
John Kowalski (Sock Master) has created an awesome interactive retro controller family tree which takes us from Atari 2600 and Intellivision to PS3 and Wii controllers. Click on the pictures in the tree and you will find out key information about each controller – for example, the Atari 2600 controller was first released in 1977 and was sold until about 1991! While the WaveBird is notable for being the first wireless first-party controller.
As Sock Master describes:
‘I’ve put together a chart, or controller family-tree, that tries to connect all the current console controllers with their predecessors… a lot of the information presented here is my opinion. I try to keep things accurate, using facts that I know, but also making some of my own conclusions where no hard evidence is available…
There are still a number of gaps in the family tree, as a lot of controllers are still missing from the chart. Eventually, I will try to fill in some of the holes. Current things that are missing are controllers I couldn’t get my hands on, controllers from less popular consoles, and most of the 8-bit era.’
Sock Master’s Interactive Retro Controller Family Tree

Source: Sock Master via Geekologie
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Ms. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.
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Handheld gaming is still popular as it’s ever been. The ability to play console quality games, especially retro games, on the mini-computer in my pocket, is totally insane. I can grind through dungeons in Final Fantasy; or zoom across Sonic’s digital landscape collecting enough rings for a chance at the bonus stage in order to get those elusive chaos emeralds in the Hedgehog’s Mega Drive/Genesis classic.

































































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There have been a swag of quality books published recently based on our rich history of video gaming. This illustrates the importance of the impact and value that video gaming has played in our recent past. The cultural importance of video games has gained enough momentum that it has become our favourite form of entertainment. What these publications do for the history of video gaming is to document eras, games, systems of our wonderful industry for us to indulge in the nostalgic memories and also act as a reference for future generations.

One book that caught our attention was 

For those that only know Sega as a software publisher, this book is a reminder of its former glory – making awesome gaming hardware. The Sega pedigree carried from its arcade systems to its home systems reached a pinnacle with its 16-bit world beater, the Mega Drive (Genesis for our North American gaming friends). With an estimated 40 millions consoles sold world-wide, the 16-bit beauty assured itself a place in the pantheon of great systems. This ‘Collected Works‘ book not only celebrates the Mega Drive hardware, but it also showcases the wealth of Sega’s 16-bit software titles; from blockbuster games such as Bare Knuckle/Streets of Rage, Sonic the Hedgehog, Phantasy Star, Gunstar Heroes, Super Shinobi/Revenge of Shinobi and Golden Axe, through to cult gems such as Rent-a-Hero, Vectorman and DecapAttack. This book has it all!

If you are after the definitive book on all things Sega Mega Drive / Genesis, then look no further – this book oozes quality and makes you want to come back to it again and again to feast your eyes on each page – from it’s well written foreword, to the never before seen Sega production blueprints, and to the great collective artwork. Even if you are not a Sega fan, this book’s historical value and page-turning ability is simply irresistible. For those not into gaming at all, we guarantee this book will get lots of attention if placed on your coffee table. This is the only Sega Mega Drive / Genesis book you will ever need. Highly recommended.
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Growing up during the golden age of arcade gaming, I didn’t know nor care who created them, I just wanted to have fun playing them. I was always on the lookout for titles that other gamers and friends were talking about. Who was Dave Theurer or Eugene Jarvis? These names didn’t mean a thing to me as a youngster. As long as I had coins to pump into the machines, I was happy.
Name: Yu Suzuki
Name: Eugene Jarvis
Name: Ed Logg
Name: Dave Theurer
Name: Yoshiki Okamoto
Name: Shigeru Miyamoto
Name: Toru Iwatani
Name: Tomohiro Nishikado
Name: Yoshihisa Kishimoto
Ah, 1991 – what a year! I was half way through finishing high school and was knee deep in mid-year examinations. In the midst of the educational pressure (and hanging out with mates at the local arcade), I did find time to play video games. Speaking of which, these were the chart toppers for the month of July 1991. I am still shocked that there were no Konami games in the top 5 for the NES!


