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Retro Gaming Culture

Varia Cube: The Portable Nintendo GameCube

September 13, 2016 By ausretrogamer

VariaCube_titleWhen DIY guru, Martijn Gazenbeek (aka: Akira on the bit fix gaming boards) contacted us to show us his latest creation, we had to pick up our collective jaws off the floor and wipe away the drool! In a tribute to Metroid, in particular Samus Aran’s Varia suit, Martijn has created the Varia Cube, a hot portable GameCube system!

Martijn is no stranger to creating lavish portable systems from old school gaming gear – he was also the mastermind behind the GC Lynx! For this particular project, Martijn toiled for 10 months and we can safely say, it looks like it was well worth the effort. Checking out the technical information (see further below), we are still in awe of this beast! For the full build log, you can go over here.

Oh yeah, the Varia Cube doubles up as a fully functional GameCube console (sans DVD drive) with composite and component out video interfaces to connect to any TV! The system is topped off with an impressive transport case. That Martijn Gazanbeek has thought of everything! Now get your bib on and start drooling!

VariaCube_Right

VariaCube_Left

VariaCube_System

VariaCube_Systembehind

VariaCube_CaseOpen

VariaCube_CaseClosedimage source: Bit Fix Gaming boards

* Case made out of a Nintendo GameCube ASCII Keyboard
* Painted in Samus Aran’s Varia Suit colour scheme
* GameCube PAL motherboard
* Original GameCube heatsink with custom fan
* All original Nintendo controls and sticks
* N64 joystick caps
* Nintendo DS Lite D-Pad
* Full original analog trigger (L and R buttons)
* Strong Rumble Feedback Motor
* 7 Inch LCD, VGA, 800 x 480, 16:9, Dalian Good-Display
* Original Nintendo Component video chip wired to produce VGA and Component out
* Swiss software can force any game into 480P and use a widescreen hack to force 16:9 (no stretch) for correct aspect ratio
* Wasp Fusion modchip flashed with Swiss Autoboot firmware
* 6400 mAh batteries (4 x Panasonic 3400 mAh 18650), 2.5 hours gameplay
* Battery Indicator with 4 leds to see how much power is left
* 128 MB Memory card soldered directly onto the motherboard (GameCube slot-A)
* SD Gecko adapter to run homebrew and emulators through Swiss (GameCube slot-B)
* Mini 2*3W @ 4O PAM8803 Class D Audio AMP
* Stereo sound speakers, used from ASUS ME172V MemoPad
* Switching stereo headphone jack
* VGA breakout box connector to hook up the console to a TV
* Switch to select between VGA/Component and swapping controls from console to breakout box for player one
* Audio controlled via right menu button
* Video control to access display menu – to switch between AV (composite) and VGA display
* Play ‘n charge – system can play from wall socket while being charged (comes with charger and power adaptor)
* Comes with 12V car adapter- play on the go with the high amp adapter
* Comes with 1 x 32GB SD card for GameCube games (wasp fusion slot) and 1 x 8GB for homebrew, games and emulators (GameCube Slot-B)
* Comes with breakout box
* Breakout box has 4 player ports, Component video port (Y Pr PB), composite video and stereo audio ports – compatible with Wavebird
* System comes with transport case

 

Filed Under: Retro Gaming Culture Tagged With: diy, DIY projects, GameCube, GameCube portable, GCN, Martijn Gazenbeek, portable gamecube, retrogaming, Varia Cube

Press Play On Tape: Atari’s 8-Bit Legacy

September 12, 2016 By Aaron Clement

pressplayontape18The tape is rewound, the counter set to zero, and that means only one thing: it’s time to Press Play on Tape! This month, Alex, Daz and Aaron are joined by Aleks ‘Serby’ Svetislav from Weird and Retro to take a look back at Atari’s 8-bit computer range. Alex runs us through Atari’s lineup, spanning from the Atari 400 to the ST-inspired 130XE, before handing over the Serby to discuss his beloved XE Games System!

After picking Llamasoft as publisher of choice for this month, the crew discuss the many weird and wonderful games they’ve given us over the years. The group also discovers that Jeff Minter’s games were responsible for them getting the Atari Jaguar, Nuon and the PS Vita!

On a more subdued note, it’s with great sadness that this episode sees co-hosts Alex and Darren leave the Press Play On Tape podcast. Both have made the difficult decision to step down from regular hosting duties in order to focus on other projects. The show will go on, but they both will be missed.

Thanks for listening and hope you enjoy this month’s episode!

This episode of Press Play On Tape along with all previous podcasts can be found on Podbean and also iTunes – we’d love it if you gave us a review while you’re there. It all helps!

____________________________________________________________________________________________________________________

blahjediAaron Clement
Tassie based retro gaming guy. Father of 3 and married to the very tolerant Kellie Clement. Coffee powered!

Follow Aaron Clement on Twitter and Instagram

 

 

 

Filed Under: Podcasts, Retro Gaming Culture Tagged With: Atari, Atari 400, Atari 8-bit, Atari 800, Atari XE, Atari XEGS, Atari XL, podcast, press play on tape, press play on tape podcast, Retrocomputing

Madman Anime Festival: 2016 Highlights

September 10, 2016 By ausretrogamer

We hit our inaugural Madman Anime Festival in Melbourne (Sep 3 and 4) with great expectation and let’s just say, we weren’t disappointed. From being wowed by the awesome cosplay, checking out wonderful special guests like Cristina Lee (voice of Sailor Mars from Sailor Moon) and Makoto Furukawa (voice of Saitama from One-Punch Man), to the great exhibitions and the ever tempting merchandise, there was something to see, do and buy! Speaking of merchandise, we could not leave the festival empty handed, so Ripley and a few of her friends had to come home with us.

If you missed out on the Madman Anime Festival, then check out our highlight pics from this great event.

We arrive at #MadFest
0madman-anime-fest-002

We are armed with our guide
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Before we enter the main floor of the festival, we meet Asuka!
2madman-anime-fest-028

Whoa!
1madman-anime-fest-027

OK, let’s do this!
0madman-anime-fest-026

Star Wars temptations
4img_8783

Hahahahaha!
4madman-anime-fest-015

Glamours at Banpresto
4madman-anime-fest-013

Dragon Ball Z represent
4madman-anime-fest-011

“Fire Fist” Ace
4madman-anime-fest-012

Goddamn that’s a big Gundam!
8madman-anime-fest-020

ausretrogamer Ed, Alex Boz can’t resist the urge to pose!
6madman-anime-fest-009

Play time! Final Fantasy XV (pre-release) action!
7madman-anime-fest-021

The Jedi readies his lightsabers
12cmadman-anime-fest-022

Stopped in our tracks
12bmadman-anime-fest-018

Oo’er, merchandise!
9img_8763

The great wall of goodness
9madman-anime-fest-007

Anime cinema!
11madman-anime-fest-016

Hey, it’s an anime festival!
11madman-anime-fest-008

Awesome cosplay
12amadman-anime-fest-017

Get your weapon ready Ripley, aliens are nearby!
13img_5893

Aliens!
13img_8791

Thundercats classic
13img_8790

Very wicked stuff indeed
13img_8778

Even SBS PopAsia were getting in on the act
13img_8779

Oh yeah, One Punch Man!
13img_8785

Gundams Galore!
13img_8781

The heroes weapons await
13img_8789-2

A Jedi’s saber doesn’t come cheap
13img_8799

<3
12dmadman-anime-fest-024

Outside cosplay action
12img_8880

Spring cosplay!
14madman-anime-fest-034

Cosplay at its best!
12madman-anime-fest-035

Hitting the Madman Cosplay Parade!
5img_8838

And it begins!
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That is one mad weapon!
5img_8808

The parade gets serious!
5img_8814

Clever cosplay – the Madman logo
5img_8835

Amazing cosplay
5img_8841

Armed forces
5img_8846

Super cute Pikachu
5img_8856

Adorable cosplay!
5img_8853

Best in show!
5img_8871

Dead-awesome!
017a0722image source: Madman Anime Festival

We salute you
_mg_9743image source: Madman Anime Festival

WOW
017a0185image source: Madman Anime Festival

Gotta catch them all!
017a9750image source: Madman Anime Festival

 

Filed Under: Retro Gaming Culture Tagged With: Anime, Anime Festival, comics, Cosplay, MadFest, Madman, Madman Anime Festival, Madman Anime Festival 2016, Pikachu, retrogaming, Video Games

Pokemon Theme By A Computer Hardware Orchestra

September 9, 2016 By Ms. ausretrogamer

Floppotron - featuredPaweł Zadrożniak, a.k.a. Silent, is the inventor of the amazing ‘Floppotron’ – a computer hardware orchestra of 64 floppy drives, 8 hard disks and 2 scanners. Follow the link to see how he made it.

Watch this incredible machine play the theme song from the Pokémon TV show theme.


source: Paweł Zadrożniak on YouTube via Laughing Squid

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Computer Hardware Orchestra, Floppotron, Music, orchestra, Pokemon, Pokemon Theme, Pokemon Theme Song, video, youtube

Pac-Dog

September 7, 2016 By Ms. ausretrogamer

pac-dog featuredHello Denizen‘s latest video features the adorable ‘Pac-Dog’ running around a live-action maze. The video is titled ‘Pac-Dog (Animal Arcade Ep. 1)’ – which leads us to believe there will be more cute videos like this heading our way, and that’s OK with us. Now enjoy the cutest little arcade character: Pac-Dog.


Source: Hello Denizen on YouTube via Laughing Squid

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Arcade, dog, dogs, Hello Denizen, Pac-Dog, Pac-Man, video, youtube

Pioneer LaserActive: One Machine. Infinite Possibilities

September 6, 2016 By ausretrogamer

LaserActive_CLD-A100Pioneer’s CLD-A100 LaserActive player will go down in video games history as one of the most ill-conceived pieces of technology, the priciest and biggest (in size and weight) gaming device of all time. With dimensions that could fit 4 x Sega Mega Drives in the same footprint and weighing in at several kilos, this behemoth was huge to say the least. To match its hefty size, the LaserActive came in at a whopping pricetag of $1,000USD (and this was in 1993!)! Only someone with Trump’s bank balance would even contemplate splurging on this Pioneer bling.

Make sure the cart label is facing down! LaserActive_DoubleDragon

The LaserActive was an attempt to converge the latest and hottest electronic technologies (at the time) into the one set-top device! The unit was a Laserdisc player primarily, enabling its owner the luxury of watching movies – laserdiscs weren’t cheap either! The device could also play audio compact discs, karaoke and video games based on Sega’s Genesis/Mega Drive/MegaCD and NEC’s PC-Engine systems via add-on expansion modules called PACs. Once you invested in the CLD-A100, you had to seek a further bank overdraft to purchase the PACs to enable you to enjoy some karaoke and play your 16-bit (Sega and/or NEC) games. These PACs were $600USD each, so all up, the machine and it’s karaoke, Sega and NEC PACs would set you back $2,800USD! Mind you, there were also PACs to allow the LaserActive player to connect to a computer (MAC / MS-DOS or NEC PC98) and 3D Glasses too. Which ever way you looked at it, the Pioneer LaserActive made the Neo Geo AES and its games seem like pocket-change!

Get your vocal chords ready! Just slot the PAC-K1 in your LaserActive player!
LaserActive_Karaoke_front

Ready your HuCards!
LaserActive_PCEngine

We are assuming that Pioneer wanted to join the converged device market and get a jump on their competition like the 3DO, Philips’ CD-i , Memorex VIS and Commodore’s aging Amiga-in-a-box, the CDTV. Hindsight is always 20/20 when looking at failed technologies, and we bet Pioneer wishes that it never even entertained the idea of the LaserActive!

So why were we drawn to this albatross of the video games market? Just like anything that was deemed bad (remember the Power Glove?), we were intrigued to find out for ourselves how terrible this device was. Having the Pioneer CLD-A100 LaserActive in our collection, we have found that we use it mainly to play our Sega Genesis (NTSC-A) games and a few laser-disc movies we had lying around from the early 90s. Apart from that, can we recommend the machine that promised: One Machine. Infinite Possibilities? Absolutely not! Nice try Pioneer!

3D Glasses! You better have strong neck muscles!
LaserActive_3DGoggles_side

Turn it on!
LaserActive_TV

Pioneer LaserActive Is… Too much bling!
LaserActive_Is_advertimage source: mondocoolmedia

Filed Under: Retro Gaming Culture Tagged With: CLD-A100, CLD-A100 LaserActive, Laser Active, LaserActive, One Machine Infinite Possibilities, Pioneer CLD-A100, Pioneer LaserActive, Retro Gaming

Blow The Cartridge 6: The Retrogaming Comic Book!

September 1, 2016 By ausretrogamer

BlowTheCartridge6_TitleOh my gosh, oh my gosh, oh my gosh! Now I am hyperventilating! So what has got this retro gamer so excited you ask? Even if you didn’t ask, I am still going to tell you. Are you ready for it? Our awesome and very talented friend, Cameron Davis has kicked off another Kickstarter to bring us Blow The Cartridge numéro six ! Yep, the bestest retrogaming comic book can only come to life if you head to Kickstarter now and pledge for any tier that tickles your fancy! If Cam’s previous Blow The Cartridge comics are anything to go by, this one is going to be a doozy!

Having a rare opportunity to ask Cam for a memorable quote, he was nice enough to give us this gem, “I like vanilla ice-cream”. So there you have it, make what you will out of that. Now go and check out Blow The Cartridge #6 on Kickstarter!


source: Kickstarter

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 6, Blow The Cartridge, Cameron Davis Rose Comic, comics, Gazunta, Kickstarter, retrogaming comic, Retrogaming comic book

Shotgun: 4-Player Death Match On Your C64

August 30, 2016 By ausretrogamer

shotgun-box-contents-1What’s better than playing a death match with a friend in the same room? Playing a 4-player death match with your closest mates in the same room on your venerable Commodore 64!

Forget Goldeneye 007 on the N64, we give you Dr Wuro Industries’ Shotgun! This fast-paced death match game is available to download for free or you can grab the awesome boxed version (€16.90 + shipping) which comes in a plastic box with a flip-cover (which can be turned around to showcase the different covers), a 5.25″ floppy disk and a printed manual! The boxed version also comes with three additional extras – everyone loves surprises!

So grab the Protovision 4-player interface, plug in four joysticks, invite three of your closest friends and load Shotgun for some death match shenanigans on your C64 – let the rage begin!

shotgun-box-contents-3

shotgun-box-contents-2image source: Dr Wuro Industries

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: C64, C64 Month, Classic retro gaming, retro computing, Retro Gaming, Shotgun, Shotgun C64

Press Play On Tape: The Commodore Is Still Keeping Up With You

August 29, 2016 By Aaron Clement

PPOT17_TitleAs Commodore 64 month draws to a close, episode 17 of Press Play on Tape rolls in to prove that the Commodore is still keeping up with you! Hosts Alex and Aaron are joined by Ant Stiller and Hellfire64’s Rob Caporetto on a round-table discussion on everyone’s favourite 34 year old breadbin.

The group discusses what makes the system special to them, how they’ve been celebrating C64 month, and if there’s anything they’d ever do to change the system. There is also a look at some of the brand new releases that have caught their eye in recent times, and a few of the upcoming titles on the horizon.

The audience were challenged to come up with what game defined the Commodore 64 for them. The lads definitely weren’t ready for the overwhelming response – definitely proving that people are still keeping up with the Commodore!

This episode of Press Play On Tape along with all previous podcasts can be found on Podbean and also iTunes – we’d love it if you gave us a review while you’re there. It all helps!
____________________________________________________________________________________________________________________

blahjediAaron Clement
Tassie based retro gaming guy. Father of 3 and married to the very tolerant Kellie Clement. Coffee powered!

Follow Aaron Clement on Twitter and Instagram

 

 

 

Filed Under: Podcasts, Retro Gaming Culture Tagged With: C64, C64month, podcasts, PPOT, press play on tape, press play on tape podcast, retro computing, retrocomputing podcast

Wolfsbora’s Tour Of Shenmue – Part 1

August 26, 2016 By Wolfsbora

Shenmue_Part1_HDRWhy is Ryo always asking the wrong questions? That is what I am internally mulling over as I try my hand at Shenmue for the very first time. An epic ‘open-world action-adventure’ game (according to its Wikipedia page), it is also considered an RPG that was developed for the long deceased, but ultimately timeless Sega Dreamcast. Shenmue stars Ryo Hazuki, a teen who looks more like a 30-something man who jumped straight out of Virtua Fighter and onto the streets of Japan. There appears, however, to be a reason for that. The creator of the game, Yu Suzuki, originally intended for the Shenmue series to exist in the same world as Virtua Fighter, but then decided to drop the connection. Still, they could have tried a bit harder to make him look more like a pubescent, acne-riddled teen and less like a haggard, street-fighter who always looks like he is waking up from a Scotch-induced bender. As for what brings the advanced-in-age-looking protagonist to the beginning of the game, Ryo is seeking revenge for the murder of his father. As you proceed through the quest, you fill in a notebook with clues which you must follow to continue on with the story. There is also quite a diverse collection of items that you can buy, receive, and earn, but I haven’t quite figured out what I’m doing literally with any of them.

Man-child seeking fight
Shenmue_Part1_30YearOldTeen

Can’t find a fight? That’s fine, Ryo will just fight himself
Shenmue_Part1_RyoFightsRyo

Regardless of the main character’s appearance, the game definitely looks and “feels” amazing, especially considering its age. Shenmue has the appearance of an early Xbox 360 or PlayStation 3 game, which is saying something, considering the game came out in 1999, six years before either of those systems came onto the market.

By this point, you’ve either forgotten about my initial question, or you’ve been frustratingly clenching your teeth and demanding some serious answers because you’re a very serious person (it says so on your resume). But here it is: why does Ryo ask the wrong question in almost every scenario where there will be dialogue between you and another person? Well, I don’t know. This is my only gripe with Shenmue up to this point in the game. I wish that they had decided to give you dialogue options because not only is he asking the wrong questions, he’s usually rambling on about things that have nothing to do with the story, let alone the fact that the responding dialogue typically makes even less sense. Here’s hoping that the dialogue starts to fix itself!

Tom has no idea what is going on, but he has some amazing dance moves and delicious hot dogs
Shenmue_Part1_Tom

Finally, within the first couple of hours or so, I find that Shenmue is more adventure than action. You spend most of your time wandering Dobuita street, fists always clenched, asking people silly questions and getting even sillier answers. I have, so far, been involved in one quick time fight, in which you press the correct corresponding button to the label on the screen. Yet, I’m somehow still enjoying the game thanks to the ability to explore the graphically pleasing city. I think I’ll stick around for a while.

Where can I find a fight?!
Shenmue_Part1_StreetView

That is all for Part 1 as I, Wolfie, take you on an adventure through this retroland called Shenmue. Stay tuned for Part 2 as I get further into the story. Thanks for reading!

____________________________________________________________________________________________________________________

blahjediWolfsbora
U.S.A. based arcade cabinet & retro game collector. Lover of all (good) games and the people that play them!

Follow Wolfsbora on Twitter and Steam.

 

 

 

 

Filed Under: Retro Gaming Culture Tagged With: Dreamcast, Retro Gamer, Retro Gaming, sega, Sega Dreamcast, Shenmue, Wolfsbora

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