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You are here: Home / Archives for Amiga

Amiga

Interview with Aaron White: Chiptune Maestro

29/05/2015 By ausretrogamer

Aaron_HDRI know we have said this time and time again, and with the risk of sounding like a broken record, we’ll say it again – there are wonderful people around the world on social media. One such lad that fits in this ‘wonderful people’ category, is Mr. Aaron White from the UK. Since engaging with Aaron on Twitter, we have learned  that he has some seriously great talent in creating chiptune music on his beloved Amiga. Ms. ausretrogamer and I have become fans of Aaron’s compositions, so it was only natural for us to sit down with the chiptune maestro and put him through some rigorous questioning. Get your headphones on, tune-in to some cool chiptunes and read on!

AUSRETROGAMER [ARG]: When did you get into video gaming and what was your first games system? Do you still have it?
Aaron White [AW]: My first ever system was a Commodore 64 which I got on Christmas Day 1984. I still have vivid memories of waking up that Christmas morning & unwrapping this huge box and to my amazement, there it was, sitting right in front of me, a beautiful C64. I also received three games along with it which were Roland’s Rat Race by Ocean Software, Ghostbusters by Activision and World Games by Epyx/US Gold. All three were wonderful games. Stupidly, I sold my original C64 along with 100’s of games back in 1992, but I have since acquired two more C64s, one being a traditional breadbin model and the other being a C64C.

ARG: Were you a musician (if so, what instrument(s)?) before you got into making chiptunes? What made you get into music on computers?
AW: I had a keyboard and a guitar when I was younger (I still have a keyboard) even though I can read music, I was never that good at playing either instrument. I just used to try and jam along with my favourite records of the time, listening by ear and trying to play in tune. I suppose I first got into chiptune music when I got an Amiga 500 for Christmas 1989 (The Batpack edition). I would listen in amazement at the sounds and tunes this brilliant computer made. I’d often wonder how it was all done, until early in 1990, a friend of my father’s came around clutching a bunch of disks which contained Soundtracker. I listened in awe when he played back the Axel F theme tune from the hit movie Beverly Hills Cop. This tune, along with many others were on the ST-00 disk, which was the programme disk. They weren’t modules back then, they were songs, so first you had to click on that file to start loading it, and then it would ask you for various instrument disks such as ST-01, ST-02 and so on. This proved to be a pain as I only had five instrument disks, so there were quite a lot of songs that I couldn’t listen to. Still, it was the programme that had me hooked. Before I went onto composing tunes of my own, I started ripping songs/modules from various demos and games to play back and see how they were all put together (effects, commands and so on). Then one day I plucked up the courage to finally try composing something myself and I’m not ashamed to admit, my early efforts were truly awful (some of my very first tunes still exist to this day!). I didn’t understand timing, nor notation really, until I started to teach myself how to read music. Over the years I’ve stopped and started creating music on the Amiga, but over the past couple of years I’ve got back into it becoming a lot better and making my chiptunes sound ok. I think I keep improving all the time and to date, I’ve done over one hundred compositions (some original/some covers). Just as a side note, my programme of choice is Protracker 3.15.

Aaron_protracker

ARG: We are huge fans of your compositions, do you have any favourites?
AW: Thank you for your kind words. It always gives me encouragement and spurs me on to create more chiptunes when I receive feedback like that. As for favourites, this changes all the time, I think I’m still improving all the time and with each one that comes along, it tends to be my new favourite till the next one.

ARG: Who is your favourite chiptune/music artist?
AW: I have several favourite chiptune artists: 4-Mat of Anarchy, Nuke (also of Anarchy fame), Matt Furnis who went on to create a huge amount of game music, and one of my old friends Mub (a member of LSD), who lived not far from me in the same town. I loved Mub’s compositions and some of which he actually created at my house. I can only ever wish to aspire to be as good as these guys!

Aaron_pic1

ARG: Best music in a video game?
AW: Hmm, that’s a toughie. I love the tunes in Pinball Fantasies, I also love the in-game music to Aladdin, Supercars II and Monkey Island 1 and 2.

ARG: Tough question, ZX Spectrum or C64 (and why you chose that computer)?
AW: There’s no competition, C64 all the way for me! No colour clash, and far superior music. It was also my first computer I ever owned, and I will always be in love with it for that reason alone. ARG: Great answer! *winks*

Aaron_pic2

ARG: What is your favourite game or gaming genre?
AW: Again another toughie. I have a few favourites – on the Amiga, it has to be The Secret Of Monkey Island, Ruff N Tumble, Aladdin, and Toki. On the C64, I’d say – Batman: The Movie, The Untouchables, Platoon and for sentimental reasons, Roland’s Rat Race – as that was the first game I ever loaded up on my C64. I’m also looking forward to a few new games on the C64, two of which being Maze Of The Mummy and Jam It, which could well become new favourites of mine. As you can tell, I do love platform games, but I’m also a massive fan of adventure games (point & click) and sport games also.

Aaron_Pic3

ARG: Do you have an all-time favourite system?
AW: I have three all-time favourite systems – the C64, Amiga A1200 and the Sega Saturn. The first two are for the vast array of games that were available on both systems, as for the Sega Saturn, well, to finally get arcade perfect conversions of popular Sega titles running at home in front of my very eyes, it just blew my mind.

ARG: Finally, where can people go to listen to your awesome chiptune compositions?
AW: If people would like to check out my chiptunes, then they can – follow me on twitter (@aaronub4t) or check out my YouTube channel where I upload some of my compositions. Also, people can download Amiga disks I have created in ADF format which can either be used on a real Amiga or via emulation from vintage is the new old,  and from Commodore Is Awesome. As long as people keep enjoying them, I’ll keep making them. Enjoy!

As we say our goodbyes, we can’t help but be in awe of Aaron in what he has achieved with creating chiptune music – if only we were that talented! We’ll definitely be enjoying his next creation. For now, we’ll let Aaron get back to playing one of his (many) Ocean games.

 

Filed Under: Retro Gaming Culture Tagged With: Aaron White, Amiga, chiptunes, interview, making computer music, Protracker, Retro Gamer

Press Play On Tape: Amiga vs Atari ST

14/05/2015 By ausretrogamer

PPOT_ep2_headerBefore the 16-bit Sega and Nintendo console war era, there was the 16-bit computing war in the late 80s between Commodore’s Amiga and Atari’s ST. The war between these two titans was being waged in schoolyards across the world – you were either a diehard Amiga fan or an ST whiz kid.

In episode two of PRESS PLAY ON TAPE, hosts Daz & yours truly, Alex Boz, together with special guest, Matt Cawley, go toe to toe on which computer was best. It’s Amiga vs ST – a battle for the ages! As nostalgic 16-bit blows are traded, we even find time to reflect on the once mighty publisher, Epyx. As Professor Elvin Atombender famously said, “Stay awhile, staaaay FOREVER!”.

press_play_on_tape_podbean_header

If you like PRESS PLAY ON TAPE on Facebook, you will enter the wonderful world of 8 and 16-bit computing awesomeness – with plenty of discussions and lots of photos to tingle your nostalgic senses! You can listen and subscribe to the PRESS PLAY ON TAPE podcast on Podbean or iTunes.

 

Filed Under: Podcasts Tagged With: 16-bit, Amiga, Atari ST, podcast, press play on tape, Retro Gamer, retrogaming

Amiga: 30 Years

16/03/2015 By ausretrogamer

Amiga30_Title

Can you believe that the Amiga is celebrating its 30th anniversary this year! To mark this momentous occasion, the Amiga30 group in the Netherlands has gathered a galaxy of Amiga superstars for a very special event – from the creators of the wonder machine (Ed: RJ Mical anyone!), to the great game developers and even ex-Commodore management, everyone will be there and you are invited!

So, when is it and where? Here are the details:

Event: Amiga: 30 Years
Date: Saturday, June 27, 2015 from 9:00 AM to 7:00 PM (CEST)
Where: The Lighthouse, Krijn Taconiskade 432, 1087 HW Amsterdam, Netherlands
Tickets: Going fast! Go here

To get more details about who will be there, what you can bring and what to expect at the event, head on over to the Amiga30 site immediately!

We wish we could attend this unprecedented feast of Amiga history! Viva Amiga!

Amiga_fan

Amiga_goodiessource: Amiga30

Filed Under: Announcements Tagged With: Amiga, Amiga 30, Amiga 30 Years, classic computers, retro computing, Retro Gaming

From Bedrooms to Billions: The Amiga Years

01/03/2015 By ausretrogamer

TheAmigaYearsFollowing their critically acclaimed first feature length documentary, From Bedrooms To Billions, Nicola and Anthony Caulfield are back with a follow-up film based on Commodore‘s wonder computer, the Amiga. Coinciding with the Amiga‘s 30th anniversary, Nicola and Anthony have kicked off their From Bedrooms to Billions: The Amiga Years Kickstarter campaign with a bang!

This film will have a whole new set of interviews to add to the already extensive list to create a standalone, immersive and highly nostalgic film that really explores why the release of the Commodore Amiga and the era that soon followed, was a key period in the evolution of video games.

Regardless of your allegiance to Commodore or the Amiga, this is one Kickstarter campaign you cannot miss. Back this project now!

Amiga_Ballimage source: From Bedrooms To Billions: The Amiga Years

Filed Under: Announcements Tagged With: Amiga, Commdore, From Bedrooms To Billions, From Bedrooms To Billions: The Amiga Years, The Amiga Years

Partying With My Retro Gaming Brethren

18/01/2015 By ausretrogamer

Party_groupWhen I first ventured into retro gaming, little did I know that I would meet such awesome and like-minded people. Since establishing a great bond with the locally based Retro Domination and Weird and Retro guys, we have shared many a good time, not least of all, at our annual Classic Gaming extravaganza at PAX Aus.

With family priorities keeping me away for most of the 2014 PAX Aus event, the rest of the Classic Gaming crew, including the Adelaide based Retrospekt team, were hugely supportive, which was greatly appreciated.

As a thank you, Ms. ausretrogamer and I invited our Victorian based retro gaming colleagues to celebrate the grand opening of our new games room. Between the consumption of pizzas, beer, soft drinks and Ms. ausretrogamer’s famous Black Russians, there were pinball high score challenges, Frisbee action via Windjammers on the Neo Geo MVS and a lot of laughter and reminiscing. It was also great to meet Mrs. Daz Retro and their three lovely kids.

I was humbled to receive many gifts, which were totally unexpected. Matt Cawley handed me a few custom MVS boxes, Ultimate Body Blows and a number of other Amiga CD32 goodies. As per usual, Daz surprised me with a boxed (Last) Ninja 3 for the C64 and the equally awesome, Dracula – The Undead for the Atari Lynx. However, the biggest surprise came from Mr. Mark Cassar. Without any fanfare, Mark handed me an awesome custom-made ausretrogamer C64 t-shirt. To say I was rapt, would be a great understatement!

Since the new games room has now officially been opened, I hope to host many more retro gaming parties with great friends. Game on!

The calm before the retro gaming storm!
Party_Before

Pizzas, Drinks and great company = perfect ingredients for a party
Party_Pizzas_Drinks

Matt having a crack at the Pin*Bot high score!
Party_Matt_Pinbot

The great Mark Cassar taking a swing on the Neo Geo!
Party_Mark_NeoTurf

Daz showing the boys his flipper skills!
Party_Daz_Pinbot

The next generation of retro gamers
Party_Kids

The awesome gifts! I have been spoiled.
Party_Gifts

Filed Under: Pinball, Retro Gaming Culture Tagged With: Amiga, C64, Neo Geo, pinball, Retro Gamers, retrogaming

Commodore Club – Going Out With A Bang!

29/12/2014 By ausretrogamer

Amiga_TitleOn a warm Sunday afternoon in December, just before Christmas, the Melbourne Amiga User Group held their final Commodore Club meet for 2014.

The final meet had everything, from the Commodore 64 and Amiga 500, to the CD32 and the Amiga 4000 beast. There were a few rarities present, the Paravision SX-1 and FMV module for the CD32 – security was quite tight around these two items (Ed: and so it should be!). There were magazines and controllers aplenty, with not one, but two Battlestations for those that like to play as if they were in an arcade.

amiga_1The highlight of the meet is always the people. Playing games is secondary, especially when you have your behind handed to you in Hat Trick on the C64!

In between the festive mood and feverish discussions, there were pizzas consumed by the bucket-load and fizzy drinks downed to quench our thirst.

As 2014 draws to a close, so does another Commodore Club event for the year. We are already looking forward to reconvening in 2015! Have yourself a Happy Commodore New Year!

The SX-1 and FMV module! I’ll tuck these into my bag…..
amiga_3

Giving the Amiga CD32 some boost juice!
amiga_6

The Amiga CD32 in its fully glory
amiga_7

Code in Assembler, like a cracking boss!
amiga_2

Drive Power!
amiga_9

Man your battlestations!
amiga_4

Look at all those lovely connectors!
amiga_5

This makes life easier
amiga_10

Lightning fast loading!
amiga_8

Serby says it’s Doritos Crunchy Crust pizza or bust!
amiga_12

Play to win
amiga_13

Love me these publications!
amiga_15

A classic C+VG Book of Maps!
amiga_16

Hints and tips, 1985 style
amiga_17

Taking control one last time for 2014!
amiga_11

Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga Users Group, C64, CD32, Commodore Club

Retro Gaming Calendars for 2015

11/11/2014 By ausretrogamer

RetroCalendars_TitleHave you got a calendar for next year? Even if you do, I guarantee you will like these retro gaming inspired calendars even better!

The Sunteam (the team behind the PC Engine Software Bible) have put together seven classic gaming calendars to cater for all retro gamers – from the Spectrum and PC-Engine lovers, to the Sega and Commodore fans, no one will feel left out (Ed: unless you are a one-eyed Nintendo fan!). You can finally put your old CD cases to good use!

Get on over to the Sunteam site to download your favourite retro gaming calendar!

 

 

Filed Under: Retro Gaming Culture Tagged With: Amiga, C64, Calendars, pc-engine, Retro Game Calendars, Sega Genesis, Sega Master System, Sega Mega Drive, zx spectrum, ZX-81

Commodore Club Day

19/06/2014 By ausretrogamer

Something special happens every third Sunday of the month at the Wadham House Craft and Hobby Centre. Courtesy of the Melbourne Amiga Users Group, the Commodore Club Day (#CommodoreClub) is a love-in of sorts for anyone that is (or was) into the great home computers from Commodore. Even if you aren’t a Commodore fan, you are still most welcome.

CommClub_playing

The Commodore Club Day is filled with like-minded people, and of course, the hardware – from the Commodore 64 to the Amiga 1200 and CD32. The biggest buzz for us is always the people. It is great to catch-up with our friends and have a yarn about our experiences with the great beige pieces of plastic.

CommClub_COMP

Of course no club day is complete without some friendly gaming rivalry. On this particular occasion, Kevin Tilley from the C64-centric magazine, RESET, created a four-player, four game competition between yours truly, Ant Stiller, Rob Caporetto and Kevin himself. The competition was fierce, but fair. There was adulation and pain in the battle to find out who reigned supreme on the C64. I hate to do this to you all, but you will have to wait for issue 4 of RESET to find out who was hot and who was not!

As they say, all good things must come to an end. It is always sad to wrap things up at the Commodore Club Day, but it is never a goodbye, it is always, till next time!

The Terminator made its presence known!
CommClub_Terminator

Bomberland 64 mayhem ensued
CommClub_BomberLand64

Weird and Retro’s Serby was preoccupied while the Doctor kicked ass
CommClub_C64Gaming

Feel the power of the Amiga
CommClub_Amiga

Weird and Retro’s RGCD cartridge stash
CommClub_cart_games

The C64 4-player competition is ready to go!
CommClub_4gameComp

Pedro enjoying some Amiga time
CommClub_playingGames

Paul’s ever impressive Amiga setup. This is just the tip of the iceberg
CommClub_Zen

Games begging to be played!
CommClub_C64_games

Filed Under: Retro Gaming Culture Tagged With: Amiga, AUG, C64, Commodore, Commodore Club, RESET, retrogaming

Top 5 Games Charts: November 1990

21/05/2014 By ausretrogamer

Top5_Title

There is no denying that there were some awesome games released towards the end of 1990. The below charts are testament to these great games that still endure till this day (Ed: well, some of them anyway).

So, take out those Amiga Operation Stealth diskettes and blow into that dusty Super Mario Bros. cartridge for some unabashed retro gaming experience. Nostalgia rules y’all!

  1) Golden Axe (Sega)
2) Chase HQ (Sega / Taito)
3) Operation Wolf (Sega / Taito)
4) Battle Out Run (Sega)
5) Double Dragon (Sega / Technos)

 

  1) Super Mario Bros 2 (Nintendo)
2) Zelda II: The Adventure of Link (Nintendo)
3) The Legend Of Zelda (Nintendo)
4) Super Mario Bros (Nintendo)
5) Castlevania II: Simon’s Quest (Konami)

 

Amiga_108 1) Corporation (Core Design)
2) Shadow Of The Beast 2 (Psygnosis)
3) Operation Stealth (US Gold / Delphine)
4) Shadow Warriors (Ocean)
5) Wings (Mirrorsoft / Cinemaware)

 

atari_st 1) F-19 Stealth Fighter (Microprose)
2) Their Finest Hours (US Gold / Lucasfilm)
3) Shadow Warriors (Ocean)
4) Operation Stealth (US Gold / Delphine)
5) Midnight Resistance (Ocean)

 

Filed Under: History Tagged With: Amiga, Atari ST, charts, Master System, NES, nintendo, sega, top 5 charts

Trapped: Andy Warhol’s Amiga Experiments

13/05/2014 By ausretrogamer

Andy_Title

Back on April 25, we reported on the discovery and recovery of Andy Warhol’s digital artistic works from 30 year old Amiga diskettes. The Trapped: Andy Warhol’s Amiga Experiments documentary was shown this past weekend (May 10) at the Carnegie Lecture Hall in Pittsburgh. If you happen to have missed the première, don’t worry, we have it right here for you. Press play and enjoy.


source: nowseethis

Filed Under: Announcements Tagged With: Amiga, Amiga digital art, Andy Warhol, Digital Art

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