• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
  • About Us
  • Contact
  • Advertise
  • Privacy Policy
  • Shop

AUSRETROGAMER

The Pop-Culture E-Zine

  • Announcements
  • History
  • Retro Exploring
  • Retro Gaming Culture
  • Reviews
  • Modern Gaming
  • Podcasts
  • Pinball
You are here: Home / Archives for Atari

Atari

Atarian Al Alcorn Inducted In The Amusement Industry Hall of Fame

April 12, 2024 By ausretrogamer

Pioneer Al Alcorn Honored with Amusement Industry Hall of Fame Induction

In a momentous tribute to his groundbreaking contributions, the esteemed engineer and computer scientist, Al Alcorn, has been inducted into the Amusement Industry Hall of Fame this year. Alcorn, renowned for his pivotal role in the inception of the iconic game Pong, joins the ranks of esteemed visionaries, including fellow Atarian Nolan Bushnell, a member of the inaugural class.

Alcorn embarked on his illustrious career at Ampex in 1968, where he initially delved into the development of a high-resolution video system. However, it was in 1972 that he embarked on a transformative journey with Bushnell and Ted Dabney at Atari. Together, they spearheaded the creation of Pong, a seminal milestone in the realm of video amusement games, heralding a new era of entertainment.

Reflecting on Alcorn’s indispensable role in shaping the landscape of gaming history, RePlay publisher Eddie Adlum remarked, “If you ask 10 operators today who programmed Pong back in the day, five would say Nolan Bushnell and the other five would say they don’t know. The answer, obviously, is Al Alcorn.” Working under Bushnell’s guidance, Alcorn meticulously engineered the circuitry that birthed the revolutionary machine in 1972, laying the foundation for the burgeoning video game revolution.

[L – R]: Ted Dabney, Nolan Bushnell, Fred Marincic and PONG creator, Allan (Al) Alcorn
In a testament to their innovative spirit, Bushnell and Alcorn experimented with unconventional concepts, such as embedding Pong circuitry into barrels, dubbing it “Barrel Pong.” However, it was the classic upright cabinet iteration that resonated most profoundly with audiences, establishing a paradigmatic standard for all subsequent video uprights.

Al Alcorn’s induction into the Amusement Industry Hall of Fame not only honours his extraordinary legacy but also underscores the enduring impact of his visionary ingenuity on the fabric of modern entertainment. As his pioneering achievements continue to inspire generations of creators and enthusiasts alike, Alcorn’s legacy remains indelibly etched in the annals of gaming history.


story & image source: RePlay Magazine

Filed Under: Announcements, Retro Gaming Culture Tagged With: 1970s, 70s, Al Alcorn, Ampex, Atari, Atari VCS, Atarian, Classic Games, Nolan Bushnell, pong, Retro, Retro Gamer, Retro Gaming, retro gaming legend, retrogaming, Video Games, video gaming history

Atari’s NeoSprint Is Racing Onto PC & Consoles Very Soon!

April 8, 2024 By ausretrogamer

NEOSPRINT ZOOMS BACK TO LIFE AS A SINGLE SCREEN ISOMETRIC ARCADE RACER

As huge fans of Atari Games’ Super Sprint and Championship Sprint overhead racers, we are actually quite chuffed to hear that NeoSprint – a sort-of-sequel to the “Sprint” series, is coming to our modern gaming systems sometime this winter (Jun – Aug – Atari hasn’t as yet confirmed the exact date/time)!

According to Atari,

NeoSprint is a single screen arcade racer for up to 8 players on supporting systems. Paired with a robust track builder and intuitive sharing tools, NeoSprint provides a racing experience that will satisfy speed demons and architects alike.


source: Atari

Available on PlayStation 5, Xbox , Nintendo Switch, and Steam, we honestly can’t wait for NeoSprint!

PS: If you have an Atari VCS, then we are officially jelly, as NeoSprint is already available for you to hoon around on!


Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: Atari, Atari games, Championship Sprint, Classic Video Games, NeoSprint, Nintendo Switch, PC game, PS5, racer, racing game, Retro, Steam, Super Sprint, Video Games, Xbox

Llamasoft: The Jeff Minter Story – Review (Steam)

March 14, 2024 By ausretrogamer

  • TITLE: Llamasoft: The Jeff Minter Story
  • PUBLISHER: Digital Eclipse
  • DEVELOPER: Digital Eclipse
  • PLATFORMS: Nintendo Switch, PS4 / PS5, Xbox One, Xbox Series X|S, PC
  • RELEASE DATE: March 13, 2024 (It’s out right now!)

We had been looking forward to Llamasoft: The Jeff Minter Story for a while, so when the opportunity presented itself to take the Yak’s game for a spin, we weren’t going to say no!

Right off the bat, this second release in Digital Eclipse’s Gold Master Series ticks all the boxes, including very importantly, the nostalgia inducing and retro gamer boxes. If you are unfamiliar with Jeff Minter, that’s fine, this title will acquaint you (or reacquaint you if you had forgotten) who Jeff Minter is, and what this Llamasoft business is all about. For anyone that’s a Gen X’er, we’d be quite surprised (Ed: and appalled) if you hadn’t heard of the Great Yak and/or played any of his games over the years!

With the pedigree of Digital Eclipse, it was never in doubt that they would create a treasure-filled archive of Jeff Minter’s body of work in their uniquely interactive documentary, just as they did with their amazing titles, The Making Of Karateka and Atari 50.

The gameplay in Llamasoft: The Jeff Minter Story offers a unique and engaging experience that allows players to delve into Jeff Minter’s creative evolution and explore his extensive catalogue of games. Players can play through 42 Llamasoft games released between 1981 and 1994, providing a comprehensive look at Minter’s work. And before you ask, no, the Atari Jaguar game, Defender 2000, is not included in the list of playable titles. Neither Jeff nor Atari own the rights to Defender, which is a shame. Oh yeah, for those with superhero hearing, you may also notice that Llamatron 2112 sounds a tad different. Again, this was due to a couple of things, one, certain sounds had to be replaced due to licensing, and two, there were multiple versions of Llamatron 2112, each with differing sounds and effects.

This interactive documentary game not only showcases Minter’s classic games but also contextualizes them with archival material, video interviews, photos, quotes, and magazine articles. By playing these games chronologically, players can witness the evolution of Minter’s design skills and creative process in real time.

The gameplay experience varies depending on individual preferences and familiarity with retro gaming, but the controls do feel like second nature. Players can expect to encounter a diverse range of titles, from career-defining hits like Iridis Alpha to more experimental and creative games that reflect Minter’s unique style. The game offers a mix of short and longer gameplay experiences, catering to different levels of interest in gaming history.

Overall, Llamasoft: The Jeff Minter Story provides an unmatched journey into the mind of one of gaming’s most distinctive figures, offering a blend of entertainment, historical insight, and appreciation for Jeff Minter’s contributions to the gaming industry.

⭐⭐⭐⭐⭐ – If you are a Jeff Minter fan, then this is a MUST HAVE title!

 


Disclaimer: Llamasoft: The Jeff Minter Story Steam review code supplied by Digital Eclipse

Filed Under: History, Modern Gaming, Retro Gaming Culture, Reviews Tagged With: Atari, Atari 50, Atari Jaguar, Digital Eclipse, Game, game review, Iridis Alpha, Jeff Minter, Llamasoft, Llamasoft: The Jeff Minter Story, Llamasoft: The Jeff Minter Story review, PC, PC gaming, retrogaming, Review, Steam, Tempest 2000, The Making of Karateka, Video Games, Yak

Atari THE400 Mini Pre-Orders Now Open!

January 25, 2024 By ausretrogamer

Whoa, I am late to the party, but just in case there are others that aren’t aware, Atari announced that the Retro Games Ltd. made THE400 Mini pre-orders are now open – but only to US residents (boooo)!

For our Australian friends, don’t fret, cause you can also pre-order THE400 (Atari) Mini system right now at The Gamesmen site (The Gamesmen have exclusive retail rights in Australia)! Priced at AU$189.95 and shipping in late March (March 28th, 2024), this is a pretty cool system to pick up.

For everyone else, Amazon is also offering pre-orders on the THE400 Mini right here.

So, who is getting one?




Filed Under: Announcements, Retro Gaming Culture Tagged With: Atari, Atari 400 computer, Atari 400 Mini, PLAION, retro computing, Retro Gamers, Retro Games Ltd, Retrocomputing, retrogaming, The Gamesmen, THE400 Mini

Llamasoft: The Jeff Minter Story is Coming in 2024

December 7, 2023 By ausretrogamer

Gridrunner. Revenge of the Mutant Camels. Tempest 2000. Llamatron. In the British gaming universe of the ’80s and ’90s, nobody made games like Jeff Minter.

Revealed in the Day of the Devs showcase, Digital Eclipse’s Llamasoft: The Jeff Minter Story is an interactive documentary coming to PC and consoles in 2024. Play the history of one of the weirdest, wildest game developers to ever exist — a man who loves shooters and sheep, lasers and llamas!

PS: We are looking forward to playing the (never released) Konix Multi-System – Attack of the Mutant Camels ’89!!

Journey back in time to an era of cassette tapes, photocopied zines, and README.TXT. An era in which a kid with a Commodore VIC-20 and dreams of radioactive sheep could become one of Britain’s best-known game makers. A virtual museum of design documents, playable games, and all-new videos tell the fascinating story of a true independent game designer.

FEATURES

  • Four “interactive timelines” tell the story of Jeff Minter and Llamasoft through archival photos, design documents, playable games, and more historical artifacts.
  • Over an hour of all-new video featurettes from Paul Docherty, director of the upcoming documentary film Heart of Neon.
  • Game library features 42 classic games from 8 different platforms, including the unreleased Konix Multi-System hardware.
  • The all-new Gridrunner Remastered updates the classic game’s graphics and sound, while still running on the original Commodore 64 code for 100% accurate gameplay
  • Two of Jeff Minter’s innovative “light synthesizers,” Psychedelia and Colourspace, are fully playable with all-new console controls.
  • Save, load, and rewind your gameplay at any point, plus other quality-of-life features.
  • Supports English, French, Spanish, German, Italian, and Japanese.

INCLUDED GAMES

  • Sinclair ZX81
    • 3D3D
    • Centipede
  • Commodore VIC-20
    • Abductor
    • Andes Attack
    • Deflex V
    • Gridrunner
    • Hellgate
    • Laser Zone
    • Matrix: Gridrunner 2
    • Metagalactic Llamas Battle at the Edge of Time
    • Ratman
  • Commodore 64
    • Ancipital
    • Attack of the Mutant Camels
    • Batalyx
    • Gridrunner
    • Hellgate
    • Hover Bovver
    • Iridis Alpha
    • Laser Zone
    • Mama Llama
    • Matrix: Gridrunner 2
    • Metagalactic Llamas Battle at the Edge of Time
    • Psychedelia
    • Revenge of the Mutant Camels
    • Revenge of the Mutant Camels II
    • Rox 64
    • Sheep In Space
    • Voidrunner
  • Sinclair Spectrum
    • City Bomb
    • Headbangers Heaven
    • Rox III
    • Superdeflex
  • Atari 8-bit
    • Attack of the Mutant Camels
    • Colourspace
    • Gridrunner
    • Hover Bovver
    • Turboflex
  • Konix Multi-System
    • Attack of the Mutant Camels ’89
  • Atari ST
    • Llamatron: 2112
    • Revenge of the Mutant Camels
    • Super Gridrunner
  • Atari Jaguar
    • Tempest 2000
  • Reimagined
    • Gridrunner Remastered

image source: Digital Eclipse




Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: 80s, 90s, Atari, Atari Jaguar, C64, Day of the Devs, Digital Eclipse, Gridrunner, Jeff Minter, Konix Multi-System, Llamasoft, Llamasoft: The Jeff Minter Story, Llamatron, Tempest 2000, TxK, VIC-20

GameGuide – Atari Lynx: The Perfect Lynx Companion

December 6, 2023 By ausretrogamer

 

Just in time for Chrissy 2023, Zafinn Books’ GameGuide – Atari Lynx arrives in the Ausretrogamer Fun Factory!

We weren’t expecting this book for another couple of weeks, so for it to turn up well ahead of schedule, and all the way from Ireland, was a welcome surprise.

If you aren’t familiar with Zafinn Books, it is a one man (Karl Morris), self-publishing  house, with a great selection of limited edition books, just like this GameGuide for the Atari Lynx. The addition of some very cool stickers (sticking it up the Game Boy!) was another surprise and was totally unexpected.

Can’t wait to flick through this while enjoying the festive season.




Filed Under: Retro Gaming Culture Tagged With: Atari, atari lynx, Atari ST, Book, Books, GameGuide Lynx, gamer, gaming, Karl Morris, Retro Gamer, retrogaming, retrogaming books, Video Games, Zafinn Books

10 Years Of Classic Gaming at PAX Aus

October 11, 2023 By ausretrogamer

Cheers to 10 years of inducing intoxicating gaming nostalgia at PAX Aus!

Another PAX Aus is done and dusted, but this was no ordinary year, it was the 10th year the event had been held here in Melbourne (Australia, not Florida).

For this celebratory year, the Classic Gaming (CG) area was moved from its usual Freeplay section to the main Expo Hall, rubbing shoulders with modern AAA gaming heavyweights and indie devs.

Starting the Classic Consoles (as it was known back then) area in 2013 with Retrospekt, Retro Domination and our (Ausretrogamer) team, we knew it would be a hit with attendees of all ages – which not even Melbourne’s inclement July weather could stop anyone getting their nostalgia hit at the inaugural PAX Aus event.

Over the years, the Classic Gaming area has grown from strength to strength, with its popularity ensuring that it returns at every PAX Aus – with an even bigger floor space! The inaugural teams may no longer be involved, but the baton change with the Weird and Retro and the Press Play On Tape Podcast crew has ensured the growth and sustained popularity of the Classic Gaming area.

For the tenth anniversary, the Classic Gaming area didn’t disappoint, with a plethora of amazing machines from yesteryear to tickle every nostalgic nerve in the body. From all of our old favourites from the 8-bit and 16-bit era (hello Atari, Commodore, Sega and Nintendo) all the way through to some darn awesome old-school PC power – and whomever thought of using the Dance Dance Revolution mat to control your (Doom Slayer) character in Doom (cheekily christened Doom Doom Revolution) should be given a knighthood! We hear that we have to now call Aaron (aka: Blahjedi), Sir Aaron of Press Play On Tape podcast, from now on 😉

Doom Doom Revolution!


image & video source: Aaron ‘Blahjedi’ Clement – PPOT

Back in 2015, Skott Kellett proposed to include pinball in the Classic Gaming area, which was an instant hit! The pinball section has now become a permanent fixture of the Classic Gaming area, ensuring gamers can get their mechanical hit via the silverball game. Skott is still the main wrangler of the pinball section, with games provided by Reality Games Australia, Mr Pinball Australia and the Australian Pinball Museum. We were lucky enough to experience some quite rare and hard to find pinball games, from Dutch Pinball’s The Big Lebowski, CGC’s Cactus Canyon Remake, Pinball Brothers‘ Queen, to American Pinball’s amazing Galactic Tank Force, complete with tank tracks and backbox turret!

But wait, there was more! PLAION Australia had the yet-to-be released Atari 2600+ console on display, which was impressive. We have been quite critical of Atari over the years, but even we are quite excited to get our hands on the new 2600+ console!

Last but not least, it is the people that bring the Classic Gaming area to life that we love the most, from the CG showrunning team members to the PAX Aus Enforcers, and the public that come in and reminisce with us about systems and games from a long long time ago.

See you at PAX Aus 2024!

We are going home – to the Classic Gaming Area!

Here are a few of the nostalgia inducing systems and displays!

Pinball in the Classic Gaming area is as popular as ever!

Classic Gaming is nothing without the awesome people that make it happen and for those that come and visit!




Filed Under: Pinball, Retro Gaming Culture Tagged With: 286SX, Amiga, Atari, ausretrogamer, Cactus Canyon Remake pinball, Classic Consoles, classic gaming, Classic Gaming Area, Classic Gaming at PAX Aus, Commodore 64, Doom, Galactic Tank Force pinball, Geek, IBM PC, Joysticks, nintendo, oldschool, PAX Aus, PAX Aus 2023, PAX Aus 23, PAX Aus Classic Gaming, PAXAus, PAXAus 2023, PC, Pentium II, pinball, pinball at PAX Aus, Queen Pinball, Retro Gaming, sega, The Big Lebowski pinball, Vectrex

Pixelated Paradise: A Decade of Joysticks, Cosplay and Gaming Wonders at PAX Aus 2023

October 9, 2023 By Brant Raven

The PAX Aus 2023 journey at the Melbourne Convention and Exhibition Centre felt like I stepped into a time portal where joy, games, and geekery merged into a jubilant celebration of a decade of gaming wonders. The electric excitement as I crossed the threshold suggested that this PAX edition would be an extraordinary ride through the heart of gaming culture. Little did I know that the days ahead would be a thrilling rollercoaster ride, offering glimpses into the past, present, and future of a community deeply woven into the global gaming fabric.

Immediately being hit with the Cosplay Symphony at PAX Aus felt like I went into a dimension where superheroes, villains, and characters from every possible universe came to life. Here,  commitment met imagination, and every area transformed into a photographer’s heaven. The cosplayers for the 10th anniversary weren’t just dressed up; they embraced the entire soul of a gaming culture that had become a global phenomenon.

The setting was always spectacular, with figures ranging from superheroes to mythical animals displaying unrivaled passion and ingenuity. Capturing those moments as a photographer was a dream come true, with each shot immortalizing the passion and enthusiasm of a group that had grown into a global phenomenon over the previous 10 years. At PAX Aus, the bright tapestry of costumes and characters was more than simply a visual spectacle; it was a live witness to the jaw-dropping ingenuity on exhibit, reflecting the essence of a culture that continued to extend the frontiers of imaginative expression inside the gaming world.

Exploring the colorful world of PAX Rising at PAX Aus 2023 was like discovering a treasure mine of hidden gaming delights. As devoted coders proudly presented their brainchildren to an eager audience, the lively marketplace of innovation unfolded. Navigating meticulously chosen booths plunged me into a sea of unique and imaginative titles, demonstrating the depth of innovation within the indie gaming sector. The energetic atmosphere, filled with innovators eager to share their dreams, produced a strong sense of community among indie developers and players who shared a love of gaming in its purest, most creative form.

What distinguished PAX Rising was its function as a springboard for the next great thing in gaming. It wasn’t simply a concert; it was a view into the future, where creativity and originality were emphasized. Each booth became a portal into a new realm, where revolutionary ideas and unique viewpoints challenged popular gaming conventions. PAX Rising was essentially a celebration of ingenuity, a monument to the boundless imagination that defines independent gaming. It demonstrated that the future of gaming is being fashioned not only by industry titans but also by the hearts and brains of intrepid independent creators carving their path into unknown realms of gaming brilliance.

The PC Freeplay area quickly became a popular destination for gamers, luring them into a world of limitless possibilities. Rows of computers, deliberately loaded with the best games available, stood like digital portals to vivid worlds just waiting to be explored. This interactive environment served not just as a gaming battleground but also as a community gathering place for gamers from various backgrounds. Friendships and alliances were formed and tested in virtual venues that crossed genres and eras. The shared camaraderie among users, where strangers became friends, engaging in epic battles or cooperative tasks that transcended the limits of the digital universe, genuinely distinguished this area. The PC Freeplay area was more than simply a place to play games; it was also a place to socialise.

Classic Gaming at PAX Aus 2023 was a nostalgic trip that transported me back to the golden age of video gaming. The collection of ancient consoles, which included a boxed Atari 2600, PlayStation 1 and 2, PC Engine, Spectrum, Vectrex, Sega consoles, and Nintendo’s Game Cube, created an enthralling museum of gaming history. It wasn’t just a static display of relics, though; it was an interactive trip into the origins of gaming culture.

What drew my attention the most were the numerous joysticks and control devices that had been properly placed out for participants to enjoy and experiment with. This hands-on approach to gaming history enabled fans to not only observe but also feel the evolution of interface design over time. Classic Gaming was a tactile investigation of the instruments that have formed our gaming experiences, from the simplicity of early joysticks to the ergonomic shapes of modern controllers. However, the nostalgia didn’t end there. Rare jewels like the 1976 Sheen 100 system, linked to an even rarer Panasonic TR-475U pop-up portable black and white TV, transported visitors to the origins of home gaming. Retro IBM and Apple PCs from the late ’80s and early to mid-’90s were represented, highlighting the humble beginnings of personal computing and its influence on gaming.

Furthermore, the Classic Gaming section didn’t just include consoles; it also had a fantastic selection of both older and contemporary pinball machines. For those who grew up in arcades, the distinct noises of flippers and bumpers, along with flashing lights, formed a symphony of remembrance. Classic Gaming at PAX Aus 2023 was more than just an exhibition of old hardware and  pixelated visuals; it was a celebration of the gaming industry’s ongoing legacy. It enabled me to bridge the generational divide by instilling a respect for the technological advances that have carried us from the pixelated landscapes of early games to the immersive worlds of today. I couldn’t help but wonder at how far gaming has come as I strolled through this time-traveling display, all while enjoying the everlasting delight that these great games continue to deliver.

If you preferred consoles, the Console Freeplay and Tournament rooms were a gaming haven. Battles in Tekken 8 were intense, and surprising victories brought an extra dimension of ferocity to the game experience. Meanwhile, handhelds provided a quiet yet communal environment. It was jam-packed with people engrossed in their own gaming worlds, emphasizing the perplexing social side of portable gaming.

The mood in the Let’s Dance area was fantastic. Imagine a never-ending stream of people dancing to the beat of their favorite songs – a throbbing hub of ecstasy that demonstrated that gaming is about more than pixels and polygons; it’s about the experience.

PAX Aus 2023 was a haven for speed running enthusiasts. Audiences were captivated by impressive speed runs, which demonstrated the expertise and precision required to learn games in record time. In the Tabletop section, analogue gaming demonstrated that it is not going away. In this digital age, board and card games took center stage, grabbing the hearts of visitors.

The Panels, albeit mostly full, provided a wisdom oasis for individuals looking for insights from industry professionals. However, with so much else going on, many guests were split between
panels and the plethora of other attractions.

In the VR Freeplay segment, virtual reality took center stage. Attendees had the opportunity to explore immersive virtual worlds, which brought a new depth to the gaming experience. Mean
while, the PAX XP Scavenger Hunt transformed the expo into a game within a game. Attendees walked the expo floor, discovering hidden treasures and getting a taste of everything PAX Aus had to offer.

And, among all of these wonders, there were those other highlights that genuinely distinguished PAX Aus Professional players’ incredible tournament play astounded observers. The expo  displayed incredible PC builds and components, such as a PC with an inside screen that played Tetris. At the Sega booth, the Lego Sonic display honoring Sonic Superstars stole the show. The Nintendo booth was decked out in all-white Nintendo Switch consoles, capturing the clean and modern appearance of Nintendo’s renowned system. And, in addition to the scientific marvels on exhibit, the MSI booth stood out with cutting-edge gaming technologies.

Beyond the pixels and polygons, though, the general mood of PAX Aus 2023 was one of optimism and acceptance. Everyone had a good time in and out of their costumes. Gaming culture wasn’t just alive; it was thriving and had firmly established itself as one of the world’s major cultures.

As the curtain closed on PAX Aus 2023, memories of laughter shared, friendships created, and the communal celebration of a culture that had evolved and matured over a wonderful decade lingered.

Here’s to another ten years of PAX, where the gaming world continues to be a light of joy, inclusiveness, and limitless possibilities. Game on, friends!


Dr. Brant Raven, Reviewer & Star Wars fanatic
Scientist, philosopher & technologist. Science Fiction über-aficionado, retro gamer, curator & bibliographer. Creator of the Star Wars Bibliographic Database.

Follow Brant Raven on Twitter and Pinterest

 

 




Filed Under: Retro Gaming Culture Tagged With: AAA games, Atari, boardgames, Brant Raven, Cheers to ten year at PAX Aus, Classic Gaming at PAX, Cosplay, GameDev, gaming, Geek, IndieDev, nintendo, PAX, PAX Aus, PAX Aus 2023, PAX Aus 23, PAX Australia, PAX Panels, PAX Rising, PAXAus, sega, videogames, VR Freeplay

Analogue Pocket – Best Thing Since Sliced Bread

September 4, 2023 By ausretrogamer

Analogue Pocket – is the best thing since sliced bread!

It may have taken 11 months from ordering to receiving the Analogue Pocket, and let us tell you all, it has totally been worth the wait!

With multiple handhelds on the market that emulate classic systems from yesteryear, we honestly didn’t know what we were missing out on till the Analogue Pocket arrived! The FPGA (OpenFPGA) based system is like playing on the original hardware, and this is where the Pocket shines – rising well above the myriad of handhelds on the market which use software emulation to play our beloved old video games. Comparing FPGA to software emulation is like comparing a Formula 1 race car to a Totoya Camry racing at Monaco – both will get you to the finish line, but one will get you there far far quicker (and in style).

By now you would have worked out that we are fans of our new gadget from Analogue. Yeah, the wait was excruciating at times, but we are glad we hung in there, as this has now become our choice for handheld gaming. We were very impressed with the quality and premium feel of the Pocket (and it’s packaging), being on par with Apple Inc. – yep, it’s that good!

The Analogue Pocket looks and feels like a premium piece of electronics – which it is, but it’s components are what makes it impressive. The Pocket is designed around a 3.5”, 615 ppi, LCD, which is a first-in-class. With a 1600 x 1440 resolution, the Pocket has 10x the resolution of an original Game Boy. The display is even made from Gorilla® Glass, with pro level colour accuracy, dynamic range, and brightness. We’d argue that the Analogue Pocket is the best piece of handheld hardware to play video games, bar none.

But wait, there is more to this amazing piece of kit! Not only does this Analogue product play games,  it’s for making music too! The Pocket has a digital audio workstation built in called Nanoloop. It’s a synthesizer and a sequencer. Designed for music creation and live performance. Shape, stretch and morph sounds. Capture music or play and sculpt live – you too can be a chiptune maestro! You can also connect the Pocket to your Mac, PC or other hardware with MIDI & Sync cables.

Remember how we said to wait as there is more? Well, there is more to this device, that’s what makes it impressive. If you like to tinker in game development, then you’d be pleased to know that you can bring your gaming ideas to reality with zero programming knowledge with GB Studio! GB Studio is an easy-to-use drag and drop retro game creator, allowing you to generate proprietary .pocket files and then run them off your SD card.

The Dock is a must-get accessory for the Analogue Pocket!

The pièce de résistance of the Pocket is that it’s designed for FPGA development. Analogue added a second dedicated FPGA just for developers to develop and port their own cores. With access to Analogue’s proprietary hardware and scalers, it opens up the platform for developers to create amazing feats on the system.

At the time of writing, there have been quite a few cores created specifically for the Pocket, from classic gaming consoles like the Atari 2600/7800 and the Odyssey 2, to the Master System, NES, SNES, Mega Drive and everything in between. Getting these cores and setting them up has never been easier – we used RetroDriven’s Pocket Updater to do all the fiddly stuff like finding the right cores, downloading and configuring them. If you are a masochist, you can go and find the individual cores and set them up, or you could make things easier for yourself by bookmarking the OpenFPGA Cores Inventory site.

Welcome to the family

Setting up the cores on the Pocket is a cinch with RetroDriven’s Pocket Updater tool

The flexibility, power and premium componentry is what sets the Analogue Pocket apart from other handheld systems. The fact that it is FPGA based is a total game changer – pun fully intended. With a thriving development community, we are starting to see what this machine is capable of. The future does look quite bright for the Pocket, and that’s us saying that while we await our PC-Engine, Neo Geo Pocket and Atari Lynx adapters to arrive! Coupled with the Dock, the Analogue Pocket is truly the best thing since sliced bread in the video gaming world.

Tech Specs – Pocket:

  • Compatible with Game Boy, Game Boy Color and Game Boy Advance game cartridges (and Game Gear, PC-Engine, Atari Lynx and Neo Geo Pocket via separate adapters)
  • 3.5″ LCD. 1600×1440 resolution. 615ppi
  • 360° display rotation (tate mode)
  • Variable refresh display
  • Rechargeable lithium ion 4300mAh battery (6-10 hour gameplay time & 10+ hour sleep time)
  • All buttons mappable/reconfigurable
  • Stereo speakers
  • micro SD card slot
  • USB-C charging
  • Original-style link port (woohoo, link action!)
  • 3.5mm headphone output

Tech Specs – Dock:

  • 1080p HDMI output
  • Bluetooth and 2.4g support for wireless controllers
  • 2 USB inputs for wired controllers
  • Up to 4 player support (4p Bluetooth, 2p 2.4g, 2p wired USB)
  • DAC compatibility (coming soon)
  • Power Dock on from controller




Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: Amiga, Analogue, Analogue Co., Analogue Pocket, Analogue Pocket cores, Analogue Pocket Dock, Atari, classic gaming, FPGA, Game Boy, Game Boy Advance, Game Boy Color, gamer, gaming, Nanoloop, OpenFPGA, pc-engine, Pocket FPGA, Retrogamer, retrogaming, Sega Game Gear

Atari’s 1975 Hi-Way Arcade Game

August 14, 2023 By ausretrogamer

 

It is always quite interesting when stumbling upon footage of an old arcade game that many of us either didn’t experience or had long forgotten about it. One such game is Atari’s arcade driving game, Hi-Way. Hands-up those who saw or played this game in an amusement centre? We bet not many of you did – but if you did, count yourself lucky, as this was and still is a hard game to find!

Atari’s Hi-Way (aka: Highway and Hyway!) is a black and white vertical driving game where players avoid oncoming cars – just listen to that glorious sound! Produced in 1975, this (almost 50 year old) Atari game was built with discrete logic chips, using transistor–transistor logic (TTL) chips!


source: Andys-Arcade via Facebook




Filed Under: History, Retro Gaming Culture Tagged With: 70s, Arcade, Atari, Atari arcade, Atari Coin-Op, Atari Corp, Atari Hi-Way, Atari Highway, Atari Hyway, classic arcade game, classic game, discrete logic chips, Hi-Way Arcade, oldschool, Retro, Retro Gamer, retrogaming, transistor–transistor logic (TTL) chips

  • « Go to Previous Page
  • Page 1
  • Page 2
  • Page 3
  • Page 4
  • Interim pages omitted …
  • Page 18
  • Go to Next Page »

Primary Sidebar

Follow Us

FacebookInstagramYoutTubeTumblrFollow Us on RSSFollow Us on MastodonFollow Us on BlueskyFollow Us on Threads

Search

Shout Us A Coffee!

Recent Posts

  • Ping Pong + Space Invaders = Bit.Pong
  • Yippee Ki‑Yay! The Ultimate Die Hard Pinball Machine Is Real
  • A Wall of Retro Memories – Curated by the One and Only Ms. Ausretrogamer!
  • Voice Acting in the ‘Arkham Trilogy’
  • ROGUEish Brings Dungeon-Delving Delight to the Commodore 64

Ad

Footer

© 2012 – 2025 – ausretrogamer (The Australian Retro Gamer E-Zine). All rights reserved. Where appropriate, all trademarks and copyrighted materials remain property of their respective owners.

Terms & Conditions | Disclaimer

Advertise | About | Contact | Links

Please see our Privacy Policy for details on how we treat your personal information.

Support This Site

If you like what we do, you can shout us a coffee on Ko-fi :-)

Copyright © 2025 · News Pro on Genesis Framework · WordPress · Log in