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Atari

GameGuide – Atari Lynx: The Perfect Lynx Companion

06/12/2023 By ausretrogamer

 

Just in time for Chrissy 2023, Zafinn Books’ GameGuide – Atari Lynx arrives in the Ausretrogamer Fun Factory!

We weren’t expecting this book for another couple of weeks, so for it to turn up well ahead of schedule, and all the way from Ireland, was a welcome surprise.

If you aren’t familiar with Zafinn Books, it is a one man (Karl Morris), self-publishing  house, with a great selection of limited edition books, just like this GameGuide for the Atari Lynx. The addition of some very cool stickers (sticking it up the Game Boy!) was another surprise and was totally unexpected.

Can’t wait to flick through this while enjoying the festive season.




Filed Under: Retro Gaming Culture Tagged With: Atari, atari lynx, Atari ST, Book, Books, GameGuide Lynx, gamer, gaming, Karl Morris, Retro Gamer, retrogaming, retrogaming books, Video Games, Zafinn Books

10 Years Of Classic Gaming at PAX Aus

11/10/2023 By ausretrogamer

Cheers to 10 years of inducing intoxicating gaming nostalgia at PAX Aus!

Another PAX Aus is done and dusted, but this was no ordinary year, it was the 10th year the event had been held here in Melbourne (Australia, not Florida).

For this celebratory year, the Classic Gaming (CG) area was moved from its usual Freeplay section to the main Expo Hall, rubbing shoulders with modern AAA gaming heavyweights and indie devs.

Starting the Classic Consoles (as it was known back then) area in 2013 with Retrospekt, Retro Domination and our (Ausretrogamer) team, we knew it would be a hit with attendees of all ages – which not even Melbourne’s inclement July weather could stop anyone getting their nostalgia hit at the inaugural PAX Aus event.

Over the years, the Classic Gaming area has grown from strength to strength, with its popularity ensuring that it returns at every PAX Aus – with an even bigger floor space! The inaugural teams may no longer be involved, but the baton change with the Weird and Retro and the Press Play On Tape Podcast crew has ensured the growth and sustained popularity of the Classic Gaming area.

For the tenth anniversary, the Classic Gaming area didn’t disappoint, with a plethora of amazing machines from yesteryear to tickle every nostalgic nerve in the body. From all of our old favourites from the 8-bit and 16-bit era (hello Atari, Commodore, Sega and Nintendo) all the way through to some darn awesome old-school PC power – and whomever thought of using the Dance Dance Revolution mat to control your (Doom Slayer) character in Doom (cheekily christened Doom Doom Revolution) should be given a knighthood! We hear that we have to now call Aaron (aka: Blahjedi), Sir Aaron of Press Play On Tape podcast, from now on 😉

Doom Doom Revolution!


image & video source: Aaron ‘Blahjedi’ Clement – PPOT

Back in 2015, Skott Kellett proposed to include pinball in the Classic Gaming area, which was an instant hit! The pinball section has now become a permanent fixture of the Classic Gaming area, ensuring gamers can get their mechanical hit via the silverball game. Skott is still the main wrangler of the pinball section, with games provided by Reality Games Australia, Mr Pinball Australia and the Australian Pinball Museum. We were lucky enough to experience some quite rare and hard to find pinball games, from Dutch Pinball’s The Big Lebowski, CGC’s Cactus Canyon Remake, Pinball Brothers‘ Queen, to American Pinball’s amazing Galactic Tank Force, complete with tank tracks and backbox turret!

But wait, there was more! PLAION Australia had the yet-to-be released Atari 2600+ console on display, which was impressive. We have been quite critical of Atari over the years, but even we are quite excited to get our hands on the new 2600+ console!

Last but not least, it is the people that bring the Classic Gaming area to life that we love the most, from the CG showrunning team members to the PAX Aus Enforcers, and the public that come in and reminisce with us about systems and games from a long long time ago.

See you at PAX Aus 2024!

We are going home – to the Classic Gaming Area!

Here are a few of the nostalgia inducing systems and displays!

Pinball in the Classic Gaming area is as popular as ever!

Classic Gaming is nothing without the awesome people that make it happen and for those that come and visit!




Filed Under: Pinball, Retro Gaming Culture Tagged With: 286SX, Amiga, Atari, ausretrogamer, Cactus Canyon Remake pinball, Classic Consoles, classic gaming, Classic Gaming Area, Classic Gaming at PAX Aus, Commodore 64, Doom, Galactic Tank Force pinball, Geek, IBM PC, Joysticks, nintendo, oldschool, PAX Aus, PAX Aus 2023, PAX Aus 23, PAX Aus Classic Gaming, PAXAus, PAXAus 2023, PC, Pentium II, pinball, pinball at PAX Aus, Queen Pinball, Retro Gaming, sega, The Big Lebowski pinball, Vectrex

Pixelated Paradise: A Decade of Joysticks, Cosplay and Gaming Wonders at PAX Aus 2023

09/10/2023 By Brant Raven

The PAX Aus 2023 journey at the Melbourne Convention and Exhibition Centre felt like I stepped into a time portal where joy, games, and geekery merged into a jubilant celebration of a decade of gaming wonders. The electric excitement as I crossed the threshold suggested that this PAX edition would be an extraordinary ride through the heart of gaming culture. Little did I know that the days ahead would be a thrilling rollercoaster ride, offering glimpses into the past, present, and future of a community deeply woven into the global gaming fabric.

Immediately being hit with the Cosplay Symphony at PAX Aus felt like I went into a dimension where superheroes, villains, and characters from every possible universe came to life. Here,  commitment met imagination, and every area transformed into a photographer’s heaven. The cosplayers for the 10th anniversary weren’t just dressed up; they embraced the entire soul of a gaming culture that had become a global phenomenon.

The setting was always spectacular, with figures ranging from superheroes to mythical animals displaying unrivaled passion and ingenuity. Capturing those moments as a photographer was a dream come true, with each shot immortalizing the passion and enthusiasm of a group that had grown into a global phenomenon over the previous 10 years. At PAX Aus, the bright tapestry of costumes and characters was more than simply a visual spectacle; it was a live witness to the jaw-dropping ingenuity on exhibit, reflecting the essence of a culture that continued to extend the frontiers of imaginative expression inside the gaming world.

Exploring the colorful world of PAX Rising at PAX Aus 2023 was like discovering a treasure mine of hidden gaming delights. As devoted coders proudly presented their brainchildren to an eager audience, the lively marketplace of innovation unfolded. Navigating meticulously chosen booths plunged me into a sea of unique and imaginative titles, demonstrating the depth of innovation within the indie gaming sector. The energetic atmosphere, filled with innovators eager to share their dreams, produced a strong sense of community among indie developers and players who shared a love of gaming in its purest, most creative form.

What distinguished PAX Rising was its function as a springboard for the next great thing in gaming. It wasn’t simply a concert; it was a view into the future, where creativity and originality were emphasized. Each booth became a portal into a new realm, where revolutionary ideas and unique viewpoints challenged popular gaming conventions. PAX Rising was essentially a celebration of ingenuity, a monument to the boundless imagination that defines independent gaming. It demonstrated that the future of gaming is being fashioned not only by industry titans but also by the hearts and brains of intrepid independent creators carving their path into unknown realms of gaming brilliance.

The PC Freeplay area quickly became a popular destination for gamers, luring them into a world of limitless possibilities. Rows of computers, deliberately loaded with the best games available, stood like digital portals to vivid worlds just waiting to be explored. This interactive environment served not just as a gaming battleground but also as a community gathering place for gamers from various backgrounds. Friendships and alliances were formed and tested in virtual venues that crossed genres and eras. The shared camaraderie among users, where strangers became friends, engaging in epic battles or cooperative tasks that transcended the limits of the digital universe, genuinely distinguished this area. The PC Freeplay area was more than simply a place to play games; it was also a place to socialise.

Classic Gaming at PAX Aus 2023 was a nostalgic trip that transported me back to the golden age of video gaming. The collection of ancient consoles, which included a boxed Atari 2600, PlayStation 1 and 2, PC Engine, Spectrum, Vectrex, Sega consoles, and Nintendo’s Game Cube, created an enthralling museum of gaming history. It wasn’t just a static display of relics, though; it was an interactive trip into the origins of gaming culture.

What drew my attention the most were the numerous joysticks and control devices that had been properly placed out for participants to enjoy and experiment with. This hands-on approach to gaming history enabled fans to not only observe but also feel the evolution of interface design over time. Classic Gaming was a tactile investigation of the instruments that have formed our gaming experiences, from the simplicity of early joysticks to the ergonomic shapes of modern controllers. However, the nostalgia didn’t end there. Rare jewels like the 1976 Sheen 100 system, linked to an even rarer Panasonic TR-475U pop-up portable black and white TV, transported visitors to the origins of home gaming. Retro IBM and Apple PCs from the late ’80s and early to mid-’90s were represented, highlighting the humble beginnings of personal computing and its influence on gaming.

Furthermore, the Classic Gaming section didn’t just include consoles; it also had a fantastic selection of both older and contemporary pinball machines. For those who grew up in arcades, the distinct noises of flippers and bumpers, along with flashing lights, formed a symphony of remembrance. Classic Gaming at PAX Aus 2023 was more than just an exhibition of old hardware and  pixelated visuals; it was a celebration of the gaming industry’s ongoing legacy. It enabled me to bridge the generational divide by instilling a respect for the technological advances that have carried us from the pixelated landscapes of early games to the immersive worlds of today. I couldn’t help but wonder at how far gaming has come as I strolled through this time-traveling display, all while enjoying the everlasting delight that these great games continue to deliver.

If you preferred consoles, the Console Freeplay and Tournament rooms were a gaming haven. Battles in Tekken 8 were intense, and surprising victories brought an extra dimension of ferocity to the game experience. Meanwhile, handhelds provided a quiet yet communal environment. It was jam-packed with people engrossed in their own gaming worlds, emphasizing the perplexing social side of portable gaming.

The mood in the Let’s Dance area was fantastic. Imagine a never-ending stream of people dancing to the beat of their favorite songs – a throbbing hub of ecstasy that demonstrated that gaming is about more than pixels and polygons; it’s about the experience.

PAX Aus 2023 was a haven for speed running enthusiasts. Audiences were captivated by impressive speed runs, which demonstrated the expertise and precision required to learn games in record time. In the Tabletop section, analogue gaming demonstrated that it is not going away. In this digital age, board and card games took center stage, grabbing the hearts of visitors.

The Panels, albeit mostly full, provided a wisdom oasis for individuals looking for insights from industry professionals. However, with so much else going on, many guests were split between
panels and the plethora of other attractions.

In the VR Freeplay segment, virtual reality took center stage. Attendees had the opportunity to explore immersive virtual worlds, which brought a new depth to the gaming experience. Mean
while, the PAX XP Scavenger Hunt transformed the expo into a game within a game. Attendees walked the expo floor, discovering hidden treasures and getting a taste of everything PAX Aus had to offer.

And, among all of these wonders, there were those other highlights that genuinely distinguished PAX Aus Professional players’ incredible tournament play astounded observers. The expo  displayed incredible PC builds and components, such as a PC with an inside screen that played Tetris. At the Sega booth, the Lego Sonic display honoring Sonic Superstars stole the show. The Nintendo booth was decked out in all-white Nintendo Switch consoles, capturing the clean and modern appearance of Nintendo’s renowned system. And, in addition to the scientific marvels on exhibit, the MSI booth stood out with cutting-edge gaming technologies.

Beyond the pixels and polygons, though, the general mood of PAX Aus 2023 was one of optimism and acceptance. Everyone had a good time in and out of their costumes. Gaming culture wasn’t just alive; it was thriving and had firmly established itself as one of the world’s major cultures.

As the curtain closed on PAX Aus 2023, memories of laughter shared, friendships created, and the communal celebration of a culture that had evolved and matured over a wonderful decade lingered.

Here’s to another ten years of PAX, where the gaming world continues to be a light of joy, inclusiveness, and limitless possibilities. Game on, friends!


Dr. Brant Raven, Reviewer & Star Wars fanatic
Scientist, philosopher & technologist. Science Fiction über-aficionado, retro gamer, curator & bibliographer. Creator of the Star Wars Bibliographic Database.

Follow Brant Raven on Twitter and Pinterest

 

 




Filed Under: Retro Gaming Culture Tagged With: AAA games, Atari, boardgames, Brant Raven, Cheers to ten year at PAX Aus, Classic Gaming at PAX, Cosplay, GameDev, gaming, Geek, IndieDev, nintendo, PAX, PAX Aus, PAX Aus 2023, PAX Aus 23, PAX Australia, PAX Panels, PAX Rising, PAXAus, sega, videogames, VR Freeplay

Analogue Pocket – Best Thing Since Sliced Bread

04/09/2023 By ausretrogamer

Analogue Pocket – is the best thing since sliced bread!

It may have taken 11 months from ordering to receiving the Analogue Pocket, and let us tell you all, it has totally been worth the wait!

With multiple handhelds on the market that emulate classic systems from yesteryear, we honestly didn’t know what we were missing out on till the Analogue Pocket arrived! The FPGA (OpenFPGA) based system is like playing on the original hardware, and this is where the Pocket shines – rising well above the myriad of handhelds on the market which use software emulation to play our beloved old video games. Comparing FPGA to software emulation is like comparing a Formula 1 race car to a Totoya Camry racing at Monaco – both will get you to the finish line, but one will get you there far far quicker (and in style).

By now you would have worked out that we are fans of our new gadget from Analogue. Yeah, the wait was excruciating at times, but we are glad we hung in there, as this has now become our choice for handheld gaming. We were very impressed with the quality and premium feel of the Pocket (and it’s packaging), being on par with Apple Inc. – yep, it’s that good!

The Analogue Pocket looks and feels like a premium piece of electronics – which it is, but it’s components are what makes it impressive. The Pocket is designed around a 3.5”, 615 ppi, LCD, which is a first-in-class. With a 1600 x 1440 resolution, the Pocket has 10x the resolution of an original Game Boy. The display is even made from Gorilla® Glass, with pro level colour accuracy, dynamic range, and brightness. We’d argue that the Analogue Pocket is the best piece of handheld hardware to play video games, bar none.

But wait, there is more to this amazing piece of kit! Not only does this Analogue product play games,  it’s for making music too! The Pocket has a digital audio workstation built in called Nanoloop. It’s a synthesizer and a sequencer. Designed for music creation and live performance. Shape, stretch and morph sounds. Capture music or play and sculpt live – you too can be a chiptune maestro! You can also connect the Pocket to your Mac, PC or other hardware with MIDI & Sync cables.

Remember how we said to wait as there is more? Well, there is more to this device, that’s what makes it impressive. If you like to tinker in game development, then you’d be pleased to know that you can bring your gaming ideas to reality with zero programming knowledge with GB Studio! GB Studio is an easy-to-use drag and drop retro game creator, allowing you to generate proprietary .pocket files and then run them off your SD card.

The Dock is a must-get accessory for the Analogue Pocket!

The pièce de résistance of the Pocket is that it’s designed for FPGA development. Analogue added a second dedicated FPGA just for developers to develop and port their own cores. With access to Analogue’s proprietary hardware and scalers, it opens up the platform for developers to create amazing feats on the system.

At the time of writing, there have been quite a few cores created specifically for the Pocket, from classic gaming consoles like the Atari 2600/7800 and the Odyssey 2, to the Master System, NES, SNES, Mega Drive and everything in between. Getting these cores and setting them up has never been easier – we used RetroDriven’s Pocket Updater to do all the fiddly stuff like finding the right cores, downloading and configuring them. If you are a masochist, you can go and find the individual cores and set them up, or you could make things easier for yourself by bookmarking the OpenFPGA Cores Inventory site.

Welcome to the family

Setting up the cores on the Pocket is a cinch with RetroDriven’s Pocket Updater tool

The flexibility, power and premium componentry is what sets the Analogue Pocket apart from other handheld systems. The fact that it is FPGA based is a total game changer – pun fully intended. With a thriving development community, we are starting to see what this machine is capable of. The future does look quite bright for the Pocket, and that’s us saying that while we await our PC-Engine, Neo Geo Pocket and Atari Lynx adapters to arrive! Coupled with the Dock, the Analogue Pocket is truly the best thing since sliced bread in the video gaming world.

Tech Specs – Pocket:

  • Compatible with Game Boy, Game Boy Color and Game Boy Advance game cartridges (and Game Gear, PC-Engine, Atari Lynx and Neo Geo Pocket via separate adapters)
  • 3.5″ LCD. 1600×1440 resolution. 615ppi
  • 360° display rotation (tate mode)
  • Variable refresh display
  • Rechargeable lithium ion 4300mAh battery (6-10 hour gameplay time & 10+ hour sleep time)
  • All buttons mappable/reconfigurable
  • Stereo speakers
  • micro SD card slot
  • USB-C charging
  • Original-style link port (woohoo, link action!)
  • 3.5mm headphone output

Tech Specs – Dock:

  • 1080p HDMI output
  • Bluetooth and 2.4g support for wireless controllers
  • 2 USB inputs for wired controllers
  • Up to 4 player support (4p Bluetooth, 2p 2.4g, 2p wired USB)
  • DAC compatibility (coming soon)
  • Power Dock on from controller




Filed Under: Modern Gaming, Retro Gaming Culture Tagged With: Amiga, Analogue, Analogue Co., Analogue Pocket, Analogue Pocket cores, Analogue Pocket Dock, Atari, classic gaming, FPGA, Game Boy, Game Boy Advance, Game Boy Color, gamer, gaming, Nanoloop, OpenFPGA, pc-engine, Pocket FPGA, Retrogamer, retrogaming, Sega Game Gear

Atari’s 1975 Hi-Way Arcade Game

14/08/2023 By ausretrogamer

 

It is always quite interesting when stumbling upon footage of an old arcade game that many of us either didn’t experience or had long forgotten about it. One such game is Atari’s arcade driving game, Hi-Way. Hands-up those who saw or played this game in an amusement centre? We bet not many of you did – but if you did, count yourself lucky, as this was and still is a hard game to find!

Atari’s Hi-Way (aka: Highway and Hyway!) is a black and white vertical driving game where players avoid oncoming cars – just listen to that glorious sound! Produced in 1975, this (almost 50 year old) Atari game was built with discrete logic chips, using transistor–transistor logic (TTL) chips!


source: Andys-Arcade via Facebook




Filed Under: History, Retro Gaming Culture Tagged With: 70s, Arcade, Atari, Atari arcade, Atari Coin-Op, Atari Corp, Atari Hi-Way, Atari Highway, Atari Hyway, classic arcade game, classic game, discrete logic chips, Hi-Way Arcade, oldschool, Retro, Retro Gamer, retrogaming, transistor–transistor logic (TTL) chips

Power Up At The UK’s Science Museum

02/08/2023 By ausretrogamer

160 consoles. Five decades. Game on!

The UK’s Science Museum has a new interactive gallery, POWER UP, which is on right now in London’s South Kensington district.

Immerse yourself in a hands-on gaming experience, featuring the very best video games and consoles from the past 50 years!

Back in the early 1970s, Pong, a simple tennis-themed game, took the world by storm as one of the first commercially successful arcade games. From there, the gaming industry continued to grow, introducing us to iconic titles such as Space Invaders, Pac-Man, and Donkey Kong.


source: Science Museum

From its humble beginnings with Pong to the immersive VR worlds of today, gaming has been an integral part of our lives. It has evolved, adapted, and thrived, capturing the hearts of both the young and the young at heart. Whether you’re a seasoned gamer, a nostalgic enthusiast, or a casual player looking for some fun, the gaming world has something extraordinary to offer you.

Day and annual passes for POWER UP are available now. Book your tickets here.

source: © Jody Kingzett, Science Museum Group

source: © Science Museum Group




Filed Under: History, Retro Gaming Culture Tagged With: 70s, 80s, 90s, Atari, Commodore, event, gamer, gamers, gaming exhibition, Geek, nintendo, Power Up - A Hands-on Gaming Experience, Power Up exhibition, Power Up Science Museum, Retro, retrogaming, Science Museum, Science Museum Group, sega, Spectrum, Vectrex

The Making of Karateka – The Interactive Documentary Coming Soon From Digital Eclipse

14/07/2023 By ausretrogamer

Before The Last Express… before Prince of Persia… there was Karateka

Famed game designer Jordan Mechner was an 18-year-old college student when he started making the martial arts adventure that would become one of the most influential games of the Apple II era.

Four decades later, the story behind this groundbreaking game has been meticulously reconstructed into an innovative interactive documentary by Digital Eclipse, the team behind acclaimed collections including the Atari 50: The Anniversary Celebration and Teenage Mutant Ninja Turtles: The Cowabunga Collection.

Unveiled minutes ago during Microsoft’s ID@Xbox showcase, The Making of Karateka will be available on Xbox One and Xbox Series X|S as well as Nintendo Switch, PlayStation 4, PlayStation 5, and PC (Steam, GOG, and Epic Store). A simultaneous release on all platforms is expected later this northern hemisphere summer.

MORE DETAILS:

  • Official website: www.digitaleclipse.com/games/karateka
  • Jordan Mechner’s announcement blog: https://www.jordanmechner.com/en/latest-news/#karateka
  • Xbox Wire post by Chris Kohler of Digital Eclipse: https://news.xbox.com/en-us/2023/07/11/making-of-karateka-gold-master-series/
  • Steam page: https://store.steampowered.com/app/1163060/The_Making_of_Karateka (you can wishlist it now!)




Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: Apple II, Atari, Digital Eclipse, Jordan Mechner, Karateka, nintendo, PC gamers, Playstation, Prince of Persia, The Last Express, The Making of Karateka, Video Games, videogames, Xbox

The Disappearing Legacy: The Endangered Status of Classic Video Games

11/07/2023 By ausretrogamer

New study shows 87% of classic video games are critically endangered

The above headline should send shivers down our collective spine!!

In the ever-evolving world of technology and entertainment, video games hold a significant place. They have become a multi-billion dollar industry, captivating millions of players around the globe. However, a recent study conducted by the Video Game History Foundation in collaboration with the Software Preservation Network has shed light on a distressing reality: 87% of classic video games released are critically endangered. This revelation poses a serious threat to preserving the rich history and cultural significance of these digital artifacts.

Some spine-chilling classic video games facts:

  • 87% of classic games are not in release, and are considered critically endangered
  • Availability is low across every platform and time period tracked in the study
  • Libraries and archives can digitally preserve, but not digitally share video games, and can provide on-premises access only
  • Libraries and archives are allowed to digitally share other media types, such as books, film, and audio, and are not restricted to on-premises access
  • The Entertainment Software Association, the video game industry’s lobbying group, has consistently fought against expanding video game preservation within libraries and archives

The Vanishing Act:

Imagine a world where to watch a beloved film, you had to scour secondhand shops for a worn VHS tape and maintain outdated equipment solely for the purpose of viewing it. To exacerbate matters, the only other option would be to journey to a specific location, such as ACMI in Melbourne, where you could access a digitised version of the film but only by physically being there. Unbelievable as it may sound, this is the reality video game enthusiasts face today. Despite the industry’s colossal worth of $180 billion, the games themselves, along with their storied past, are disappearing.

The Dire Lack of Access:

When it comes to accessing classic video games, the options are dishearteningly limited. One could embark on the arduous task of hunting down collectible games and maintaining obsolete hardware. Alternatively, individuals might find themselves traversing great distances to reach specialized libraries or archives, all in the hopes of playing these beloved relics. However, these options are far from ideal. And regrettably, for most people, classic video games remain beyond reach, reserved only for the most dedicated and passionate fans. It’s a rather grim state of affairs.

The PAXAus Classic Gaming area is great to play classic video games, but not everyone has a 486SX PC setup at home to play classic games like Doom II

The Role of Libraries and Archives:

One might argue that libraries and archives should play a crucial role in preserving and providing access to classic video games. Just as one can peruse classic novels, listen to timeless albums, and watch iconic movies, the same privilege should extend to gaming enthusiasts. However, archaic copyright laws act as a significant obstacle, impeding institutions from fulfilling their mandate.

The Battle for Preservation:

Preserving classic video games is not a trivial matter. These digital artifacts not only represent milestones in the gaming industry but also reflect the evolving nature of technology and the artistry of game design. As with any form of cultural preservation, it is essential to protect these historical treasures for future generations.

Ah, if only we all had an old-school Apple IIc computer at home

Potential Solutions:

Addressing this crisis requires a collaborative effort from various stakeholders. A crucial step would be to reassess copyright laws, allowing libraries and archives the flexibility to digitise and provide access to classic video games without fear of legal repercussions. Additionally, industry players, game developers, and publishers should actively support preservation initiatives by providing resources, funding, and legal permissions to ensure the survival of their own creations.

Conclusion:

The perilous state of classic video games is a matter of concern for gaming enthusiasts and cultural preservationists alike. With the majority of these games facing the risk of extinction, urgent action is required to safeguard their legacy. By advocating for copyright reforms and promoting collaboration between industry and preservation organizations, we can ensure that future generations will have the opportunity to explore, research, and appreciate the rich history of video games, just as we do with other forms of artistic expression.

Only through collective efforts can we prevent the disappearance of our digital heritage and ensure that classic video games remain accessible to all.

PS: For what its worth, we (in Australia) would love to see/support video games to be fully preserved by institutions/museums like ACMI (formerly Australian Centre for the Moving Image)

image source: if.com.au




story source: Video Game History Foundation

Filed Under: History, Retro Gaming Culture Tagged With: acmi, Activision, Atari, C64, Classic Video Games, Classic Video Games Study, Film, Game Boy, Music, nintendo, Preserving classic video games, sega, Software Preservation Network, VHS, Video Game History Foundation, Video Games

The Nintendo Snack Pack DOES What Sega Don’t!

26/06/2023 By ausretrogamer

The Nintendo Snack Pack Dedicated Oldschool Entertainment System (DOES)

We have always been in awe of Starforce Pi’s creations, like the amazing PC-Engine SD and Sega OMega Drive.

This time around we are in awe of The Nintendo Snack Pack, a portable gaming/streaming system fitted into a 1972 Sony TV-740 case, including a large 20,000mAh battery and 12v charger that makes it an easy proposition to carry around and play!

The Ninty Snack Pack specifications are quite impressive (see below), but at the heart of it are two boards, the SNES mini and NES mini, stacked on top of one another. Switching between ‘channels’ is done via the large retro-style rotary dial on the front of the all-in-one unit.

The rotary dial not only allows you to switch between SNES and NES gaming fun, but it also allows you to switch to a SEGA channel which comes complete with 8/16-bit Sega fun and a host of other gaming systems to play. The third channel, VIDEODROME, is used to stream classic cartoons, movies and other shows via Chromecast, and last but not least, the fourth channel allows any console with an AV/composite connection to be plugged in and played – wowser, this is one super impressive DIY creation!

It would be a huge understatement for us to say how much we’d love The Nintendo Snack Pack to be sitting in our games room right now!

The Nintendo Snack Pack DOES What Sega Don’t!

Nintendo Snack Pack SPECS:

  • Authentic Nintendo NES Mini Board (Channel 1)
  • Authentic Nintendo SNES Mini Board (Channel 2)
  • 4x Controller Ports (1-2 Player for Channel 1 & 2, respectively)
  • Google Chromecast 2nd Generation (Channel 3)
  • RCA Audio/Video Input (Channel 4)
  • Aluminium Rotary Dial to switch channels
  • 8″ IPS LCD screen in 4:3 aspect ratio, 1024×768 (HDMI/RCA/VGA)
  • Logitech 1.2watt Stereo Speakers (Z120)
  • 20.000mAh 12V DC Battery
  • Vintage 1972 Sony TV-740 Converted Case
  • Dimensions: 25 x 20 x 24 cm, Weight: 2.5kg (5.5lbs)

story & image source: Starforce Pi




Filed Under: Retro Gaming Culture Tagged With: Atari, diy, Game Boy, NES, nintendo, Nintendo Snack Pack, Nintendo Snack Pack DOES, NSP, NSP DOES, Retro, retrogaming, sega, SNES, Sony, Starforce Pi, streaming, The Nintendo Snack Pack, The Nintendo Snack Pack Dedicated Oldschool Entertainment System, Vintage

Atari x Artovision: 3D Collectible Artwork

12/05/2023 By ausretrogamer

The new Atari is like a slow moving train-wreck that you can’t keep your eyes off!

We keep on their backs as it seems that they squeeze every single ounce of their IP, but some of the stuff they have come up with lately (like the shadowbox art!) isn’t too bad if we are to be honest – check it out here.

According to Atari:

These beautiful artwork features imagery from beloved games like Adventure and Asteroids. Each of these pieces appear with three-dimensional depth and rich full color prints. Available as a Shadowbox or Desktop variant

image source: Atari Interactive, Inc.




Filed Under: Retro Gaming Culture Tagged With: Arcade, Art, Artovision, Asteroids, Atari, Atari Adventure, Atari arcade, Atari Artovision, Atari x Artovision, desktop art, gamer, gaming, Geek, Retrogamer, retrogaming, shadowbox art

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