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Amiga

Mini 3D Printed Classic Consoles and Computers

November 2, 2018 By ausretrogamer

Do you want to collect retro gaming consoles and retro computers? Do you have a space issue?

If you answered yes to both questions, then Dave Nunez of Rabbit Engineering has a solution for you! Dave has created and 3D printed a series of more than 100 miniature devices and peripherals based on classic old school computers and video game consoles, each of which is small enough to fit in the palm of your hand (Ed: space issue solved!). They may not be exact replicas or to scale, but they definitely capture the spirit and style of the system to induce nostalgia!

Here is a sample of Dave’s very cool creations – you can check out the rest via his Rabbit Engineering Etsy store.

image source: Rabbit Engineering

[via: technabob]

 

Filed Under: Retro Gaming Culture Tagged With: 16-bit, 3D printing, 8-bit, Amiga, Apple Mac, Art, Atari, Atari 800, Dave Nunez, diy, Doing retro right, etsy, Famicom, Master System, Mini C64, Mini Mega Drive, Mini NES, Mod, Rabbit Engineering, RabbitEngineering, SNES

Classic Times at PAX Aus 2018

October 31, 2018 By ausretrogamer

There is one undeniable fact about PAX Aus – attendees love reliving their gaming past in the Classic Gaming area!

For the sixth year in a row the ever popular Classic Gaming area returned to PAX Aus – this year brought to you by Ausretrogamer, Bartronica, Bayside Pinball Club, Mr. Pinball, Pinmem, Press Play On Tape podcast, Weird and Retro and Zax Amusements. These groups all brought along their carefully preserved (and awesome) wares to create the magical and nostalgia inducing area.

From the Commodore 64, Amiga 1200, Atari ST and MSX old school computers to the Atari Lynx, Game Boy, WonderSwan, Neo Geo Pocket handhelds and Atari 2600, Vectrex, Sega Master System, NES, PC-Engine, Sega Mega Drive and Super Nintendo consoles (just to name a few!), the Classic Gaming area had your retro gaming covered.

Of course the area didn’t just cater for old school computer and console gamers, it had arcade machines from the golden age like Asteroids, Bad Dudes, Rampage, Double Dragon, Mortal Kombat 2, Rastan, Street Fighter II and a dozen pinball machines, from the new Stern Deadpool to the old High Roller Casino just to tickle your sentimentality without the need of extracting coins from your pocket!

Another section that made a return due to popular demand was the display museum. Standing along the right perimeter of the Classic Gaming area, the glass display cabinets created the perfect backdrop by showcasing carefully curated classic and exotic gaming pieces that invoked strong feelings of intoxicating nostalgia from gaming’s past. This of course was the intention the Classic Gaming team was going for.

With the area proving to be popular as ever, there was never an empty seat or a lonely controller – attendees took full advantage of playing on machines from their childhood and for those with families, it was great to see kids playing games that their parents would have enjoyed when they were their age. With smiles all around and a lot of positive feedback, we can safely say that the PAX Aus Classic Gaming area was a huge success.

So what will we have in store for you all in the Classic Gaming area at PAX Aus 2019? You will have to wait and see, but rest assured, we will definitely be tickling your nostalgic nerve.

 

 

 

Filed Under: Retro Gaming Culture Tagged With: !Arcade!, Amiga, Atari, atari lynx, Bartronica, Battle Pinny, Bayside Pinball Club, classic gaming, Classic Gaming Area, Classic Gaming at PAX, Classic Gaming at PAXAus, Commodore 64, Deadpool Pro, Double Dragon, Mr Pinball, Neo Geo, nintendo, PAX, PAX Aus, PAX Aus 2018, PAX Aus Classic Gaming, PAX Australia, PAX Australia 2018, PAXAus, PAXAus Classic Gaming, pinball, Pinmem, PPOT, Rastan, Retro Gaming, retrogaming, sega, Stern Pinball, Vectrex, Weird and Retro, Zax Amusements

PAX Aus 2018: Classic Tournaments

October 12, 2018 By ausretrogamer

Sharpen your reflexes and get your fingers ready for the PAX Aus 2018 Classic Tourneys!

From tournaments on the Commodore 64, Sega Dreamcast, NES, Atari Lynx to arcade and pinball, we have your nostalgia covered! Check out the PAX Aus 2018 Classic Gaming tournament schedule below and make sure you come around to the Classic Gaming Area nice and early for your chance to become the retro gaming champion!

The PAX Aus 2018 Classic Gaming Tournaments are brought to you by these awesome community partners: Bartronica, Bayside Pinball Club, Press Play On Tape Podcast, Weird And Retro and us at Ausretrogamer.

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Amiga, Arcade comp, Atari Comp, atari lynx, Bartronica, C64, Classic Gaming Area, Classic Gaming Tournaments, Classic Tourney, gaming comp at PAX, IFPA, PAX, PAX Aus, PAX Aus 2018, PAX Aus Classic Tourney, PAX Aus Tournaments, PAX Australia, pax classic, PAXAus, PAXAus 2018, pinball, Pinball Comp, Pinball Press, Point Blank, PPOT, press play on tape, press play on tape podcast, Retro gaming competition, River Raid TE, tetris, Weird and Retro

Classic Gaming at PAX Aus 2018 – It’ll Be Intoxicating Nostalgia!

October 3, 2018 By ausretrogamer

With the imminent 6th iteration of PAX Aus, we are in the final stages of planning for our Classic Gaming area. The team is working extremely hard behind the scenes to ensure you get a nice juicy hit of nostalgia come late October! As the saying goes, the Classic Gaming area will be bigger, badder and better in 2018.

If you’ve never visited the Classic Gaming area at PAX Aus, then perhaps our trip down memory lane may motivate you to get your retro gaming on, from our humble beginnings at the inaugural PAX Aus 2013 at the Showgrounds to our 5th showing in a row at the greatest event in the southern hemisphere.

Hopefully we will see a lot of you there in a few short weeks – make sure you say hi!

PAX Aus Classic Gaming highlights from:

  • PAX Aus 2013
  • PAX Aus 2014
  • PAX Aus 2015
  • PAX Aus 2016
  • PAX Aus 2017

The PAX Aus Classic Gaming area is brought to you by: Ausretrogamer, Press Play on Tape Podcast, Weird and Retro, Bartronica, Zax Amusements, Bayside Pinball Club and Pinmem.

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Amiga, Atari, atari lynx, ausretrogamer, C64, classic gaming, Cosplay, NES, nostalgia, PAX, PAX Aus, PAX Aus 2018, PAX Aus 2018 Classic Gaming, PAX Aus Classic Gaming, PAX Australia, PAX Cosplay, PAX Enforcers, PAXAus, pinball, Pinball at PAX, press play on tape, PS1, Retro Gaming at PAX, SNES, Weird and Retro

Behind The Scenes: Making of the Ausretrogamer Header Image

May 24, 2018 By ausretrogamer

After her awesome work on the Ausretrogamer Fun Factory, Ms Ausretrogamer’s turned her talents to creating the ausretrogamer social media header image you have all seen (and hopefully like) on Twitter and Facebook.

Check out the behind the scene of making this header image, as it it definitely wasn’t easy. The end result was all worth it!

Filed Under: Retro Gaming Culture Tagged With: Amiga, Atari, Atari ST, ausretrogamer, ausretrogamer fun factory, ausretrogamer social media, C64, classic gaming, diy, Fun Factory, Game Boy, image, Master System, Mega Drive, ms ausretrogamer, NES, Old School, Retro Gaming, sega, SNES, Vectrex, Virtual Boy

Open Fodder: An Open Source Port Of Cannon Fodder

May 22, 2018 By ausretrogamer

Surely you all know (or at least) heard of Sensible Software’s brilliant military-themed action strategy shooter, Cannon Fodder. If you had an Amiga back in the day, we bet the house that you would’ve played Cannon Fodder.

Roll on to present day and we now have a nod to this awesome game with the brilliant open source port for modern operating systems (Windows / Linux / Unix), Open Fodder. This project (source code can be found on GitHub) is the brainchild of one Robert Crossfield (aka: segrax) and the mysteriously named, Dr Novice.

While Open Fodder is packaged with two demos, the full game requires the retail release available from GOG or the data extracted from the Amiga version using the WHDLoad installer.


source: Robert Crossfield

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Amiga, Cannon Fodder, DrNovice, GitHub, IndieDev, Linux, Open Fodder, Open Source, Robert Crossfield, Segrax, Unix, Windows

Play Your Fave Retro Gaming Systems in Your Web Browser

December 14, 2017 By ausretrogamer

Virtual Consoles – a recently launched website makes it possible to play legendary computers and consoles like the Apple II, Commodore 64, ZX Spectrum and Super Nintendo (to name a few) right in your web browser.

The Virtual Consoles website offers its services free of charge: you can play on 9 old school gaming systems without installing any add-ons or plug-ins. Now that is pretty damn cool!

With the revival of retro gaming and the ever escalating costs, this site has come at the right time. “The site generally uses open-source development, so the use of emulators is completely free of charge. An up-to-date browser and an average desktop computer is all that is needed, although most of the retro computers offer good experience on tablets, as well”, says Kornel Kolma, founder of virtualconsoles.com.

Play with Spacewar! from 1962
Currently there are 9 online emulators available on the site: Apple II, Atari 2600, NES , Super NES. DOS, Commodore 64 and ZX Spectrum. There are also some curiosities to be found in the collection, like the CHIP-8 interpreter which ran on microcomputers of the 1970s, and the DEC PDP-1, which was introduced in 1959 – making it possible to play the original Spacewar! game online.

“We only attached games to the emulated computers and consoles if they were freeware games or had gotten approval from the copyright owner. For most of the emulators we made it possible to upload games from existing collections. Our long-term goal is to come to an agreement with copyright owners of old games and make these games available in a retro gaming online store”, says Kornel Kolma. Kornel also added, “The short-term plan of Virtual Consoles is to launch additional emulators which will run in your web browser”.

With Virtual Consoles, the game is definitely not over!


 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Amiga, Atari, C64, CHIP-8, Classic Games, DOS, NES, nintendo, Retro Gamer, Retro Gaming, sega, SNES, Spacewar, Virtual Consoles, zx spectrum

The Classic PAX Aus 2017 Ticket Giveaway

September 27, 2017 By ausretrogamer

*** THIS COMPETITION IS NOW CLOSED ***

Wanna go to PAX Aus 2017? Do you want an easy way to enter a ticket giveaway? If you answered yes to both of these questions, then you are in luck!

Thanks to our great friends at PAX Aus, we have 3 x double passes for Sunday (October 29) to attend one of the biggest and best gaming events in the southern hemisphere. To score one of these double passes all you have to do is tweet us your favourite retro gaming item(s) – be it a console, computer, game or accessory, we want to see what tickles your nostalgic nerve. Don’t forget to tag us in your tweet and use the hashtags #PAXAus and #ausretrogamer.

It doesn’t get any easier than that! So get cracking on photographing those retro gaming items, as entries close on October 4th at 8:00pm!

If you need convincing of how great PAX Aus is, then check out last year’s event.

For those of you that like to read T&Cs, here are the finer details of this most awesome giveaway:

  • Entries open to Australian residents only
  • Entries close on Wednesday October 4, 2017 at 8:00pm
  • To enter the giveaway, tweet us your retro gaming photos with the appropriate hashtags (#PAXAus and #ausretrogamer) and tag @ausretrogamer and @PAXAus
  • Entrants must follow ausretrogamer (to receive a DM if you are the winner!)
  • Winners will be notified via Direct Message (DM)
  • Winners will receive their tickets in the post (via Australia Post)
  • The winners (if interstate) will be responsible in arranging their own transport and accommodation in Melbourne

PAX Aus 2017 is on from October 27 to 29 at the Melbourne Convention and Exhibition Centre. Tickets / Badges are available here.

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Amiga, ausretrogamer, board games, C64, classic gaming, Competition, Cosplay, events, Giveaway, Mega Drive, N64, NES, Old School, PAX, PAX Aus, PAX Australia, PAXAus, Retro Gaming, SNES, super mario, tabletop

Interview With Andreas Wallström: For The Love Of The C64

April 12, 2017 By ausretrogamer

UPDATE 24-April-2017: Andreas has informed us that the Kickstarter has been cancelled!

The Commodore 64 was our first true love in gaming and computing. The beautiful C64 invokes great memories from decades ago, with memories feeling so vivid that they seem like they happened just yesterday!

Nostalgia is truly intoxicating, especially when meeting fellow C64 lovers like Andreas Wallström. If you don’t know who Andreas is, then this interview will give you an insight into Andreas’ passions and great dedication he has towards the fabled C64. We have been following Andreas for a while on social media and constantly refer to his awesome C64.com site. Once we found out that Andreas had a C64 book on Kickstarter, we took note as his book is unlike other C64 books we have seen or read before.

We managed to grab Andreas to tell us a bit more about himself, his passions and of course, his new C64 tome.

AUSRETROGAMER [ARG]: Hello Andreas, thank you for your time to do this interview. Before we delve into your wonderful projects, tell us about yourself – when did you start gaming and/or dabbling with gaming systems and computers? 

Andreas Wallström [AW]: My name is Andreas Wallström. I’m a 43 year old father, graphic designer, photographer, drummer and a massive Commodore 64 fan. Some time at the beginning of the 1980’s, my father brought home the ColecoVision, so that was the first machine I started with. But in 1984, dad brought home the C64, a 1541 disk drive, a 1530 tape deck, a MPS 801 printer and five Mastertronic games. That was the start of my love affair with the greatest machine of all time – which changed my life forever.

ARG: When did you discover the Commodore 64 and what was it about the C64 that got you hooked on this 8-bit micro?
AW: I got hooked pretty quickly. I was only allowed to use the C64 during weekends at first, but like the sneaky little bastard that I was, I brought friends home during lunch breaks to play games like H.E.R.O., Snoopy and Spy Hunter. Dad and I undertook a BASIC course in 1985, but that didn’t really spark my interest. The programming exercises were mainly aimed at an older audience, but I was still happy to just be near the machine. I got really hooked when I first saw crack intros (cracktros) and demos. I was very impressed when I saw text scrolling on screen for the first time!

ARG: Is the C64 your only love or do you have other computers, consoles or systems you like to use and play on?
AW: I play games and watch demos on three machines: The C64, the Amiga and the Mega Drive. I never owned a Mega Drive back in the day, but I love the games on it. Favourite games on these other two machines would be; on the Amiga: Pirates!, Defender of the Crown, Beach Volley, King of Chicago, Super Cars and Another World. On the Mega Drive, they are: Sonic the Hedgehog II, Castle of Illusion and The Lion King.

ARG: As you are a graphic designer and photographer by trade, did the C64 (or other systems) play a part in your choice of vocation? 

AW: It certainly did. My grandmother was a painter, so designing things runs in the blood. I started drawing logos and fonts on the C64 when I was 14 years old, so that was the start of my self-education in the field of digital graphics. I constantly thank the creators of the C64 and the people that inspired me along the way because it’s thanks to them that I have the job that I have today.

ARG: Your website, c64.com is a treasure trove of information on the C64 (we constantly use it!) which has been around for almost 20 years! What made you start this site? And, do you have outside (contributors) that assist you with it?
 
AW: C64.COM was started by my friends Creeper/Flash Inc and Jordan/Antic. I helped out in the beginning but wanted to do a different kind of C64 homepage, so I started C64hq.com. After a few years working apart, I suggested that we’d join forces again to create one cool site together. That was in 2006 if I remember correctly. The reason why both sites were started was simply because the undying love for the C64. We’re a small team and would love more contributors, so if anyone is interested, please apply!

ARG: Let’s get to your latest project, the Commodore 64: For the Love Of A Machine book, which is currently seeking crowdfunding on Kickstarter – could you tell us a bit more about this project and what people can expect from the finished product?
AW: Since I have something of an obsession with the C64, I thought it would be a great idea to design a beautiful coffee-table book that celebrates the world’s most popular computer. People can expect a 224 pages hardback book filled to the brim with C64 nostalgia. There will be interviews with Al Charpentier who was VP of Engineering at Commodore during the creation of the C64 and he also created the VIC-II graphics chip. I have also done an interview with Bob Yannes who created the SID chip and he was one of two engineers that put the C64 together. We got a lot to thank this man, and trust me when I say, without Yannes, there would be no C64!

Apart from these guys, there are in-depth interviews with the likes of Chris Hüelsbeck, Ben Daglish and Fred Gray. People can expect an interview with programmer John Twiddy who programmed The Last Ninja. Something I’m also very proud of are the game commentaries from people that created many of the games that we love. And hey, did I mention the scans of Rob Hubbard’s original music notes? Rob wrote the music to games like Sanxion, Thing on a Spring, Crazy Comets, and Spellbound to name a few. For the first time ever, people are given the chance to gain insight into how he used to compose his famous C64 tunes.

ARG: You have managed to get interviews with some big names from Commodore and the gaming community – was this a difficult process? How did you go about securing interviews with big names like Al Charpentier and Bob Yannes for instance?
 
AW: You know, for some reason I’d like to torture myself by pursuing people, knowing how hard it is to find people that have said no to others. The interview with Mr.Z/Triad for instance was particularly challenging – It took me three years to get a ‘yes’ from him and then it took eight years to finish the interview! Obviously, the interview was started way before I started thinking of doing a book, but you get an idea what I’m willing to go through. Regarding how I secured interviews with Al and Bob, well, I’ll have to keep that myself for now, let’s just say that being in the scene since 1987 helped a lot. Oh yeah, persistence helps too.

ARG: What sets this C64 book apart from others? 

AW: The interviews for sure. You won’t find current interviews anywhere with people like Bob Yannes, Mr.Z/Triad and Dave Collier who programmed games like Yie Ar Kung-Fu, Green Beret and Hyper Sports. This is the first time he’s talking to anyone about the good old C64 days. The Rob Hubbard scripts of course make this book stand out too. I’m also putting focus on women in games which I haven’t seen in any other books. The book will also include professional photography and photos from old copy-parties and meetings that have not been seen before. I take great pride in this and I will make sure the book has a really eye-catching design.

ARG: The pledge tiers are all enticing and we are struggling to pick just one – they all look good! Got any tips on which one we should go for?
AW:
How about the associate producer one? *smiles* I would really recommend to get the physical book together with a poster from Dave Rowe and/or Steinar Lund. They’re going to look great on any wall!

ARG: Before we let you go, do you have an all-time favourite C64 game and chiptune?

AW: The impossible question and despite the figure skating events in Winter Games, that would be my favourite game. When it comes to music, one tune I always love to listen to is the main tune in Krakout by Ben Daglish. It’s fast paced, it’s jolly and the melodies are second to none!

Like all good things, even an interview must come to an end. We honestly could’ve asked Andreas another hundred questions, which he would have happily answered, but we thought we’d better let him go to concentrate on his upcoming book. As we say our goodbyes, we are left quite confident that Andreas’ book will be something quite special, for all fans! If you want to back Andreas’ C64 book, head over to Kickstarter now.

source: Commodore 64: For the Love of a Machine

 

Filed Under: Retro Gaming Culture Tagged With: Al Charpentier, Amiga, Andreas Wallström, Ben Daglish, Bob Yannes, C64, C64 book, chiptunes Chris Hüelsbeck, Commodore 64, Commodore 64: For the Love Of A Machine, Dave Collier, Fred Gray, Kickstarter, Krakout, Rob Hubbard, SID, TRIAD

Ho, Ho, Ho, More Lemmings For Your Amiga

December 13, 2016 By ausretrogamer

AmigaJay from Amiga CD32 Alternate Covers proudly presents, the unofficial CD32 / CDTV / Amiga release, ‘More! Lemmings’. Containing 120 new never-before-seen levels on the Amiga, this game is fully playable via mouse, joypad and infrared remote (CDTV only) on the Amiga CD32 and CDTV. Oh yeah, there is also an ADF disk version for you Amiga computer owners too!

But wait, there is more! As it is the season for giving, AmigaJay is also offering his Lemmings – The Ports book, containing a whopping 300 pages about the different Lemmings ports – absolutely free! Looks like Christmas has come early for all you Amiga and Lemmings fans!

‘More! Lemmings’ now available for the Amiga CD32 and CDTV

While you are at it, grab AmigaJay’s FREE Lemmings – The Ports book!
source: Amiga CD32 Alternative Covers

 

Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga CD32 Alternative Covers, Amiga Lemmings, AmigaJay, CD32, CDTV, homebrew, Lemmings, More Lemmings, Retro Computers, retrogaming

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