Did you miss out on the 2014 London Film and Comic Con event? Yeh, it sucks, so did we.
Before you start feeling sorry for yourself, relax and watch this awesome cosplay highlights package from this year’s event.
Source: Sneaky Zebra
The Pop-Culture E-Zine
Did you miss out on the 2014 London Film and Comic Con event? Yeh, it sucks, so did we.
Before you start feeling sorry for yourself, relax and watch this awesome cosplay highlights package from this year’s event.
Source: Sneaky Zebra
On a chilly winter’s day, things were getting quite heated at the Commodore Club meet; from Paul trashing yours truly in a ‘Brazil v Germany’ scoreline in Hat Trick, to Weird and Retro’s Aleks ‘Serby’ Svetislav smashing my time record on Micro Hexagon. I was definitely off my game (Ed: pun fully intended)!
Win or lose, it is always fun playing old school games with friends in the comfort of a nice and warm (Ed: non-hostile?) environment. When it’s cold out there, the Commodore Club is the place to be at. Bring on next month’s meet!
Line’em up baby!

Yours truly impressing the lads in Micro Hexagon!

Brazil (yours truly) v Germany (Paul) = FIFA World Cup 2014 scoreline!

After being brutalised in Hat Trick, I had to test out the equipment. It wasn’t faulty!

Paul (aka: ZenMareRetro) having a crack on Jeff Minter’s Lazer Zone

Get to the choppa! Do it now!

Do you like free stuff? What a silly question to ask. Of course you do!
The Retro Asylum crew, together with Paul Driscoll, have created an excellent eBook on one of video gaming’s iconic developer, Psygnosis. Who could forget their awesome box-art (and brilliant games too)!
Do yourself a favour and grab the eBook here (it is free!). While you are at it, you may want to listen to the companion ‘The History of Psygnosis’ podcast too.
Last week we posted an article on some great looking custom Nintendo consoles. Not all custom made consoles are equal. This week, we have this Nintendo and Atari portable mashup – is it blasphemy or pure genius? We’ll let you be the judge. If you ever wished for a portable Nintendo GameCube, then read on.

Crammed inside an Atari Lynx II shell lays the heart and brains of a Nintendo GameCube. The brainchild of this portable Frankenstein is Akira. The features of the GC-Lynx are impressive to say the least:
• Case made out of an Atari Lynx II console
• GameCube blue/purple paint job with glossy finish
• GameCube PAL motherboard
• Silent IBM fan, customised for optimal airflow
• All original Nintendo GCN controls and sticks
• Complete analogue trigger (L and R buttons)
• 4.3 Inch widescreen; VGA Screen with 480 x 272 resolution
• Original Nintendo component video chip wired to produce VGA out
• Shielded composite video wire to reduce interference.
• WiiKey Fusion modchip flashed with Swiss autoboot firmware
• 6400 mAH batteries – provides 3 hours of play time
• Battery indicator with 5 LEDs – lets you know how much power is left
• 128 MB memory card soldered directly onto the motherboard (GameCube slot-A)
• SD Gecko adapter to run homebrew and emulators through Swiss (GameCube slot-B)
• Stereo sound speakers, Used 2x iPhone 4 speakers for very clear sound
• Switching stereo headphone jack
• Analogue volume control
• Video controls to access display menu and switch between A/V (composite) and VGA display
• System can play from wall socket while being charged (comes with charger and power adapter)
• Weight is 700 grams
• Size of GC-Lynx: (w) 235mm x (h)114mm x (d)50mm or 9.25″(w) x 4.5″(h) x 2″(d)
• Comes with 1 x 64GB SD card for GameCube games (wasp fusion slot) and 1 x 32GB for homebrew, games and emulators (GameCube Slot-B)

There has been a fair bit of backlash on custom consoles on a number of forums. Even though we may not be a fan of this one (Ed: that’s because you are such an Atarian!), we are still in awe of the people that come up with these ideas and executing on them. To read Akira’s trial and tribulations on his GC-Lynx creation, go here.
What do you think?
source: soepschoen

I may have said this before, but I will say it again, the best part of retro gaming is being part of a like-minded, considerate and passionate worldwide community.
I have met many great people and cemented many friendships due to a mutual love of retro gaming. Aleks ‘Serby’ Svetislav (Weird and Retro) is one person I am particularly grateful to have met. Apart from sharing my passion for all things retro, Aleks is a very cool guy.
During one of the retro gaming community events, Aleks showed off his immaculate Atari 8-bit XEGS. As a one-eyed C64 fan, I was intrigued by this part-computer, part-console 8-bit from Atari. I had never experienced the XEGS till this point. After a few hours of play, Aleks’ love of the Atari 8-bit rubbed off on me. The XEGS bug had bitten me hard! It wasn’t long before I hunted and obtained a XEGS of my own.
To welcome me to the XEGS gaming family, Aleks gifted me three still-in-shrinkwrap games – Blue Max, Desert Falcom and David’s Midnight Magic . Now I was truly ready to start playing on the XEGS!
The generosity shown to me by Aleks was (and still is) truly humbling. When life gets too tough, I always think of how lucky and thankful I am of having great friends in this big wide world of ours. Game on!
The new XEGS games stack. Should I open them?

Bustin’em open!

I love the smell of freshly opened XEGS games in the morning

Imagine being able to fold-up and carry your arcade cabinet in a safe and secure manner. The Swedish design firm, Love Hultén have created exactly that, the R-Kaid-R – an elegant retro arcade machine that you can fold up and carry around.
The R-Kaid-R (Arcader) is truly a tribute to the arcade. It is handmade from solid wood, combining yesterday’s game physics with the digital spectrum of today. Love Hultén puts it perfectly – “The R-Kaid-R is a creative link between the present and the past. It’s a game jewel to possess”.
If you do want one of these beauties, you better hurry to their shop. The R-Kaid-R comes in a limited, numbered edition of 50 handmade units. You may want to speak to your financial adviser first.
The elegant arcade machine. The lock doubles up as the joystick!

Clever design throughout

Integrated connectivity

The walnut, white and brass looks boss!

Load ‘Em Up!

The one and only elegant emulator

image source: Love Hultén
There are some horrific customised paint jobs on Nintendo consoles, then there is Zoran’s creations, which are, simply put, stunning. From the Super Metroid themed SNES (Ed: oh that scorched orange!), Choplifter II camo original Game Boy, and to my favourite, the TRON: Legacy N64, complete with beautiful lighting – perfect for playing Perfect Dark or Goldeneye 007 in the dark!
Just take a look at some of Zoran’s creations and let us know your favourite via Twitter or Facebook.
Uber cool Star Fox N64

The sleek Mario Kart 64 , N64

The only time I would like to see ‘Game Over’!

The very sexy Tron: Legacy N64

We could not leave out the Zelda fans!

Scorching Super Metroid SNES (NTSC)

Bowser has never looked this good!

Chrono Trigger SNES (NTSC) anyone?

The mother of all GBAs!

Play with this!

Battle-hardened Game Boy

Oh yeah, go Yoshi!

image source: Zoki64

This is truly heart warming – Lenovo and Make-A-Wish (MAW) Foundation Australia came together to build a mobile retro gaming arcade as part of a campaign to bring joy to children with life-threatening medical conditions.
The mobile arcade, containing arcade cabinets loaded on a truck, was parked at The Entertainment Quarter at Moore Park (NSW) on June 21st. It was open to MAW-supported kids (and their parents) as well as the general public in a bid to raise awareness for the MAW Foundation and what they do for children with life-threatening conditions.

The games in the mobile retro arcade truck were selected so that parents could also reminisce on some of the old classics (including Street Fighter II, Metal Slug, Mega Man 2: The Power Fighters, Galaga, Donkey Kong, and Space Invaders, to name a few) with their kids.
As a memento of the event, all MAW-supported kids attending the event received a Lenovo Yoga Tablet. Well done Lenovo and MAW Foundation for putting smiles on kids faces. A great day out for all!
Donate to Make-A-Wish here.

image source: Lenovo ANZ
“I’ll be back”. Indeed Arnie was right. In this case, the Atari Portfolio is back, not Arnie’s time-travelling T-800 Model 101 Terminator.

For those that are left scratching their heads of the correlation between Terminator and the little Atari pocket computer, let me remind you – In Terminator 2: Judgement Day, the young John Connor and his mate jump on John’s dirt bike and head to the mall to hack the ATM and get some cash to play the arcade machines (Ed: very clever kid!). The young Connor uses his Atari Portfolio and a hacking program (PINID) to withdraw some much needed play-time funds.
Atari picked a blockbuster for their product placement. Did it sell lots of Portfolios? Hell no, but damn it was cool to see an Atari in T2!
Got any favourite video gaming related product placements?
A very cool prop

Press the Any Key!

John Connor withdrawing some much needed funds to play on the arcade machines!

Why I Still Love Atari Computers
These days the Atari name is almost nowhere to be seen: the company is not the company it was when it was great. It’s not much more than simply the owner of some IP that enjoyed a golden age thirty years ago. But what a golden age it was.
Where It Started For Me
I was lucky as a kid because my dad was a computer guy. He was a programmer in the punch card era, and quickly became an Atari fan with the launch of their formidable 8-bit machines at the end of the seventies. I had an 800 in my bedroom when I was young, after my dad upgraded to an ST. That same machine is still alive and kicking to this day. Aside from a few LOGO procedures, I didn’t do anything with that computer except play games. One of those games was Star Raiders which I consider to be an incredible technical achievement for the time, and is still tremendously enjoyable 35 years after its release. It’s also still brutally difficult, and if you’ve never played it, I implore you to do so. If you ever liked Wing Commander, TIE Fighter or games of their ilk, then you’ll be right at home with Star Raiders.

During the 16-bit Atari vs. Amiga wars of the 80s, circumstances dictated that I was firmly in the Atari camp. Although technically the ST could never really match the A500 for power, it does get credit for being available considerably earlier, and the MIDI ports were great for musicians. I’ll never forget jumping out of my chair when I fired up a game called Chopper-X and my still-connected keyboard suddenly started blasting the music at full volume right behind me.
It was on the ST that I first played Monkey Island and Loom (games that I still play regularly) which kicked off a lifelong love affair with LucasArts’ graphic adventures. It was also the first machine I ever wrote code on, some primitive BASIC it may have been, but that pretty much set the direction for my life.
Today
Perhaps it’s nostalgia talking, but computers today simply have no charm. There’s little fun to be found using them, they’re merely tools for a job, and tools that annoy more often than they delight. Macs and a few high-end PC laptops aside, they’re generally made of nasty, cheap plastic, and none of them seem like they’re built to last. As computers have become commodity items they have also fallen prey to the talons of planned obsolescence in a big way.
For me, all old computers are a joy to use (yes I’d even like to own a few Amigas these days); they have their own quirks and oddities, but they don’t feel sterile and they’ll certainly never chastise you for disconnecting a device unsafely. Granted, disconnecting a device in use is likely to trash your data, but I’d rather learn once and be treated as an intelligent being than deal with dialog boxes displaying mundane lines such as ‘You shut down your computer because of a problem’. No, you think? (for the record, this was my Mac, last week, after I had to forcefully shut it down because it wouldn’t wake up from sleep mode).

Last year I purchased my dream computer: An Atari Falcon 030. This ill-fated and little-known machine was the successor to the ST, released in 1992. Unfortunately the plug was pulled in 1993 so that the company could focus on the Jaguar. On the outside it looks pretty much the same as an ST but with a different logo and darker keycaps, but on the inside it’s a solid performer, supporting a true colour display and capable of recording audio direct to hard disk thanks to a Digital Signal Processor running alongside the CPU. Today people still covet these machines and you can even get new hardware for them. Lotharek produces a few items including the NetUSBee which makes transferring files on and off of the machine far easier than in the past, and there’s some cheap IDE DOMs available which make for easy, silent replacements for aging IDE hard drives.
Yes – it feels a little clunky and awkward compared to modern machines, but it’s fun to use and explore. There’s a few people developing games specifically for the Falcon still, and I’m looking to join their ranks; I have some sprites and things moving around but free time is hard to come by. Either way, I’ll keep at it when I can because it’s enjoyable and a good way to sharpen the programming skills.

Go Buy One!
There’s still a strong and very active community surrounding Atari computers and consoles with several great forums and #atariscne on IRCNET is a great way to get help with code, so there’s never been a better time to get involved. The machines are relatively cheap (Falcons and TTs aside), though slightly tricky to get hold of in Australia compared to Europe and the US. There seems to be more and more hardware extensions appearing all the time which makes using them better than it’s ever been. And don’t forget to buy that Star Raiders cart while you’re at it if you spring for an 8-bit.

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Matt Lacey
Co-Founder of SPKeasey and ProxInsight. Salesforce & ForceDotCom MVP. Code addict. Fan of science, snowboarding & beer. Learning M68k ASM for kicks. A proud Atarian.
Follow Matt on Twitter
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