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Announcements

2022 Reset64 4KB Craptastic Game Comp Preview

May 10, 2022 By ausretrogamer

Development for the 2022 Reset64 4kb ‘Craptastic’ game competition is in full swing. Deadline is fast approaching (June 30th) so we thought we’d give you all a quick look at what some of the devs are up to for the comp.

Best of luck to all the competitors and we can’t wait to try your craptastic creations!


Title: Catch 22 *
Author: Cout Games (Cout)
Status: Submitted
Synopsis: The aim of the game is to catch 22 instances of the number “22” from a maze, however the ‘catch’ is you can’t go back where you have walked.


Title: Hard Foam *
Author: TWAiN PAiN Games (Alexander Paalvast)
Status: In Progress
Synopsis: “HARD FOAM” will be a card game like Hearthstone in PETSCII. It has 32 different cards split over 4 suits: Goblin (black), Polystyrene (white), Candy (red) and Soap (cyan) with various mechanics. It has keyboard and joystick and works on PAL and NTSC.

Initially I was developing this for the “C64 Cassette 50 Charity Competition” but keeping it all below <$1000 was a bit too much. But right now it looks quite promising, hitting around 3500 bytes.


Title: Skiddy
Author: Design/Chaos
Status: In Progress
Synopsis: Our game is currently called Skiddy and supports 1 or 2 players – the game is finished and is 4066 bytes. I will hold on to it for a while yet as there is still plenty of space to make adjustments.


Title: Poke *
Author: Protovision (Code: Oziphantom, Graphics: Lobo, SFX: Saul C)
Status: In Progress
Synopsis: The kingdom is under attack, you must defend the realm from these invading bubbles.


Title: Morubotto *
Author: Cogitare Computing (Alexander Martinelle)
Status: Submitted
Synopsis: Morubotto – An amalgamation of the Japanese words morumotto (guinea pig) and robotto (robot).

Dangerous, radioactive, exploding asteroids are descending upon earth. Only Morumotto can save us!

Morubotto is a variation of missile command where instead of controlling crosshairs you control a robotic guinea pig and have to bounce around the level and try to collide with as many asteroids as possible to minimize the amount of damage that the asteroids do to the world.


Title: Infinirail
Author: Goerp
Status: In Progress
Synopsis: A simple tactical game I hope to get finished in time. Technically no challenges, but hope to keep it small enough to be able to add some sound.

No humour or weirdness this time, so it has to be fun to play (uh oh!).

It’s going to craptastic!


Title: Snake Break
Author: Encore (Mikkel Hastrup)
Status: In Progress
Synopsis: The idea is to combine two classic games into one. Progress is about 66%, each of the games have mostly been written, but the big task left is to work on the gameplay, visual effects, write original music and package it all.


Title: Top Hat Challenge
Author: Gazunta (Cameron Davis)
Status: In Progress
Synopsis: Top Hat Challenge (final name TBD) is four kilobytes of collecting top hats, delivering top hats and avoiding falling obstacles! No screenshots yet as I’m keeping the development exclusive on Patreon until release, but I can guarantee it features the most handsome hero sprite ever seen!


Title: Old Mine Hoist *
Author: Geir Straume
Status: In Progress
Synopsis: The objective of the game is to lower a small hoist cage as deep as possible into an old abandoned mine.
The hoist cage swings from side to side, and there are wood obstacles on both sides which must be avoided to prevent damaging the cage. When the cage gets too damaged, it will break off the hoist cable and fall into the abyss, ending the game.

The hoist moves downwards at a constant speed, but you may halve or double its speed by pushing the joystick up or down.

Beware: Some of the deeper mining levels contain old and unstable dynamite, which may explode and severely damage the hoist cage!


Title: Mike Quarter (The Kitchen Porter) *
Author: Arlasoft (Nick Sherman)
Status: Submitted
Synopsis: You are Mike Quarter, a newly hired kitchen porter. Can you keep your job?


Title: Little Nippers 4K *
Author: Richard Bayliss
Status: Submitted
Synopsis: Little Nippers is an animated single button challenge with a difference. It is a casual fun for five minutes challenge in which people are running across the screen. Your task is to launch grumpy crabs from out of the bucket and nip the runners. Scoring will be based on the distance in which the person is running.


Title: Brownfinger *
Author: Megastyle (Docster)
Status: Submitted
Synopsis: The aim of the game is to catch the toilet paper coming from either right or the left side, before it hits the fire. If it hits the fire it’s game over. If a toilet hits you, you are “teleported” to the opposite side as you where.


Title: Delve!: The Goblin Grotto *
Author: Ant Stiller (coding and design), Cal Skuthorpe (art)
Status: In Progress
Synopsis: Delve!: The Goblin Grotto is a procedurally generated rogue-like with a unique 3D view, all created with PETSCII characters. Goblins have holed up in a nearby dungeon so, before the nasty blaggers start eating the local cats and making the milk curdle, you have been tasked to strike terror in their gobliny hearts by fighting your way down to the lowest levels (no-one’s actually discussed how you get back out but you assume that’s just a clerical oversight). This game is impossible to squeeze into 4k so I expect we’ll be cutting more features than you can shake a catapulted orc at.

* game entries with screenshots


So there it is. We hope you enjoyed this Craptastic preview and we look forward to being able to play these amazing looking games after deadline. Of course, there are more registered entries and some real Craptastic surprises that weren’t previewed as well!

As usual, a big thank-you to our sponsors and supporters. Please visit their sites and show them your support:

ausretrogamer

____________________________________________________________________________________________________________________

Unkle K / Reset64
Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

Follow Reset64 Magazine on Twitter

 

 

 

 




Filed Under: Announcements, Retro Gaming Culture Tagged With: 2022 Reset64 4KB Craptastic Game Competition Preview, 4KB, 8-bit, 8bit, Ant Stiller, C64, C64 code, coding, Commodore 64, Craptastic, Craptastic Preview, game dev, indie dev, IndieDev, micro computer, RESET, Reset 64, Reset C64, Reset C64 magazine, Reset Magazine, Reset64, Retro, retro computing, Retro Gamers, Retro Gaming, retro magazine, retrogames

Sega Reboots Classic Dreamcast Games

May 3, 2022 By ausretrogamer

According to this Bloomberg article, Sega is gearing up to reboot a couple of iconic Dreamcast titles, Crazy Taxi and Jet Set Radio as part of their Super Game initiative!

These titles will be first ones released under Sega’s Super Game initiative, which Sega announced a year ago. Sega’s Super Game aims to develop recurring revenue sources and build online communities around its stable of video games.

Mimicking Fortnite’s model, Sega’s Super Game setup will offer their games as free to play, be available across multiple platforms, host large multiplayer contests and include extras like vehicles, construction and social events on top of the usual combat, ensuring they get players to purchase in-game items.

Not sure how we feel about this approach from Sega, but if it works for Epic Games with Fortnite, then we guess that imitation is the sincerest form of flattery – if you can’t beat them, copy their business model!




Filed Under: Announcements, Retro Gaming Culture Tagged With: Bloomberg, Crazy Taxi, Dreamcast, Fortnite, Jet Set Radio, oldschool, Retro Games, retrogaming, sega, Sega Enterprises, Sega Sammy, Sega Super Game, Super Game

Extra! Extra! Reset64 Issue 14 is Out Now!

April 13, 2022 By ausretrogamer

Extra! Extra! Read all about it! Your awesome Commodore 64 magazine, Reset64 issue 14 is out now for your reading pleasure!

If you want to read an awesome contemporary C64-centric magazine full of news, reviews, interviews and everything in-between, then you are in luck – go and grab the latest Reset64 mag right now!

This issue’s theme is all about one of our fave gaming genres, run ‘n’ gun. This page turner of an issue was lovingly put together by like-minded (and very cool) peeps. We love Ant Stiller’s cover art and Del Seymour’s amazing editorial illustrations – it’s just full of eye candy!

Grab Reset64 Issues 14 right here!

Image source: Reset64




Filed Under: Announcements, Retro Gaming Culture Tagged With: 8bit, C64, C64 mag, C64 magazine, classic, Commodore 64, Commodore 64 magazine, magazine, oldschool, Reset 64, Reset C64, Reset C64 magazine, Reset Magazine, Reset64, Retro, retro computer, Retrocomputing, retrogaming mag, Zzap!64

Get Hyped For PAX East 2022!

April 12, 2022 By ausretrogamer

Alanah Pearce to Deliver PAX East 2022 Storytime Keynote; Full Exhibitor List, Schedule Revealed
Fully Vaxxed, Masked Game Industry Reunion Kicks Off April 21, 2022

PAX East 2022 welcomes renowned video game writer, producer, content creator, voice actor, and charity streamer Alanah Pearce, who will give the Storytime keynote address as the East Coast’s most attended gaming event. Hundreds of publishers, developers, and other exhibitors will come together Thursday, April 21 through Sunday, April 24, 2022 at the Boston Convention and Exhibition Center for the first time in two years.

Proof of COVID-19 vaccination is required of all attendees, exhibitors, staff, and guests at PAX East 2022, and face coverings are mandated at all times. Additional health and safety information is available on the official website.

PAX East guest-of-honour Alanah Pearce has informed and entertained millions across international radio, internet, and television, plus games like Gears 5 and Cyberpunk 2077. Her industry knowledge has elevated IGN and Rooster Teeth while drawing huge audiences to YouTube and Twitch as Charalanahzard. A champion of accessibility, equality, and diversity in games, Pearce created the Video Game Accessibility Awards in 2020 and joined a AAA studio as a video game writer that same year. She will welcome gamers home to PAX East with the Storytime keynote address from the Main Theatre (and streamed live on Twitch) on Thursday, April 21 at 10:30 AM Eastern.



Following the keynote, explore a massive show floor replete with hundreds of beloved developers, AAA and indie publishers, and hands-on demos of hotly anticipated titles. See the latest from 505 Games, renowned publisher of Death Stranding, Control, Ghostrunner, and the Eiyuden Chronicle series. Experience new announcements or first-ever playable debuts for games like Devolver Digital’s Trek to Yomi and Demon Throttle, Swordship from Thunderful Games, Cuisineer from BattleBrew Productions, The Last Worker from Wired Productions, WrestleQuest from Skybound Games, RAWMEN from tinyBuild, and many, many more.

These partners join a staggering lineup of new and previously announced, like Gearbox Software, Larian Studios, Focus Home Interactive, Koch Media, XSEED, Intel, AMD, Apogee Entertainment, Ysbryd Games, Humble Games, and so many more. See Games Done Quick break records in-person, watch esports’ youngest and brightest play Valorant for $7,500 in collegiate scholarships, witness popular content creators throw down in Fall Guys, and catch all-star panels with industry personalities like WWE Superstar Xavier Woods AKA Austin Creed and Jirard “The Completionist” Khalil. The full exhibitor list and event schedule for PAX East 2022 are available now.

Follow the action straight to the Main Stage, where 1047 Games and PAX Arena are proud to present the $10k Almost Pro Splitgate Open. Watch some of the world’s best compete in the free-to-play, fast-paced arena shooter with player-controlled portals and multi-dimensional combat. Host Alex Corea and casters SUP3RSON1k, RomeDMV, CoachBitey, and aEvilCat will call the matches throughout the weekend, culminating in a Sunday Grand Final that fans eager to hear what’s next for Splitgate won’t want to miss.

“Even in the darkest times of the last few years, we found each other in Discord, and bonded in rounds of Splitgate or on simulated tabletops,” said Jerry Holkins, co-founder of Penny Arcade and PAX. “But PAX East has returned, just as was foretold.  To our friends, new and old: Welcome home.”

Saturday badges for PAX East 2022 are nearly sold out. Four-day badges are now on sale for $235, while individual Thursday, Friday, Saturday, and Sunday badges go for $62 each. For travel info, event schedules, FAQs, and more, check out the PAX East website, and follow PAX on Twitter, Facebook, Twitch, YouTube, and Instagram.

image source: PAX

Press Release supplied by ReedPop




Filed Under: Announcements, Modern Gaming Tagged With: 333399, Alanah Pearce, AMD, Boston, comics, Cosplay, Cyberpunk, Death Stranding, EA, EPIC, eSports, event, games event, gaming, Gears 5, GoG, IGN, Intel, Koch Media, PAX, PAX 2022, PAX Aus, PAX East, PAX East 2022, PAXAus, Playstation, Rooster Teeth, Steam, videogames, Xbox, XSEED

2022 World Video Game Hall of Fame Finalists

March 25, 2022 By ausretrogamer

Which video games will make it into the World Video Game Hall of Fame?

Will Dance Dance Revolution hit the beat? Will Minesweeper clear the field or will NBA Jam be a slam dunk? The Strong’s World Video Game Hall of Fame in Rochester, New York, has announced the 12 finalists for this year’s induction:

  • Assassin’s Creed
  • Candy Crush Saga
  • Dance Dance Revolution
  • The Legend of Zelda: Ocarina of Time
  • Minesweeper
  • Ms. Pac-Man
  • NBA Jam
  • PaRappa the Rapper
  • Resident Evil
  • Rogue
  • Sid Meier’s Civilization
  • Words with Friends

“This year’s 12 finalists showcase the range and depth of the video game world,” says Jon-Paul C. Dyson, director of The Strong’s International Centre for the History of Electronic Games. “There are true icons like Ms. Pacman, games that changes the industry like Rogue, and smartphone games that made gamers out of hundreds of millions of people, such as Candy Crush Saga and Words with Friends.”

The three games that receive the most public votes will form one ballot and will join the other ballots submitted by members of the International Selection Advisory Committee, which is made up of journalists and scholars familiar with the history of video games and their role in society. (The public, collectively, will have the weight of one judge.) The final inductees will be announced in a virtual ceremony by The Strong museum on Thursday, May 5, at 10:30 a.m.

The World Video Game Hall of Fame recognizes electronic games that meet the following criteria: icon-status, the game is widely recognized and remembered; longevity, the game is more than a passing fad and has enjoyed popularity over time; geographical reach, the game meets the above criteria across international boundaries; and influence, the game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general.




Filed Under: Announcements, Retro Gaming Culture Tagged With: 2022 World Video Game Hall of Fame Inductees, Assassin's Creed, Dance Dance Revolution, gaming, Geek, Minesweeper, Ms Pac-Man, NBA Jam, new york, Resident Evil, Retro, retrogaming, Sid Meier's Civilization, The Strong, TheStrong, World Video Game Hall of Fame in Rochester

Taito EGRET II Mini Arcade – It’s So Awesome

March 15, 2022 By ausretrogamer

When the Taito Egret II Mini was announced in 2021, our collective jaws dropped at this cute and awesome little arcade unit. The Egret II was packed with Taito’s greatest arcade hits, which was a good start. But that wasn’t all! To differentiate itself from the Sega Astro City Mini and any other mini arcade unit on the market, Taito’s offering had a rotating screen (just like its big brother), so you could play games in either TATE (portrait) or landscape (horizontal) orientation – how clever and awesome is that?!

You turn me on!

The games menu is quite intuitive. The orientation of the game is also depicted, which is a great feature

The downside to all this great news was that the Egret II Mini was only going to be available to a limited set of countries for pre-orders. But, we managed to get our hands on the Taito Egret II Mini, and we must say, this thing is so cool and oozes quality – everything looks and feels top notch! The rotating screen is something to behold and feels industrial grade, which is a relief. The other great feature is the ability to switch and lock the joystick in 4-way mode or the usual 8-way – this makes a big difference for games that only have four directions of play!

8-Way or 4-Way – another neat feature!

Taito’s Egret II Mini comes pre-installed with 40 games (see list below), from platformers, shoot’em ups to puzzle, beat’em ups and fighting games to keep you entertained. There are bound to be games you like in Taito’s stable of arcade hits that come with this mini arcade unit. We absolutely love Bubble Bobble, Tatsujin (aka: Truxton), Elevator Action Returns, Rastan Saga and The New Zealand Story to name just a few.

Horizontal? No way!

You spin me right ’round, baby, right ’round

Vertical – that’s much better!

Taito Egret II mini vs Sega Astro City mini: Both are darn cute & awesome!

An essential purchase with the Egret II Mini is the paddle and trackball games expansion set, which incudes the aforementioned paddle and trackball controller and an additional 10 games on an SD card! Speaking of which, we can’t wait to see what the clever modders out there will do with the SD card slot on the Egret II.

It is still early days playing on our Egret II Mini, but so far during this honeymoon period, we love it. This mini arcade unit is packed with great games and feels pretty good to play on. Let’s be honest, this thing is great, but its price does cause a wince. The standard Egret II mini is approx. AU$280 and above (depending on the exchange rate) and that is without shipping. If you want the limited edition (blue joystick top and blue fire buttons), then you pretty much double the price of the standard unit, but we reckon save your dollars and stick with the standard if you really got to have the Taito Egret II mini.

For anyone in Australia looking to get the Taito EGRET II Mini, check them out on Play Asia!

We love the little extras we got with our Taito EGRET II mini

Egret II specs and features:

  • 40 pre-installed games, including arcade classics
  • Special in-game features like: Save states, adjustable lives and rapid-fire
  • 5-inch 4:3 rotating monitor (1024×768 resolution) for horizontal and vertical alignment and an optimal adaptation to the selected game
  • 6-button arcade layout and joystick that is individually adjustable for each game – easily switch from 8 directions to 4 directions
  • HDMI output to also play the games on newer TVs
  • SD card slot to add more games
  • Own integrated sound through stereo speakers
  • Two USB Type-A controller ports for the additional, optional EGRET II mini controllers
  •  Power Source: Above 5V/2.4A (12W)

Games:

image source: ININ Games




Filed Under: Announcements, Retro Gaming Culture Tagged With: Arcade, arcade cabinet, Bubble Bobble, classic arcade, Classic Arcade Gaming, Egret II, Egret II Mini, gamer, Geek, Mini Arcade, oldschool, Play Asia, Retro Gamer, Retro Games, Retro Gaming, Retrogamer, retrogaming, Review, Sega Astro City Mini, Taito, Taito EGRET, TAITO EGRET II, Taito Egret II Mini, Taito EGRET II review

Melbourne International Games Week & PAX Aus Are Back!

March 8, 2022 By ausretrogamer

After 2 years of virtual events, 2022 is shaping up to have two massive events back in-person!

The Melbourne International Games Week (MIGW-22) (Oct 1 – 9) and PAX Aus 2022 (Oct 7 – 9) events are back! Save the dates, book in your annual leave, get a sitter and get ready to be back catching up with likeminded peeps at these (industry and public) events.

We are mindful that it has been a while since these events were held in person, so there may be some anxiety, but please be easy on yourself and only attend if you are sure and feel comfortable in mixing in large crowds, especially after these last couple of years.




Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: board games, classicgaming, Cosplay, event, gamers, Games, Geek, indie, IndieDev, Melbourne International Games Week, MIGW, MIGW 2022, MIGW-22, MIGW22, PAX, PAX Aus, PAX Aus 2022, PAX Australia, PAXAus, PAXAus 2022, Pop culture, Retro, videogames

The Force Is Strong With This New Stern Pinball Code

February 23, 2022 By ausretrogamer

For those of us that have been consumed by the beautiful silverball game, Stern Pinball has kept spoiling us with some brilliant innovations, including their new online platform, Insider Connected.

When launching Insider Connected (IC), Stern Pinball announced that they would roll out the platform to all of their past Spike® 2 LCD games, dating back to late 2016 with the awesome Batman 66 pinball machine.

Well Stern have been quite busy in updating the code on their previous Spike® 2 LCD machines so that they can take advantage of the new Insider Connected platform. With that said, we were quite excited to see that Stern have finally released the new v1.20.0 code for their Star Wars pinball machines!

We can’t wait to update our Star Wars Comic Art Premium machine with this new code, but we still have to wait a tad longer to procure and install the Insider Connected kit (they haven’t reached Australia as at the time of this post) to unleash the full online potential of the Stern Pinball Insider Connected platform. The FORCE is indeed strong with this new code!

PS: If you haven’t already done so, don’t forget to sign-up for your free Insider Connected account here.




Filed Under: Announcements, Pinball Tagged With: code, Insider Connected, online pinball, pinball, pinball code, pinball news, pinball wizard, pinballpress, Spike, Star Wars, Star Wars 1.20.0, Star Wars code update, Star Wars Insider Connected, Star Wars new pinball code, Star Wars pinball code update, Stern Insider Connected, Stern Pinball, Stern Pinball Star Wars, Stern Star Wars

Williams Defender Source Code Posted To Github

February 15, 2022 By ausretrogamer

Fancy checking out some assembly code of a classic arcade game from 42 years ago?

Thanks to Rob Hogan, you can now check out Eugene Jarvis’ (and his fellow Williams programmers’) assembly code from one of the most successful arcade titles from the golden age of the arcades, Defender!

Oh how we wish we had the necessary skills to comb through the code to find Easter eggs and amusing comments, as we are quite sure Eugene and co. would have inserted in this tough 1980 scrolling blaster!

If you do find some surprises in the code from ‘Dr J’ (aka: Eugene Jarvis), please let us all know either via Twitter or Facebook!

PS: This Defender code is for the ‘Red Label’ version of the game, which was one of four versions (the others being: White, Blue and Green) that were distributed to arcades.




Filed Under: Announcements, History, Retro Gaming Culture Tagged With: !Arcade!, arcade game, assembler, Atari, Classic Arcade Gaming, code, Defender, game code, Geek, GitHub, oldschool, Retro Game, Retro Gamer, retrogaming, shmup, shoot'em up, source code, Video Games, Williams

2022 Reset64 4KB Craptastic Game Competition

January 31, 2022 By ausretrogamer

We’re excited to announce the 2022 Reset C64 4KB game coding competition. This year’s competition theme is once again…. Craptastic!

“What the bloom’n heck does craptastic mean?”, I hear you ask.

It certainly doesn’t mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo is just for a bit of fun, not a serious coding competition. You are more than welcome to make an excellent game to submit for the compo. Your game may contain some humour or silliness to fit more with the theme, but it doesn’t have to!

2020 Craptastic Comp Winner: Fall by Megastyle

In our previous competitions, some entries were truly excellent, others excellent but silly, others truly awful but funny! It’s just a chance for people to do something a little different if they wish and explore ideas/concepts that wouldn’t normally work well in a more serious compo.

Please remember that this competition is limited to 4KB. Yes, any entry submitted can be no more than 4KB when compressed. If your game is more than 1 file, then all the game files put together must not exceed the 4KB limit. This includes hi-score save files.

We want craptastic game entries. Remember, the key word here is fun. We want both coders and players alike to have fun and enjoy this comp!

Submit your entries to RESET64 (via email) by 30th June, 2022 (23:59:59 GMT).

Take a look at our previous Craptastic compo entries from 2018 and 2020 to help draw inspiration!


RULES

The basic rules for the competition are as follows:

  • The competition deadline is 23:59:59 GMT on the 30th June, 2022. All entries to be submitted to [email protected] by the deadline or will be deemed ineligible.
  • All entrants must register at [email protected]
  • Entrants are free to preview screenshots and videos of their game(s) to other publications/websites.
  • The competition will only begin when there are at least 5 registered entrants.
  • All submitted games MUST be 4KB or less (when compressed or uncompressed), and executable on a stock C64 on either or each of tape, disk and cartridge. Your submission may have a separate docs file (either as a C64 executable or a txt file, which doesn’t count towards the 4KB cap). However, hi-score saver files will count towards the cap.
  • The games must be previously unreleased and be your own work, whether that be by yourself or as part of a collaboration.
  • PAL must be supported, with additional NTSC support optional (but encouraged).
  • Participants may submit multiple entries, either as an individual or within a team. Team entries must be registered by an individual, and any potential prizes will be sent to the registered individual only.
  • Entries should be submitted exclusively to RESET64 by the competition deadline. Please feel free to share your entry as you wish after the competition has ended (after the compo deadline has passed).
  • There will be a panel of judges (TBA), and entries will be scored on a point distribution basis across several criteria. The decision of the panel is final.
  • Games must be submitted as freeware.
  • Games will be published by Reset64 (not necessarily exclusively) on a future disk compilation for the whole world to enjoy, after the competition has concluded. All entries will be made available on the Reset64 itch.io site after the compo concludes.
  • Games must not be released before the competition deadline, or will become exempt from scoring and will be deemed ineligible.

We reserve the right to change, add or delete rules during the competition if deemed necessary!

2nd place in the 2020 Craptastic Comp: Dots by James


SCORING SYSTEM

The scoring system used for Craptastic is very simple. Each game will be scored against 7 criteria, each worth 5 points. An entry can score up to 35 points. When the panel has scored each game accordingly, the totals for each individual game will be divided by the number of judges to produce a mean average. The average will be the game’s final score.

The criteria that each game will be evaluated on are:

  • Originality – New idea or “rip off”? Off the wall ideas encouraged.
  • Concept – Quality of game design, is it fun, is it bonkers, is it craptastic?
  • Execution – Execution of design, taking into account controls and other factors such as execution.
  • Presentation – Quality of graphics, audio and overall presentation. Supremely bad can be seen as a positive in some cases!
  • Gameplay – A measure of how enjoyable the game is to play.
  • Lasting Appeal – replay value, addictiveness.
  • OMG factor – when you see it, do you think “wtf!?” This is the true measure of craptasticness!

If a panel member has entered a game themselves, then the number of points that they can award will be adjusted (in this example, to 5) and they will not score their own release.

NOTE: CSDB will not be used for voting. Also, entries should not be uploaded to CSDB, or elsewhere until after the competition has closed. Feel free to post screenshots or info though.


PRIZES

A craptastic gaming comp requires craptastic prizes, right? We have some fantastic prizes lined up for this year’s compo thanks to some very generous sponsors.

A big thank-you to the following sponsors and supporters:

ausretrogamer

More sponsors to be announced!


Unkle K / Reset64
Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

Follow Reset64 Magazine on Twitter

 

 

 

 




Filed Under: Announcements, Retro Gaming Culture Tagged With: 2022 Reset64 4KB Craptastic Game Competition, 8-bit, C64, C64 game coding comp, coding, Coding comp, Commodore 64, Craptastic, game dev, indie dev, IndieDev, Kevin Tilley, Old School, RESET, Reset 64, Reset C64, Reset Magazine, Reset64, Retrocomputing, retrogaming

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