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Top 5 Games Charts: March 1996

June 7, 2013 By ausretrogamer

March 1996 saw the release of the brilliant Coen brothers movie, Fargo. In the same month, we were bopping away to Take That’s “How deep is your love” (we did?!) and the Prodigy’s “Firestarter” (that’s more like it!).

The Sega Mega Drive and Saturn were embroiled in their own 16-bit vs 32-bit war, while Nintendo’s SNES was being stretched to it’s maximum capability.

These were the top games that had us glued to our consoles in March 1996:

 

SNES 1) Donkey Kong Country 2 (Nintendo)
2) Yoshi’s Island (Nintendo)
3) Killer Instinct (Nintendo)
4) FIFA Soccer ’96 (EA)
5) Street Racer (Ubisoft)

 

MegaDriveGen 1) FIFA Soccer ’96 (EA)
2) Premier Manager (Sega)
3) Sonic & Knuckles (Sega)
4) Micro Machines ’96 (Codemasters)
5) Mickey Mania (Sony)

 

SONY DSC 1) Virtua Fighter 2 (Sega)
2) FIFA Soccer ’96
3) Firestorm: Thunderhawk 2 (Core Design)
4) Virtua Cop (Sega)
5) Daytona USA (Sega)

 

Filed Under: History Tagged With: charts, nintendo, Retro Gaming, Saturn, sega

Game Time: Watches

June 6, 2013 By ausretrogamer

Watch_GnW_row_ausretrogamer

For those of us born in the 1970’s, we have fond memories of Gunpei Yokoi’s wondrous Game & Watch series – from the various handhelds to the wrist watches that had mini versions of Nintendo games. The games on these watches were a pared down version of their console or handheld counterparts, but hey, who cared, they looked cool on your wrist.

Fast forward to the present, and these watches still attract attention. Their nostalgic value is not measured in currency, but in smiles from onlookers. The conversations that these watches generate are a sure fire way to meet interesting people, from retro gamers to the curious diner sitting at the next table.

Watch_GnW_SMB_Zelda_ausretrogamer

If the Game & Watch wrist watches are too child like for you, then perhaps the Fossil ‘Atari Asteroids’ limited edition is more up your alley. These watches had a limited run (5000 to be exact) and are therefore getting harder to source. Unfortunately, the ‘Asteroids’ game is not playable on these watches, it merely serves as a demo for this contemporary time piece.

Watch_Asteroids_ausretrogamer

If you are into watches of the video gaming kind, then these time pieces are a cool way to tell the time and provide some gaming relief (excluding the Asteroids watch!) if you are stuck on the road without your handheld or smartphone.

 

Filed Under: History Tagged With: Asteroids, Fossil, game and watch, nintendo, Watch

Hot Wheels: Atari Nostalgics

June 4, 2013 By ausretrogamer

Hot_Wheels_ausretrogamer

What do you get when you cross an iconic toy car brand with a video gaming icon? You get the awesomely cool and soon to become collectable, Atari Nostalgics Hot Wheels series.

This Hot Wheels series consists of six Atari games inspired vehicles:

  • ’55 Chevy Panel – Tempest
  • Custom ’52 Chevy – Pong
  • ’49 Ford C.O.E. – Breakout
  • GMC Motorhome – Atari 2600
  • Cool One – Centipede
  • Fast Gassin – Missile Command

Hot_Wheels_2a_ausretrogamer

Mattel and Atari have capitalised on the retro gaming movement by creating this range of collectable vehicles. If you were lucky enough to find them all, hold onto them, they will become highly sought after in no time. If you are anything like me, rip them out of their packaging and have some fun!

Hot_Wheels_3_ausretrogamer

 

Filed Under: Retro Gaming Culture Tagged With: Atari, Atari Nostlagics, collectables, Hot Wheels, Tempest

Neo Geo Live Action: The King Of Fighters 2001

June 3, 2013 By ausretrogamer

kof2001_header

Wouldn’t it be fun to dress up as your favourite fighter and reenact their moves in a real life one-on-one fight? Well, these Neo Geo cosplay fans did just that. Check out their ‘The King Of Fighters 2001’ live action video.

Source: El Gamer Cosplayer

Filed Under: Retro Gaming Culture Tagged With: KOF, Neo Geo, SNK, video

Retro Gaming Hair Salon

May 30, 2013 By ausretrogamer

RubenOgBobbyFor my next haircut, I am visiting Ruben and Bobby’s hair salon in Denmark. Not only will I get a stylish haircut, but I can enjoy their shrine to retro gaming and vintage toys! Hit play and let the nostalgia wash over you.

Video Source: Copenhagers
Image Source: Ruben og Bobby

 

Filed Under: Retro Gaming Culture Tagged With: hair salon, Retro Gaming, video, Video Games

8-Bit Night: Free For Two Days

May 28, 2013 By ausretrogamer

8-Bit-Night1

The cool platform romp, 8-Bit Night by retrosouls, is free for two days to support their new game Air Knight. Show them some love by pledging on their indiegogo page.

Filed Under: Announcements Tagged With: free games, Video Games

Name The Game: Video Game Font Quiz

May 26, 2013 By ausretrogamer

FontQuiz_pic1

Test your video games knowledge by naming the game for each of the fonts from Paul Brown’s Font Quiz (free iOS app). Can you name them all?

Image source: Paul Brown

 

Filed Under: Retro Gaming Culture Tagged With: fonts, Video Games

Interview with Hyperkin: David Yu talks about the RetroN 5

May 23, 2013 By ausretrogamer

RetroN5_01

As the years roll on, we tend to forget that our gaming consoles from two (and even three) decades ago will not last forever. To ensure longevity of our precious plastic, Hyperkin has taken the task to create a console that will play most (if not all) of our game cartridges. We cornered Hyperkin’s David Yu and asked him some pressing questions about their upcoming RetroN 5 gaming console.

Australian Retro Gamer [ARG]: In the beginning – tell us about the genesis of Hyperkin and their product line.
David Yu [DY]:  Hyperkin was founded by three brothers who started out in the games industry by selling Dance Dance Revolution (DDR) Dance Pads at the height of their popularity. As their business started to grow, their customers and retail partners started to ask them to supply more peripherals and accessories. Eventually, as the demand for these products started to grow, they chose to shift their business toward concentrating on peripherals and accessories. They realised that they needed to create a trademark, and thus, Hyperkin was formed.

Hyperkin found that in order to carve an identity for the company, they needed to find a niche. Upon further research, they found that the retro gaming market was grossly under-served  and because most of them had grown up with classic consoles, the decision was made toward focusing their efforts to serve this demographic.

ARG: What is the biggest ‘thing’ about the RetroN 5 system?
DY: 
The biggest thing? It’s really hard to pinpoint one aspect of the console that is the biggest feature, as there are so many. One of big features is the HDMI output and up-conversion. Most of the retro games do not translate well on a HDTV, and that is a shame. The fact that we have to hold onto our old CRT TV’s to play these games, is a travesty. I do know, that for some hardcore retro gamers, that is the preferable way. But for myself, it didn’t make sense that I had to continue to hold on to a heavy CRT TV just to play my favourite games, while my really awesome slim HDTV just sat there. The fact that the RetroN 5 can play our classic games in full HD glory is personally my favourite feature. The RetroN 5 will output a resolution of up to 720p, and you will be given the option to change the aspect ratio. We have also added filters and shaders which will make images look smoother and brighter, and for those who like scan-lines we will also include that filter. Pretty much, we’ll be giving users multiple options to customize their overall gaming experience, because, at the end of the day, isn’t that what we really want?

RetroN5_shaders

ARG: Just to follow up on the HD capability of the RetroN 5, does that mean ‘gun’ games, like NES Duck Hunt will work on it ? If it did, that would be a miracle!
DY: Unfortunately, no, as this is an issue with the television rather than the system (ARG: Darn HDTV!). There are currently no plans to update or to create a light gun that works on HDTVs.

ARG: One of the key selling points will be compatibility. Which old game cartridges should we hold onto so we can play them on the RetroN5 ?
DY: As it stands, the RetroN 5 has five cartridge slots for the Famicom, NES, Genesis, SNES and Game Boy Advance. Additionally, Mega Drive, Super Famicom, Game Boy and Game Boy Color cartridges will also be compatible with the system. In essence, that is 9 different systems that gamers can have access to on one convenient console.

We wanted gamers all over the world to be able to play their favourite games without having to worry about region compatibility. All PAL and NTSC cartridges will be compatible, including games with FX chips and CIC lockout chips. We have stated that our goal is for 100% compatibility, and to ensure that we meet this goal, we have asked several prominent members of the retro gaming community to assist us in compatibility testing, as their collections range from the rare to the obscure. To some extent, we do realize that a small number of games may not be compatible at launch. To remedy that, once we have identified those games, we will provide users with consistent firmware updates which can be downloaded from our website. We will also include additional console features (in our updates) which we will continually develop.

RetroN5_pic_02

ARG: I have always wanted know about the R&D process of gaming consoles – how long does it take to bring such a product to market?
DY: I cannot disclose our practices regarding our research and development, as it wouldn’t be wise to give our competitors a glimpse into our processes. I can go as far as letting you know that there is extensive planning and research, prototyping, testing, and eventually production. I will also say that we get a lot of feedback through attending various trade shows and conventions to directly connect with the gaming community. We are also very active on social media, as we feel it is a key tool into allowing gamers to have direct interaction with us. This is one of our methods we use toward research of a product.

ARG: The all important question which is on our mind – what are the launch, availability and distribution details ?
DY: At the moment, because we are still in development, we do not have a set release date. So, I’ll say Summer 2013. At this time, I can only give you information on the US launch. Regarding launch in different regions, I do not have anything definitive to say at this moment, and if and when a decision are made, we will make an official announcement. I wish I could elaborate more on that, however, I will say this: we are doing our best to try to have the RetroN 5 available to as many people as we possibly can.

ARG: Lastly, are you a Nintendo, Sega, Atari or Commodore retro gaming fan ?
DY: Wow. That’s a great question. I know it sounds like a very vanilla answer, but I’m a fan of all types of gaming. I am a firm believer in playing everything at least once. Working at Hyperkin has definitely given me the opportunity to revisit a lot of my favourite games in the past, as well as playing multiple current gen games. That being said, I will have to say that for retro gaming, I’m a huge Super Nintendo fan. I truly believe that the SNES was the best Nintendo system ever. Most recently, my greatest thrill was to go to pick up a copy of Mike Tyson’s Punch Out for the NES from the Midwest Gaming Classic. Not the Punch Out with Mr. Dream, but the one with Mike Tyson. That game isn’t as satisfying unless you know that you can fight Mike Tyson.

Thank you for your time David, it was great to get an insight on Hyperkin and the upcoming RetroN5 system. We can’t wait to get our hands on it.

Don’t forget to check out Hyperkin at this year’s E3 (South Hall, Booth #417). Roll on summer (Australian winter) 2013!

Images source: Hyperkin

Filed Under: Announcements Tagged With: 417, Hyperkin, interview, RetroN 5

Super Mario Bros Acapella

May 23, 2013 By ausretrogamer

SMB_acapella

Ever had a jingle stuck in your head? I know I have with Super Mario Bros. That happy little tune has been entrenched in the deepest corner of my brain since the mid 1980s. Seems like I am not the only one.

After watching Trudbol & Nick McKaig’s Super Mario Bros Acapella rendition, I know I am not alone with this jingle replaying in my brain. What have you done to us Koji Kondo!

 

Filed Under: Retro Gaming Culture Tagged With: nintendo, Super Mario Bros, tunes

Chronology Of Nintendo Systems

May 21, 2013 By ausretrogamer

GW_Nintendo_arg

Being a Nintendo fan, I had to share this video. YouTube crew Retro Game Addict, has produced an awesome video depicting every Nintendo gaming system in chronological order – from Gunpei’s fabulous Game & Watch series through to the current generation Wii U console! The soundtrack is pretty funky too.

 

Filed Under: Retro Gaming Culture Tagged With: best of the web, nintendo, video

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