• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
  • About Us
  • Contact
  • Advertise
  • Privacy Policy
  • Shop

AUSRETROGAMER

Australia's Retro Gaming and Pinball E-Zine

  • Announcements
  • History
  • Retro Exploring
  • Retro Gaming Culture
  • Reviews
  • Modern Gaming
  • Podcasts
  • Pinball
You are here: Home / Archives for Old School

Old School

Happy Anniversary, Nintendo 64

01/03/2021 By Alex Boz

By: Alex Boz (Sort of Final Boss @ ausretrogamer)

Every time March 1 rolls around, I am reminded of the day I got my Nintendo 64!

It was March 1 1997 that us folks in Australia received Nintendo’s 64-bit wonder. I had done something that I had only done once before (with the Sega Mega Drive), and that is, I plonked down $400 and bought the N64 on day one! It was a special feeling getting the latest and greatest console on day one, but the realisation that the games were sold out and new stock was still a few weeks away, was a painful experience. Once Super Mario 64 hit the shelves, I could not throw my $100 fast enough to the cashier and get back home to fire up the system to see what the fuss was all about. Let’s just say that I was not disappointed.

Thankfully (or embarrassingly) someone captured my excitement upon receiving the Nintendo 64!
image source: From the Boz Family photographic archives

Even though I have fond memories of the SNES, it is the N64 which tugs more on my nostalgic heartstrings, which till this day I can’t explain why. Perhaps it is the late night Mario Kart 64 sessions with four friends or the 2P battles I had with my cousin playing Wave Race 64, or going dinosaur hunting in Turok (fog included). Whatever it was, I am thankful for the N64 giving me thousands of hours of fun, especially playing with others sitting right next to me, not on the other side of the planet via some wires. Oh yeah, the controller cops a lot of flak, but to be honest, it is one of my favourites, which made gaming on the console even better.

What are your memories of the N64 – share them with me or via Ausretrogamer on Twitter and/or Facebook.

image source: Kelamy




Filed Under: History, Retro Gaming Culture Tagged With: 64-bit, Australian release date of the Nintendo 64, Autumn, Geek, GoldenEye 007, Happy Anniversary, Happy Birthday, History, March 1, N64, nintendo, Nintendo 64, Nintendo 64 PAL, Nintendo64, Old School, Retro Gaming Anniversary, retrogaming, Super Mario 64, tbt, throwback, Turok, Wave Race 64

Iconic TAITO STATION To Close In March

24/02/2021 By ausretrogamer

Not the arcade gaming news we wanted to see in 2021 – another iconic arcade building is set to close.

First it was Sega’s (GiGo) Building 2 that closed in August last year, and now as reported by SoraNews24, Taito Station’s iconic Nishi Shinjuku branch is set to close its doors on March 21st, 2021.

If you are anywhere near Shinjuku, go and check this out before it closes. Unfortunately we will never get to tick this one off our bucket list 🙁

【お客様各位】
いつも当店をご利用いただき
誠にありがとうございます。
誠に勝手ながら
タイトーステーション新宿西口店は
2021年3月21日(日)をもちまして、
閉店させていただきます。
短い期間ではございましたが
多くのお客様の
ご愛顧を賜りました事を
心より感謝申し上げます。#タイステ pic.twitter.com/TlIOThqrbI

— タイトーステーション 新宿西口店 (@Taito_shinjuk_w) February 21, 2021

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Arcade, Bucket List, classic arcade, JAMMA, Japan, Japan Arcade, Old School, Retro Gamer, Retro Gaming, retrogaming, Space Invaders, Taito, Taito GameWorld, Taito Inc, Taito Station, Taito Station Nishi Shinjuku, Tokyo arcades, Vintage

NEO GEO Games Infographic

12/02/2021 By ausretrogamer

There are some images that need to be shared for their informative awesomeness, and this NEO•GEO games infographic is one that definitely fits that bill.

Created and shared by Ange Albertini of the Corkami Reverse Engineering and Visual Documentation github repository, this image speaks to us loud and clear! We love the fact that in one image, we can see the timeline of all the games that were released for SNK’s mighty NEO GEO.

To get a sense of this amazing graphic creation, please click on the image below to see it in its native resolution!

 

Filed Under: History, Retro Gaming Culture Tagged With: Ange Albertini, Art, Corkami, Geek, GitHub, Neo Geo, Neo Geo AES, Neo Geo games list, Neo Geo games release, NEO GEO infographic, Neo Geo MVS, NeoGeo, Old School, oldschool, Retro Gamer, Retro Gaming, Retrogamer, retrogaming, SNK, SNK Neo Geo, tbt, throwback, throwback thursday, videogames

The Boy Who Thought Outside the Box: The Story of Video Game Inventor Ralph Baer

29/01/2021 By ausretrogamer

Are you like us, obsessed with the Atari 2600, Intellivision, NES, Sega Master System, 3DO, GameCube, Xbox, PlayStation 5 and everything in-between? Meet the inventor whose work made them all possible – Ralph Baer, creator of the first home video game system, the ‘Brown Box’ (which became the Magnavox Odyssey)!

The Boy Who Thought Outside The Box – The Story of Video Game Inventor Ralph Baer is an awesome picture-book biography of Ralph Baer, whose family fled Nazi Germany for the US. It introduces kids (Ed: and adults!) to a great inventor and the birth of the first home video games console. Using wartime technology, Baer thought outside the box and transformed the television set into a vehicle for gaming; Baer’s invention, the Odyssey, was the precursor to the Atari VCS. Today, interactive gaming systems like the Switch, Xbox and PlayStation are descendants of Ralph’s innovative ‘Brown Box,’ making this award-winning inventor the true ‘Father of Video Games.’

The hardcover book is available via Amazon for AUD$18.99.

Ralph Baer book

 

Filed Under: Announcements, History, Retro Gaming Culture Tagged With: Book, Brown Box, father of home video games, kids books, Magnavox Odyssey, Marcie Wessels, Old School, Ralph Baer, Ralph Baer book, Ralph Henry Baer, retro gaming book, retrogaming, The Boy Who Thought Outside the Box: The Story of Video Game Inventor Ralph Baer, the Father of Video Games, The Story of Video Game Inventor Ralph Baer

Monsters of Terror: The Best Wizard of Wor Clone on the Amiga!

21/01/2021 By ausretrogamer

Everyone knows by now that we love all things Star Wars, Double Dragon, Galaga and pinball, amongst many others. However, not many know that we have another love called Wizard of Wor!

We keep going back to playing Wizard of Wor on the Commodore 64, because it’s just so jolly fun and a cracking arcade conversion. Since there was never an official Wizard of Wor game released on the Amiga, lots of peeps missed out on playing a great game (Ed: unless they kept their C64 to play it on)! But don’t fret too much, as there is a top notch clone of Wizard of Wor for the Amiga, called Monsters of Terror, created by the super talented Matthias Bock (aka: flurrycow/lazycow).

Do yourself a favour, grab this game now, as it’s darn awesome!


source: WTF Game Tracks



Filed Under: Retro Gaming Culture Tagged With: Amiga, Amiga 1200, Amiga 500, Amiga games, Classic Games, Flurrycow, game dev, indie dev, lazycow, Matthias Bock, Monsters of Terror, Old School, Retro, retrogaming, tbt, throwback, Tiger Claw, Wizard of Wor, Wolfing, Zerberk

The Worst DOOM Copycat

15/01/2021 By ausretrogamer

By: D.C. Cutler, U.S.A.

There were a lot of “Doom” copycats after the game’s enormous success; “Bloodwings: Pumpkinhead’s Revenge” is probably the most unusual rip-off. There are moments while playing it where I’m not sure what my objective is or if there even is an objective.

Clips from the “Pumpkinhead” sequel are spliced into the game. The movie is bad, so the clips are jarring and clunky. The movie might be slightly better than the game, but neither are worth a second glance in a bargain bin at a store. The game doesn’t seem to have any purpose than to collect “Tantanik Crystals” that allow you to play the movie and then the player can grab items from the clips. Sound exciting? It’s not. The first-person view is like seeing through the Predator’s eyes, the visuals are so murky and dark red.

Doom Clonesource: old-games.com

The game is as twisted as the terrible film. “Bloodwings” doesn’t make a lot of sense and it’s hard to follow, like so many cheap horror films. I enjoyed the first “Pumpkinhead” film, which was released in 1988. The first film, starring Lance Henriksen, is predictable at times and the plot is rather basic. Stan Winston directed “Pumpkinhead”; I always thought the evil creature in Winston’s film looked like the “Alien” franchise Xenomorph. Winston did win an Academy Award for Best Visual Effects for James Cameron’s masterpiece “Aliens” two years before he directed “Pumpkinhead.”

The “Pumpkinhead” film is corny, but it’s a fun, watchable corny. Henriksen slightly overacts when he is connected to the killer beast, but he makes it as believable as possible. Henriksen is one of those actors that you believe in every role. He brings a dramatic weight to “Pumpkinhead.” He’s a big reason why I liked Winston’s movie. The film has a great first act that pulls you in. There is nothing about the sequel or the “Bloodwings” game that is engaging.

 

Filed Under: Retro Gaming Culture Tagged With: Adrian Carmack, Bloodwings: Pumpkinhead's Revenge, David Cutler, DC Cutler, Doom, DOOM wad, id software, John Carmack, John Romero, Kevin Cloud, Old School, PC gaming, Pumpkinhead, Quake, retrogaming, Tom Hall, Video Games, ZeniMax Media

Battlezone: One of Atari’s Best

01/12/2020 By David Cutler

By: D.C. Cutler, U.S.A.

Several years ago, my brother bought an Atari Flashback 64 console, and I became obsessed with playing the 1983 tank video game Battlezone. As crude as the first-person shooter graphics may be, the game feels like a real tank simulator (minus the volcanoes and UFOs).

I’ve always loved tank games. Usually, the more realistic ones are the most entertaining, but Battlezone’s simplicity is what makes it so fun and interesting. I didn’t know until I did some research that Battlezone is often considered the first virtual reality arcade video game. The home version doesn’t feel like virtual reality, but I can definitely see how the original 1980 arcade version can be seen as a “3-D success”. Looking through the “periscope” viewfinder, which the player used to play the game, had to be exciting and different. The originality of it had to help the player immerse themselves in the classic game. I’ve never had the pleasure of playing Battlezone in an upright arcade cabinet; I hope one day I will.

There is also a smaller version of the cabinet where the screen was angled upwards, and there was no periscope. I think I remember seeing that version of Battlezone at a local supermarket when I was little.

When I play Battlezone, I have a battle manoeuvre where I circle around and pick off enemy tanks and flying saucers, then I pick up speed in one direction for a while until something pops up on my radar. I wish the game had a better radar, but the primitiveness of it adds to the retro feel. You must be fast on the joystick’s trigger when opposing tanks just pop up on screen in front of you. Playing the ’83 game is still a challenging and thrilling experience.

Atari 2600 version of Battlezone. Source: Retro Gamer

 

Filed Under: Retro Gaming Culture Tagged With: Arcade, arcade game, Atari, Atari Battleszone, atari battlezone tank game, Atari Flashback, Atari games, Atari Inc, Battlezone, DC Cutler, Golden Age, Old School, Retro Gamer, Retro Games, Retro Gaming, retrogaming, tank games, Vintage

Tristam Island – The Text Adventure Game You Can Play On 36 Platforms!

23/11/2020 By ausretrogamer

“Tristam Island” is out now! Play Hugo Labrande’s retro text adventure on one of 36 platforms (Ed: yep, 36 platforms!), from the Commodore PET, VIC-20 and C64 to the Dreamcast! Hours of gameplay, smooth parser, digital feelies, modern game design, intrigue on a deserted island! Best bit, it is cheaper than our daily coffee intake, go and get it now!

image source: Tristam Island by Hugo Labrande via itch.io

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: adventure games, classic text adventure, Hugo Labrande, indie dev, IndieDev, Itch.io, Old School, Retro, retro computing, Retro Gamers, Retro Gaming, retrogaming, text adventure, Tristam Island, Tristam Island text adventure, Vintage

Shoot’em Up Destruction Set 3 – C64

19/11/2020 By ausretrogamer

The C64 games compilation SHOOT’EM UP DESTRUCTION SET 3 (previously released on tape + disk from Psytronik Software) is now finally available for digital download – only US$2.99 for six games – which is an absolute bargain!

You can read more about (or buy) the compilation right here, however, we thought we’d let you know about the key features about this value packed destruction set:

  • SIX complete Commodore 64 games designed by Alf Yngve:
    • Zap Fight
    • Blue Beret
    • Barakon – Cyborg Avenger of America
    • Spy Rider
    • Operation Firestorm
    • Super Tau Zeta 2
  • Specially coded front-ends & soundtracks by Richard Bayliss!
  • Exciting in-game enhancements, special effects and power-ups!
  • Musical tributes to Martin Galway & Matt Gray!
  • Superb bitmap loading screens by Carl ‘Mase’ Mason!
  • Fantastic inlay artwork by the legendary, Oliver Frey!

Oh yeah, this compilation is compatible with the original C64, THEC64 Mini, The C64 (Maxi) and your C64 emulator software!

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Alf Yngve, C64, classic, Commodore 64, Commodore64, gamers, indie, IndieDev, Old School, Psytronik, reto gamer, Retro, Retro Game, Retro Gaming, retrogaming, SEUDS 3, shmup, Shoot em destruction set, Shoot em destruction set 3, Vintage

We Love Our 35th Anniversary Game & Watch: Super Mario Bros.

17/11/2020 By ausretrogamer

It took a while for our 35th anniversary Game & Watch: Super Mario Bros. to arrive, but we are so glad that it did!

Nintendo sure knows how to tug at our nostalgic strings, as we pre-ordered this as soon as it was revealed in early September. We recall how excited we were at the time and couldn’t wait for November 13th to come around! Well, November 13th come and went, with the dreaded postage notification advising us that good ole Aussie Post would deliver our Game & Watch (G&W) some time between Nov 16 – Nov 19, which was like a pixel dagger thrown right into our 8-bit heart. As it turned out (and luckily for us), Aussie Post took the median value and delivered this precious cargo today (November 17). At the time of writing, we still had a number of our friends that hadn’t received their units.

Enough with the negativity regarding pre-orders not arriving on the day of release (although, this should be fixed!), this Game & Watch has exceeded our expectations by a country mile. The see-through sleeve on the gold packaging was an indicator that this thing was going to be special. Upon opening and holding the G&W, it was like being in the playground at primary school, being wowed by this little contraption made by Nintendo and showing it off to our friends. The look, the feel – including the D-pad and buttons, has been nailed by Nintendo. We didn’t need any LR-44 cell batteries to power this unit, so that was a plus. The only niggle we had, this new G&W did not come with the little tuck-in stand that the old school ones have. But like we said, it’s a very very small niggle. Of course we compared it to a number of our original Game & Watch units, including its namesake, and we can say, this new one fits right in!

The only wish we have at this stage is for people interested in this 35th anniversary G&W game (that missed out on the pre-order) get an opportunity to get one, at a non-scalped price! Oh yeah, we also wish for a Donkey Kong Multi-Screen G&W next, with the original Donkey Kong and perhaps Donkey Kong Country – surely that’s not too much to ask for!

 

Filed Under: Retro Gaming Culture Tagged With: 35th anniversary Mario, 35th Anniversary Super Mario Bros. Game & Watch, G&W, Game & Watch 35th anniversary Super Mario Bros, game and watch, game and watch super mario bros, Mario 35th anniversary, Mario35, new game and watch, nintendo, Old School, retogaming, Retro Gamer, Retrogamer, Super Mario Bros

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 4
  • Page 5
  • Page 6
  • Page 7
  • Page 8
  • Interim pages omitted …
  • Page 20
  • Go to Next Page »

Primary Sidebar

Search

Shout Us A Coffee!

Recent Posts

  • The Atari Lynx: Atari’s Colour Handheld That Deserved Better
  • LEGO Brings Donkey Kong’s Arcade Legacy to Life in Stunning New Retro Set
  • Before Jedi Power Fantasies Took Over, Star Wars Games Were Weird, Mechanical, and Brilliant
  • It’s On Like Donkey Kong – DK turns 45!
  • Silverball Central: Our Adelaide Adventure at the Inaugural Australian Pinball Expo

Footer

© 2012 – 2026 – ausretrogamer (The Australian Retro Gamer E-Zine). All rights reserved. Where appropriate, all trademarks and copyrighted materials remain property of their respective owners.

Terms & Conditions | Disclaimer

Advertise | About | Contact | Links

Please see our Privacy Policy for details on how we treat your personal information.

Support This Site

If you like what we do, you can shout us a coffee on Ko-fi :-)

Copyright © 2026 · News Pro on Genesis Framework · WordPress · Log in