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retrogaming

DIY Retrogaming Clock

October 28, 2014 By Ms. ausretrogamer

Stuck what to buy for your gamer partner? How about upcycling (Ed: oo’er, fancy word!) that tired old clock you have hanging on the kitchen wall? What a great idea!

Not only will you save money, you will also get a sense of fulfillment by creating something that is uber cool and not to mention feeling proud of your DIY retrogaming time piece hanging in the games room.

OK, let’s get our hands dirty – trust us, this is straight forward and shouldn’t take you too long:

  1. Find four cool video gaming artworks (try here)
  2. Take old clock

1

  1. Stick background images together (leave one join open)

2a

2b

  1. Slide onto clock face and trace to outline onto the back of the paper. Cut the circle.

3

  1. Glue down backing paper, then glue space invaders magnets in place to mark numbers.

4a

4b

  1. Hang on wall!

5

____________________________________________________________________________________________________________________

msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: diy, DIY project, ms ausretrogamer, retrogaming, retrogaming project

Retro Gaming Refashioning Japanese Style

October 22, 2014 By ausretrogamer

Care to use Twitter on your Game Boy? Perhaps you would rather use Microsoft’s Office applications on Nintendo’s little coloured beast? I know, you want to Skype your friend with vintage equipment!

Ah yes, welcome to good use of retro gaming gear Japanese style! You got to hand it to the Japanese, they know how to refashion old equipment and make you notice it. I wish I was this clever. Now hand me those SNES headphones and scroll through these epic pics!

Japan_N64_Docking

Japan_SMB_usb

Japan_SNES_headphones

Japan_SuFami_Docking_nulltask

Japan_GBC_Twitter

Japan_GBC_on_Twitter

Japan_GBC_software

Japan_GB_Twitter

source: matome.naver.jp

Filed Under: Retro Gaming Culture Tagged With: Game Boy, Japan, nintendo, refashioning, Retro Gaming, retrogaming, Super Famicom

PAX Aus 2014: The Classic Gaming Schedule

October 10, 2014 By ausretrogamer

PAXAus2014_schedule_titleThose great people at PAX Aus 2014 have finalised the schedule of tournaments, panels and quiz shows. If you would like to view the entire schedule, head on over here.

For those that are keen to know when and where the retro gaming tournaments and panels will be on, look below and lock in the times and dates in your diary!

Classic Gaming Tournaments
RetroGaming_Tourneys

Classic Gaming Panels
RetroGaming_Panelsimage source: PAX Aus

Filed Under: Announcements Tagged With: classic gaming, event, expo, PAX, PAX Aus 2014, PAXAus, retrogaming

From Retro Gaming Cat Scratchers To Arcade Belt Buckles

October 7, 2014 By ausretrogamer

Who said cats don’t retro game? Based on these video gaming inspired cat scratchers from If Industries, it is quite clear that felines enjoy some old school Atari and Nintendo action! Um, need I say more? Of course not! Scratch away baby!

cAtari

nine-lives-rendering04

Don’t worry, those people at If Industries haven’t forgotten about you either. You can now hold up your pants in style with these awesome arcade belt buckles. They even light up! So, are you a 25c or a 50c kind of arcade gamer?

arcadebelt_blue

arcadebelt_red

source: if Industries

Filed Under: Retro Gaming Culture Tagged With: Arcade Belt Buckles, Atari, Cats, nintendo, Retro Gaming, retrogaming

Celebrating the Atari Lynx

October 3, 2014 By ausretrogamer

Atari_Lynx_piles_of_gamesIt may have started life on a napkin back in 1986, but it wasn’t officially released to the gaming public as the world’s first 16-bit colour handheld till October 1989 (Ed: the Atari Lynx was officially released on September 1 1989, but it wasn’t available for retail till October of that year). The Epyx Handy, which would eventually become the Atari Lynx, celebrates a significant milestone – it’s another year older and it is still kicking nostalgic goals!

The Atari Lynx may have been decimated in market share by the Game Boy juggernaut, but it’s place in history is undeniable. It didn’t bask in the same glory as Nintendo’s little pocket rocket, let’s face it, no other handhelds did, but with 16-bit colour graphics, support for hardware scaling, great arcade conversions and the ability to link up with friends, the Lynx was still a force to be reckoned with. With two system variants, the Lynx provided many hours of fun – as long as you were stocked to the teeth with AA batteries.



We wrote about the Lynx’s history (Ed: you can read that here), which in typical Atari fashion was quite colourful, with lots of twists and turns. This feature celebrates everything about the mighty 16-bit colour handheld – its hardware revisions, its awesomest games and some very interesting facts.

The Lynx was truly ahead of its time. Long live the Atari Lynx!

Hardware Comparison:
Comparison_1

Comparison_2_cart_slot

Comparison_3_top_view

Comparison_4_rear_lynx
Game Cards – Curled vs Flat:

AtariLynx_curl_v_flat

Awesomest Atari Lynx Games:
Atari_Lynx_best_games

Interesting Atari Lynx Facts:

  • It was initially going to be the Atari Portable Entertainment System. But once it was pointed out that the acronym would be APES, the name change was swift;
  • The Lynx was christened many names before Atari settled with the name we now know and love – it went from being the Epyx Handy, APES, Nuclear Toaster to finally, the Lynx;
  • The model name was chosen due to the system’s ability to link up with multiple machines. It wasn’t in reference to the big cat of the same name;
  • It was the first home system to support hardware scaling, just like After Burner and Pit Fighter in the arcades;
  • Mikey was the first sound chip in any console to provide specialist sampled sound support on all four channels;
  • Game cards could store up to a maximum of two megabytes;
  • The 8-bit CPU was paired with a 16-bit math co-processor – this took a lot of the cycle load off the CPU and allowed the Lynx to provide super fast game play;
  • It was the first colour LCD with a 16-bit graphics chip (Suzy) – providing 4,096 colours to choose from with a maximum of 16 per scanline.

 



Filed Under: History Tagged With: Atari, atari lynx, classic gaming, Lynx, retrogaming

Classic Gaming at PAX Aus 2014

October 1, 2014 By ausretrogamer

PAXAUS2014_HdrHey PAX Aus peeps! Maps are now available for the 2014 event! Make sure you come around to our Classic Gaming area for a nostalgic hit.

For those of you that like panels, you can catch a few of us from Retrospekt, Retro Domination and yours truly at the Best [retro] video games you’ve [probably] never played panel on Saturday, November 1st at 11:00am in the Kookaburra Theatre. Oh yeah, Weird And Retro has a couple of awesome panels too, so be there or be a pixelated square!

PAX Aus 2014: October 31 – November 2, 2014 at the Melbourne Convention & Exhibition Centre.

Click map to enlarge
Classic Gaming at PAX Aus 2014 no.3

Filed Under: Announcements Tagged With: classic gaming, PAX, PAX Aus, PAX Aus 2014, retrogaming

Activision: Happy 35th Birthday

October 1, 2014 By ausretrogamer

Activision_35What do you do when the company you make video games for does not want to recognise nor pay you royalties for your efforts? You become disgruntled and leave that company with a few of your programmer co-workers and form your own company. Well, that is pretty much how Activision was created – to break the shackles from Atari and recognise the programming geniuses behind some of the most beloved video games of all time.

In creating Activision; David Crane, Larry Kaplan, Alan Miller, and Bob Whitehead became the world’s first third-party video games developers. So thank you to the courage of these men, we can only speculate (Ed: shudder to think!) what would have happened if we didn’t have a third-party video games developer community.

Activision has changed over the last three and a half decades, as has the video games market, but its legacy will not be forgotten. We still love playing their creations from all those years ago, from Pitfall! and River Raid on the Atari 2600, to breaking joysticks with Decathlon on the C64. Ah, those were the days. Happy 35th birthday Activision!

 

Filed Under: History Tagged With: Activision, David Crane, Pitfall, retrogaming

Retro Games with Modern Themes: Retro Games and Movies Mashup

September 29, 2014 By ausretrogamer

As featured in the French art book, Geek-Art: An Anthology: Art, Design, Illustration & Pop Culture, we have found these very cool illustrations of fictional classic video game boxes adapted for films and TV shows.

We love the hand-written notes on the packaging – a very nice touch. With so much awesomeness to look at, we can’t pick a favourite. Can you?

retro-game-tokyo

retro-cart-tokyo

retro-game-cloverfield

retro-cart-cloverfield

retro-game-avatar

retro-cart-avatar

retro-game-lost

retro-cart-lost

retro-game-darkknight

retro-game-prison

retro-game-snakes

retro-game-inception

retro-game-walle

source: Penney Design

Filed Under: Retro Gaming Culture Tagged With: Art, mashup, Movies, Retro Games With Modern Themes, Retro Gaming, Retro Gaming Box Art and Movies, retrogaming

Retro Gaming: Solid State Media

September 25, 2014 By ausretrogamer

retrogames_titleThere is no point in pretending that I am a fan of downloadable content (DLC) – just for the record, I am not a fan! However, I can’t deny that it is the way of the future, unfortunately.

There is a sense of gratification when holding something precious like old school video games in your hands. That tactile pleasure is not the same as hitting the ‘Download Now‘ button. As solid state media becomes extinct, the pleasure of holding games in your hands and looking at the back to “check out the graphics” will become a thing of the past – something to tell your grandchildren.

Just like books adorning your personal library, there is an intoxicating atmosphere of nostalgia when you are able to view and touch your retro gaming collection. There is a sense of cultural importance in preserving these collections. Be proud of your gaming cartridges, diskettes, tapes, CDs, cards, DVDs and Blu-Rays. They may be going the same way as the dodo bird, but our passion for preserving these artefacts will ensure that they are enjoyed for generations to come.

Filed Under: History Tagged With: Carts, CDs, Diskettes, retrogaming, Solid State Media, Tapes

The Players’ Score – A Videogame Music Documentary

September 12, 2014 By ausretrogamer

Logo_titleDespite the growing popularity of game music and chiptunes, there hasn’t been a comprehensive effort to chronicle their contributions to modern music and gaming culture. The Players’ Score: A Videogame Music Documentary aims to explore the relationships, developments and communities videogame music has fostered through live interviews with prominent videogame cover bands, chiptune artists, and the composers who inspire them in order to demonstrate the cultural and personal impact of videogame music.

Spanning the globe, participants have come from North America, Europe, and even Japan, with more artists being confirmed daily. Here is a brief selection of the artists who will be featured in The Players’ Score – A Videogame Music Documentary:

– Austin Wintory (Journey, The Banner Saga)
– Bit Brigade
– Danimal Cannon
– Danny Barranowsky (Super Meat Boy, The Binding of Isaac)
– Grant Kirkhope (Banjo-Kazooie, Kingdoms of Amalur)
– Grant “Stemage” Henry (Metroid Metal, LonelyRollingStars)
– Hiroki Kikuta (Secret of Mana, Koudelka, Shining Hearts)
– Jake “virt” Kaufman
– Jeremy Soule (The Elder Scrolls series, Guild Wars series)
– Manami Matsumae (Mega Man, Shovel Knight)
– Mega Ran
– Morgan “Crashfaster” Tucker
– Norihiko Hibino (Metal Gear Solid series, Bayonetta)
– Starbomb
– The Megas
– The Minibosses
– The Triforce Quartet

Many more artists have already been filmed, and more will be announced as they are confirmed.

Show your support by spreading the word and pledge towards The Players’ Score – A Videogame Music Documentary.

Filed Under: Announcements Tagged With: Kickstarter, retrogaming, The Players' Score, Video Game Documentary, Videogaming music documentary

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