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Retro Gaming Culture

Have A Blast With The LEGO Sony Walkman

August 6, 2021 By ausretrogamer

What do you get when you cross Lego with an iconic piece of audio history – you get the LEGO Sony Walkman, that’s what!

Forget about your CDs and MP3 files, grab your trusty old cassettes (if they haven’t oxidised!) and blast them on this awesome Lego Ideas entrant – vote here so this becomes a reality!

source: LEGO Ideas – Sony Walkman




Filed Under: Retro Gaming Culture Tagged With: cassette, Geek, Lego, LEGO Sony Walkman, LEGO Walkman, Retro, Sony, Sony Walkman, sound, Walkman

Keeping San Francisco’s Musée Mécanique Open to the Public

August 4, 2021 By ausretrogamer

We last visited Musée Mécanique in San Francisco in 2012, which was a major highlight for us, so when we heard that this antique arcade was doing it tough, it was definitely difficult to hear.

We had a blast when we last visited Musée Mécanique! To view the album of our visit, go here
Musée Mécanique

The below ‘Nostalgia Museum’ short documentary by Sofie Kodner and Eleonora Bianchi, provides an intimate portrait of owner Dan Zelinsky as he struggles to keep the legacy of this iconic San Francisco institution alive in the face of economic loss and mechanical deterioration.


source: KQED Arts




Filed Under: History, Retro Gaming Culture Tagged With: Antique Arcade, Arcade, Dan Zelinsky, Eleonora Bianchi, Geek, Musee Mecanique, museum, Nostalgia Museum, oldschool, Retro, Retro Gamers, retrogaming, San Francisco, Sofie Kodner

Atari VCS River Raid in MagicaVoxel Glory

August 3, 2021 By ausretrogamer


We love River Raid on the Atari VCS/2600. Heck, we love it on pretty much every other 8-bit platform.

When we saw Mauri Helme’s tweet about a gorgeous looking River Raid made with MagicaVoxel, well, we can say that it was an easy question to answer.

Would you play? Atari 2600 River Raid made with #MagicaVoxel and #Blender #b3d pic.twitter.com/tVnVly3AeQ

— Mauri Helme (@maurihelme) June 18, 2021




Filed Under: Retro Gaming Culture Tagged With: Atari, Atari 2600, Atari 2600 River Raid, Atari VCS, b3d, Blender, Geek, indie dev, IndieDev, MagicaVoxel, Mauri Helme, Retro, Retro Gamer, retrogame, retrogaming, River Raid, River Raid MagicaVoxel, throwback

The Retro Gaming Vault – July 2021

July 30, 2021 By ausretrogamer

Going deep into our vault for more intoxicating nostalgia for the month of July, we uncover some cult classic JCVD LaserDiscs, tabletops that go pew, pew, pew, a Neo Geo AES, a Sonic VHS tape (remember those!), some old school gaming patches, a Star Wars rip off for the Bally Astrocade and everything in between!

Go on, take a look, but scroll slowly to take it all in! Happy Retro Gaming to you all!

 




Filed Under: History, Retro Gaming Culture Tagged With: Arcade, Astro Wars, Astrocade, Bally, Bally Astrocade, Defender, Geek, JVCD, LaserDisc, Neo Geo, NeoGeo, oldschool, Retro Gamer, retro gaming vault, Retro Gaming Vault July 2021, retrogames, retrogaming vault, sonic, Star Wars, tabletops, tbt, throwback, vault, VHS, Video Games

Colossal Super Mario Bros. Mural Created By a Robot

July 29, 2021 By ausretrogamer

Now this is so darn cool! A robot creates a giant Super Mario Bros. mural out of a record breaking 102,600 dominoes in a little over 24 hours! We bet that this has now piqued Skynet’s interest.

NASA engineer, Mark Rober released the below video and stated that he was happy to finally have it out after 5 years of development. Using precision-engineered toppling dominoes, the clever robot, dubbed “Dominator”, can setup 300 dominoes at a single time – imagine the amount of hands you would need to do the same!

Who said hard work doesn’t pay off?! Well done to Mark and team for creating an ingenious robot that can create impressive murals like this one.


source: Mark Rober




story source: laughingsquid

 

Filed Under: Retro Gaming Culture Tagged With: cool mural, Creative Engineering, dominoes, hackers, KiwiCo, Mark Rober, Mural, nintendo, retrogamers, retrogaming, Robot builds huge Super Mario Bros. mural, STEM, Super Mario Bros, Super Mario Bros. mural, video, youtube

The Pokémon Pinball DS Game That Never Was

July 28, 2021 By ausretrogamer

Since last year’s Nintendo Gigaleak, aka: Data Leak (Ed: or more accurately, hacks that lead to the leak!) that brought attention to some Pokémon source code, 3DS debug ROMs as well as the full source code for the Nintendo Wii from the BroadOn’s servers (BroadOn worked with Nintendo on the Wii hardware and software), there has been further leaks emerging in the last week.

From the many recent mouth-watering leakage news (not looking at you Wii prototype games!), the major one that grabbed our attention was the Pokemon Pinball game that was slated for a 2006 release on the DS. As massive pinball fans, this game would have been right up our alley, especially when gaming on the go with the Nintendo DS’ touch and dual screens.

Considering the original Game Boy Color title became a cult classic, this one would have been well received. The game would’ve been developed by Fuse, best known for Super Mario Ball and Metroid Prime Pinball, so we are quite sure Pokemon Pinball on the DS would have been an absolute blast!




More news about the Nintendo data leak on Resetera

Filed Under: History, Retro Gaming Culture Tagged With: 3DS debug roms, BroadOn, Fuse, Metroid Prime Pinball, MondoMega, nintendo, Nintendo Data Leak, Nintendo DS, Nintendo Gigaleak, Nintendo Wii source dode, Pokemon, Pokemon Pinball, Pokemon Pinball DS, Retro Gaming, retrogaming, Super Mario Ball, Video Games, Wii, Wii prototype

Comparing Driving to Tetris

July 23, 2021 By David Cutler


By: D.C. Cutler, U.S.A.

Driving in America can be insane at times. People ride your back bumper for no reason, and they cut you off in traffic without any hesitation. Sometimes I compare daily driving to a competitive game of Tetris. Everyone is always trying to pass you and fill an open gap. Could moving ahead in a way be seen as points by some?

When I was a kid, I was obsessed with Tetris. The first time I ever played the Alexey Pajitnov designed game was at my local bowling alley. The strategic game blew my mind. The quick thinking and hand-eye coordination skills that Tetris required made me an instant fan. I got really good at the arcade version of the game. But when I got the NES game for my birthday, I became a Tetris prodigy. Well, maybe not that exceptional, but I ran the score up higher than any of my friends. When the various shapes of pieces started falling faster, that’s when I went into a video game playing, frenzied zone. My playing skills would elevate to another level.

It’s not hard comparing traffic to Tetris. I don’t understand why another driver has to ride my bumper, and then, when there’s a lane that suddenly opens next to me, they rapidly whisk around me. I’m not a slow driver, I just follow the speed limit laws. The car lanes are like the empty space for the various shaped blocks to fall through.

Why is everyone in such a mad hurry? Like playing Tetris, is driving for some motorist a fun game? I’m more aggressive when I play Tetris than when I’m on the highway. That doesn’t seem to be the case for others where I live and work.




Filed Under: Retro Gaming Culture Tagged With: Alexey Pajitnov, Classic Games, David Cutler, DC Cutler, Game Boy, NES, Retro Gamer, Retro Gaming, retrogaming, tetris

The Force Is Strong in these Unofficial Nike Star Wars Runners

July 20, 2021 By ausretrogamer

According to our friends at Kotaku, Nike is releasing three pairs of runners (or sneakers for our US friends – Ed) in a line that’s an unlicensed tribute to Star Wars Episode V: The Empire Strikes Back.

The Boba Fett, Darth Vader and Rebel Pilot* (* not their model names) are quite impressive, even if they are known by other model names to avoid any potential licensing issues. In case you wanted to know, Adidas has the Star Wars license, so it is interesting that Nike is releasing a line of runners with Star Wars inspired themes and colourways – surely this is just a coincidence!

Nike has scheduled to release these runners November 2021, with the best part being that they will not be in limited quantity!

source: Kotaku




Filed Under: Announcements, Retro Gaming Culture Tagged With: Adidas, Adidas Star Wars, Boba Fett sneakers, Darth Vader runners, Darth Vader sneakers, Geek, nerd, Nike, Nike Star Wars, Rebel Pilot sneakers, Retro, Star Wars, Star Wars runners, Star Wars sneakers

Slow Mole: 8-bit Platformer For The NES

July 19, 2021 By ausretrogamer

Slow MoleErik Rosenlund, take a bow! Erik has created and released, SLOW MOLE, an awesome speedrunning platformer for the NES!

Playable on both real hardware and other modern devices, Slow Mole challenges your speedrunner skills to the max with a unique checkpoint mechanic that will only award a checkpoint when the player proves their mastery! The game provides the player with two difficulty options which affects the timer, thus making an impact on game play. For those that have twitch skills who can truly master the game, the game ramps up its mechanical challenge to nightmare levels!

Grab Slow Mole for free (or for a small token of appreciation for Erik) from here and get running!

Slow Mole (NES) Trailer – The 80s NES claymation trailer that never was




Filed Under: Announcements, Retro Gaming Culture Tagged With: 8-bit, Erik Rosenlund, GameDev, indie dev, IndieDev, Itch.io, NES, nintendo, oldschool, Platformer, Retro Gaming, retrogaming, Slow Mole, speedrunner, speedrunning

Chip’s Challenge is coming to the SNES and Sega Genesis/Mega Drive!

July 16, 2021 By ausretrogamer

Chip's Challenge for SNES and SEGA GENESIS

Chip’s Challenge for SNES and Sega Genesis/Mega Drive Pre-Orders Now Live

Top-down tile-based puzzle game

Independent publisher The Retro Room Games has recently announced that the pre-orders for Chip’s Challenge on Super Nintendo Entertainment System (SNES) and Sega Genesis/Mega Drive are now open!

Play as Nerdy Chip McCallahan, who navigates through a series of increasingly difficult puzzles in 148 two-dimensional levels, in order to prove himself and gain membership to the very exclusive Bit Busters Club.

Chip's Challenge

Originally developed by Epyx, Chip’s Challenge is a classic top-down tile-based puzzle game launched on Atari Lynx in 1989. The game was also ported to MS-DOS, Atari ST, Amiga, Commodore 64, ZX Spectrum, and the Amstrad CPC back in the 90s.

Chip’s Challenge was also released on Steam 6 years ago featuring 90% of positive reviews. This will be the first time that the game will be available on Nintendo and Sega platforms.

Chip’s Challenge will be available on 16-bit consoles including a cartridge in both PAL and NTSC versions, a box and an instruction booklet. Pre-orders for the game can be found here.


source: The Retro Room Roo

Features:

  • 148 two-dimensional levels
  • Block-pushing puzzles
  • Dodging enemies
  • Skip to the next level option

Price: US$24.99 (cart only) / US$49.99 (Complete In Box)




Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, Amstrad CPC, Atali Lynx, Chip McCallahan, Chip's Challenge, Epyx, Epyx Chip's Challenge, game dev, Genesis, indie dev, IndieDev, Mega Drive, old schoo, Puzzle game, Retro Gaming, retrogame, retrogames, sega, Sega Genesis, Sega Mega Drive, SNES, The Retro Room, The Retro Room Games, Video Games, videogames

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