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Retro Gaming Culture

Dreamy Custom Pinball Tables

June 26, 2015 By Ms. ausretrogamer

featured

After the Australian 2015 Timezone Supanova Pinball Championship Victorian State Final and Cramer’s Pinball Tournament, we have gone a bit pinball mad! Although we love the traditional tables, we are in awe of these amazing custom machines.

They call this table ‘The Goonies’

Mike Johnson from Orlando, FL has built a beautiful custom The Goonies pinball table for the film’s 30th anniversary (yes, 30th anniversary!). It’s really hard to believe no one has made one before.

goonies


Video source: Cinereelists on YouTube
Source: Kotaku UK

Order that pinball table a red cap and a speedo

Wes Anderson has designed a new cafe in Milan, called Bar Luce and it’s gorgeous (no surprise!). Most beautiful of all are the custom pinball machines based on The Life Aquatic with Steve Zissou and short film Castello Cavalcanti.

wes andersonImage source: sissirossi on Instagram

The pinball machine that really ties the room together, or ‘f**k it, let’s play pinball’

The Big Lebowski custom pinball table is not only fantastic (it will feature original movie clips and movie quotes in the game), but is soon to be available to buy from manufacturer Dutch Pinball!

Backbox Translite artwork
4Image source: The Big Lebowski Pinball


Video source: Dutch Pinball on YouTube

Wow, so pinball, such flippers

See our previous post about how an old Baby Doll table was saved from the scrap heap and converted into Internet Meme Ball.

Meme_Ball_table2Image source: Liberty Games

Bite my shiny metal balls

This one-off Futurama: Space 3000 table was made in a mere 6 months by Evan K. from Seattle using the shell of an old Superman machine and a Futurama Space Pilot movie poster – wow! Check out how he did it.

Futu

FuturImage source: Special When Lit

Don’t cross the flippers!

Brian Stahl, or ‘Betelgeuse’ as he’s known on forums, built this amazing custom Ghostbusters table in 14 months from a worn out Flash Gordon machine. The soundboard contains over 40 quotes and music from the movie. Why has this not been made before?!


Video source: superiorcrown on YouTube
Source: Gameroom Junkies Poscast

Everything about this pinball table is awesome!

An awesome life-size LEGO pinball machine with a fully automatic reloading system made by ElectryDragonite.

lego


Video source: ElectryDragonite

By now you should be thoroughly inspired, our dream table would be Pulp Fiction (just imagine the quotes and music alone!) – what would yours be? Let us know on Twitter using #dreampinball.

pulp fictionImage source: Miramax

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Pinball, Retro Gaming Culture Tagged With: APL, Castello Cavalcanti, Cramers Pinball Tournament, custom pinball, dreampinball, Dutch Pinball, Futurama, Ghostbusters, Internet Meme Ball, Lego, LEGO Pinball, Meme Ball, pinball, Steve Zissou, The Big Lebowski, The Goonies, The Life Aquatic, Wes Anderson

Jammin’ at the Commodore Club

June 24, 2015 By ausretrogamer

CC_Jammin_HDRIt had been a while since we last attended the Amiga Users Group’s Commodore Club day. Going to one of these club meets is like a family reunion you look forward to – you know you will see people you know and like, and you are assured to have lots of fun. Well, it is safe to say, we had lots of fun playing games (terribly) and catching up with our great Commodore friends.

The highlight of the day was playing Throwback Games’ Jam It in four player mode on the C64. This pre-release basketball game even had our teams (Tweeters vs Slackers) and player names (I was MagicBoz) hard coded in by Leigh White, the brains behind the one-man-developer-shop at Throwback Games. We will interview Leigh in an upcoming feature to get to know him a little bit better and find out about his creation, Jam It, and its official release details. For now, I want to keep on jammin and slam-dunkin!

Welcome to Casa Commodore
CC_1

A box of C64 goodies. Let’s play lucky dip! 
CC_2

The C64 control deck! This is the nerve centre
CC_3

Meticulous organisation of the C64 5.25″ floppies
CC_4

The remastered Ghosts’N Goblins – it’s an absolute beauty!
CC_5

The battle of Xpiose: Dr Curlytek vs Zen Mare Retro
CC_6

Gonna have some Ivan ‘Ironman’ Stewart’s Super Off Road action!
CC_7

The C64 deck in 4-Player Joystick Mode!
CC_8

This stik is slik!
CC_9

Run for your life!
CC_10

Ice Skating (Hat Trick) battle: Reset Magazine Ed (Kev) vs The Doctor!
CC_11

The lads [L to R]: Rob, Stacey and Kevin getting ready to fly some taxis!
CC_12

Ashton Kutcher’s* dad’s creation – Space Taxi! *may not be true
CC_13

The beautiful Commodore 128D comes to life! 
CC_14

The A1200 – Now you are playing with power!
CC_15

Na na na na na na na na… BATMAN!
CC_17

Anyone for some Pooyan?
CC_16

C16 power!
CC_18

The 1200 can make anyone feel like a Hero!
CC_20

Oh that lush screen!
CC_25

Amiga 2000 represent baby!
CC_28

Getting ready to Jam!
CC_19

Jam It 4P battle: Tweeters vs Slackers! Who will win?
CC_21

Oo’er, I love me some Jam It stats!
CC_22

And the winner is……..
CC_winners

Leigh White playing his creation!
CC_24

The aftermath!
CC_26

Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga Users Group, C64, Commodore Club, gamers, Jam It, Retro Gamer, Retrocomputing, retrogaming, Video Games

Sonic The Hedgehog In Real Life

June 23, 2015 By Ms. ausretrogamer

sonic2Did you know that today (June 23) is the 24th anniversary of Sonic The Hedgehog? If not, consider yourself informed. To mark this momentous occasion, Elvis the Hedgehog from the San Diego Zoo shows us what Sonic might look like in real life. What he lacks in speed, he certainly makes up for with cuteness!


Video source: The Watercooler on YouTube

Source: The Watercooler via Laughing Squid

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Elvis the Hedgehog, Hedgehog, Sonic IRL, Sonic The Hedgehog, The Watercooler

Music Videos: 8-Bit Style

June 20, 2015 By Ms. ausretrogamer

the-magic-whipBlur is back, a whole 16 years after their last record as a four-piece with a new album The Magic Whip (released 27 April 2015). The album’s eleventh track, Ong Ong, has an adorable music video featuring the band members as bosses in an old-school platformer where Mr OK fights his way past the band to rescue Ms OK.

Mr OK
title

Bosses: Damon Albarn as Mr Cream, Graham Coxon as Mr Brown, Alex James as Mr Red, Dave Rowntree as Mr Black
bosses


Video source: Blur on YouTube

But blur is not the only band getting nostalgic with their music videos – Afro/Euro music duo The Very Best‘s gorgeous video for Let Go portrays an old-school 8-bit game with the characters and landscape made out of pixel beads.


Video source: The Very Best Vevo on YouTube

Finally, enjoy Danish pop duo Junior Senior’s Move Your Feet from 2003.


Video source: Crunchy Frog Records on YouTube

8-bit style music videos… all we can say is ‘please keep them coming’!

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: 8-bit, Blur, Junior Senior, Let Go, Move Your Feet, music videos, Ong Ong, Pixel Art, The Magic Whip, The Very Best

Pop Culture: Retrogaming Balloon Art

June 16, 2015 By Ms. ausretrogamer

Retrogaming balloon art – the ultimate in POP culture! Yep, we had to work in that pun in the story. For your next birthday party, rather than just have the boring old colour balloons, get yourself a balloon sculptor to make you some cool video gaming themed characters – just like these……

Super Mario Balloonssuper mario

Awesome but terrifying Super Mario World balloon cosplay
mario and yoshi

Gotta blow up the balloons fast!
sonic 2

Gotta pop ’em all
pikachu

Balloon Invaders
space invaders

Master Chief by the Balloon Guy
balloon-guy-1

Mario by the Balloon Guy
balloon-guy-2

Balloon Warriors link

Fire flower tutorial by Mr Nany

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Co-founder, editor and writer at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: balloon art, balloon guy, balloons, Halo, master chief, Pikachu, Sonic The Hedgehog, Space Invaders, Super Mario Bros, Zelda

Cramers Pinball Tournament: A Flippin’ Success

June 15, 2015 By ausretrogamer

Cramers_bar_titleThe Cramers Pinball Tournament (an IFPA endorsed competition) was run and won, and boy, did we have a lot of fun!

The competition was stacked with players from all age groups and experience. The wizards all had a crack on the Cashbox Amusements supplied Metallica Premium Road Case and AC/DC Luci pinball machines to qualify for the top eight and the finals. The play was frenetic and exciting – lots of bumping, slamming and tilting going on. To ensure the crowd could enjoy watching the pinball action from the comfort of the Cramer’s Hotel lounge chairs, a camera was rigged up to the overhead projector – a stroke of genius.

The tournament generated lots of interest in the media, from local newspapers, websites, radio stations, and even national commercial TV stations!  The Channel 7 morning show, Sunrise, had a cameraman videoing all of the action for a segment on the show the following morning. Watch the video (at the bottom of this article), which also features an interview with tournament director, Scott Kellett.

Cramers_Scott_interview

Like all good things, the tournament had to come to and end. Congratulations to Greg Quinn on becoming the inaugural Cramers Pinball Tournament winner. To all the other participants, well done for playing hard! We get the feeling that the pointy end of the winner’s circle is going to become crowded in upcoming competitions.

These tournaments don’t just spontaneously appear out of nowhere. There are hard working people behind the scenes that make it all happen. It’s people like Scott Kellett that should be applauded and recognised, so for that, we thank you Scott, for a job well done. A big thank you to Cashbox Amusements for the all important pinball machines, and last, but by all means not least, Cramer’s Hotel for having us at their venue. Can’t wait to participate at the next Cramers Pinball tournament – speaking of which, keep July 28 free!

The Tournament Control deck – let the registration begin!
Cramers_controldeck

The tournament area is abuzz! 
Cramers_area

Even the menu gets the pinball treatment! Anyone for some TNT Wedges?
Cramers_Menu

Oo’er, the prizes!
Cramers_Prizes

The Cashbox Amusements supplied Metallica table!
Cramers_Cashbox

Getting in a bit of practice before the tournament.
Cramers_Practice1

Cramers_Practice2

The Wal Dickie Lego Pinball – I hope Stern make this one!
Cramers_Lego_Table

Great recognition from the Cramers Pinball Tournament!
Cramers_ARG

Scott Kellett calls for the official start of the tournament!
Cramers_Start

Dr Curlytek (Stacey Borg) gets flippin on AC/DC Luci
Cramers_DrC

More tournament flipper action on AC/DC Luci.
Cramers_ACDC

National broadcaster, Channel 7, getting up close and personal!
Cramers_ch7

Teenage pinball sensation, Jordan Tredaway showing everyone how Metallica should be played!
Cramers_Jordan

Cramers_Jordan_2

Yours truly’s fancy footwork being videoed
Cramers_arg_playing

Announcing the finalists!
Cramers_announcing

Nick Hamhougias bumps his way to the top 4 finalists!
Cramers_Nick_H

A top 4 finish for Jordan Tredaway – a future Australian pinball champion in the making!
Cramers_Jordan_top4

The top 4 [L to R]: Jordan Tredaway, Brian Shleibs, Nick Hamhougias, Greg QuinnCramers_Finalists_top4

Cramers Pinball Tournament winner: Greg Quinn
Cramers_Winner_GregQuinn

Filed Under: Retro Gaming Culture Tagged With: Australian Pinball League, Cramers Pinball Tournament, IFPA, IFPA Tournament, pinball, Pinball Wizards

Game Theory’s Shocking Mario Timeline Reveal

June 12, 2015 By Ms. ausretrogamer

Mario_timeline_HDRMario has been in more than 70 games – but is there a discernible timeline? The Game Theorists answer this question for us and uncover a shocking truth in the process!


Source: Game Theory on YouTube

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msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Donkey Kong, Game Theory, mario, Mario Timeline, super mario, Super Mario Bros, The Game Theorists

Kung Fury: Spot the Retro Gaming Goodness

June 7, 2015 By ausretrogamer

KungFury_titleSurely you have all watched Laser Unicorns’ Kung Fury movie by now? If you haven’t, then please do yourself a favour and watch it! For those of you that have already feasted on this visual awesomeness, how many of you spotted the retrogaming gear within the movie? The most obvious of retrogaming items was the venerable Power Glove, worn by Hackerman. Here are a few more:

Golden Age Arcade Machines represent!
KF_Arcade

Hackerman’s Retro Computer Lair. Is that a Macintosh?
KF_Hackerman_ComputerLair

Oh, it’s so bad!
KF_Hackerman_PowerGlove

The Aussie made Microbee!
KF_Microbee

The venerable ZX Speccy! Sir Clive would be so proud.
KF_ZXSpeccy

Hanging ten on the Microbee Model II
KF_Microbee_Surf

I spy some tapes!
KF_SpeccyTape

source: Laser Unicorns – Kung Fury

Filed Under: Retro Gaming Culture Tagged With: Kung Fury, Microbee, Pop culture, Retro Gamer, Retro Gaming, retrogaming, zx spectrum

Interview with Aaron White: Chiptune Maestro

May 29, 2015 By ausretrogamer

Aaron_HDRI know we have said this time and time again, and with the risk of sounding like a broken record, we’ll say it again – there are wonderful people around the world on social media. One such lad that fits in this ‘wonderful people’ category, is Mr. Aaron White from the UK. Since engaging with Aaron on Twitter, we have learned  that he has some seriously great talent in creating chiptune music on his beloved Amiga. Ms. ausretrogamer and I have become fans of Aaron’s compositions, so it was only natural for us to sit down with the chiptune maestro and put him through some rigorous questioning. Get your headphones on, tune-in to some cool chiptunes and read on!

AUSRETROGAMER [ARG]: When did you get into video gaming and what was your first games system? Do you still have it?
Aaron White [AW]: My first ever system was a Commodore 64 which I got on Christmas Day 1984. I still have vivid memories of waking up that Christmas morning & unwrapping this huge box and to my amazement, there it was, sitting right in front of me, a beautiful C64. I also received three games along with it which were Roland’s Rat Race by Ocean Software, Ghostbusters by Activision and World Games by Epyx/US Gold. All three were wonderful games. Stupidly, I sold my original C64 along with 100’s of games back in 1992, but I have since acquired two more C64s, one being a traditional breadbin model and the other being a C64C.

ARG: Were you a musician (if so, what instrument(s)?) before you got into making chiptunes? What made you get into music on computers?
AW: I had a keyboard and a guitar when I was younger (I still have a keyboard) even though I can read music, I was never that good at playing either instrument. I just used to try and jam along with my favourite records of the time, listening by ear and trying to play in tune. I suppose I first got into chiptune music when I got an Amiga 500 for Christmas 1989 (The Batpack edition). I would listen in amazement at the sounds and tunes this brilliant computer made. I’d often wonder how it was all done, until early in 1990, a friend of my father’s came around clutching a bunch of disks which contained Soundtracker. I listened in awe when he played back the Axel F theme tune from the hit movie Beverly Hills Cop. This tune, along with many others were on the ST-00 disk, which was the programme disk. They weren’t modules back then, they were songs, so first you had to click on that file to start loading it, and then it would ask you for various instrument disks such as ST-01, ST-02 and so on. This proved to be a pain as I only had five instrument disks, so there were quite a lot of songs that I couldn’t listen to. Still, it was the programme that had me hooked. Before I went onto composing tunes of my own, I started ripping songs/modules from various demos and games to play back and see how they were all put together (effects, commands and so on). Then one day I plucked up the courage to finally try composing something myself and I’m not ashamed to admit, my early efforts were truly awful (some of my very first tunes still exist to this day!). I didn’t understand timing, nor notation really, until I started to teach myself how to read music. Over the years I’ve stopped and started creating music on the Amiga, but over the past couple of years I’ve got back into it becoming a lot better and making my chiptunes sound ok. I think I keep improving all the time and to date, I’ve done over one hundred compositions (some original/some covers). Just as a side note, my programme of choice is Protracker 3.15.

Aaron_protracker

ARG: We are huge fans of your compositions, do you have any favourites?
AW: Thank you for your kind words. It always gives me encouragement and spurs me on to create more chiptunes when I receive feedback like that. As for favourites, this changes all the time, I think I’m still improving all the time and with each one that comes along, it tends to be my new favourite till the next one.

ARG: Who is your favourite chiptune/music artist?
AW: I have several favourite chiptune artists: 4-Mat of Anarchy, Nuke (also of Anarchy fame), Matt Furnis who went on to create a huge amount of game music, and one of my old friends Mub (a member of LSD), who lived not far from me in the same town. I loved Mub’s compositions and some of which he actually created at my house. I can only ever wish to aspire to be as good as these guys!

Aaron_pic1

ARG: Best music in a video game?
AW: Hmm, that’s a toughie. I love the tunes in Pinball Fantasies, I also love the in-game music to Aladdin, Supercars II and Monkey Island 1 and 2.

ARG: Tough question, ZX Spectrum or C64 (and why you chose that computer)?
AW: There’s no competition, C64 all the way for me! No colour clash, and far superior music. It was also my first computer I ever owned, and I will always be in love with it for that reason alone. ARG: Great answer! *winks*

Aaron_pic2

ARG: What is your favourite game or gaming genre?
AW: Again another toughie. I have a few favourites – on the Amiga, it has to be The Secret Of Monkey Island, Ruff N Tumble, Aladdin, and Toki. On the C64, I’d say – Batman: The Movie, The Untouchables, Platoon and for sentimental reasons, Roland’s Rat Race – as that was the first game I ever loaded up on my C64. I’m also looking forward to a few new games on the C64, two of which being Maze Of The Mummy and Jam It, which could well become new favourites of mine. As you can tell, I do love platform games, but I’m also a massive fan of adventure games (point & click) and sport games also.

Aaron_Pic3

ARG: Do you have an all-time favourite system?
AW: I have three all-time favourite systems – the C64, Amiga A1200 and the Sega Saturn. The first two are for the vast array of games that were available on both systems, as for the Sega Saturn, well, to finally get arcade perfect conversions of popular Sega titles running at home in front of my very eyes, it just blew my mind.

ARG: Finally, where can people go to listen to your awesome chiptune compositions?
AW: If people would like to check out my chiptunes, then they can – follow me on twitter (@aaronub4t) or check out my YouTube channel where I upload some of my compositions. Also, people can download Amiga disks I have created in ADF format which can either be used on a real Amiga or via emulation from vintage is the new old,  and from Commodore Is Awesome. As long as people keep enjoying them, I’ll keep making them. Enjoy!

As we say our goodbyes, we can’t help but be in awe of Aaron in what he has achieved with creating chiptune music – if only we were that talented! We’ll definitely be enjoying his next creation. For now, we’ll let Aaron get back to playing one of his (many) Ocean games.

 

Filed Under: Retro Gaming Culture Tagged With: Aaron White, Amiga, chiptunes, interview, making computer music, Protracker, Retro Gamer

The Sega Genesis 32X Wasn’t Just a Gimmick

May 28, 2015 By ausretrogamer

SegaGenesis_32X_HdrMany gamers, me included, have fond memories of Sega at its prime – they were ready to knock Nintendo off of its pedestal. The Sega Genesis, in all of its 16-bit glory, took home gaming to an entirely new level. The colors were more varied and vivid, the music was better, and the worlds that we visited were more realistic. That’s not to say that I didn’t love my NES, but my Sega held a special place in my heart.

Nintendo didn’t just sit around and let Sega have all of the 16-bit fun, and soon, the Super Nintendo was looking to dominate the home video game market. Maybe this was the reason why Sega felt like they needed to improve upon the Genesis, by adding peripherals and add-ons like the Sega CD and 32X.

While I never was a big fan of the CD add-on, I did enjoy the 32X addition to my Genesis. It basically plugged into the cartridge slot, and into the back of the system, essentially doubling the output of the unit. The 32X promised better sound, especially through a premium Selby home theater surround sound system, brighter colors and ushered in true three-dimensional gaming to the masses.

I wasn’t sure about the add-on at first until I happened to see a demo at my local mall for the fighting game Virtua Fighter. It was a 3D fighter with fully articulated fighters on a 3D field. The camera rotated around the fighters and the polygonal figures on the screen moved so realistically. I was so gobsmacked, I knew I had to buy the system immediately.

32x_VFsource: Wikipedia

Now, the ultimate promise that Virtua Fighter made on the fledgling system never really materialized. It was probably the best game on the system and although there were other good games such as Mortal Kombat 2, Star Wars Arcade, and the Sonic and Knuckles games, there were many other games that weren’t much more than pretty ports of the original game, but ultimately the best version of the game.

Even though the system was not very successful and ultimately only 30 or so games were released, it had a lot going for it and was a stepping stone towards the games we enjoy today. You have to hand it to Sega for having the guts to give this thing the green light in the first place. It offered near perfect arcade ports of games that were unbelievable at the time and affordable to most people as well.

Nowadays the system is mostly for collectors, but some of these games are still pretty fun to play, even 20 years after their release, such as Virtua Racing, NBA Jam and Space Harrier. With more third party support, the 32X might have been considered a classic today with a huge library of games…unfortunately, it has become just a footnote in the history of gaming, much like Nintendo’s Virtual Boy…my eyes and head hurt just thinking about that thing.

____________________________________________________________________________________________________________________

Selby_logoMatt Thames
Blogger and Brand Manager at Selby Acoustics.

 

 

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Filed Under: Retro Gaming Culture Tagged With: 32X, Retro Gamer, retrogaming, sega, Sega Genesis, Sega Genesis 32X, Sega Mega Drive

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