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A Hilarious Street Fighter IRL Parody

April 2, 2024 By ausretrogamer

We love a clever and funny parody, and this RackaRacka produced Street Fighter In Real Life (IRL) video nails it perfectly.

The character depictions, stunts, VFX and special moves are the cherry on top of this hilarious Street Fighter parody cake!


Filed Under: Retro Gaming Culture Tagged With: Blanka, Capcom, Chun-Li, Dhalsim, Ken, M Bison, Parody, RackaRacka, Real Life Street Fighter, Ryu, street fighter, street fighter II, Street Fighter Resurrection, Street Fighter video, Vega, VFX

CAPCOM 40th Anniversary – 11 Retro Games To Play for Free In Your Browser

March 27, 2024 By ausretrogamer

Play old school CAPCOM games for free in your browser!

Celebrating it’s 40th Anniversary (since 11th of June 2023), CAPCOM has launched a very special website destination in honour and celebration of this event – CAPCOM TOWN!

Capcom Town offers an interactive museum, a product factory (allowing you to download Capcom-themed icons for X/Twitter!), pages dedicated to C-Suite level Capcom executives telling the story of the company, and most importantly, the Town allows access to retro games that you can play gratis (that means FREE) directly in your browser!

What are you still doing here, go and play some Super Ghouls’n Ghosts or Street Fighter II or Breath Of Fire or Final Fight or…..ahhhh, you get the picture 😉

NOTES:

  • All games are available in their US or Japanese versions
  • You must enable cookies in your browser
  • Saved data can only be played back from where you left off in the same browser
  • ⚠️ If you delete the cookies and offline data from your browser, the stored data will become unusable

image source: CAPCOM TOWN


Filed Under: Announcements, Retro Gaming Culture Tagged With: Breath of Fire, Capcom, CAPCOM 40th Anniversary, CAPCOM TOWN, Capcom Town retro games, Classic Video Games, Famicom, Final Fight, Mega Man, NES, Retro Games, retrogaming, SNES, street fighter II

Freeplay Independent Games Festival

March 23, 2024 By ausretrogamer

Freeplay is the world’s longest-running independent games festival, located in Melbourne, Australia.

Established in 2004, Freeplay is one of the world’s longest-running independent games festivals and explores games at the margins – independent, alternative, experimental and hyperlocal.

Freeplay bridges the gulf between the games industry and Australia’s local arts ecosystem – working with small developers, game-making collectives and the innovators and dreamers at the fringe of digital and interactive art to celebrate games as art – not just commercial products.

Freeplay is the first step for many Australian emerging studios into the broader games ecosystem. For twenty years, Freeplay have helped shape now world-renowned studios like Massive Monster (Cult of the Lamb), Witch Beam (Unpacking), League of Geeks (Armello), House House (Untitled Goose Game), 2Pt Interactive (Heavenly Bodies) and Worm Club (Frog Detective).

The critical details:

  • What: Freeplay Independent Games Festival
  • When: Thurs Mar 28 – Sun 14 Apr 2024 10am – 5pm
  • Tickets: FREE (drop in)
  • Where: Fed Square Foyer, Level 1, ACMI, Fed Square (wheelchair access)

image sources: ACMI and Freeplay

Filed Under: Announcements Tagged With: acmi, ACMI + Freeplay Arcades, Armello, Fed Square, free gaming, Freeplay, gamers, gaming, League of Geeks, Melbourne, Untitled Goose Game, videogames

The Australian Pinball Museum Visits The Next Level Pinball Shop & Museum

March 20, 2024 By ausretrogamer

Prior to exhibiting at the 2024 Texas Pinball Festival (TPF), the Australian Pinball Museum visited the Next Level Pinball Shop & Museum in Hillsboro (Oregon, USA), and we are so glad that they did!

Obviously this place is now on our bucket-list of places to check out when we next visit the ole US of A. For more drool-worthy images from their recent visit at the Next Level Pinball Shop & Museum, check out the Australian Pinball Museum post right here and also their walkthrough video!


source: Facebook post via Australian Pinball Museum

Filed Under: Pinball, Retro Gaming Culture Tagged With: Arcade, Australian Pinball Museum, gamers, Next Level Pinball Shop & Museum, Oregon, pinball, pinball machines, Pinball Museum, Retro Gamer, retrogaming, Texas Pinball Festival, TPF, USA

2024 Reset64 4KB CRAPTASTIC Game Competition

March 17, 2024 By ausretrogamer

Craptastic has been a huge success since the first competition in 2016, and we’re very excited to be doing it all again in 2024! This year’s competition theme is once again…. Craptastic!

“What the bloom’n heck does craptastic mean?”, I hear you ask.

It certainly doesn’t mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo is just for a bit of fun, not a serious coding competition. You are more than welcome to make an excellent game to submit for the compo. Your game may contain some humour or silliness to fit more with the theme, but it doesn’t have to!

2022 Craptastic Comp Winner: Marble Boy (Roman Werner)

In our previous competitions, some entries were truly excellent, others excellent but silly, others truly awful but funny! It’s just a chance for people to do something a little different if they wish and explore ideas/concepts that wouldn’t normally work well in a more serious compo.

Please remember that this competition is limited to 4KB. Yes, any entry submitted can be no more than 4KB when compressed. If your game is more than 1 file, then all the game files put together must not exceed the 4KB limit. This includes hi-score save files.

We want craptastic game entries. Remember, the key word here is fun. We want both coders and players alike to have fun and enjoy this comp!

Submit your entries to RESET64 (via email: [email protected]) by 31st August, 2024 (23:59:59 GMT).

Take a look at our previous Craptastic compo entries to help draw inspiration!

  • 2018: https://reset64-magazine.itch.io/2018-reset64-4kb-craptastic-game-compo
  • 2020: https://reset64-magazine.itch.io/2020-reset64-4kb-craptastic-game-compo
  • 2022: https://reset64-magazine.itch.io/2022-craptastic-compo

RULES

Basic rules are as follows:

  • The competition deadline is 23:59:59 GMT on the 31st August, 2024. All entries to be submitted to [email protected] by the deadline or will be deemed ineligible.
  • All entrants must register at [email protected]
  • Entrants are free to preview screenshots and videos of their game(s) to other publications/websites.
  • The competition will only begin when there are at least 5 registered entrants.
  • All submitted games MUST be 4KB or less (when compressed or uncompressed), and executable on a stock C64 on either or each of tape, disk and cartridge. Your submission may have a separate docs file (either as a C64 executable or a txt file, which doesn’t count towards the 4KB cap). However, hi-score saver files will count towards the cap.
  • The games must be previously unreleased and be your own work, whether that be by yourself or as part of a collaboration.
  • PAL must be supported, with additional NTSC support optional (but encouraged).
  • Participants may submit multiple entries, either as an individual or within a team. Team entries must be registered by an individual, and any potential prizes will be sent to the registered individual only.
  • Entries should be submitted exclusively to RESET64 by the competition deadline. Please feel free to share your entry as you wish after the competition has ended (after the compo deadline has passed).
  • There will be a panel of judges (TBA), and entries will be scored on a point distribution basis across several criteria. The decision of the panel is final.
  • Games must be submitted as freeware.
  • Games will be published by Reset64 (not necessarily exclusively) on a future disk compilation for the whole world to enjoy, after the competition has concluded. All entries will be made available on the Reset64 itch.io after the compo concludes.
  • Games must not be released before the competition deadline, or they will become exempt from scoring and will be deemed ineligible. Games can be submitted after deadline but will be counted as *out of competition* and will be ineligible for a placing.

We reserve the right to change, add or delete rules during the competition if deemed necessary!

2nd place in the 2022 Craptastic Comp: Circles by James


SCORING SYSTEM

The scoring system used for Craptastic is very simple. Each game will be scored against 7 criteria, each worth 5 points. An entry can score up to 35 points. When the panel has scored each game accordingly, the totals for each individual game will be divided by the number of judges to produce a mean average. The average will be the game’s final score.

The criteria that each game will be evaluated on are:

Originality – New idea or “rip off”? Off the wall ideas encouraged.
Concept – Quality of game design, is it fun, is it bonkers, is it craptastic?
Execution – Execution of design, taking into account controls and other factors such as excecution.
Presentation – Quality of graphics, audio and overall presentation. Supremely bad can be seen as a positive in some cases!
Gameplay – A measure of how enjoyable the game is to play.
Lasting Appeal – replay value, addictiveness.
OMG factor – when you see it, do you think “wtf!?” This is the true measure of craptasticness!

If a panel member has entered a game themselves, then the number of points that they can award will be adjusted (in this example, to 5) and they will not score their own release.

CSDB will not be used for voting. Also, entries should not be uploaded to CSDB, or elsewhere until after the competition has closed. Feel free to post screenshots or info though.


PRIZES

A craptastic gaming comp requires craptastic prizes, right? We have some fantastic prizes lined up for this year’s compo thanks to some very generous sponsors.

A big thank-you to the following sponsors and supporters:



More sponsors to be announced.


Unkle K / Reset64
Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

Follow Reset64 Magazine on Twitter

Filed Under: Announcements, Retro Gaming Culture Tagged With: 2024 Reset64 4KB Craptastic Game Competition, C64, coding, Commodore 64, Commodore64, Competition, Craptastic, gamers, IndieDev, Reset C64, Reset Magazine, Reset64, Retro, Retro Gamer, Retrocomputing, retrogaming, Unkle K

Llamasoft: The Jeff Minter Story – Review (Steam)

March 14, 2024 By ausretrogamer

  • TITLE: Llamasoft: The Jeff Minter Story
  • PUBLISHER: Digital Eclipse
  • DEVELOPER: Digital Eclipse
  • PLATFORMS: Nintendo Switch, PS4 / PS5, Xbox One, Xbox Series X|S, PC
  • RELEASE DATE: March 13, 2024 (It’s out right now!)

We had been looking forward to Llamasoft: The Jeff Minter Story for a while, so when the opportunity presented itself to take the Yak’s game for a spin, we weren’t going to say no!

Right off the bat, this second release in Digital Eclipse’s Gold Master Series ticks all the boxes, including very importantly, the nostalgia inducing and retro gamer boxes. If you are unfamiliar with Jeff Minter, that’s fine, this title will acquaint you (or reacquaint you if you had forgotten) who Jeff Minter is, and what this Llamasoft business is all about. For anyone that’s a Gen X’er, we’d be quite surprised (Ed: and appalled) if you hadn’t heard of the Great Yak and/or played any of his games over the years!

With the pedigree of Digital Eclipse, it was never in doubt that they would create a treasure-filled archive of Jeff Minter’s body of work in their uniquely interactive documentary, just as they did with their amazing titles, The Making Of Karateka and Atari 50.

The gameplay in Llamasoft: The Jeff Minter Story offers a unique and engaging experience that allows players to delve into Jeff Minter’s creative evolution and explore his extensive catalogue of games. Players can play through 42 Llamasoft games released between 1981 and 1994, providing a comprehensive look at Minter’s work. And before you ask, no, the Atari Jaguar game, Defender 2000, is not included in the list of playable titles. Neither Jeff nor Atari own the rights to Defender, which is a shame. Oh yeah, for those with superhero hearing, you may also notice that Llamatron 2112 sounds a tad different. Again, this was due to a couple of things, one, certain sounds had to be replaced due to licensing, and two, there were multiple versions of Llamatron 2112, each with differing sounds and effects.

This interactive documentary game not only showcases Minter’s classic games but also contextualizes them with archival material, video interviews, photos, quotes, and magazine articles. By playing these games chronologically, players can witness the evolution of Minter’s design skills and creative process in real time.

The gameplay experience varies depending on individual preferences and familiarity with retro gaming, but the controls do feel like second nature. Players can expect to encounter a diverse range of titles, from career-defining hits like Iridis Alpha to more experimental and creative games that reflect Minter’s unique style. The game offers a mix of short and longer gameplay experiences, catering to different levels of interest in gaming history.

Overall, Llamasoft: The Jeff Minter Story provides an unmatched journey into the mind of one of gaming’s most distinctive figures, offering a blend of entertainment, historical insight, and appreciation for Jeff Minter’s contributions to the gaming industry.

⭐⭐⭐⭐⭐ – If you are a Jeff Minter fan, then this is a MUST HAVE title!

 


Disclaimer: Llamasoft: The Jeff Minter Story Steam review code supplied by Digital Eclipse

Filed Under: History, Modern Gaming, Retro Gaming Culture, Reviews Tagged With: Atari, Atari 50, Atari Jaguar, Digital Eclipse, Game, game review, Iridis Alpha, Jeff Minter, Llamasoft, Llamasoft: The Jeff Minter Story, Llamasoft: The Jeff Minter Story review, PC, PC gaming, retrogaming, Review, Steam, Tempest 2000, The Making of Karateka, Video Games, Yak

Celebrate MAR10 Day In Australia & NZ

March 8, 2024 By ausretrogamer

Wahoo, Happy MAR10 Day!

Celebrate MAR10 Day in Australia and New Zealand with exclusive rewards on a range of Mario titles, including 10% back in Gold Points on Nintendo eShop, and collect an assortment of user icons parts from Super Mario games.

But wait, there is more! From now till 24th March, an assortment of user icons parts from Super Mario games will be available as Nintendo Switch Online member-exclusive rewards. There’s also a special mission you can complete by playing the Super NES classic Super Mario World to earn some Platinum Points.

Happy MAR10 Day to you all!

image source: Nintendo


Filed Under: Announcements, Retro Gaming Culture Tagged With: classic gaming, GameCube, gamers, Happy Mar10 Day, Mar10, Mar10 Day, Mario Bros., N64, NES, nintendo, Nintendo eShop, Nintendo Switch, Retro Gamer, SNES, super mario, Super Mario Bros, Super Mario World, Video Games

Introducing The Motörhead Homebrew Pinball Machine!

March 8, 2024 By ausretrogamer

Popular Pinsider and New Zealander, Dave Peck (aka: rotordave) announced in this post that he will be showcasing his Motörhead homebrew pinball machine at the Texas Pinball Festival (TPF), which starts March 15th and runs till the 17th!


source: rotordaveNZ

If you are lucky enough to be in Texas for TPF 2024, then you must go and check out Dave’s amazing creation and perhaps buy him a beer (or two) for putting in 2 years of hard work into this machine and for hauling it some 11,700km across the Pacific Ocean!

Gotta say it, Dave, you are a friggin legend!

image source: rotordave via Pinside


Filed Under: Announcements, Pinball Tagged With: Dave Peck, homebrew, Homebrew Pinball, Motorhead, Motorhead Homebrew Pinball Machine, Motorhead Pinball, Music Pinball, NZ, pinball, pinball machine, pinball wizard, rotordave, Texas Pinball Festival, TPF, TPF2024

The Analogue Pocket OpenFPGA Adapters Are Awesome!

March 7, 2024 By ausretrogamer

No Emulation.

It may have taken 18 months for them to arrive, but the new Adapters for the Analogue Pocket have been well worth the wait!

Having an extensive library of Atari Lynx, PC-Engine/TurboGrafx-16 and Neo Geo Pocket Colour game carts, it is always with trepidation when playing these on their corresponding original hardware, which may result in the systems breaking down in some way or shape (Ed: Oi capacitors, we are looking at you!). To solve this problem, we obtained a couple of Analogue Pockets and the three pack adapters to be able to play our library of Lynx, NGPC and PC-Engine carts safely, in conjunction with playing our Game Boy, Game Boy Colour and GBA carts too. The Anlogue Pocket is a versatile little beast! It also helps that the Pocket has an absolutely amazing screen!

Based on openFPGA, we can report that playing these game carts on the new adapters is like playing them on their original systems, but better! The better part being that the Pocket is an ergonomically perfect system, with a great D-pad, fire buttons and of course, the stunningly sharp 3.5″ backlit 1600×1440 resolution LTPS LCD display. Having put the carts through their paces, we are quite chuffed at the versatility that the Pocket affords us.

We can finally put the original systems to rest!

They are finally here!

The Atari Lynx II can now be retired!

Of course the first Lynx game was going to be California Games

As Good As James – if you know, you know 😉

Now to plugin the PC-Engine/TurboGrafx-16 adapter to try out a few HuCards…

Playing these PC-Engine games on the Pocket are darn awesome! Our PC-Engine GT can be spared abuse.


Filed Under: Retro Gaming Culture Tagged With: Analogue, Analogue Pocket, Analogue Pocket Adapters, atari lynx, Carts, Emulation, FPGA, gamers, HuCards, NeoGeo, NGPC, OpenFPGA, pc-engine, Retro Gamers, retrogaming, TurboChips, TurboGrafx-16

BattleKart Action In Melbourne

March 4, 2024 By ausretrogamer

Have you ever dreamed of playing Mario Kart in real life? With BattleKart, you don’t play the game; you play IN the game!

If you are in Melbourne, then you are in luck! BattleKart is the perfect combination of electric karting, video games and augmented reality (AR). A unique mix to thrill your senses! Full throttle aboard an electric kart, on a track where different circuits, bonuses and game modes are projected onto the ground, interacting with the scenery and the other players to win the game!

So put down that Switch with Mario Kart 8 and get to BattleKart to play for real!

The lowdown:

  • What: BattleKart Melbourne
  • Where: 50 McArthur St, West Footscray VIC 3012
  • Open: Wed – Sun (closed Mon and Tue)
  • Price: starting from AU$69 for a single session
  • Booking: https://www.battlekart.com/en/melbourne/

Filed Under: Retro Gaming Culture Tagged With: AR, augmented reality, BattleKart, BattleKart Melbourne, fun times, gamers, gaming, Mario Kart, Mario Kart in real life, Video Games

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