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Retro

Tesla Coils Performing The 8-Bit Super Mario Bros. Theme

May 19, 2022 By ausretrogamer

Nikola Tesla was one clever cookie – imagine what he could’ve come up with if he was still around? Well, we would guess that he would use his namesake coils to perform an 8-bit cover of the Super Mario Bros. theme.

Watch out for the sparks!


source: Franzoli Electronics




Filed Under: Retro Gaming Culture Tagged With: 8-bit, 8bit, BGM, chiptunes, coils, Music, NES, nintendo, Old School, Retro, Retro Gamer, Retro Gaming, retrogaming, SMB theme, super mario, Super Mario Bros, super mario bros theme, Tesla, Tesla coils, Tesla coils perform Super Mario Bros theme

20 Years of PlayStation: 1994 – 2014

May 13, 2022 By ausretrogamer

We say better late then never!

This 8 year old infographic by Reddit user Adiost (aka: Dmitry Pankin) celebrates the PlayStation timeline from its beginnings in 1994 with the groundbreaking PS, all the way through to the PS Vita Slim in 2014 – 20 years of awesome play (well, 28 years, but who is counting)! 😉

image source: imgur




Filed Under: History, Retro Gaming Culture Tagged With: 20YearsOfPlay, Dual Shock, EyeToy, oldschool, Playstation, PocketStation, PS, PS Vita, PS2, PS3, PS4, PS5, PSP, PSVita, PSX, Retro, retrogamers, SixAxis, Sony

2022 Reset64 4KB Craptastic Game Comp Preview

May 10, 2022 By ausretrogamer

Development for the 2022 Reset64 4kb ‘Craptastic’ game competition is in full swing. Deadline is fast approaching (June 30th) so we thought we’d give you all a quick look at what some of the devs are up to for the comp.

Best of luck to all the competitors and we can’t wait to try your craptastic creations!


Title: Catch 22 *
Author: Cout Games (Cout)
Status: Submitted
Synopsis: The aim of the game is to catch 22 instances of the number “22” from a maze, however the ‘catch’ is you can’t go back where you have walked.


Title: Hard Foam *
Author: TWAiN PAiN Games (Alexander Paalvast)
Status: In Progress
Synopsis: “HARD FOAM” will be a card game like Hearthstone in PETSCII. It has 32 different cards split over 4 suits: Goblin (black), Polystyrene (white), Candy (red) and Soap (cyan) with various mechanics. It has keyboard and joystick and works on PAL and NTSC.

Initially I was developing this for the “C64 Cassette 50 Charity Competition” but keeping it all below <$1000 was a bit too much. But right now it looks quite promising, hitting around 3500 bytes.


Title: Skiddy
Author: Design/Chaos
Status: In Progress
Synopsis: Our game is currently called Skiddy and supports 1 or 2 players – the game is finished and is 4066 bytes. I will hold on to it for a while yet as there is still plenty of space to make adjustments.


Title: Poke *
Author: Protovision (Code: Oziphantom, Graphics: Lobo, SFX: Saul C)
Status: In Progress
Synopsis: The kingdom is under attack, you must defend the realm from these invading bubbles.


Title: Morubotto *
Author: Cogitare Computing (Alexander Martinelle)
Status: Submitted
Synopsis: Morubotto – An amalgamation of the Japanese words morumotto (guinea pig) and robotto (robot).

Dangerous, radioactive, exploding asteroids are descending upon earth. Only Morumotto can save us!

Morubotto is a variation of missile command where instead of controlling crosshairs you control a robotic guinea pig and have to bounce around the level and try to collide with as many asteroids as possible to minimize the amount of damage that the asteroids do to the world.


Title: Infinirail
Author: Goerp
Status: In Progress
Synopsis: A simple tactical game I hope to get finished in time. Technically no challenges, but hope to keep it small enough to be able to add some sound.

No humour or weirdness this time, so it has to be fun to play (uh oh!).

It’s going to craptastic!


Title: Snake Break
Author: Encore (Mikkel Hastrup)
Status: In Progress
Synopsis: The idea is to combine two classic games into one. Progress is about 66%, each of the games have mostly been written, but the big task left is to work on the gameplay, visual effects, write original music and package it all.


Title: Top Hat Challenge
Author: Gazunta (Cameron Davis)
Status: In Progress
Synopsis: Top Hat Challenge (final name TBD) is four kilobytes of collecting top hats, delivering top hats and avoiding falling obstacles! No screenshots yet as I’m keeping the development exclusive on Patreon until release, but I can guarantee it features the most handsome hero sprite ever seen!


Title: Old Mine Hoist *
Author: Geir Straume
Status: In Progress
Synopsis: The objective of the game is to lower a small hoist cage as deep as possible into an old abandoned mine.
The hoist cage swings from side to side, and there are wood obstacles on both sides which must be avoided to prevent damaging the cage. When the cage gets too damaged, it will break off the hoist cable and fall into the abyss, ending the game.

The hoist moves downwards at a constant speed, but you may halve or double its speed by pushing the joystick up or down.

Beware: Some of the deeper mining levels contain old and unstable dynamite, which may explode and severely damage the hoist cage!


Title: Mike Quarter (The Kitchen Porter) *
Author: Arlasoft (Nick Sherman)
Status: Submitted
Synopsis: You are Mike Quarter, a newly hired kitchen porter. Can you keep your job?


Title: Little Nippers 4K *
Author: Richard Bayliss
Status: Submitted
Synopsis: Little Nippers is an animated single button challenge with a difference. It is a casual fun for five minutes challenge in which people are running across the screen. Your task is to launch grumpy crabs from out of the bucket and nip the runners. Scoring will be based on the distance in which the person is running.


Title: Brownfinger *
Author: Megastyle (Docster)
Status: Submitted
Synopsis: The aim of the game is to catch the toilet paper coming from either right or the left side, before it hits the fire. If it hits the fire it’s game over. If a toilet hits you, you are “teleported” to the opposite side as you where.


Title: Delve!: The Goblin Grotto *
Author: Ant Stiller (coding and design), Cal Skuthorpe (art)
Status: In Progress
Synopsis: Delve!: The Goblin Grotto is a procedurally generated rogue-like with a unique 3D view, all created with PETSCII characters. Goblins have holed up in a nearby dungeon so, before the nasty blaggers start eating the local cats and making the milk curdle, you have been tasked to strike terror in their gobliny hearts by fighting your way down to the lowest levels (no-one’s actually discussed how you get back out but you assume that’s just a clerical oversight). This game is impossible to squeeze into 4k so I expect we’ll be cutting more features than you can shake a catapulted orc at.

* game entries with screenshots


So there it is. We hope you enjoyed this Craptastic preview and we look forward to being able to play these amazing looking games after deadline. Of course, there are more registered entries and some real Craptastic surprises that weren’t previewed as well!

As usual, a big thank-you to our sponsors and supporters. Please visit their sites and show them your support:

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Official Twitter account for Reset64 Magazine – dedicated to the world’s favourite 8-bit computer!

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Filed Under: Announcements, Retro Gaming Culture Tagged With: 2022 Reset64 4KB Craptastic Game Competition Preview, 4KB, 8-bit, 8bit, Ant Stiller, C64, C64 code, coding, Commodore 64, Craptastic, Craptastic Preview, game dev, indie dev, IndieDev, micro computer, RESET, Reset 64, Reset C64, Reset C64 magazine, Reset Magazine, Reset64, Retro, retro computing, Retro Gamers, Retro Gaming, retro magazine, retrogames

Our Passions In Life, from Retro Gaming to Formula 1 Watches

May 5, 2022 By ausretrogamer

We have a lot of passions in life, some come and go with time, while others stick around for the long haul!

It is no secret that we love video games, especially the retro kind, and let’s not forget pinball – that silverball has captivated us for a long long time. How boring would life be if we only had one or two passions (Ed: there is nothing wrong having one or two passions!), so we have other loves which on the surface seem diametrically opposite to video games and pinball, like our love of Formula 1. In reality these passions have a lot in common, especially the emotions they invoke!

So why are we blathering on about our passions and invoking emotions? Well, it is important to share your passions and be proud in what you love and enjoy. We have also been thinking recently how all of these converge and the best way to represent them in one product! It occurred to us that we have always been into wristwatches, ever since we got our first digital watch 40+ years ago. These days we have a modest collection of watches, spanning all eras since the 1970s, but there is one special watch that fuses all of our passions into one, the TW Steel TW1017. This Nigel Mansell F1 inspired watch reflects who we are and what we love – from fast cars to button mashing on our fave games to flipping a steel ball with pinpoint accuracy. The watch is bold, big and loud, just like all the things we love in life.

What are your passions and do you have an item or product that represents them all? Hit us up on Twitter, Mastodon or Facebook to tell us all about it.




Filed Under: Retro Gaming Culture Tagged With: F1, Formula 1, FW14B, gamer, Nigel Mansell, pinball, racer, Retro, retrogaming, Silverball, TW Steel, TW Steel TW1017, TW1017, Watches, Williams Racing, wristwatches

May The 4th Be With Your Star Wars Home Theatre Room

May 4, 2022 By ausretrogamer

Since it is that day, May the 4th, we thought we’d share some amazing (and possibly very expensive) Star Wars inspired home theatre rooms!

These were just some of our favourites, with plenty more on this Star Wars always Facebook post. What are your faves?

image source: Star Wars always via Facebook




Filed Under: Retro Gaming Culture Tagged With: classic, gamer, Geek, Home Cinema, home cinema room, Home Theatre, home theatre room, May 4, May the 4th be with you, Retro, Star Wars, star wars home cinema, star wars home theatre

The Internet Archive Console Living Room

April 29, 2022 By ausretrogamer

If you don’t want to stuff around with finding, downloading, configuring and tearing your hair out in making video gaming emulators work on your computer, then check out the Internet Archive’s Console Living Room.

The Internet Archive Console Living Room harkens back to the revolution of the change in the hearth of the home, when the fireplace and later, the television, were transformed by gaming consoles into a centre of videogaming entertainment. Connected via strange adapters and relying on the television’s speaker to put out pew pew pew sounds, these games were resplendent with simple graphics and simpler rules.

Via the use of the JSMESS emulator system, this allows direct access to different emulator programs in your browser with no additional plugins or settings, meaning that these games can be enjoyed again without mucking around in looking for emulators or games. Simply click on the screenshot or “Emulate This” button for each individual cartridge, and on modern browsers the games will just start to run. As nostalgia, a teaching tool, or just plain fun, you’ll find hundreds of the games that started a billion-dollar industry.

NOTE: These games are best enjoyed in an up to date version of a modern browser. Currently, there is no sound in the games, although that feature will be added soon.

image source: Internet Archive – Console Living Room




Filed Under: History, Retro Gaming Culture Tagged With: Amiga, Arcade, Atari, classic, coleco, Commodore, Console Living Room, emulator, in browser gaming, Internet Archive, JSMESS, NeoGeo, nintendo, oldschool, Retro, Retro Gamers, Retro Gaming, retrogames, retrogaming, sega, The Internet Archive Console Living Room, videogame, web archive

Extra! Extra! Reset64 Issue 14 is Out Now!

April 13, 2022 By ausretrogamer

Extra! Extra! Read all about it! Your awesome Commodore 64 magazine, Reset64 issue 14 is out now for your reading pleasure!

If you want to read an awesome contemporary C64-centric magazine full of news, reviews, interviews and everything in-between, then you are in luck – go and grab the latest Reset64 mag right now!

This issue’s theme is all about one of our fave gaming genres, run ‘n’ gun. This page turner of an issue was lovingly put together by like-minded (and very cool) peeps. We love Ant Stiller’s cover art and Del Seymour’s amazing editorial illustrations – it’s just full of eye candy!

Grab Reset64 Issues 14 right here!

Image source: Reset64




Filed Under: Announcements, Retro Gaming Culture Tagged With: 8bit, C64, C64 mag, C64 magazine, classic, Commodore 64, Commodore 64 magazine, magazine, oldschool, Reset 64, Reset C64, Reset C64 magazine, Reset Magazine, Reset64, Retro, retro computer, Retrocomputing, retrogaming mag, Zzap!64

Slipstream: Retro Arcade Racer Review – Nintendo Switch

April 8, 2022 By ausretrogamer

With the Australian F1 GP being on this weekend, we’ve been playing Slipstream non-stop on our Switch for this last week, and we must say, this is the closest we’ll get to a modern OutRun, especially OutRun 2006/Coast 2 Coast (with a mix of F-Zero & Sonic The Hedgehog), with amazing drifting, slipstreaming and speed mechanics, complimented with a cool time rewind feature and a thumping synth pop soundtrack.

Slipstream has been a labour of love for Brazilian solo developer, Sandro Luiz de Paula (ansdor) since 2015. The love and attention to detail really stands out. Sandro’s Slipstream has pulled us right into one of our favourite arcade racer periods of the 80s and early 90s with gorgeous 2D sprite scaling and colourful pixel art graphics. This all amounts to an authentic retro experience on modern consoles with smooth and constant 60fps gameplay.

The entire package of Slipstream, from its graphics (with Pixelated, CRT and NTSC filters), speed and racing mechanics, awesome soundtracks to its six game modes, all combine to draw you into racing across a variety of twenty exotic locations from all around the world, including cities, deserts, forests, mountains and beaches. With a plethora of other retro inspired racers out there, Slipstream stands out with its speed, drifting, rewinding and slipstreaming mechanics, which add depth to the driving gameplay, resulting in a strategic, challenging and fun experience – what more could you ask for?! Oh yeah, it gets better, grab a few friends or family members and have yourself a local 4-player split-screen race.

The six game modes add longevity and variety for solo players, with different challenges. If you are time poor and need a quick fix of racing, then the single race or time trial modes are for you. If you have a bit more time on your hands, then the other modes (Grand Tour – just like in OutRun, Cannonball, Grand Prix and Battle Royale) provide ample challenges to test your racing skills. There are also some secrets to discover, which we won’t spoil for you here. Just like the arcade racers from yesteryear, Slipstream’s difficulty is dialled up, but luckily you don’t have to pump coins to continue enjoying the racing!

For under US$10/A$15, you get bang for your buck here, with an abundance of modes and amazing content. This all amounts to transporting gamers back three or so decades, when racing games were pure fun. The nostalgia that Slipstream induces is strong, so if you ever played and enjoyed racing games in the 80s and early 90s, then we highly recommend you add Slipstream to your games library!




Disclaimer: Nintendo Switch review code for Slipstream was provided by BlitWorks.

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: ansdor, Blitworks, Drifting, game review, Geek, Nintendo Switch, Nintendo Switch Review, oldschool, OutRun, PC, PS4, PS5, Retro, retro arcade racer, retro racer, retrogaming, Review, Sandro Luiz de Paula, Slipstream, Slipstream review, Steam, video game, Xbox

2022 World Video Game Hall of Fame Finalists

March 25, 2022 By ausretrogamer

Which video games will make it into the World Video Game Hall of Fame?

Will Dance Dance Revolution hit the beat? Will Minesweeper clear the field or will NBA Jam be a slam dunk? The Strong’s World Video Game Hall of Fame in Rochester, New York, has announced the 12 finalists for this year’s induction:

  • Assassin’s Creed
  • Candy Crush Saga
  • Dance Dance Revolution
  • The Legend of Zelda: Ocarina of Time
  • Minesweeper
  • Ms. Pac-Man
  • NBA Jam
  • PaRappa the Rapper
  • Resident Evil
  • Rogue
  • Sid Meier’s Civilization
  • Words with Friends

“This year’s 12 finalists showcase the range and depth of the video game world,” says Jon-Paul C. Dyson, director of The Strong’s International Centre for the History of Electronic Games. “There are true icons like Ms. Pacman, games that changes the industry like Rogue, and smartphone games that made gamers out of hundreds of millions of people, such as Candy Crush Saga and Words with Friends.”

The three games that receive the most public votes will form one ballot and will join the other ballots submitted by members of the International Selection Advisory Committee, which is made up of journalists and scholars familiar with the history of video games and their role in society. (The public, collectively, will have the weight of one judge.) The final inductees will be announced in a virtual ceremony by The Strong museum on Thursday, May 5, at 10:30 a.m.

The World Video Game Hall of Fame recognizes electronic games that meet the following criteria: icon-status, the game is widely recognized and remembered; longevity, the game is more than a passing fad and has enjoyed popularity over time; geographical reach, the game meets the above criteria across international boundaries; and influence, the game has exerted significant influence on the design and development of other games, on other forms of entertainment, or on popular culture and society in general.




Filed Under: Announcements, Retro Gaming Culture Tagged With: 2022 World Video Game Hall of Fame Inductees, Assassin's Creed, Dance Dance Revolution, gaming, Geek, Minesweeper, Ms Pac-Man, NBA Jam, new york, Resident Evil, Retro, retrogaming, Sid Meier's Civilization, The Strong, TheStrong, World Video Game Hall of Fame in Rochester

Transforming a 90’s Hot Wheels PC into a Modern Gaming Beast

March 17, 2022 By ausretrogamer


We have always been impressed by Shank Mods’ creations, like transforming the Virtual Boy in the Real Boy handheld!

Hold onto your hats folks, cause Shank Mods’ has now transformed a 1999 Hot Wheels PC into a high performance gaming beast! The eye-watering specs are impressive as they are expensive.

Before Specs:

  • Intel Celeron 500MHz processor,
  • 10GB hard drive,
  • 64MB of memory,
  • 56k modem,
  • 40x CD ROM drive,
  • 15″ CRT monitor and ran Windows 98

After Specs:

  • AMD Ryzen 9 5950X processor,
  • Gigabyte X570 Aorus Mini-ITX motherboard,
  • ASUS X570-I ROG Strix Mini-ITX motherboard,
  • EVGA NVIDIA GeForce RTX 3060 XC graphics card,
  • G.Skill Trident Z Neo Series RGB 128GB (4 x 32GB) RAM,
  • Samsung 980 Pro 2TB SSD, and an
  • LG WH16NS40 16x Internal Blu-Ray Rewriter.

This is pretty darn awesome!


source: Shank Mods




Filed Under: Retro Gaming Culture Tagged With: 1999 Hot Wheels PC, 90s, gamer, Geek, hacking a PC, High-end PC, Hot Wheels PC, PC Gamer, PC gaming, Real Boy, Retro, retro computing, Retro Gamers, Retro PC, Retrocomputing, retrogames, retrogaming, Shank Mods, Transforming a 90s Hot Wheels PC

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