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You are here: Home / Archives for Old School

Old School

Book Review: The Art Of Point + Click Adventure Games and The CRPG Book

04/11/2019 By ausretrogamer

Do you remember your first ever adventure video game? We sure do! We have very fond memories playing Transylvania on our school’s one and only Apple IIe computer. Back then we had to book the computer for use, as it had to be shared amongst all the primary school kids. Of course we preferred to play games on it during our allotted time instead of using Logo to learn some rudimentary programming – but that would have been boring. We immediately fell in love playing Transylvania as it allowed us to explore new worlds and create our own adventures, a lure that has kept us gaming ever since.

A lot has changed since the days of playing Transylvania, just like Moore’s Law ensuring technology would leap forward every two years, adventure, role playing and point + click games have done the same, as they have become more sophisticated over the ensuing years. What better way to capture the history of this genre than these two fine books.

The Art of Point-and-Click Adventure Games and The CRPG Book: A Guide to Computer Role-Playing Games by Bitmap Books capture the essence of these wonderful and enduring gaming genres. If you want to get a feel for these books without reading too many words, then skip ahead to the pics we have assembled below. On the other hand, if you want to know a tad more, read on.

Let’s start with The CRPG Book. Weighing in at 528 pages, this book has everything you can think of from the world of computer role-playing games from 1975 to 2015! We obviously went straight to the Ultima content, but that was one of only 400 titles covered in this beast of a book. The best part about this book is that it is completely written by fans, developers, indies, modders, journalists and industry personalities like Tim Cain, Chris Avellone, Scorpia, Ian Frazier and Richard Corbett to name just a few. Having these different perspectives gives the book a unique feel to the traditional interviews found in these types of publications (Ed: don’t get us wrong, we still love interviews in books!). The fact that there are mod hints, mod suggestions and tips on how to run these old classics games on modern hardware just adds that little bit extra to this already great tome. Of course, no book is complete without beautiful and vibrant imagery, and The CRPG Book has these in abundance.

Just like The CRPG Book, The Art of Point + Click Adventure Games book is stuffed full of content in its 460 pages, like the exclusive interviews with the makers of our fave point and click adventure games; Tim Shafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Charles Cecil and Paul Cuisset to whet your appetite. The book covers an array of iconic classic titles, from the very well known ones, King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Adventures of Willy Beamish, Simon the Sorcerer, The Secret of Monkey Island, Leisure Suit Larry, Maniac Mansion to the lesser-known games and homebrew efforts. Complimenting the writing is the extensive and engaging imagery used throughout, which means that this book will have you glued to each page.

We can cut right to the chase, both The Art of Point-and-Click Adventure Games and The CRPG Book: A Guide to Computer Role-Playing Games books come highly recommended. Being Bitmap Book publications, you know the quality of the content and presentation is guaranteed to be top notch. Both books are beautifully presented, with great page-turning content. Leaving these on our coffee table has sparked many great conversations with family and friends about old games they used to play. These hefty publications will definitely satisfy the most discerning gamers amongst you, even if you weren’t into point and click adventure games or RPGs! If you are in need of a great Christmas present (for yourself or a special friend), then these books would be perfect.

Both books are available at Pixel Crib right now:

  • The Art of Point-and-Click Adventure Games AU$62.99
  • The CRPG Book: A Guide to Computer Role-Playing Games AU$69.95

The beautiful books!

The CRPG Book: A Guide to Computer Role-Playing Games

The Art of Point + Click Adventure Games

 

Disclosure: The Art of Point + Click Adventure Games and The CRPG Book – A Guide to Computer Role-Playing Games books were provided by Pixel Crib for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: 1980s, 1990s, Adventures games, Bitmap Books, Book Review, Book Review: The Art Of Point + Click Adventure Games and The CRPG Book, Books, Broken Sword, gamers, Old School, Pixel Crib, point and click games, retro computing, Retro Gaming, Review, RPG, The Art Of Point + Click Adventure Games, The Art Of Point + Click Adventure Games review, The CRPG Book, The CRPG Book review

Play 2500 Classic MS-DOS Games For Free

23/10/2019 By ausretrogamer

No need to copy, swap dodgy disks or download questionable software, because you can now play an additional 2,500 classic MS-DOS based games for free!

Yep, you read that right folks. You can now play these classics without fear of doing anything illegal. All you have to do is head to the Internet Archive and browse their many, many classic games in their catalogue – we love you Internet Archive! Which MS-DOS game will you play first? For the record, we are starting with Street Rod and will then move onto Secret Of Monkey Island 😉

story source: Kotaku Australia

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 90s, classic gaming, gamer, Internet Archive, Loom, MS DOS, MS DOS games, Old School, old school computer games, PC Games, retro computing, Retro Gamer, Retro Gaming, Retrocomputing, Retrogamer, retrogaming, Secret of Monkey Island, Video Games

Wild Chicago visits Williams Electronics

17/09/2019 By ausretrogamer

This is a cool video from the early 1990s which has the TV show, Wild Chicago visiting the Williams factory. The video shows the making of The Addams Family pinball machine, which also includes a brief chat with Roger Sharpe and Steve Kordek amongst other pinball peeps at Williams. Ed Boon also makes an appearance where they show the making of Mortal Kombat!


source: Arcade Hunters

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Filed Under: History, Pinball, Retro Gaming Culture Tagged With: Arcade, chicago pinball, Ed Boon, Midway, Mortal Kombat, Old School, pinball, Pinball Press, pinballpress, Retro Gaming, retrogaming, Roger C Sharpe, Steve Kordek, TAF, The Addams Family, The Addams Family pinball, wild chicago, wild chicago tv show, Williams, Williams Electronics, WMS Industries

Review: Sega Mega Drive Mini – Welcome to the Next Level!

13/09/2019 By ausretrogamer

Casting our mind back to November 1990, we recall walking into our local family run Home and Entertainment Centre with our hard earned money (from pushing trolleys at our part-time job) to be faced with a dilemma of what new gaming console to buy for the new decade. This decision wasn’t taken lightly, as we had been 8 and 16-bit computer gamers till that point. We remember paying $399.99 for the Sega Mega Drive (Altered Beast pack-in) that day and another $100 for Golden Axe. Let’s just say that it was the best decision we ever made. We instantly fell in love with Sega’s 16-Bit console and that love affair is still as strong as ever.

Fast forward to the present day and the excitement of bringing home a mini version of Sega’s venerable console feels just the same as it did almost 29 years ago! Cracking open the box, we found a super cute shrunken Mega Drive Mini console, about 55% the size of the original Model 1 Mega Drive, two 3-button USB controllers, one HDMI cable and one USB to Micro-B power cable.

Being a genuine made Sega product, everything feels high quality. You can tell that Sega took a lot of care and poured their heart and souls into crafting this sleek and miniaturised Mega Drive. We love the attention to detail, like the cartridge flaps retracting, but obviously they are there for aesthetics, so you can put away your game carts. The headphone volume slider feels the same, albeit on a smaller scale, as do the reset button and on/off switch – it all feels very familiar, which is a good thing. The 3-button controllers are identical to the ones we had in 1990, except these are USB, not D-Pin connected. On that front, it would have been great if Sega had included 6-button controllers so that we could play games like Street Fighter II right out of the box. But don’t dwell on this, as you can use the Retro-Bit® 6-button controllers on this Mini.

Once the Mega Drive Mini was fired up, we were keen to start playing one of the 42 pre-loaded games (full list of games further down). The menu we were presented with was quite easy to navigate, with an awesome catchy tune created on the YM2612 sound chip by legendary composer Yuzo Koshiro (Streets of Rage and Beyond Oasis). Knowing that the pre-loaded titles from both first-party and third-party development teams were all handled by the premier developer, M2 (SEGA AGES and SEGA 3D Classics Collection), a team renowned for high attention to detail and accuracy, we knew the games ported to the Mega Drive Mini were in good hands – the M2 team should be commended for their brilliant effort. Oh yeah, both Tetris and Darius make it in the overall games list, which means the Mega Drive Mini is the only console where you’ll be able to play these two newly published Mega Drive games – how cool is that?!

Just like in 1990, the first game we fired up was Golden Axe. The hit of nostalgia was purely intoxicating. Our muscle memory didn’t let us down, so playing the game was just as fun as it was back then. However, unlike back then, we could now save our game at any point to come back to it later – so no more pesky pausing for 24 hours and running a high power bill. The game playing experience felt authentic, even if playing on a modern television. Having said that, there are settings available to change the aspect ratio (4:3 or 16:9) and for those of you that want the same visual experience from three decades ago, there is a CRT filter, which adds scan lines and adjusts the colour of the display to emulate the look and feel of a CRT television (see photos of this further below) – it’s pure magic.

Lovingly crafted from the ground up, the sleek and miniature SEGA Mega Drive Mini is for all retro gamers, especially those that have fond memories playing the original 16-bit console back in the day. Sega have truly delivered a high-quality, plug-and-play, collectable version of their awesome console. As their famous slogan once said, and it still rings true now, “To be this good takes AGES, To be this good takes SEGA.”

If you want to see the Sega Mega Drive Mini in the flesh, we will have it available in our Classic Gaming area at PAX Aus 2019. The Sega Mega Drive Mini will be released on September 19 at a retail price of AU$139.95.

The Mega Drive Mini 42 pre-loaded titles:

1. Sonic the Hedgehog
2. Ecco the Dolphin
3. Castlevania: The New Generation
4. Space Harrier 2
5. Shining Force
6. Dr. Robotnik’s Mean Bean Machine
7. ToeJam & Earl
8. Comix Zone
9. Altered Beast
10. Gunstar Heroes
11. Castle of Illusion Starring Mickey Mouse
12. World of Illusion Starring Mickey Mouse and Donald Duck
13. Thunder Force III
14. Super Fantasy Zone
15. Shinobi III
16. Streets of Rage 2
17. Earthworm Jim
18. Sonic the Hedgehog 2
19. Probotector
20. Landstalker
21. Mega Man®: The Wily Wars
22. Street Fighter II’®: Special Champion Edition
23. Ghouls ‘n Ghosts®
24. Alex Kidd in the Enchanted Castle
25. The Story of Thor
26. Golden Axe
27. Phantasy Star IV: The End of the Millennium
28. Sonic the Hedgehog Spinball
29. Vectorman
30. Wonder Boy in Monster World
31. Tetris®
32. Darius
33. Road Rash II
34. Strider
35. Virtua Fighter 2
36. Alisia Dragoon
37. Kid Chameleon
38. Monster World IV
39. Eternal Champions
40. Columns
41. Dynamite Headdy
42. Light Crusader

Disclosure: The Sega Mega Drive Mini was kindly provided by Five Star Games for this review.

Filed Under: Retro Gaming Culture, Reviews Tagged With: 16-bit, 16bit, Altered Beast, ausretrogamer, australian retro gamers, classic gaming, Ecco The Dolphin, Genesis, Genesis Mini, Genesis Mini review, Golden Axe, Gunstar Heroes, Mega Drive, Mega Drive Mini, Mega Drive Mini review, Old School, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, Review, sega, Sega Genesis Mini, Sega Genesis Mini review, Sega Mega Drive Mini, Sega Mega Drive Mini review, SNES Classic Mini, Sonic The Hedgehog, space harrier, Treasure

TAITO’S 80’s Cult Bubble Bobble Gets Sequel Exclusively for Nintendo Switch

15/08/2019 By ausretrogamer

After more than 10 years, a sequel to the iconic video game classic will finally be released exclusively for Nintendo Switch via ININ Games and Strictly Limited Games!

After a long decade, Nintendo Switch players can now look forward to a sequel to the cult 80’s game series Bubble Bobble by TAITO. The new Bubble Bobble 4 Friends was developed by the original studio TAITO Corporation and will include a brand new local 4-player mode. The sequel will be released both digitally and physically exclusively for Nintendo Switch in Europe on November 19, 2019, with the release in the USA to follow in the first quarter of 2020.

As in the previous highly popular series, the thrilling and epic bubble fight starts again!

One night, a child’s room became enfolded by a miraculous light and every object under its rays suddenly came to life – including the child’s most favourite toy, the little dragon called Bub. Full of jealousy, the wicked magician Baron von Blubba challenges the friendly dragon to battle.

In the ’80s and ’90s, the players jumped through the levels either solo or in the two-player mode. In the new part of the popular Bubble Bobble series, a 4-player cooperative mode is integrated, providing even more fun with friends.

“Bubble Bobble is an extremely popular title in Europe, so we decided to implement a pre-sale in Europe in conjunction with ININ Games and Strictly Limited Games. It is also the first internally developed title since Taito has re-entered the consumer market, and the development team is thrilled to be working on this famous IP. I deeply hope that many people will enjoy it” says Hiroshi Uemura, Executive Officer, Division Manager of Development, TAITO CORPORATION.

Collectors can look forward to the Collector’s Edition of Bubble Bobble 4 Friends, distributed exclusively by Strictly Limited Games. The ININ publishing label markets the retail versions and digital releases on the Nintendo eShop.

We honestly can’t wait for Bubble Bobble 4 Friends! 🙂

News story and image source: Games Press

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: Arcade, Bubble Bobble, Bubble Bobble 4 Friends, Bubble Bobble 4 Friends Nintendo Switch, classic gaming, new games, Nintendo Switch, Old School, Retro Game, Retro Gaming, Strictly Limited Games. ININ Games, Taito, Taito Corp, Vintage

Classic Childhood Pastimes Re-imagined as 8-Bit Video Games

09/08/2019 By ausretrogamer

When it comes to children and gaming, there’s a constant debate. Lots of kids love to play video games and often their caring parents see the pastime as less than desirable. They’d prefer their children to be playing outside, taking in fresh air and learning skills that will set them up for life. But in today’s world, gaming is actually rich with benefits for children. Research has proven multiple brain boosting advantages of gaming such as improved coordination, memory, problem solving, concentration and social skills.

Today’s parents probably have happy memories of playing jump rope, pat-a-cake and conkers outdoors with their friends, and they naturally want their kids to have the same experiences. But no doubt they also enjoyed the delights of Mario Bros. and Duck Hunt from time to time too. There’s nothing like a bit of nostalgia. And that’s why Climadoor have imagined what it would be like if classic childhood pastimes were made into 8-bit video games. This mash up would satisfy parents and children alike, and we think it would create hours of fun!

Conkers Kid – Playground Revenge II

Conkers is a playground staple in Britain and is sometimes knows as ‘Kingers’ in other parts of the world. Hours of fun can be had using a conker on a string to defeat those of your friends and foes. Many schools have deemed the game a concern as flinging around hard objects can be damaging, but there’s no such risk with the videogame.

Conkers Kid – Playground Revenge II would be packed with features. Start by choosing your best conker and level up by defeating your opponents. Perfect your swing and blast your way to success!

Jump Rope Master

Jump rope or skipping takes skill, co-ordination and physical endurance. Kids all over the world engage in the game and some master complex patterns and multiple ropes.

If this is a little too sedate for you, try jump rope master. You’ll be reborn as an agile ninja to help you leap over ropes whilst also avoiding the dangers of fireballs and flame throwers.

Mega Kerby – Sidewalk III

Kerby (also known as Kurby or Curby) is a British childhood street game that’s simple in nature. Opponents stand on opposite sides of the street and throw a ball aimed at the curb on the other side. The aim is to catch the ball again on the rebound. Despite sounding easy, there are plenty of hazards to dodge like traffic, cyclists and pedestrians. Not to mention keeping balls clear of the neighbours parked cars and windows…suddenly playing outside has turned into a parent’s nightmare, oh, the worry!

It’s time to break out mega Kerby – Sidewalk III. All the thrill with less of the danger. Throw, dodge, win the game. All without the risk of real traffic or angry neighbours!

Musical Chairs in Space 2020

A classic party game, musical chairs causes fun, tension and drama as kids clamber to grab a free chair when the music stops. There’s always one less chair than needed to eliminate players until one eventually wins. Who will be victorious? Often the one that cheats the most!

Let’s translate this into the galaxy where chairs float in space to futuristic music. Put all arguments and cheating aside and focus on your speed and agility to get that chair and remain king or queen of the galaxy.

Pat-A-Cake Wars

This sedate playground game sees participants clapping their hands in time to a rhyme, great for co-ordination and rhythm. But why not up the excitement level with Pat-A-Cake Wars? Bake a cake as fast as you can, compete against opponents and triumph over the bad guys.

Pooh Sticks Racer

A game first played together by Winnie The Pooh and his friends is now popular with children and adults alike. Choose your stick and drop it into a stream or river, you’ll win if your stick is first under the bridge! The fun doesn’t last for long though, and soon your stick will drift away.

Not with Pooh Sticks Racer! This high-octane game lets you navigate obstacles and rapids to keep your stick in pole position until the end of the race. Watch out for rocks, waves and branches that are set on hindering your progress, as well as other opponents!

Tag Man

Another classic playground game that lives in the hearts of children around the world. This one is such an institution, there was even a film made about it! You might know it as tig, it, tiggy, touch and go or chasey but the principle is always the same. The player who is ‘it’ chases other players until they can touch or ‘tag’ them, which turns them into the chaser and so on.

Tag Man tests your skill, requiring you to do whatever it takes to avoid the chaser. Find power ups to increase your speed, special invisibility powers and more. Just don’t get caught!

We hope you’ll agree, this mash-up between childhood games and 8-bit video games takes us all back to happy times gone by.

 

Filed Under: Retro Gaming Culture Tagged With: 1980s, 8-bit, 80s, Arcade, Atari, childhood, Classic Games, Commodore, duck hunt, hopscotch, Jump Rope, Legend of Zelda, Mario Bros., NES, nintendo, nostalgia, Old School, oldschool, outdoors, Retro Gamer, Retro Gaming, retrogaming, sega, Sega Master System, Sinclair, tag, Texas Instruments, tiggy, Video Games

Nintoaster: A Toasty 8-Bit Console

31/07/2019 By ausretrogamer

It is quite obvious that Nintendo’s old school console make for very good toasters. Or should that be, toasters make for very good old school Nintendo consoles?

Whichever way you look at it, Nintendo’s classic consoles go hand in hand with toasters as we have shown here on previous occasions. This latest creation by Finnish artistic modder Jarno Kotavuopio (aka: Jaki33) is his second Nintoaster that he has built.

This Nintoaster does everything that a regular NES consoles does, it can play 8-bit NES video games, it has a power and reset buttons, LED brightness control, and of course a matching controller that tops off this very cool creation. The only thing it won’t do is toast your bread. Hmm, we can’t have it all 😉


source: jarnok33

[via: technabob]



Filed Under: Retro Gaming Culture Tagged With: 8-bit, classic gaming, diy, Jaki33, Jarno Kotavuopio, JRN33, Mod, Modder, Modding, NES, NES Toaster, Nintendo Toaster, Nintendo Toaster Consoles, Nintoaster, Old School, Retro Gamer, Retro Gaming, Toaster

A Case for EA Sports Koepka PGA Tour

24/07/2019 By David Cutler

By: D.C. Cutler, U.S.A.

EA Sports should bring back their PGA Tour game series for all gaming platforms. But this time, don’t have Tiger Woods or Rory Mcllroy endorse the game, give the honor to Brooks Koepka, the current #1 ranked. golfer in the world.

I’ve played every version of EA Sports PGA Tour since 2003. Koepka could bring a jolt to the game’s popularity and significance. There hasn’t been a new version of the series since 2015.

Brooks Koepka is a quiet athlete. That seems rare in the age of Twitter and TMZ Sports. Koepka is on social media, but he rarely posts anything, and when he does, it’s usually about a tournament he’s participating in or Nike, one of his sponsors. He’ll occasionally post a picture on Instagram hanging out with his girlfriend, Jena Sims, and friends somewhere where there is water.

Koepka is a methodical assassin on the golf course in the final rounds of PGA Tour majors. If he is leading or if he’s a few strokes off the leader, he is unemotional and poised to a point that he has the rigorous strut of Arnold Schwarzenegger in “The Terminator.” Do you know the greatest reason for animal survival in the wild? It’s not size; it’s not speed; it’s not strength. It’s adaptability. That’s what Koepka does at the end of a major, he adapts; and that usually leads to a victory.

image source: EA Sports

During his interview with David Feherty on the Golf Channel’s “Faherty,” there were moments when he looked like he wanted to bolt from his chair, he seemed so uncomfortable. He came off as a man who didn’t like talking about himself. But Feherty, being an exceptional interviewer, knew when to insert humor and pull back.

Koepka is sort of the reluctant face of the PGA Tour at the moment. No other player has won 4 major championships in 3 years. Of course, Tiger Woods is still one of the most popular athletes in the world; especially after his storybook win at Augusta in April. But this year, Koepka and Woods are even at one major apiece.

Koepka, at 29, has another two decades of winning majors if he stays healthy and hungry. He could easily be the most popular golfer on the PGA Tour for the next ten years. EA Sports should consider the influence Koepka may have on the game, and, for them, perhaps gaming.

 

Filed Under: Modern Gaming Tagged With: 1, Brooks Koepka, DC Cutler, EA, EA Sports, Electronic Arts, Golf games, Leaderboard, Mega Drive, Old School, PGA Tour Golf, PS2, Retro Games, retrogaming, SNES, Tiger Woods, Video Games, Xbox

Sega and Taito Sounds Hit The KORG Gadget On The Nintendo Switch

10/07/2019 By ausretrogamer


As Queen’s Freddy Mercury once sang, ” Is this the real life? Is this just fantasy?“. Could we be dreaming? The KORG music production studio will allow (from July 11) you to create 80s Sega arcade game sounds and Taito FM synth sounds on your Nintendo Switch.

Yep, dreams do come true! With the awesome collaboration between ‘SEGA’ and ‘TAITO’, version 3.0 of the KORG Gadget for Nintendo Switch is a reality that will include the 2 new gadgets – Sega’s Otorii and Taito’s Ebina!

Check out the video below and head to the KORG news site for more info on this music making awesomeness. July 11 can’t come fast enough!


source: KORG

[story & image source: Korg News]

 

Filed Under: Announcements, Modern Gaming, Retro Gaming Culture Tagged With: 16-bit, Arcade, chiptune, chiptunes, Drum Machine, Ebina, KORG, Korg Gadget, Korg Gadget for Nintendo Switch, Music Produciton, Nintendo Switch, Old School, Otorii, retro music, sega, Sega Otorii, Synthesizer, Taito, Taito Ebina

GAME MASTERS: THE EXHIBITION OPENS 27 SEPTEMBER 2019

05/07/2019 By ausretrogamer

NFSA turns into Australia’s biggest video game arcade, featuring world’s greatest designers, characters & 100+ playable games!

Following a 6-year international tour and more than 1 million visitors, Game Masters: The Exhibition will return to Australia and make its Canberra debut at the National Film and Sound Archive of Australia (NFSA) from 27 September 2019 – 9 March 2020. The ultimate experience for gamers and families alike, Game Masters has been updated to include the latest gaming blockbusters as well as Australian creations.

Game Masters is an interactive journey through five decades of video game history, offering both a behind-the-scenes look at the creative process behind the world’s most popular characters and franchises, and a chance to play them. Featuring interviews, never-before-seen concept artwork, an amazing display of vintage consoles and collectable items, and more than 100 playable games, visitors won’t want to leave!

No matter whether you played Pong at the local milk bar in the 70s, or spent last night playing Fortnite on your phone, Game Masters has something for everyone: from the arcade era through to today’s eighth generation consoles and mobile game technology, and from the most popular video games on the planet to independent games with a cult-like following.

image source: Game Masters: The Exhibition Melbourne 2012

HIGHLIGHTS INCLUDED IN GAME MASTERS: THE EXHIBITION

The first section, Arcade Heroes spotlights pioneering designers from the trailblazing and revolutionary arcade era, including Shigeru Miyamoto (Donkey Kong, 1981), Ed Logg (Asteroids, 1979), Masanobu Endo (Xevious, 1982), Toru Iwatani (Pac-Man, 1980), Eugene Jarvis (Defender, 1980) and Tomohiro Nishikado (Space Invaders, 1978). During this period designers were not always recorded for posterity, as was the case for the featured games Scramble, 1981 developed by Konami and Elevator Action, 1983 developed by Taito.

Leading contemporary designers who have had a major impact on shaping the medium as we know it feature in the second section, Game Changers, including Blizzard Entertainment (Diablo III, 2012), Paulina Bozek (SingStar, 2004), Tetsuya Mizuguchi (Sega Rally Championship, 1995), Peter Molyneux OBE (Fable III, 2010), Yuji Naka and the Sonic Team (Sonic the Hedgehog, 1991), Sega (Alex Kidd in Miracle World, 1986), Alex Rigopulos and Eran Egozy (Rock Band 4, 2015), Tim Schafer (Broken Age, 2014), Yu Suzuki (Hang On, 1983), TT Games (LEGO Batman 3: beyond Gotham, 2014) and Will Wright (SimCity, 1989).

The third chapter of the exhibition, Indies explores the pioneering and future-focussed world of independent game designers. Artists such as Jonathan Blow (Braid, 2008), Capy (Critter Crunch, 2008), Ken Wong (Florence, 2018), Halfbrick (Fruit Ninja Kinect, 2011), Masaya Matsuura (PaRappa the Rapper, 1996), Markus ‘Notch’ Persson (Minecraft, 2014), Rovio (Angry Birds, 2009), Bennett Foddy (Getting Over It, 2017), thatgamecompany (Journey, 2012), and The Behemoth (Castle Crashers, 2008) are profiled in this section.

Game Masters also features unique experiences such as a spectacular multiplayer dance stage for Dance Central 3 (2012), hands-on experiential music booths and a selection of original classic arcade machines from the 1970s and ’80s acquired especially for the exhibition, all playable in their original form.

Game Masters: The Exhibition will be open to the public from 27 September 2019 to 9 March 2020 at the National Film and Sound Archive of Australia (NFSA) in Canberra. A program of special events and screenings will complement the exhibition for the duration of the season. Tickets will be available from 9 August 2019; audiences can sign up for Game Masters updates and special VIP ticket offers here.

  • Where: National Film and Sound Archive of Australia, McCoy Circuit, Acton ACT
  • When: 27 September 2019 to 9 March 2020; 10am to 4pm, Monday to Sunday (except Christmas Day and New Year’s Day)
  • Tickets: $19/$15/$12 (adult/concession/junior 5-17). Kids up to age 4 free. Family passes available.
  • For more information/bookings: NFSA.gov.au/gamemasters

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Arcade Heroes, Atari, Canberra, classic gamer, classic gaming, Donkey Kong, event, Game Changers, game masters, Game Masters 2019, Game Masters Canberra, Game Masters The Exhibition, gamers, indie dev, IndieDev, Indies, National Film and Sound Archive of Australia, NFSA, nintendo, Old School, Retro Gamer, Retro Gamers, Retro Gaming, retrogamers, retrogaming, Tempest

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