• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
  • About Us
  • Contact
  • Advertise
  • Privacy Policy
  • Shop

AUSRETROGAMER

The Pop-Culture E-Zine

  • Announcements
  • History
  • Retro Exploring
  • Retro Gaming Culture
  • Reviews
  • Modern Gaming
  • Podcasts
  • Pinball
You are here: Home / Archives for Amiga

Amiga

Thrill Of The Chase: The Dark Amiga

January 29, 2016 By ausretrogamer

CDTV_1Don’t you just love when things happen unexpectedly? Well, this past week’s events were mind blowingly unexpected!

I was called by my great friend and fellow Press Play On Tape co-host, Daz (also from Retro Domination fame) to let me know that he had taken a trip up north and during his travels had found a Commodore CDTV! Not only was the CDTV complete with transmitter/mouse, remote, keyboard and a fair bit of software, Daz asked if I would be interested in the bundled deal for myself. Firstly, I was humbled that a friend thought of me when they came across something quite rare and unique, and secondly, the offer for me to buy it and for them to transport it back was an offer too good to refuse. To say I was excited would be a gross understatement – I made the offer, the seller accepted and Daz transported the CDTV bundle safely back to Melbourne.

To Daz and Pete (Console Domination), thanks heaps for thinking of me and giving me the opportunity to grab another retro gaming holy grail – you guys rock! As for what do I think of the CDTV? Well, let’s just say that the Amiga 500 has made room for it *winks*

She is a beauty!
CDTV_5

Connections galore!
CDTV_6

Oo’er, early 90s multimedia software!
CDTV_12

Looking forward to do some Sherlocking!
CDTV_10

Remote control your CDTV life!
CDTV_8

The all-in-one control centre (transmitter)!
CDTV_9a

Now we can turn the CDTV into a full blown Amiga 500!
CDTV_7

It’s alive!
CDTV_3

We asked Daz to show us what else he found on his ‘retro road trip’ and without fail, Daz provided us with some mouthwatering photos, saying that they speak for themselves. We agree *wiping drool*

The beautiful C128!
Daz_5

Great to see a TI-99 out in the wild!
Daz_4

Oh wow, more TI computers!
Daz_1

Atari ST represent!
Daz_3

WANT!
Daz_2

The loot is in the boot!Daz_0

 

Filed Under: Retro Exploring, Retro Gaming Culture Tagged With: Amiga, Amiga CDTV, CDTV, Commodore CDTV, retro computing, Retro Gaming, The Thrill Of The Chase, thrill of the chase

Cinemaware Retro: Defender of the Crown – Extended Collectors Cut

November 13, 2015 By ausretrogamer

DoFTC_TitleOh how I miss the days of big boxed games. I remember walking into our local entertainment store and making a beeline to the games section to check out what was new. I loved picking up boxed games off the shelf and checking out their beautiful cover art. I would then turn the box over to check out the graphics and read the blurb. Ah, those were the days.

Alas, the good folks at Cinemaware Retro must have heard me! I had to rub my eyes to ensure this wasn’t a figment of my imagination – check out their classic big box Defender of the Crown – Extended Collectors Cut game! The different versions of the game will run on your PC and MAC, but best of all, the game will also run on your Amiga and CD32 (Ed: C64 folks don’t fret, there are disk-files of the classic game to create your own C64 disks!)! To say I am excited about all this would be a gross understatement. If you are (or were) a fan of Cinemaware’s games (Ed: there will be lots of you out there!), then this game would be right up your alley – better be quick, as there will only be a limited run of 500 units!

Cinemaware should be applauded for taking this initiative (check out their remastered Wings Amiga edition too!). If this succeeds, then hopefully Cinemaware will make other classic big box games from their awesome back catalogue! If this doesn’t tickle your nostalgic senses, then nothing will.

DoFTC_1image source: Cinemaware Retro

 

Filed Under: Retro Gaming Culture Tagged With: Amiga, CD32, Cinemaware, Cinemaware Retro, Classic Games, Defender Of The Crown, Retro Gamer, Retro Games, retrogaming

Rebooting Shadow Of The Beast

November 5, 2015 By ausretrogamer

SOTB_PS4_PreBeta_04Logo_1445975732Back in 1989, Shadow Of The Beast (SoTB) wowed us gamers on Commodore’s 16-bit powerhouse, the Amiga. With its impressive graphics, awesome parallax scrolling and David Whittaker’s atmospheric score, Reflections/Psygnosis had produced another winner. The game was so successful, it was ported to a number of 8-bit and 16-bit systems.

The original SoTB has aged pretty well and still gets a lot of play time, so when we heard that Heavy Spectrum Entertainment Labs were going to bring this classic to the modern era (on the PS4), our nostalgic senses went into overdrive. Who would have thought that 27 years after it was released, SoTB would now be enjoyed by a new generation of gamers, while providing some heavy-duty nostalgia for gamers that enjoyed the original all those years ago.

Having recently played the demo and watched the trailer, Weird and Retro’s Aleks ‘Serblander’ Svetislav told us he was excited to see what the finished game would be like. I know we are not alone in saying that we are super excited that SoTB has been brought into the 21st century on a powerhouse system of this era. How will it compare to the original? Only time will tell. Roll on January 2016!


source: Sony Playstation

Now drool over these screenshots!
SOTB_PS4_PreBeta_03Logo_1445975726

SOTB_PS4_PreBeta_02Logo_1445975721image source: “supplied”

 

Filed Under: Announcements, Modern Gaming Tagged With: Amiga, classic gaming, Modern Gaming, PS4, Retro Gaming, Shadow Of The Beast, Shadow Of The Beast reboot, Sony PlayStation, SoTB

Anniversary of the Amiga: A Good Game TV Special

October 8, 2015 By ausretrogamer

Amiga_GGVT_Title2015 has been a year of major gaming and tech anniversaries, from Super Mario celebrating 30 years of busting bricks, to Sony’s PlayStation hitting the magical 20th anniversary since its release in the West. Rounding off the trifecta of major birthday celebrations is Commodore’s powerhouse computer, the mighty Amiga.

Since Mario and the PlayStation have enjoyed the spotlight throughout the year, it was great to see ABC TV’s Good Game turn their attention to celebrate the Amiga in a special feature during their regular TV show. Regardless if you are an Amiga fan or not, press play and take a trip down memory lane to the beginning of the multimedia computer.


source: Good Game – ABC TV

 

Filed Under: History Tagged With: Amiga, Bajo, GGTV, Good Game, Good Game Amiga, Good Game TV, Goose, Hex, video

Rebooted: The Amiga 1200 Case Kickstarter

October 1, 2015 By ausretrogamer

A1200_reboot_7Following on from their first crack at a Kickstarter campaign to create new Amiga 1200 casings, Philippe Lang and his team have listened to all the feedback and went back to the drawing board. The A1200.net team have come back with an enhanced campaign which they are hoping will please the most ardent of Amiga 1200 fans (Ed: us included!).

So what’s new in this campaign you ask? For starters, the Amiga 1200 casings will be fully licensed and will include the official AMIGA logo! There is a raft of other improvements and additions which you can read up on their Kickstarter page. We hope this one gets funded second time around!

A1200_reboot_1

A1200_reboot_2

A1200_reboot_3

A1200_reboot_4

A1200_reboot_5

A1200_reboot_6image source: A1200.Net

 

Filed Under: Announcements Tagged With: A1200, Amiga, Amiga 1200, Amiga 1200 casing, Kickstarter, retro computing

Interview with Commodore UK Boss, David Pleasance

September 7, 2015 By ausretrogamer

Interview_DavidP_titleWhen we came across Dan Wood’s YouTube channel and saw his video interview with David Pleasance, we knew we had to share it! The video is a fascinating, in-depth chat with the former (and final) Commodore UK Managing Director, David Pleasance. David provides insights into the glory days of Commodore and the demise of this once mighty computer company, and how he tried to save the venerable Amiga. Press play now – we promise it will load immediately.


source: Dan Wood (kookytech.net)

 

Filed Under: History Tagged With: Amiga, Commodore, Commodore UK, David Pleasance, demise of the amiga, retro computer, retrogaming, video

Kick That Yellowing Amiga 1200 Case To The Curb

July 26, 2015 By ausretrogamer

Amiga1200_Casing_titleForget the yellowing case adding character to your Amiga 1200, you ain’t fooling anyone with that. Now is your chance to spruce up the Commodore beast with a brand new casing! You’ll definitely be the envy of your Amiga (Ed: and ST) mates.

When Philippe Lang advised us of their ambitious project to build new casings for their 23 year old computers, we must admit, our interest was piqued. The Amiga 1200 is the crown jewel of the Commodore range, and it deserves all the love it can get. Philippe and his friends decided to share their project with the worldwide Amiga community, which is great news for all of us. As part of their Kickstarter campaign, they will be building the new molds from scratch, with all kinds of variations – from resolving original design flaws and colour variations, to cool enhancements to the casings, there is something for every Amiga 1200 fan.

Go and check out the Kickstarter campaign now, you still have a fair few days to pledge!

Some of the cool A1200 case colour variations!
Amiga1200_colours

We love these limited edition colours, especially the gold!
Amiga_1200_limited

image source: A1200 Housing – Kickstarter

Filed Under: Announcements Tagged With: Amiga, Amiga 1200, Amiga 1200 casing, AmigaRulez, Retro Gamer, Retrocomputing, retrogaming

Jammin’ at the Commodore Club

June 24, 2015 By ausretrogamer

CC_Jammin_HDRIt had been a while since we last attended the Amiga Users Group’s Commodore Club day. Going to one of these club meets is like a family reunion you look forward to – you know you will see people you know and like, and you are assured to have lots of fun. Well, it is safe to say, we had lots of fun playing games (terribly) and catching up with our great Commodore friends.

The highlight of the day was playing Throwback Games’ Jam It in four player mode on the C64. This pre-release basketball game even had our teams (Tweeters vs Slackers) and player names (I was MagicBoz) hard coded in by Leigh White, the brains behind the one-man-developer-shop at Throwback Games. We will interview Leigh in an upcoming feature to get to know him a little bit better and find out about his creation, Jam It, and its official release details. For now, I want to keep on jammin and slam-dunkin!

Welcome to Casa Commodore
CC_1

A box of C64 goodies. Let’s play lucky dip! 
CC_2

The C64 control deck! This is the nerve centre
CC_3

Meticulous organisation of the C64 5.25″ floppies
CC_4

The remastered Ghosts’N Goblins – it’s an absolute beauty!
CC_5

The battle of Xpiose: Dr Curlytek vs Zen Mare Retro
CC_6

Gonna have some Ivan ‘Ironman’ Stewart’s Super Off Road action!
CC_7

The C64 deck in 4-Player Joystick Mode!
CC_8

This stik is slik!
CC_9

Run for your life!
CC_10

Ice Skating (Hat Trick) battle: Reset Magazine Ed (Kev) vs The Doctor!
CC_11

The lads [L to R]: Rob, Stacey and Kevin getting ready to fly some taxis!
CC_12

Ashton Kutcher’s* dad’s creation – Space Taxi! *may not be true
CC_13

The beautiful Commodore 128D comes to life! 
CC_14

The A1200 – Now you are playing with power!
CC_15

Na na na na na na na na… BATMAN!
CC_17

Anyone for some Pooyan?
CC_16

C16 power!
CC_18

The 1200 can make anyone feel like a Hero!
CC_20

Oh that lush screen!
CC_25

Amiga 2000 represent baby!
CC_28

Getting ready to Jam!
CC_19

Jam It 4P battle: Tweeters vs Slackers! Who will win?
CC_21

Oo’er, I love me some Jam It stats!
CC_22

And the winner is……..
CC_winners

Leigh White playing his creation!
CC_24

The aftermath!
CC_26

Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga Users Group, C64, Commodore Club, gamers, Jam It, Retro Gamer, Retrocomputing, retrogaming, Video Games

Commodore: The Amiga Years – Phoenix Rising

June 3, 2015 By ausretrogamer

CommodoreTheAmigaYearsJust when you thought Brian Bagnall’s book, Commodore: The Amiga Years was dead and buried, some good news has come to hand! Rising like a phoenix from the ashes, the book is now available for pre-order on Amazon, or you can pledge on the Kickstarter campaign right now! you better hurry up, the rewards are running out fast!

BrianBagnall

With the shipping date set for December this year, all Commodore fans, us included, are rubbing our hands in glee!  Commodore: The Amiga Years is the follow-up to Brian’s fantastic first tome, Commodore: A Company On Edge. If you haven’t read the first book, we implore you to do so immediately!

The resurrection of Commodore: The Amiga Years book coincides with the 30th anniversary of the Amiga. The stars have truly aligned!

The amazing Kickstarter perks
CEY

ACoTE

AppleII

Signature

source: Kickstarter

Filed Under: History Tagged With: Amiga, Amiga book, Brian Bagnall, Commodore history, Commodore: The Amiga Years, Retrocomputing

Interview with Aaron White: Chiptune Maestro

May 29, 2015 By ausretrogamer

Aaron_HDRI know we have said this time and time again, and with the risk of sounding like a broken record, we’ll say it again – there are wonderful people around the world on social media. One such lad that fits in this ‘wonderful people’ category, is Mr. Aaron White from the UK. Since engaging with Aaron on Twitter, we have learned  that he has some seriously great talent in creating chiptune music on his beloved Amiga. Ms. ausretrogamer and I have become fans of Aaron’s compositions, so it was only natural for us to sit down with the chiptune maestro and put him through some rigorous questioning. Get your headphones on, tune-in to some cool chiptunes and read on!

AUSRETROGAMER [ARG]: When did you get into video gaming and what was your first games system? Do you still have it?
Aaron White [AW]: My first ever system was a Commodore 64 which I got on Christmas Day 1984. I still have vivid memories of waking up that Christmas morning & unwrapping this huge box and to my amazement, there it was, sitting right in front of me, a beautiful C64. I also received three games along with it which were Roland’s Rat Race by Ocean Software, Ghostbusters by Activision and World Games by Epyx/US Gold. All three were wonderful games. Stupidly, I sold my original C64 along with 100’s of games back in 1992, but I have since acquired two more C64s, one being a traditional breadbin model and the other being a C64C.

ARG: Were you a musician (if so, what instrument(s)?) before you got into making chiptunes? What made you get into music on computers?
AW: I had a keyboard and a guitar when I was younger (I still have a keyboard) even though I can read music, I was never that good at playing either instrument. I just used to try and jam along with my favourite records of the time, listening by ear and trying to play in tune. I suppose I first got into chiptune music when I got an Amiga 500 for Christmas 1989 (The Batpack edition). I would listen in amazement at the sounds and tunes this brilliant computer made. I’d often wonder how it was all done, until early in 1990, a friend of my father’s came around clutching a bunch of disks which contained Soundtracker. I listened in awe when he played back the Axel F theme tune from the hit movie Beverly Hills Cop. This tune, along with many others were on the ST-00 disk, which was the programme disk. They weren’t modules back then, they were songs, so first you had to click on that file to start loading it, and then it would ask you for various instrument disks such as ST-01, ST-02 and so on. This proved to be a pain as I only had five instrument disks, so there were quite a lot of songs that I couldn’t listen to. Still, it was the programme that had me hooked. Before I went onto composing tunes of my own, I started ripping songs/modules from various demos and games to play back and see how they were all put together (effects, commands and so on). Then one day I plucked up the courage to finally try composing something myself and I’m not ashamed to admit, my early efforts were truly awful (some of my very first tunes still exist to this day!). I didn’t understand timing, nor notation really, until I started to teach myself how to read music. Over the years I’ve stopped and started creating music on the Amiga, but over the past couple of years I’ve got back into it becoming a lot better and making my chiptunes sound ok. I think I keep improving all the time and to date, I’ve done over one hundred compositions (some original/some covers). Just as a side note, my programme of choice is Protracker 3.15.

Aaron_protracker

ARG: We are huge fans of your compositions, do you have any favourites?
AW: Thank you for your kind words. It always gives me encouragement and spurs me on to create more chiptunes when I receive feedback like that. As for favourites, this changes all the time, I think I’m still improving all the time and with each one that comes along, it tends to be my new favourite till the next one.

ARG: Who is your favourite chiptune/music artist?
AW: I have several favourite chiptune artists: 4-Mat of Anarchy, Nuke (also of Anarchy fame), Matt Furnis who went on to create a huge amount of game music, and one of my old friends Mub (a member of LSD), who lived not far from me in the same town. I loved Mub’s compositions and some of which he actually created at my house. I can only ever wish to aspire to be as good as these guys!

Aaron_pic1

ARG: Best music in a video game?
AW: Hmm, that’s a toughie. I love the tunes in Pinball Fantasies, I also love the in-game music to Aladdin, Supercars II and Monkey Island 1 and 2.

ARG: Tough question, ZX Spectrum or C64 (and why you chose that computer)?
AW: There’s no competition, C64 all the way for me! No colour clash, and far superior music. It was also my first computer I ever owned, and I will always be in love with it for that reason alone. ARG: Great answer! *winks*

Aaron_pic2

ARG: What is your favourite game or gaming genre?
AW: Again another toughie. I have a few favourites – on the Amiga, it has to be The Secret Of Monkey Island, Ruff N Tumble, Aladdin, and Toki. On the C64, I’d say – Batman: The Movie, The Untouchables, Platoon and for sentimental reasons, Roland’s Rat Race – as that was the first game I ever loaded up on my C64. I’m also looking forward to a few new games on the C64, two of which being Maze Of The Mummy and Jam It, which could well become new favourites of mine. As you can tell, I do love platform games, but I’m also a massive fan of adventure games (point & click) and sport games also.

Aaron_Pic3

ARG: Do you have an all-time favourite system?
AW: I have three all-time favourite systems – the C64, Amiga A1200 and the Sega Saturn. The first two are for the vast array of games that were available on both systems, as for the Sega Saturn, well, to finally get arcade perfect conversions of popular Sega titles running at home in front of my very eyes, it just blew my mind.

ARG: Finally, where can people go to listen to your awesome chiptune compositions?
AW: If people would like to check out my chiptunes, then they can – follow me on twitter (@aaronub4t) or check out my YouTube channel where I upload some of my compositions. Also, people can download Amiga disks I have created in ADF format which can either be used on a real Amiga or via emulation from vintage is the new old,  and from Commodore Is Awesome. As long as people keep enjoying them, I’ll keep making them. Enjoy!

As we say our goodbyes, we can’t help but be in awe of Aaron in what he has achieved with creating chiptune music – if only we were that talented! We’ll definitely be enjoying his next creation. For now, we’ll let Aaron get back to playing one of his (many) Ocean games.

 

Filed Under: Retro Gaming Culture Tagged With: Aaron White, Amiga, chiptunes, interview, making computer music, Protracker, Retro Gamer

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 3
  • Page 4
  • Page 5
  • Page 6
  • Page 7
  • Go to Next Page »

Primary Sidebar

Follow Us

FacebookInstagramYoutTubeTumblrFollow Us on RSSFollow Us on MastodonFollow Us on BlueskyFollow Us on Threads

Search

Shout Us A Coffee!

Recent Posts

  • Ping Pong + Space Invaders = Bit.Pong
  • Yippee Ki‑Yay! The Ultimate Die Hard Pinball Machine Is Real
  • A Wall of Retro Memories – Curated by the One and Only Ms. Ausretrogamer!
  • Voice Acting in the ‘Arkham Trilogy’
  • ROGUEish Brings Dungeon-Delving Delight to the Commodore 64

Ad

Footer

© 2012 – 2025 – ausretrogamer (The Australian Retro Gamer E-Zine). All rights reserved. Where appropriate, all trademarks and copyrighted materials remain property of their respective owners.

Terms & Conditions | Disclaimer

Advertise | About | Contact | Links

Please see our Privacy Policy for details on how we treat your personal information.

Support This Site

If you like what we do, you can shout us a coffee on Ko-fi :-)

Copyright © 2025 · News Pro on Genesis Framework · WordPress · Log in