The honour of selecting the publisher of choice went to our special guest, with Rob opting for a left-field publisher Synapse Software. After much deliberation about this obscure software house, we were pleasantly surprised to learn that Synapse created a fair number of games that we actually enjoyed playing on our beloved 8-bit micros. It seems you agreed with us by giving us your top Synapse games in our social media discussion.

Listen to episode 11 now, we guarantee your ears will thank you!

PRESS PLAY ON TAPE podcasts are available on iTunes and Podbean.

 

Filed Under: Podcasts Tagged With: Acorn, BBC Micro, gaming podcast, press play on tape, press play on tape podcast, retro computing podcast, Rob Caporetto

Sponsored Video: Hitman 2016

February 11, 2016 By ausretrogamer

Enter a world of assassination with HITMAN, coming to PC, PS4, & Xbox One from 11th March 2016! Are you excited for the sixth entry in the Hitman video game series? The extremely well-trained assassin, Agent 47, awaits you.

Sponsored Post

 

Filed Under: Announcements Tagged With: Hitman, Hitman 2016, PC, PlayStation 4, PS4, Xbox One

16-Bit Spec Wars: Unrealised Potential

February 8, 2016 By ausretrogamer

SpecWars_TitleThe gaming system wars started long before the battle between Sega and Nintendo, but it was the 16-bit era that pitched the computing (Atari ST and Amiga 500) and console (Sega Mega Drive and SNES) giants against one another.

These bitter system wars waged on (Ed: they are still simmering!) between ST/Amiga owners and their Mega Drive/SNES console counterparts, both sides arguing that their system was best. Declaring a winner was always fraught with danger, especially when the battle turned to the technical specifications front.

When gamers use the hypothetical capabilities (specs) of their chosen machine instead of presenting hard evidence (Ed: like the actual games!) to argue their point, it descends the debate into the realm of the potential – the ‘what if’ scenario! As we know, you can’t play potential! Most machines have untapped potential and could definitely produce better games than what we’d seen from them, but that does not count unless you are about to create the next best homebrew game.

So gamers, a battle between systems should never be about what they can do, just what they did do. It’s great to think about the ‘what may have been‘ scenario, but all that will do is make you bitter and twisted – just enjoy what there is on offer, as there is plenty of variety out there for even the most discerning gamers. Oh yeah, none of these machines are as good as the PC-Engine anyway! *winks*

image source: supplied

 

Filed Under: History Tagged With: 16-bit wars, Atari ST vs Amiga, Mega Drive vs SNES, retro computing war, Retro Gaming, retro gaming war, specification wars

Reset C64 Magazine Issue 8: It’s Adventure Time!

February 7, 2016 By ausretrogamer

Reset_issue8_titleReady, (Re)Set, Go! Rejoice C64 fans as issue 8 of the world’s most awesome free C64 magazine, Reset, is out now! Grab yours right now and go on a great adventure down memory lane.

In this issue, the Reset team take a look at Heroes & Cowards (Protovision), as well as Caren and the Tangled Tentacles (PriorArt) and Knight ‘N’ Grail (Psytronik). Ant Stiller delves deep into the murky depths of the D42 Adventure System and Ray Carlsen returns to tell us all about his replacement PLA chip. Martin Grundy makes his Reset debut, taking us back 30 years to January 1986 in his Reset Reloaded column. All your regular columns, news and reviews are still in there for this issue, so don’t miss out!

 

Filed Under: Announcements Tagged With: C64 magazine, RESET, Reset C64 mag, Reset C64 magazine, Reset Issue 8, Reset Magazine, retro computing mag, Retro Gaming

8-Bit Music Power For Your Famicom

February 2, 2016 By ausretrogamer

8bit-music-power1If your Famicom is sick of old carts then this may be exactly what it was craving for – 8Bit Music Power, a new cartridge released for the Fami in over two decades! This retro 8-bit chiptunes cart will push the RP2A03 sound processor to its limit, making your Famicom pump to the beats.

You better be quick, there are only a thousand copies available of this cart, and at a price of US$29.99/~AUD$42.64, it will surely become one of the rarest gems for the Famicom.

The compilation consists of 12 tracks and features the talents of Yuriko Keino (Xevious, Pac-Land), Takeaki Kunimoto (Star Soldier, Ninja Hattori-kun) and Masahiro Kajihara (Trigger Heart Exelica, Princess Maker) among others. Complimenting the cool chiptunes is the nostalgic pixel art of Hiroshi Ono (Pac-Land, Bahamut Lagoon, Final Fantasy Tactics).

If your Famicom is in need of some new wares, then look no further than the 8Bit Music Power cart!


source: RIKI8BIT

8bit-music-power2

8bit-music-power3image source: Play-Asia

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 8bit music power, chiptunes, computer music, Famicom, Famicom chiptunes, Famicom music, NES, NES music

Total Recall: The Pinball Table That Never Was

February 1, 2016 By ausretrogamer

TotalRecall_HDRCelebrating their 30 years in business, Stern Pinball Inc. is being quite active on their social media channels, releasing interesting facts about pinball. One that stood out to us was the unreleased 1990 pinball table based on the Total recall movie. Apparently, the Total Recall rare prototype never made it into production. Stern go on to say that “Designed to be a dual player team effort machine, it was ultimately scrapped for production and sent to the depths of the Data East factory. Sometime between 1996 and 2000 the machine “mysteriously disappeared”. Some say it went into the trash, some say it was broken down and forgotten. Some say that the machine made its way to places unknown and anyone who sees it in person is sworn to secrecy. No one knows for sure, and if they do, they aren’t talking.

Had Total Recall been produced as designed, it would remain today one of the most ridiculous pinball machines ever created. It was not meant to be, and will likely never be seen by the public again.”

We will definitely be keeping a close eye on these interesting and lesser known pinball facts coming from the great people at Stern!

TotalRecall_Mainsource: Stern Pinball Inc.

 

Filed Under: History, Pinball, Retro Gaming Culture Tagged With: pinball, Pinball History, Pinball tables never released, Retro Gaming, Stern, Stern Pinball, Total Recall, Total Recall pinball

Thrill Of The Chase: The Dark Amiga

January 29, 2016 By ausretrogamer

CDTV_1Don’t you just love when things happen unexpectedly? Well, this past week’s events were mind blowingly unexpected!

I was called by my great friend and fellow Press Play On Tape co-host, Daz (also from Retro Domination fame) to let me know that he had taken a trip up north and during his travels had found a Commodore CDTV! Not only was the CDTV complete with transmitter/mouse, remote, keyboard and a fair bit of software, Daz asked if I would be interested in the bundled deal for myself. Firstly, I was humbled that a friend thought of me when they came across something quite rare and unique, and secondly, the offer for me to buy it and for them to transport it back was an offer too good to refuse. To say I was excited would be a gross understatement – I made the offer, the seller accepted and Daz transported the CDTV bundle safely back to Melbourne.

To Daz and Pete (Console Domination), thanks heaps for thinking of me and giving me the opportunity to grab another retro gaming holy grail – you guys rock! As for what do I think of the CDTV? Well, let’s just say that the Amiga 500 has made room for it *winks*

She is a beauty!
CDTV_5

Connections galore!
CDTV_6

Oo’er, early 90s multimedia software!
CDTV_12

Looking forward to do some Sherlocking!
CDTV_10

Remote control your CDTV life!
CDTV_8

The all-in-one control centre (transmitter)!
CDTV_9a

Now we can turn the CDTV into a full blown Amiga 500!
CDTV_7

It’s alive!
CDTV_3

We asked Daz to show us what else he found on his ‘retro road trip’ and without fail, Daz provided us with some mouthwatering photos, saying that they speak for themselves. We agree *wiping drool*

The beautiful C128!
Daz_5

Great to see a TI-99 out in the wild!
Daz_4

Oh wow, more TI computers!
Daz_1

Atari ST represent!
Daz_3

WANT!
Daz_2

The loot is in the boot!Daz_0

 

Filed Under: Retro Exploring, Retro Gaming Culture Tagged With: Amiga, Amiga CDTV, CDTV, Commodore CDTV, retro computing, Retro Gaming, The Thrill Of The Chase, thrill of the chase

By The Power Of Grayskull

January 25, 2016 By ausretrogamer

PowerOfGrayskull_HDRAs Prince Adam once proclaimed, “Fabulous, secret powers were revealed to me the day I held aloft my magic sword and said: “By the Power of Grayskull!”, indeed, there is a Power Of Grayskull, and it is on Kickstarter right now! Don’t be like a bumbling Cringer, get on this project, as it will be the most definitive He-Man and Masters Of The Universe documentary of all time!

The Power of Grayskull Kickstarter has already blown past its modest $25,000 goal, so we all hope it will keep going and reach those lucrative stretch goals. So who is behind this awesome film you may ask? Well, it is the teams who brought you “Turtle Power” and “Nintendo Quest” – they have joined forces to bring you this highly anticipated MOTU documentary. With this kind of pedigree, POWER OF GRAYSKULL: The Definitive History of He-Man and the Masters of the Universe is bound to be the best thing since sliced bread! So let’s embark on an epic adventure into the heart of 80’s nostalgia to find out once and for all #WhoHasThePower!

Just for the record, we have backed this on Kickstarter and are now looking forward to becoming an Eternian Prince (and Princess)!

PowerOfGrayskull_Titleimage source: Power Of Grayskull on Kickstarter

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: He-Man doco, Kickstarter, Masters Of The Universe, Mattel, MOTU, MOTU documentary, MOTU film, Power Of Grayskull, Power Of Grayskull documentary, Skeletor

It Is Another World On The Atari Jaguar

January 24, 2016 By ausretrogamer

AnotherWorldJag_Box_RGCFinally, Atari’s 64-bit Jaguar can purr in delight as we whack in Retro-Gaming Connexion‘s Another World (aka: Out of This World) in its cartridge slot!

Yep, you read that right! Éric Chahi’s 1991 cinematic masterpiece, Another World, has been meticulously homebrewed for the Atari Jaguar by French computer scientist and member of The Removers, Sébastien Briais. What Sébastien has achieved can only be described as a miracle.

Don’t be fooled by the word homebrew that we threw in casually, Retro-Gaming Connexion (RGC) have created a complete package that would look perfectly at home on current store shelves. Sadly, the game cannot be purchased from stores, but if you were one of the lucky ones (Ed: like us!) to have pre-ordered the 2nd edition of the game on the Atari Age forum, congratulations, you have a rare item in your hands!

We know you are itching to find out the most important part: Is the game any good? Well, the Jaguar adaptation is just as good, if not better, than any other port of Another World. Now if you’ll excuse me, I got to get Lester Knight Chaykin to his Ferrari 288 GTO. *winks*

Immaculate packaging!
AnotherWorldJag_complete

Always turn to the back of the box to check out the graphics
AnotherWorldJag_back

Indeed it is another world on the Jaguar!
AnotherWorldJag_Cart

 

Filed Under: Retro Gaming Culture Tagged With: Another World, Another World on the Atari Jaguar, Atari Jaguar, Jaguar homebrew, Retro Gaming, Retro gaming Connexion, RGC

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