The voting has opened for the 2015 C64 S.E.U.C.K. Competition! The coders that slaved over their creations for your gaming pleasure, now need you to cast your vote. You have some very important decisions to make! Who deserves your vote?
Once again, this year is full of great SEUCK (Shoot’Em Up Construction Kit) game creations, from Ant Stiller’s awesome Abyssonaut, to Alf Yngve’s GigaBlast, the decision to pick the best is going to be extremely difficult. If you haven’t already, please download each contender’s game to experience them for yourself and then cast your all important vote. Have fun, and as usual, your vote counts, so hop to it!
source: TND – The New Dimension 64

Just in case you have been hiding in a cave for the last week or two, we thought we would take this opportunity to bring you up to speed on the 15 electronic games finalists to be inducted into 














While some of us were bopping to the Spice Girls‘ “Who Do You Think You Are” and No Doubt’s “Don’t Speak”, others were busying themselves playing some absolute classic games on their console of choice.


When you dream of having an arcade and pinball parlour integrated in your home, Gary McTaggert’s Willy’s Arcade is surely the perfect blueprint.



GET READY Commander 64! Fly up, down, and all around, avoid the aliens or pew pew pew them with your screen penetrating laser! Scramble around the stage to collect rocket pieces to reassemble your rocket to freedom. But wait, there is more! Once the rocket is assembled, it will need to be fully fuelled (via dropped fuel cells) so you can make your escape and land on the next challenging stage!


The Bitmap Brothers: Universe


image source: 

Image source: Stern Pinball











Image source: Australian Pinball League
Video gaming magazines may have become a thing of the past, but in the 80s and 90s there were thriving publications, full of information for gamers hungry for news, interviews, reviews & previews. The words contained within these magazines were the lifeblood for readers wanting to be connected and up to date on the goings on in the industry and their particular system(s) of choice.







On a cold and miserable night in Melbourne earlier this week, eight hardened retro gamers converged on Wadham House for the monthly 












