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You are here: Home / Archives for sega

sega

The Sega Genesis 32X Wasn’t Just a Gimmick

28/05/2015 By ausretrogamer

SegaGenesis_32X_HdrMany gamers, me included, have fond memories of Sega at its prime – they were ready to knock Nintendo off of its pedestal. The Sega Genesis, in all of its 16-bit glory, took home gaming to an entirely new level. The colors were more varied and vivid, the music was better, and the worlds that we visited were more realistic. That’s not to say that I didn’t love my NES, but my Sega held a special place in my heart.

Nintendo didn’t just sit around and let Sega have all of the 16-bit fun, and soon, the Super Nintendo was looking to dominate the home video game market. Maybe this was the reason why Sega felt like they needed to improve upon the Genesis, by adding peripherals and add-ons like the Sega CD and 32X.

While I never was a big fan of the CD add-on, I did enjoy the 32X addition to my Genesis. It basically plugged into the cartridge slot, and into the back of the system, essentially doubling the output of the unit. The 32X promised better sound, especially through a premium Selby home theater surround sound system, brighter colors and ushered in true three-dimensional gaming to the masses.

I wasn’t sure about the add-on at first until I happened to see a demo at my local mall for the fighting game Virtua Fighter. It was a 3D fighter with fully articulated fighters on a 3D field. The camera rotated around the fighters and the polygonal figures on the screen moved so realistically. I was so gobsmacked, I knew I had to buy the system immediately.

32x_VFsource: Wikipedia

Now, the ultimate promise that Virtua Fighter made on the fledgling system never really materialized. It was probably the best game on the system and although there were other good games such as Mortal Kombat 2, Star Wars Arcade, and the Sonic and Knuckles games, there were many other games that weren’t much more than pretty ports of the original game, but ultimately the best version of the game.

Even though the system was not very successful and ultimately only 30 or so games were released, it had a lot going for it and was a stepping stone towards the games we enjoy today. You have to hand it to Sega for having the guts to give this thing the green light in the first place. It offered near perfect arcade ports of games that were unbelievable at the time and affordable to most people as well.

Nowadays the system is mostly for collectors, but some of these games are still pretty fun to play, even 20 years after their release, such as Virtua Racing, NBA Jam and Space Harrier. With more third party support, the 32X might have been considered a classic today with a huge library of games…unfortunately, it has become just a footnote in the history of gaming, much like Nintendo’s Virtual Boy…my eyes and head hurt just thinking about that thing.

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Selby_logoMatt Thames
Blogger and Brand Manager at Selby Acoustics.

 

 

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Filed Under: Retro Gaming Culture Tagged With: 32X, Retro Gamer, retrogaming, sega, Sega Genesis, Sega Genesis 32X, Sega Mega Drive

Interactive Family Tree Of Retro Controllers

19/05/2015 By Ms. ausretrogamer

controllers

John Kowalski (Sock Master) has created an awesome interactive retro controller family tree which takes us from Atari 2600 and Intellivision to PS3 and Wii controllers. Click on the pictures in the tree and you will find out key information about each controller – for example, the Atari 2600 controller was first released in 1977 and was sold until about 1991! While the WaveBird is notable for being the first wireless first-party controller.

As Sock Master describes:

‘I’ve put together a chart, or controller family-tree, that tries to connect all the current console controllers with their predecessors… a lot of the information presented here is my opinion. I try to keep things accurate, using facts that I know, but also making some of my own conclusions where no hard evidence is available… 

There are still a number of gaps in the family tree, as a lot of controllers are still missing from the chart. Eventually, I will try to fill in some of the holes. Current things that are missing are controllers I couldn’t get my hands on, controllers from less popular consoles, and most of the 8-bit era.’

Sock Master’s Interactive Retro Controller Family Tree
controller family tree

Source: Sock Master via Geekologie

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msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Atari, Controller Family Tree, Family Tree, History, NES, nintendo, Playstation, sega, Sock Master, Wavebird, Wii, Xbox

Remembering the Sega Genesis Nomad

09/04/2015 By ausretrogamer

Nomad_1Handheld gaming is still popular as it’s ever been. The ability to play console quality games, especially retro games, on the mini-computer in my pocket, is totally insane. I can grind through dungeons in Final Fantasy; or zoom across Sonic’s digital landscape collecting enough rings for a chance at the bonus stage in order to get those elusive chaos emeralds in the Hedgehog’s Mega Drive/Genesis classic.

Playing these games on my smartphone got me thinking about portable gaming. When I was younger, I used to spend countless hours on my Nintendo Game Boy and later, my Sega handhelds. Nowadays, I love my Nintendo 3DS, PSP and the PS Vita, but I look back to my favourite handhelds of the past, and the one that sticks out most in my mind, is the Sega Genesis Nomad.

Nomad_2

This thing was a portable Sega Genesis system that nearly played every game cartridge that I had. There were only a couple that wouldn’t work, but this was long before you could download a software patch to fix such a problem. For those unfamiliar with the Nomad, this thing was a pocket sized Sega Genesis – as long as you had large pockets, it could go with you anywhere! Oh yeah, and as long as you had a handy supply of AA batteries (the unit was powered by six AA batteries). The battery pack that attached to the back of the machine was quite bulky. The batteries drained rather quickly, so, unless you had a part-time job to keep buying them, they were quite difficult to obtain. This wasn’t much of a deterrent, as you could play Sonic and Mortal Kombat on the go!

Nomad_4

Luckily, there was an adapter that made it possible to plug directly into mains power and even the cigarette lighter in your parents car – and with the headphone jack, you could be gaming without bothering the passengers. You could literally take it anywhere with the vast library of Genesis games – you were never short on playing awesome titles. The Nomad even had interfaces to connect to a regular TV, just like a home console, and also a second player controller connection for some 2P action!

Nomad_3

There were some attempts at bringing home console games to the portable realm, with NEC having a similar unit (Ed: the TurboExpress), but with Sega, you had their extensive library of games to draw from which the others could never compete with (Ed: except for NEC’s PC Engine GT). Sega had a massive hardware push through the 90’s, which ultimately didn’t work out for that side of their business. But it sure was a lot of fun while it lasted, and their Nomad was truly a remarkable device.

It pains me to this day to think that I traded it when the Playstation 2 hit the shelves and I just had to have one. I learned my lesson at that point and I have never traded away any of my old consoles since; portable or otherwise.

____________________________________________________________________________________________________________________

Selby_logoMatt Thames
Blogger and Brand Manager at Selby Acoustics.

 

 

 

Filed Under: History Tagged With: Mega Drive, Nomad, retrogaming, sega, Sega Genesis, Sega Genesis Nomad

Easter Retro Gaming Hunt At The Amazing Mill Markets

06/04/2015 By ausretrogamer

While kids everywhere were busying themselves on their Easter egg hunt, Ms. ausretrogamer and I were busy going on a different kind of Easter egg hunt. On our way to Queenscliff, we decided to pop in at the amazing Mill Markets in Geelong to see what was on offer. Upon entering the market, we knew we had hit the jackpot – there were all kinds of antiques, memorabilia and collectables to discover, from books and vinyl records, to toys and classic video games. We’ll let the photos below show the breadth of cool stuff that was on offer at the market.

What started as a quick visit turned into a three-and-a-half hour hunt – the Mill Markets is the kind of place you need to take your time to look in each stall and search for that little gem that others may have passed in their haste. Our nostalgic senses were in overdrive as we found items of interest in almost every stall!

There were retro games and systems aplenty, with most items being at reasonable prices. We were pleasantly surprised to discover retro gaming gear in a number of stalls on the ground floor and the mezzanine – obviously, our go slow and meticulous hunting plan paid off. The temptation to walk out with a boot full of stuff was hard to resist! I did manage to buy a few items, with the Milton Bradley Berzerk board game being my favourite of the lot.

If you happen to like going to vintage markets, even for a look, then Ms. ausretrogamer and I highly recommend The Mill Markets. There are three Mill Markets in Victoria – in Daylesford, Ballarat and Geelong (Newcomb). Best part is, they are all open 7 days a week from 10am till 6pm. What are you waiting for, go hunting!

MM_Entry

MM_fuelpump

MM_3DO

MM_Atari2600

MM_Batman_Player

MM_ElBarto

MM_DarthVader

MM_cashregister

MM_Flinstones

MM_games_galore

MM_games_galore_2

MM_GBSP

MM_JohnRobot

MM_Lego

MM_LJN_WWF

MM_matchboxcars

MM_MOTU

MM_N64

MM_NES_Atari

MM_Muppets

MM_Projector

MM_PS1

MM_tabletop

MM_SSIgames

MM_Snoopy_coke

MM_SNES

MM_Tandy

MM_toys

MM_Tiger

MM_TMNT

MM_TrollDolls

MM_vinyl

MM_Yoyos

MM_Xenomorph

MM_upstairs

MM_topview

MM_Robot_upstairs

MM_Organ

MM_PS1_consoles

MM_NES_upstairs

MM_NES_Robocop

MM_NES_SNES

MM_MrFreeze

MM_Joystick

MM_Japan

MM_GoldenArches

MM_Joker

MM_CRTTVs

MM_Atari4slot

MM_Berzerk

 

Filed Under: Retro Exploring Tagged With: Amazing Mill Markets, antiques, Atari, collectables, Commodore, Easter, easter hunt, Geelong, Mill Markets, nintendo, retro gaming hunt, Retro Hunting, Retrogaming hunt, sega, The Thrill Of The Chase, thrill of the chase

LEGOformers: Retro Consoles And Handhelds In Disguise

29/03/2015 By Ms. ausretrogamer

Julius2

NYC-based LEGO master craftsman and graphic designer Baron Julius von Brunk (pictured above) has crammed so much awesome into these LEGO retrogaming transformers, they will blow your mind! But don’t just look at the pictures, make sure you click the links and read about how Julius designed and built each of these fantastic creations.

Game Boy Advance Transformer – ‘Vantage’1396912810m_DISPLAY

1396912828m_DISPLAY

Nintendo 64 Transformers‘Ultra Hexacon’ and ‘Tetragon’ the transforming Nintendo 64 and controller, and their transforming game pak minions ‘Hot-Shot’, and ‘Mecha Kong’
1376025784m_DISPLAY

1376025763m_DISPLAY

NES Zapper Pistol – ‘Plasmashock’1328561835m_DISPLAY

1328561843m_DISPLAY

Evil Segacon LEGOformers ‘Gearhead’, ‘Supersonic’ & ‘Knucklepunch’
1341432308m_DISPLAY

1341432287m_DISPLAY

Nintendo Game Boy & Tetris Transformers ‘Domaster’ & ‘Tetrawing’1331497231m_DISPLAY

1331497196m_DISPLAY

And be sure to check out Julius’ other amazing work including this Giant fully-operational NES controller and Nintendo world mosaic.

other works

Source: Julius von Brunk via Bit Rebels

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msausretrogamerMs. ausretrogamer
Editor and Researcher at ausretrogamer – The Australian Retro Gamer E-Zine. Lover of science fiction, fashion, books, movies and TV. Player of games, old and new.

Follow Ms. ausretrogamer on Twitter

 

 

Filed Under: Retro Gaming Culture Tagged With: Game Boy, Game Boy Advance, Game Gear, Julius von Brunk, Lego, LEGOformers, NES, Nintendo 64, sega, Sonic The Hedgehog, tetris, Transformers

A Brief History Of Pinball

23/03/2015 By ausretrogamer

If you ever wanted a quick reference guide on the history of pinball, then you have come to the right place. Those Silver Oak Casino guys aren’t just about online gambling, they also create awesome and informative infographics, like picking the right video games and indulging you in a brief history of pinball. Check it out, you may learn something.

Pinball_Historysource: Silver Oak Casino

Filed Under: History, Pinball Tagged With: Bally, Data East, pinball, Pinball 2000, Pinball History, retrogaming, sega, Stern Pinball, Williams

Made In Australia: Mega Drive Games

18/03/2015 By ausretrogamer

AussieMade_MainTItle

Following on from our look at Aussie made NES games, the Made In Australia series dives straight into the 16-bit era this time around, starting with Sega’s Mega Drive. The Mega Drive was an instant hit for Sega – it had a headstart on Nintendo’s 16-bit offering and it never looked back.

With a pedigree in arcade gaming, Sega’s 16-bit machine wasn’t short on awesome arcade conversions. Who could forget their first play on Golden Axe? It was like (Ed: almost) having the arcade machine in your bedroom! With sleek looks and a plethora of crtically acclaimed games, the Mega Drive went from strength to strength and smashed all kinds of sales records across the globe. Australian coders also jumped on the 16-bit development bandwagon (Ed: especially Beam Software!) and created a handful of Mega Drive games – some more well known than others. Do you remember playing any of these?

NBA All Star Challenge (1991) – Beam Software
AussieMade_MD_NBAAllStarChallenge
George Foreman’s K.O. Boxing (1992) – Beam Software
AussieMade_MD_George_Foreman-s_KO_Boxing_-_1992_-_Flying_Edge



Blades of Vengeance (1993) – Beam Software
AussieMade_MD_Blades

Tom & Jerry: Frantic Antics (1993) – Beam Software
AussieMade_MD_Tom_and_Jerry_Frantic_Antics

Radical Rex (1994) – Beam Software
AussieMade_MD_radical-rex
True Lies (1994) – Beam Software
AussieMade_MD_TrueLies
Australian Rugby League (1995) – Dreamtime Interactive (in conjunction with I-Space Interactive)
AussueMade-MD_AusRules

image source: Moby Games, Games Database, retro gaming australia

In the next Made In Australia feature, we will look at Super Nintendo games that were made down under. Till then, play hard and have fun!




Filed Under: History, Retro Gaming Culture Tagged With: Aussie Made, Made In Australia, Mega Drive, retrogaming, sega, Sega Genesis, Sega Mega Drive, Video Games made in Australia

Infographic: The Evolution Of Controllers

08/12/2014 By ausretrogamer

I must admit, I am a sucker for infographics! I am a visual person and would prefer to see more pictures than words. Don’t get me wrong, a well constructed piece will hold my attention, but I get excited over pictures – the more of them, the merrier. As the saying goes, “a picture is worth a thousand words”.

You don’t need words to explain what you are looking at below – just click on the infographic and then zoom in and enjoy the visual ride!

game-Controllerssource: Pop Chart Lab

Filed Under: Retro Gaming Culture Tagged With: Atari, controllers, joypad, joystick, Pop Chart Lab, retrogaming, sega, SNES

The Definitive Sega Mega Drive Book

04/12/2014 By ausretrogamer

Sega_TitleThere have been a swag of quality books published recently based on our rich history of video gaming. This illustrates the importance of the impact and value that video gaming has played in our recent past. The cultural importance of video games has gained enough momentum that it has become our favourite form of entertainment. What these publications do for the history of video gaming is to document eras, games, systems of our wonderful industry for us to indulge in the nostalgic memories and  also act as a reference for future generations.

Sega_6

Sega_7

Sega_8One book that caught our attention was Read-Only Memory’s ‘Sega Mega Drive/Genesis: Collected Works‘. The book aimed to become the definitive retrospective of Sega’s 16 -bit beast, featuring development and concept illustrations of Sega’s best-loved game franchises, original developer interviews and previously unseen hardware production plans.The crowd-funding campaign of a year ago was so successful that Read-Only Memory added additional content to sweeten the already quite tasty book. The finished product not only surpassed what it promised to deliver, but it provides loads more – from exclusive interviews with legendary US developers, Greg Johnson and Mark Voorsanger (ToeJam & Earl), Naoto Ohshima (Sonic The Hedgehog) and Yu Suzuki (Space Harrier et al), to concept art and level visualisations for Vectorman 2 and detailed pencil-drawn level maps for Comix Zone.

Sega_1

Sega_1a

Sega_9For those that only know Sega as a software publisher, this book is a reminder of its former glory – making awesome gaming hardware. The Sega pedigree carried from its arcade systems to its home systems reached a pinnacle with its 16-bit world beater, the Mega Drive (Genesis for our North American gaming friends). With an estimated 40 millions consoles sold world-wide, the 16-bit beauty assured itself a place in the pantheon of great systems. This ‘Collected Works‘ book not only celebrates the Mega Drive hardware, but it also showcases the wealth of Sega’s 16-bit software titles; from blockbuster games such as Bare Knuckle/Streets of Rage, Sonic the Hedgehog, Phantasy Star, Gunstar Heroes, Super Shinobi/Revenge of Shinobi and Golden Axe, through to cult gems such as Rent-a-Hero, Vectorman and DecapAttack. This book has it all!

Sega_14

Sega_5

Sega_15If you are after the definitive book on all things Sega Mega Drive / Genesis, then look no further – this book oozes quality and makes you want to come back to it again and again to feast your eyes on each page – from it’s well written foreword, to the never before seen Sega production blueprints, and to the great collective artwork. Even if you are not a Sega fan, this book’s historical value and page-turning ability is simply irresistible. For those not into gaming at all, we guarantee this book will get lots of attention if placed on your coffee table. This is the only Sega Mega Drive / Genesis book you will ever need. Highly recommended.

Vital Stats:
Title: Sega Mega Drive/Genesis: Collected Works
Price: £35.00 (plus shipping)
Size: 216mm x 267mm
Binding: Hardback
Pages: 352pp
Specials: 8 x Gatefold Pages

Sega_12image source: Read-Only Memory 

Filed Under: Reviews Tagged With: 333399, Read-Only Memory, sega, Sega Book, Sega Genesis, Sega Mega Drive, Sega Mega Drive/Genesis: Collected Works

Arcade Legends Of The Golden Age

12/08/2014 By ausretrogamer

ArcadeLegendsGrowing up during the golden age of arcade gaming, I didn’t know nor care who created them, I just wanted to have fun playing them. I was always on the lookout for titles that other gamers and friends were talking about. Who was Dave Theurer or Eugene Jarvis? These names didn’t mean a thing to me as a youngster. As long as I had coins to pump into the machines, I was happy.

With passing of time, my curiosity got the better of me. Forgetting about the Sega, Atari, Taito, Nintendo, Namco arcade brands, I was curious to know who the human beings were behind some of the industry’s most iconic arcade games.

This is my way of paying homage to the real creative legends of the arcade games I loved (still love) playing.

Welcome to the ausretrogamer ‘Arcade Legends Hall of Fame’.

YuSuzukiName: Yu Suzuki
Company: Sega Enterprises
Games: After Burner, Out Run, Space Harrier, Hang-On, Virtua Fighter
Comment: The Michaelangelo of the video games industry

 

EugeneJarvisName: Eugene Jarvis
Company: Atari, Williams Electronics
Games: Defender, Robotron:2084, Stargate, Smash TV, NARC
Comment: Arcade games and pinball designer extraordinaire

 

EdLoggName: Ed Logg
Company: Atari
Games: Asteroids, Centipede, Millipede, Gauntlet series
Comment: Quarter guzzling arcade master

 

DaveTheurerName: Dave Theurer
Company: Atari
Games: Missile Command, Tempest, I,Robot
Comment: Pioneering game designer that was inspired by Pong

 

YoshikiName: Yoshiki Okamoto
Company: Konami, Capcom
Games: Time Pilot, Gyruss, 1942, Gun.Smoke, Final Fight, Street Fighter II
Comment: The arcade games innovator

 

ShigeruMiyamotoName: Shigeru Miyamoto
Company: Nintendo
Game: Donkey Kong
Comment: Critically acclaimed influencer of the video gaming industry

 

ToruIwataniName: Toru Iwatani
Company: Namco
Game: Pac-Man
Comment: World record holder of the most installed arcade machines

 

TomohiroNishikadoName: Tomohiro Nishikado
Company: Taito
Game: Space Invaders
Comment: The granddaddy of the killer arcade game

 

YoshihisaKishimotoName: Yoshihisa Kishimoto
Company: Technos
Game: Double Dragon
Comment: The grandfather of the beat’em up genre

 

It is always difficult composing such a list as there will be other deserving arcade game creators that will miss out. Who would be your pick for your arcade legends hall of fame?

 

Filed Under: History Tagged With: !Arcade!, Arcade Machines, Atari, Dave Theurer, Double Dragon, Ed Logg, Eugene Jarvis, Golden Age, sega, Tempest, Yu Suzki

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