• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
  • About Us
  • Contact
  • Advertise
  • Privacy Policy
  • Shop

AUSRETROGAMER

The Pop-Culture E-Zine

  • Announcements
  • History
  • Retro Exploring
  • Retro Gaming Culture
  • Reviews
  • Modern Gaming
  • Podcasts
  • Pinball
You are here: Home / Archives for ausretrogamer

ausretrogamer

Transformers: Home Computers In Disguise

March 4, 2014 By ausretrogamer

It wasn’t just Hasbro that were making transforming alien robots in the 80s and 90s. The heavy hitters of the home computing and video gaming industry got into the act by transforming their home computers into consoles. Unfortunately, the only thing that this venture proved was that home computers should never be repackaged as consoles.

Commodore 64 Games System
CON_c_c64gsOn the back of the success of the C64 home computer, good old Commodore decided to release the console version in 1990 – the Commodore 64 Game System (C64GS). With other more powerful consoles on the market, the C64GS disappeared without making a mark. The C64GS was a blight on the C64 pedigree. 

Amstrad GX4000
CON_amstrad_gx4000Amstrad wasn’t going to be outdone by Commodore, so to compete against the C64GS, they released their GX4000 console – a repackaged CPC computer. Despite being more powerful, it suffered the same fate as the C64GS. Both machines booked their tickets to obscurity, as they were no match to the offerings from NEC, Sega and Nintendo.

Atari 5200 Super System
Con_Atari5200
Atari’s first attempt at transforming their home computer, the Atari 400, into a console, was the disastrous 5200 Super System! With a hideous controller added into the mix, the 5200’s fate was sealed. It was never released outside of North America.

CBS ColecoVision
CON_ColecoThe joker in the Home Computers In Disguise pack is the ColecoVision. What a lot of gamers don’t realise is that the ColecoVision was based on the MSX standard – an early Japanese PC standard developed by (none other than) Microsoft. The Coleco got a better sound chip, but other than that, it was a console-ised MSX.

Amiga CD32
CON_CD32You would have thought that after the disaster of the C64GS, Commodore would have learned their lesson. Well, they didn’t. Commodore tried their hand at repackaging their Amiga 1200 computer into a console, the Amiga CD32. When compared to the Amiga CDTV, some would argue that the CD32 was a success. Sadly, Commodore’s financial woes in the 90s ensured that the CD32 didn’t stand a chance in surviving the looming 32-bit console war.

Let this be a lesson learned – DO NOT REPACKAGE COMPUTERS INTO CONSOLES!

____________________________________________________________________________________________________________________
image source: C64GS – 6502.org; Atari 5200 – avgn.wikia; Coleco – retroauction; CD32 – ilesj

Filed Under: History Tagged With: Amiga CD32, Atari 5200, C64GS, ColecoVision, ff0000, GX4000

Video Game Genkidama

March 1, 2014 By ausretrogamer

VG_title

There are times when words should not be spoken, or on this case, written. This is a must watch video! Awesome doesn’t do it justice. Press play, turn it up and enjoy this audio visual bliss!


source: owatax99

Filed Under: Retro Gaming Culture Tagged With: Classic Games, genkidama, video, Video Games

Press Play: Loader Music

February 28, 2014 By ausretrogamer

C64_load

How many of you recall the days when games were loaded from tape? The collective sigh is deafening! With head alignment and azimuth adjustment to throw in the mix, it was always a gamble when loading games from this primitive media. Don’t get me wrong, the nostalgia is still strong when rewinding a tape for the fifth time and pressing PLAY to reload the same game.

When it came to loading a game from tape, your patience was further tested (and eroded) with the length of time it took to complete the load of a game. It wasn’t uncommon for games to take up to 47 minutes to load (yes, I am looking at you Arnie’s America’s Cup Challenge!). We used that time to shoot some hoops or play some cricket in the backyard. Once time had passed, we would go back inside to either find the game loaded, or that dreaded decompression screen on an endless loop. ARRGGHHH!

tape

How could the loading be made more tolerable? Developers came up with a novel idea – putting load music to entertain the poor souls that endured long loading times. This was exactly what companies like Ocean did. Their Ocean Loader music has become synonymous with popular C64 chiptunes. It was a great way for time to pass while the game loaded. There were (Ed: still are) many memorable loading tunes, but one that sticks in mind is Jonathan Dunn’s Ocean Loader 4! 


source: PeyserCommodore

Other memorable loading tunes that compensated for the long and frustrating wait of loading a game were The Last Ninja 2, Hawkeye and Sanxion.

There were also innovative loading screens and music that were entertaining for gamers. Thalamus‘ Mix-E-Load innovation was implemented on their 1987 release, Delta. The Mix-E-Load allowed the gamer to remix the loading music by adjusting the effects. Created by Gary Liddon and featuring tunes by Rob Hubbard, it provided entertainment during long load times. Very clever stuff indeed.


source: viking120373

Another great innovation to help ease the loading pain was Mastertronic‘s Invade-a-Load, a clever loading system that let the gamer play a Space Invaders clone while waiting impatiently for their game to start.


source: dwayne2005

We may have come a long way since tape loading, but the nostalgia to load games from tape grows stronger with each passing year. If you still have your Commodore 1530 C2N Datasette, take it out of storage and load up a cassette game, preferably one that has loading music.

Filed Under: History Tagged With: C64, chiptunes, Invade-E-Load, Loading Music, Mix-E-Load, Press Play, Retro Gaming, Tape Loading

8-Bit Brutality: Game Of Thrones

February 27, 2014 By ausretrogamer

With the upcoming fourth season of Game Of Thrones, our good folks at BuzzFeed thought it would be a good time to recap the brutality of past seasons in 8-bit animated GIF glory!

WARNING: Contains spoilers!

14. White Walker beheads a ranger of the Night’s Watch
anigif_enhanced-22018-1393320529-17

13. Renly Baratheon assassinated by shadow.
anigif_enhanced-17264-1393320884-1

12. The Hand of the King’s Grand Tournament.
anigif_enhanced-28401-1393320655-12

11. Bronn volunteers to fight for Tyrion Lannister.
anigif_enhanced-23268-1393320754-1
10. Jon Snow saves the Lord Commander from a Wight.
anigif_enhanced-2909-1393320854-13
9. Dragon Rampage – did someone say Rampage?
anigif_enhanced-7252-1393321083-1
8. Samwell Tarly kills a White Walker.
anigif_enhanced-13138-1393321134-5
7. The Wildfire.
anigif_enhanced-14081-1393320982-5

6. The Hound vs. Beric Dondarrion.
anigif_enhanced-20337-1393321108-1

5. King’s Landing Battle.
anigif_enhanced-19714-1393323314-1

4. The beheading of Ser Rodrik.
anigif_enhanced-10630-1393320918-1

3. Viserys commits suicide.
anigif_enhanced-13138-1393320806-1

2. Eddard Stark’s Beheading.
anigif_enhanced-28457-1393320825-16

1. The Red Wedding.
anigif_enhanced-10971-1393321178-28

source: BuzzFeed

Filed Under: Retro Gaming Culture Tagged With: 8-bit, Game Of Thrones, Old School GIFs

C64: Flappy Bird

February 25, 2014 By ausretrogamer

flappy64_screen_j

I honestly thought that we were done and dusted with the whole Flappy Bird thing. We already had our fun with Flappy3D-VR on the Oculus Rift. Seems like the little bird has a bit of fight in it yet!

Drum roll please, I now present to you – the 8-bit version of Flappy Bird for the Commodore 64! I must admit, the game does suit the 8-bit system quite well – mmmm, all those lovely sprites. Download it now and have a go. I’ll get my TAC-2 joystick ready!


source: Sos Sosowski

Filed Under: Retro Gaming Culture Tagged With: 8-bit, C64, Download, Flappy Bird, video

Retro Gaming Harvest: Summer Delight

February 23, 2014 By ausretrogamer

With the official end of the summer season only a few days away, I thought I would reap the retro gaming harvest from the garden. It has been a fruitful summer indeed. That Osmocote organic fertilizer has done the trick once again! Ah, if only the classics could grow on trees! One can only dream.

Nintendo Harvest
harvest_Nintendo

Sega Harvest
harvest_Sega
Commodore 64 Harvest
harvest_C64

Atari 2600 / 7800 and ST Harvest
harvest_Atari

PC-Engine Harvest
harvest_PCEngine

Atari Jaguar Harvest – Do The Math!
harvest_Jaguar

Nintendo Virtual Boy Harvest – Be careful, it can make you sick!
harvest_VirtualBoy

Atari Lynx Harvest
harvest_Lynx

Filed Under: Retro Gaming Culture Tagged With: Classic Games, Harvest, Retro Gaming, Summer Delight

Super Mario Seinfeld: A Parody About Nothing

February 22, 2014 By ausretrogamer

Mario_SeinfeldI reckon Larry David and Jerry Seinfeld should get together with Nintendo and thrash out some rights to get this show syndicated! If this is a taste of a typical episode, then I know I would watch. What do you reckon?


source: Esquire Bob Animations

Filed Under: Retro Gaming Culture Tagged With: Funny, nintendo, Seinfeld, super mario, video

Rambo In Video Games

February 20, 2014 By ausretrogamer

Rambo

John Rambo: the one man war machine is back. With the imminent release of his latest video gaming incarnation, Rambo: The Video Game, we look back at some of his earlier video gaming outings.

To date, there have been ten Rambo based video games. The 1980s is where it all started for the Vietnam veteran.

Rambo: First Blood Part II
[Developer: Ocean Year: 1985 Formats: Spectrum | C64 | Amstrad CPC]

ramboIIThe perfect Commando rip-off, Rambo: First Blood Part II upped the ante by scrolling in eight directions. The premise of the game was simple, Rambo is sent on a reconnaissance mission to obliterate anything that moves in the Vietnamese jungle and rescue the POWs. The C64 version was damn awesome and Martin Galway’s SID tune just topped it all off.

Rambo
[Developer: Pack-In-Video Year: 1987 Format: NES]

rambo_NESThey say, imitation is the sincerest form of flattery. If that is the case, then Pack-In-Video’s Rambo tries very hard to be like Nintendo’s Zelda II: The Adventure Of Link. Pack-In-Video’s earlier attempt on a Rambo game came on the MSX in 1985. However, that one was quite rubbish. The NES version has basic RPG elements and features that simply don’t feel very Rambo-like, but at least it is still playable and somewhat entertaining. I don’t recall John Rambo battling dragonflies or hungry tigers in the movie?

Rambo III
[Developer: Ocean Year: 1988 Formats: C64 | CPC | Speccy | MSX | Amiga | ST | PC]

RamboIIIOcean had a reputation for getting the rights to blockbuster movies. Rambo III was no exception. Before they gave us the sublime Platoon and Robocop, Ocean gave us a boring version of Rambo III. The game was broken up into three stages – raiding the enemy fort to rescue Col. Trautman; destroying the enemy compound by priming explosives; and the final stage being a 3D shoot-out, with enemies coming towards the screen.

Sega’s rendition of Rambo III [1988] on the Master System was a competent Operation Wolf ripoff, but their Mega Drive version in 1989 hit the bullseye. If you want to play Rambo III, play it on Sega’s 16-bit beauty.

rambo_MD

 

Filed Under: Retro Gaming Culture Tagged With: Classic Games, Rambo, Rambo II, Rambo III, Retro Gaming

Best Pinball Game On Earth

February 20, 2014 By ausretrogamer

pinball_HDR
If you are a pinball fan, then this one is for you! 

Best Things on Earth (BTOE) are on a mission to discover what the best pinball game on Earth is – will it be Twilight Zone or The Addams Family?

To have your say and directly influence  the result, go and vote here for your favourite pinball game of all time. I’ve cast my vote!

ST_TNGsource: Back Alley Creations

 

Filed Under: Announcements, Pinball Tagged With: Best Pinball Game On Earth, pinball, Vote

Super Easy Mode

February 19, 2014 By ausretrogamer

Easy_HDRImagine if Sonic The Hedgehog could be completed in a blink of an eye! What would our most popular video games be like if they had a super easy mode? Can’t imagine in it, can you. Well, press play and take a look at how super easy mode would be like on your fave video games.

CollegeHumor’s Favorite Funny Videos

Filed Under: Retro Gaming Culture Tagged With: Easy Games, Easy Mode, mario, Sonic The Hedgehog, video

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 166
  • Page 167
  • Page 168
  • Page 169
  • Page 170
  • Interim pages omitted …
  • Page 200
  • Go to Next Page »

Primary Sidebar

Follow Us

FacebookInstagramYoutTubeTumblrFollow Us on RSSFollow Us on MastodonFollow Us on BlueskyFollow Us on Threads

Search

Shout Us A Coffee!

Recent Posts

  • Pre-Ordered The NEO GEO AES+ Anniversary Edition – Who Else Is In?
  • PAX Aus 2026 Levels Up Cosplay Big Time
  • ‘Tracker’ Could Be a Fun Game
  • Finding My Sound Again: How Sonicware’s MEGA-SYNTH Reignited My Creative Spark
  • The Game Expo 2026: A Sunday Well Spent

Ad

Footer

© 2012 – 2026 – ausretrogamer (The Australian Retro Gamer E-Zine). All rights reserved. Where appropriate, all trademarks and copyrighted materials remain property of their respective owners.

Terms & Conditions | Disclaimer

Advertise | About | Contact | Links

Please see our Privacy Policy for details on how we treat your personal information.

Support This Site

If you like what we do, you can shout us a coffee on Ko-fi :-)

Copyright © 2026 · News Pro on Genesis Framework · WordPress · Log in