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You are here: Home / Archives for Old School

Old School

Metal Slug: The Ultimate History – Book Review

December 5, 2019 By ausretrogamer

The very first game we bought when we got our Neo Geo MVS arcade machine was Metal Slug. That was quite a while ago, and we must admit, we have the series on pretty much every format – the games are that darn good!

Once we had heard that Bitmap Books was going to publish a book on this brilliant gaming franchise, our interests were obviously piqued. Upon receiving Metal Slug: The Ultimate History from Pixel Crib, we noticed this thing was heavy, which is a good thing when it comes to these kinds of publications.

If you have read any of our previous Bitmap Books book reviews, you’ll know what to expect from this published work of art – it oozes quality and quantity. When you hold a Bitmap Books tome in your hands, we guarantee you’ll be smiling from start to finish. Sam Dyer and his amazing team have done a wonderful job in bringing us a fully licensed art book on the Metal Slug series.

With unprecedented access to SNK‘s vast archives, this book contains some of the best high-resolution artwork (including concept artwork) and illustrations, with some being made publicly available for the very first time. Even though it is primarily an art book celebrating Metal Slug, this tome also contains eleven exclusive and detailed interviews with key members of the development team, including Kazuma Kujo, Takushi Hiyamuta, Andoh Kenji and Takeshi Okui, the latter two of which have never spoken about the series previously. These insightful discussions bust myths and reveal the real truth behind the creation and evolution of this esteemed franchise, extensively covering the formation of Nazca and the truth behind Metal Slug Zero – the version of Metal Slug when you only controlled the SV-001 tank. The book also dives into and explores the roots of Metal Slug, looking at Irem titles In the Hunt and GunForce II and how these arcade cult classics influenced what was to come later. This page turner is definitely a must for any fan of the Metal Slug series, and if you are into art, then this book is for you too.

Since Christmas is around the corner, we reckon the Metal Slug: The Ultimate History book would look pretty good under that Christmas tree.

The important bits:

  • Title: Metal Slug: The Ultimate History
  • Publisher: Bitmap Books
  • Front Cover: Black foil-blocked cover and spine
  • Back cover: Hardback
  • Pages: 452
  • Retail Price: AUD$69.95 from Pixel Crib

Disclosure: Metal Slug: The Ultimate History book was provided by Pixel Crib for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: Arcade, Art, Bitmap Books, Book, Book Review, classic arcade game, classic gaming, Metal Slug, Metal Slug book, Metal Slug: The Ultimate History, Metal Slug: The Ultimate History Bitmap Books, Neo Geo, NeoGeo, Old School, Pixel Crib, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, Review, Sam Dyer, SNK, SNK Metal Slug, video games art

LEGO Ideas: Bomberman

November 28, 2019 By ausretrogamer

Hands up who doesn’t like Bomberman – if you put your hand up, shame on you! Haha, just kidding, if you aren’t into Bomberman, but like Lego, this still may be of interest!

We’ll come out clean, Bomberman is one of a handful of video games we play a lot, especially with friends, so when we saw Indy988’s Lego Ideas Bomberman entry, we were quite chuffed and immediately pledged our support! We want these things to become a reality! Go and support this – right now!

image source: Lego Ideas


If you appreciate what we do, please feel free to show your appreciation via the
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Filed Under: Announcements, Retro Gaming Culture Tagged With: 339966, Bomberman, diy, gamer, Geek, Hudson Soft, Hudson Soft Bomberman, Konami, Konamo Bomberman, Lego, Lego Bomberman, LEGO Ideas, Lego Ideas Bomberman, Old School, Retro Gamer, Retro Gaming, Retrogamer, retrogaming

Bubble Bobble 4 Friends – Nintendo Switch Review

November 21, 2019 By ausretrogamer

We have been busting to tell you about how awesome this game is for the last few weeks! If there was no embargo period, you would’ve all known weeks ago!

Since we have already given away what we think of Bubble Bobble 4 Friends (or BB4F for short), let us tell you why we reckon this iteration of Taito’s brilliant arcade game is darn awesome.

Firstly, it’s Bubble Bobble on a new Nintendo console! And everyone loves little dragons, especially Bub and Bob! What else is good about this game? Well, you can play it solo, 2 player co-op or with up to 4 friends co-operating either at home or while you are out and about.

But wait, there is more! As the titles suggests, not only do you get the arcade game, which you can play by yourself or with a mate, you also get the new take on Bub and Bob’s adventures with 100 new stages, 5 new bosses and a new unique skills upgrade system, like the Thunder Bubble that attacks enemies in a horizontal line when the bubble bursts. This new skills upgrade features adds considerable depth to the strategy of playing the game and also its replayability.

We naturally played the heck out of the original coin-op version, which is a blast. It looks, feels and plays great. We did find it a tad hard to play while on the go (we may need better glasses!), but playing it on a large screen TV was an intoxicating nostalgic trip. The new part of the game (the ‘4 Friends‘) is also fun and innovative, clearing stages with chain reactions from multiple burst bubbles with captured enemies to generate more and higher quality food is extremely satisfying. Special bubbles, such as bomb or lightning bubbles, provide new aspects to the game and add tactical angles that provide enough challenge to keep you hooked. Where this game shines is in co-operating with other players, giving you a sense of teamwork and accomplishment.

No game is perfect, so there a a few niggles that we must point out. Firstly, there are no online leaderboards, which does detract from those that love seeing their name at the top. The other niggle is that BB4F does not have competitive modes. We guess they couldn’t cater for every type of player, but there is enough in this package to satisfy the bulk of players around the world.

There is a reason why Bubble Bobble has endured and remains a cult classic – it is just so much darn fun! The fact that Taito’s game has been ported to more than 20 different platforms since it’s original arcade release in 1986, speaks volumes. Bubble Bobble 4 Friends on the Nintendo Switch is a welcome addition which gives you the best of both worlds – the original arcade game and of course, the new take on the formula that takes advantage of its host platform. We love it!

Disclosure: Bubble Bobble 4 Friends [Nintendo Switch eShop code] was kindly provided by PR Hound for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: arcade classic, Bob, Bub, Bub and Bob, Bubble Bobble, Bubble Bobble 4 Friends, Bubble Bobble 4 Friends review, Bubble Bobble 4 Friends Switch review, Classic Arcade Gaming, gamers, Geek, Nintendo Switch, Old School, Retro Gamer, Retro Gaming, retrogaming, Taito, Taito Bubble Bobble, vintage arcade game

Sydney Hunter and the Curse of the Mayan – Nintendo Switch Review

November 16, 2019 By Mat Panek

Grab your hat and whip, it’s time to venture into the jungle in Sydney Hunter and the Curse of the Mayan, out now from the team at COLLECTORVISION Entertainment.

In Sydney Hunter and the Curse of the Mayan players take control of an explorer that has stumbled into a Mayan temple just as the calendar has come to a finish and the unluckiest days begin. The feared deity Kukulkan has decided that he wishes to freeze time and only an outsider can foil his plans and fulfil the prophecy. To save the world and time as we know it, Sydney must reconstruct the Mayan calendar that has been divided into several segments and spread out to various god’s temples. Spanning over 11 different temples and facing 13 Mayan gods, players will have their work cut out for them in this epic quest.

Feeling very much like a love letter to the NES and its 8-Bit heritage, Sydney Hunter feels fantastic to control and responds exactly how players would expect an action adventure game to feel from that time period. Visuals are limited but always feel very rich and vibrant, lots of contrast means that there is rarely a boring screen and something fresh and interesting is always going on. Traversing each temple and discovering how each one works and its secrets, really feels like setting off on an adventure every time. Boss fights are simple, elegant and to the point, meaning that having to retry a failed battle never feels like a chore. Various items to find that will allow access to new areas as the game progresses, each one adding unique elements to the gameplay.

There is some fantastic humour sprinkled throughout that really adds to the charm and ensures that the game never takes itself too seriously. The soundtrack is also comprised of multiple beautiful chiptune tracks that really hit that nostalgic sweet spot and will easily get players humming along. Between the secrets scattered about in each temple and 2 different endings to see, there is plenty of reason to keep playing and discover everything Sydney Hunter has to offer.

Sydney Hunter and the Curse of the Mayan is a wonderfully charming and beautifully simple “Metroidvania” game that is sure to have players both old and new captivated. A must have title on whatever is your system of choice!

____________________________________________________________________________________________________________________

Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

Disclosure: Sydney Hunter and the Curse of the Mayan [Nintendo Switch eShop code] was kindly provided by Novy PR for this review.

 

 

Filed Under: Modern Gaming, Reviews Tagged With: Collectorvision, game review, KapinKong, Mat Panek, NES, Nintendo Switch, Nintendo Switch Game Review, Old School, Sydney Hunter, Sydney Hunter and the Curse of the Mayan, Sydney Hunter and the Curse of the Mayan review, Sydney Hunter and the Curse of the Mayan Switch game, Tired Parents

My Arcade: Micro Player Review – 6 Inch Collectable Retro Arcade Machines

November 12, 2019 By ausretrogamer

My Arcade’s motto, ‘Retro Gaming For A New Generation‘ is pretty much spot on when we think about their product range, like their Micro Player Mini Arcade Machines. We managed to get our hands on two of the My Arcade Micro Players, Bad Dudes (aka: DragonNinja) and Rolling Thunder, which we gave a good old fashioned thrashing.

Let’s first talk about the physical attributes of these cute little machines and their features. The packaging is so great that we decided to keep the units in them when not in use. The game’s story on the side of the packaging is clever too. Once you bust these open, you’ll find the Micro Player and a user manual (remember those!) inside. The Rolling Thunder Micro Player came with an added poster featuring the Micro Player machines range, which harks back to when we used to get posters with our games – a neat touch that we wish that the Bad Dudes unit also came with this inside.

The Micro Players themselves resemble their arcade counterparts, from their cabinet profile down to the artwork on the sides and control panel. Bad Dudes pips Rolling Thunder here with the bezel artwork and Data East logo on top of the unit. The detachable joystick on the D-Pad, the two fire buttons and the Reset and Start buttons are identical on all Micro Players, which ensures a consistent look, feel and play across the range. Speaking of the control panel, we found that we preferred to play Bad Dudes with the D-Pad (sans joystick), however, Rolling Thunder felt better to control with the joystick in place. The best part is that you have options for your control preference that suits your play style. A word of warning, if you like to play without the joystick, you better put it in a safe place, as they can easily get misplaced. The buttons are standard fare and feel responsive enough when playing either game, but they are on the small side, so if you have large or fat fingers, you may struggle a bit. Powering on the Micro Players is as easy as pushing in the coin slot door, which lights up when on – another cool feature which get our tick of approval. On the back of the machines you’ll find volume control buttons, a 3.5mm headphone jack, a battery compartment (for 4 x AA batteries) and a Micro-USB port for powering these little beasts.

For those that like their feature specifications in bullet-point form, here you go:

  • 6 inch arcade machine
  • 2.75″ full colour screen
  • Removable joystick
  • Volume control
  • 3.5mm headphone jack
  • Powered either by 4 x AA batteries or Micro-USB

The burning question on everyone’s lips is, how do they play? If you are expecting the arcade versions of the games, then you may be disappointed.  But before you start moaning and groaning, we can tell you that these are NES versions of their arcade counterpart, which isn’t a bad thing. Out of the two Micro Player’s, we definitely preferred playing Rolling Thunder, as the NES conversion was brilliant, translated perfectly on its corresponding Micro Player. As for Bad Dudes, since it is the NES version, you can’t play co-op, which is fine, as the Micro Player only has a single-player control deck. The emulation is true to their source, ensuring that the games play pretty much identical to the NES versions. We did note that Rolling Thunder boots up almost immediately to its title screen, whereas Bad Dudes took a few seconds. This isn’t a negative, it was just noticeable to us when turning on these machines side by side. The screen is bright (there is no brightness or contrast control), so you will have no issues seeing what is going on. Being on the small side, the screen does feel a tad cramped when there is lots action going on, especially on games like Bad Dudes.

So how do you decide which Micro Players to get, if any? Well, if you liked these games on the NES, then you will definitely love playing them on the Micro Players. Out of the two we got to play, we found ourselves going back to Rolling Thunder over and over again, not because we are crappy players (the game is tough as nails!), but the fact that the game is based on a wonderful conversion which was quite faithful to its arcade big brother. Let’s also not forget that these Micro Players are so darn cute and cool, they would be perfect for displaying in your games room or office.

With the Festive Season fast approaching, these would make a great gift for either yourself or that good friend of yours that is into retro gaming.

The My Arcade Micro Player Mini Arcade Machines range is available via Amazon (and reputable bricks and mortal stores, like JB Hi-Fi):

  • My Arcade Micro Player Arcade Machines – Amazon (US)
  • My Arcade Micro Player Arcade Machines – Amazon (Australia)
  • JB Hi-Fi – My Arcade Micro Players

Disclosure: The Rolling Thunder and Bad Dudes My Arcade Micro Player machines were kindly provided by Turn Left Distribution for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: !Arcade!, Bad Dudes, Bad Dudes Micro Player, Bubble Bobble, Classic Arcade Games, DragonNinja, Micro Player, My Arcade, My Arcade Micro Player, My Arcade Micro Player review, Old School, Pac-Man, Retro Gamers, Retro Gaming, retrogaming, Review, Rolling Thunder, Rolling Thunder Micro Player

Still Drooling Over the Commodore HX-64

November 11, 2019 By ausretrogamer


Um, just in case you missed this or want to see it again and drool some more, check out Technical Designer extraordinaire Cem Tezcan’s Commodore HX-64 – a handheld version of the greatest 8-bit computer of all time!

The level of detail is in insanely cool, from the plastic, colour, keys, screen, ports to the ever so damn cool mini cassettes used to load programs! Forget the C65 or the SX-64, this is the ultimate Commodore 64 based dream machine. WOW!

source: Cem Tezcan via ArtStation

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Artstation, cassettes, Cem Tezcan, Commodore HX-64, gamers, Handheld C64, Handheld Commodore 64, Handheld Retro PC, HX-64, HX64, Old School, Retro Gamers, Retro Gaming, Retro handheld PC, Retrocomputing, retrogaming

Hand Built Retro Game Visual Displays

November 8, 2019 By ausretrogamer


If there ever was a perfect use of the “Shut up and take my money” meme, then these hand built retro game visual displays by Leigh Allen (aka: PlayRetroDesigns) can take our wallet right now!

Who wouldn’t want Double Dragon, Galaga, Paper Boy and Gorf on their game room wall? And these are just the start! There are plenty more mind blowing displays based on your fave console and arcade games in Leigh’s Etsy store. Now, where was that bank withdrawal slip…

Image source: PlayRetroDesigns

 

Filed Under: Retro Gaming Culture Tagged With: arcade art, Atari Age, classic gaming artwork, console art, diy, Galaga, GORF, hand built, hand built retro visual displays, Leigh Allen, Old School, Paper Boy, PlayRetroDesigns, retro art, Retro Gaming, retro gaming art, retrogaming, Super Mario Bros 3

Join the PAC: Celebrate PAC-MAN’s 40th Anniversary in 2020

November 6, 2019 By ausretrogamer

BANDAI NAMCO ENTERTAINMENT INC. GETS SET TO CELEBRATE PAC-MAN’S 40th ANNIVERSARY WITH A MYRIAD OF PARTNERSHIPS AND EVENTS!

The Year-Long Celebration Kicks Off in 2020 as the Famous 80’s Icon Celebrates 40 Years of Entertaining Millions of Fans Around the World

BANDAI NAMCO Entertainment Inc. is inviting all PAC-MAN fans around the world to “Join the PAC” and start getting ready for a year-long celebration in 2020 to commemorate PAC-MAN’s 40th Anniversary as a pop culture and video game icon. To get a sneak peek at the activities, partnerships, and surprises to come, visit https://www.pacman.com/en-us/.

Born on May 22, 1980, PAC-MAN immediately rose to meteoric popularity, first in video game arcades, then on the pop culture stage with hit song “PAC-MAN Fever” and through an array of branding and entertainment appearances. With a brand recognition rate of 90% around the world, PAC-MAN’s image and brand is one of the most recognised on the planet and is as strong as ever as he enters his 40th year of entertaining fans of all ages.

PAC-MAN’s 40th Anniversary celebration in 2020 will include the debut of a new PAC-MAN 40th Anniversary theme song, composed by world-renowned Japanese Techno artist Ken Ishii. It will be accompanied by a music video directed by Yuichi Kodama, who has won awards at the Cannes International Advertising Festival, the Clio Awards, and the One Show Interactive. He was also the chief video director for the flag handover ceremony at the Rio Olympics Closing Ceremony. Multiple branding crossovers with Kipling®, Champion®, TIMEX®, and BAIT® will become available throughout the year. Fans will also be able to “Join the PAC” at celebratory events taking place throughout the year around the world.

To learn more and stay tuned with everything about PAC-MAN’S 40th Anniversary celebrations, bookmark this site now.


source: Bandai Namco Entertainment America

Filed Under: Announcements, History, Retro Gaming Culture Tagged With: Arcade, Atari, Bandai Namco, Bandai Namco Entertainment Inc, Bandai Namco US, BNEI, Join the PAC, Namco, Old School, Pac Man 40, Pac-Man, Pac-Man 40th anniversary, Pacman, PACMAN40, Retro Gamer, Retro Gaming, retrogaming

Book Review: The Art Of Point + Click Adventure Games and The CRPG Book

November 4, 2019 By ausretrogamer

Do you remember your first ever adventure video game? We sure do! We have very fond memories playing Transylvania on our school’s one and only Apple IIe computer. Back then we had to book the computer for use, as it had to be shared amongst all the primary school kids. Of course we preferred to play games on it during our allotted time instead of using Logo to learn some rudimentary programming – but that would have been boring. We immediately fell in love playing Transylvania as it allowed us to explore new worlds and create our own adventures, a lure that has kept us gaming ever since.

A lot has changed since the days of playing Transylvania, just like Moore’s Law ensuring technology would leap forward every two years, adventure, role playing and point + click games have done the same, as they have become more sophisticated over the ensuing years. What better way to capture the history of this genre than these two fine books.

The Art of Point-and-Click Adventure Games and The CRPG Book: A Guide to Computer Role-Playing Games by Bitmap Books capture the essence of these wonderful and enduring gaming genres. If you want to get a feel for these books without reading too many words, then skip ahead to the pics we have assembled below. On the other hand, if you want to know a tad more, read on.

Let’s start with The CRPG Book. Weighing in at 528 pages, this book has everything you can think of from the world of computer role-playing games from 1975 to 2015! We obviously went straight to the Ultima content, but that was one of only 400 titles covered in this beast of a book. The best part about this book is that it is completely written by fans, developers, indies, modders, journalists and industry personalities like Tim Cain, Chris Avellone, Scorpia, Ian Frazier and Richard Corbett to name just a few. Having these different perspectives gives the book a unique feel to the traditional interviews found in these types of publications (Ed: don’t get us wrong, we still love interviews in books!). The fact that there are mod hints, mod suggestions and tips on how to run these old classics games on modern hardware just adds that little bit extra to this already great tome. Of course, no book is complete without beautiful and vibrant imagery, and The CRPG Book has these in abundance.

Just like The CRPG Book, The Art of Point + Click Adventure Games book is stuffed full of content in its 460 pages, like the exclusive interviews with the makers of our fave point and click adventure games; Tim Shafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Charles Cecil and Paul Cuisset to whet your appetite. The book covers an array of iconic classic titles, from the very well known ones, King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Adventures of Willy Beamish, Simon the Sorcerer, The Secret of Monkey Island, Leisure Suit Larry, Maniac Mansion to the lesser-known games and homebrew efforts. Complimenting the writing is the extensive and engaging imagery used throughout, which means that this book will have you glued to each page.

We can cut right to the chase, both The Art of Point-and-Click Adventure Games and The CRPG Book: A Guide to Computer Role-Playing Games books come highly recommended. Being Bitmap Book publications, you know the quality of the content and presentation is guaranteed to be top notch. Both books are beautifully presented, with great page-turning content. Leaving these on our coffee table has sparked many great conversations with family and friends about old games they used to play. These hefty publications will definitely satisfy the most discerning gamers amongst you, even if you weren’t into point and click adventure games or RPGs! If you are in need of a great Christmas present (for yourself or a special friend), then these books would be perfect.

Both books are available at Pixel Crib right now:

  • The Art of Point-and-Click Adventure Games AU$62.99
  • The CRPG Book: A Guide to Computer Role-Playing Games AU$69.95

The beautiful books!

The CRPG Book: A Guide to Computer Role-Playing Games

The Art of Point + Click Adventure Games

 

Disclosure: The Art of Point + Click Adventure Games and The CRPG Book – A Guide to Computer Role-Playing Games books were provided by Pixel Crib for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: 1980s, 1990s, Adventures games, Bitmap Books, Book Review, Book Review: The Art Of Point + Click Adventure Games and The CRPG Book, Books, Broken Sword, gamers, Old School, Pixel Crib, point and click games, retro computing, Retro Gaming, Review, RPG, The Art Of Point + Click Adventure Games, The Art Of Point + Click Adventure Games review, The CRPG Book, The CRPG Book review

Play 2500 Classic MS-DOS Games For Free

October 23, 2019 By ausretrogamer

No need to copy, swap dodgy disks or download questionable software, because you can now play an additional 2,500 classic MS-DOS based games for free!

Yep, you read that right folks. You can now play these classics without fear of doing anything illegal. All you have to do is head to the Internet Archive and browse their many, many classic games in their catalogue – we love you Internet Archive! Which MS-DOS game will you play first? For the record, we are starting with Street Rod and will then move onto Secret Of Monkey Island 😉

story source: Kotaku Australia

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 90s, classic gaming, gamer, Internet Archive, Loom, MS DOS, MS DOS games, Old School, old school computer games, PC Games, retro computing, Retro Gamer, Retro Gaming, Retrocomputing, Retrogamer, retrogaming, Secret of Monkey Island, Video Games

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