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Dan’s Led Zeppelin: It’s All Hard Rock and Pinball

June 2, 2021 By ausretrogamer

There are fans, and then there are mega fans. Each young generation has their one band while growing up that then transcends time and the love of their music.

For audiophile and pinball collector, Dan O’Connor, he has finally been able to fuse his love of the iconic hard rock band with his love of pinball with Stern’s new Led Zeppelin (LZ) pinball machine. Being a huge fan, there was only ever one choice of which model to procure, so Dan hunted down and bought himself the top of the range Led Zeppelin Limited Edition (LE) pinball machine for his fix.

With only 500 of these LE machines worldwide, it’s safe to say that he is in an exclusive club. But the exclusiveness of having one of 500 machines wasn’t enough for Dan. To show his love of the band (and pinball), Dan has meticulously tricked out his machine, which truly makes it unique and a great tribute for his love of both, music and the silverball game.

We sat down virtually with Dan and asked him about his love for Led Zeppelin, his love of pinball, what it means to finally have a Led Zeppelin pinball machine, and of course, to tell us all about every little detail of his gorgeous LZ LE pinball machine.


AUSRETROGAMER: Hey Dan, thank you for joining us! Let’s dive straight into it – when and how did you get into Led Zeppelin?
Dan O’Connor [Dan]: It’s a great pleasure, Alex, thanks for the opportunity! My older brothers were the first Led Zeppelin fans I knew. I discovered the band at a very early age by noticing the artwork on their album covers, beginning with the third album. The cover images and cutouts stood out to me as exceptionally artful, intricate, and mysterious compared to most of the other LP sleeves my brothers had laying around, and that really grabbed my little-kid curiosity before I ever understood I was listening to their music.

Later, Led Zep’s music stood out to me among the standard FM radio tunes the driver played on the school bus, and I made the happy connection between the songs I was liking and those mysteriously alluring album covers. I noticed that some of the older kids I looked up to seemed to be fans, wearing Led Zeppelin shirts and doodling the band’s logo all over their notebooks and whatnot. One year a graduating high school student drew the image from the inside of the fourth Led Zeppelin album and they printed it in the school yearbook. This all seemed like very important stuff!

I began to hear cryptic stories handed down from older kids about incredible Led Zeppelin concerts involving stuff like weird noise-making gizmos and laser beams. I had been too young to attend these concerts myself and wondered about what must have really happened to inspire all these third-hand tales of magic and astonishment. Soon I was playing my brothers’ LPs more often and became a bigger fan as I got older. I wrote about Led Zep in my high school newspaper and played their songs on my university radio station.

During a university break in a “hey, why not?” moment I answered a want ad on a music store bulletin board for a singer and joined a band that played a lot of Led Zeppelin songs. Around the same time, I discovered that many recordings of Led Zeppelin concerts and studio outtakes exist, and they’re packed with moments as electrifying and more so as those in the album tracks we’ve heard countless times on the radio, at sporting events, etc.

I’d concluded those old concert tales of awe had mostly been just a bunch of kids talking and exaggerating, but in fact they had understated what my ears were telling me had really happened on stage. I couldn’t see the lasers or gizmos, but the music I could hear, mostly recorded by amateurs in the audience on primitive portable recording gear, was very different than what I expected. I started responding to ads in the back of record collector magazines and haunting record shows collecting these live recordings.

As later live album releases have demonstrated since the days when the Song Remains the Same film soundtrack was the only available live Led Zeppelin recording, the songs were familiar but were improvised into different 5-dimensional pretzels with each performance, particularly earlier in their career. Even the band members themselves didn’t seem to really know what might happen before they finished playing a song. Their equipment failed them sometimes, and they’re humans, so mistakes were made onstage (and off)–but when it all clicked, it was absolutely stunning.

As legendary as the band had seemed when I was a kid, I hadn’t imagined a fraction of the musical reality these flawed old recordings revealed. By comparison, the album tracks seemed like experiencing the band for a few minutes by looking through a keyhole in the back of a concert while wearing earmuffs. I was like someone who enjoyed the Star Wars Holiday Special and then found out there were some related movies I should probably check out.

I knew there were many Led Zep fans like me who would be as excited as I was about this “secret” I’d discovered, and I really wanted to share it with them. My band played Led Zep songs using arrangements based on those many live recordings. Some of my favourite on-stage memories are of the moments of obvious surprise and delight our audiences experienced when hearing all those arrangement changes and so forth for the first time.

Dan’s gorgeously lighted Stern Led Zeppelin LE

ARG: We also know that you are a pinball fan, what drew you to the silverball game?
Dan: During the 1970s I wore very unfortunate-looking clothing and did a lot of travelling. I played a lot of late electromechanical and early solid-state games in travel locations like airport lounges and hotels, etc. I was first drawn to pinball for the same reasons many pinheads might name—a real ball in a world under glass loosely observing the laws of physics, the lights and sounds, and certainly the art.

I remain a huge fan of artists Gordon Morison and Christian Marche because their work is such a big part of so many of my earliest pinball memories. Later in that era Bally’s Mata Hari was a favourite game of mine, and I’m proud to own an original backglass production drawing that artist Dave Christensen and game designer Jim Patla signed.

Like many coin-droppers I gravitated to video games when they exploded and I found that my precious few quarters lasted longer on some of the new videos than on the increasingly more difficult pins of the time. One might partially blame Led Zeppelin pinball designer Steve Ritchie for that!

I came back to pinball in a big way after my son played a Gottlieb Tee’d Off pinball at a fair when he was not quite three years old and became a pinhead for life before his first ball drained. A couple of years later I joined a local pinhead buddy (and Santa Claus) on a 20-hour non-stop round trip to pick up our first game, a Star Trek The Next Generation, and since then our hobby fervour has only increased.

Eventually we began travelling to pinball locations, tournaments, Expos and other events while making a bunch of priceless father-son memories I’ll always treasure. We’ve been very fortunate to meet so many fantastic pinball people over the years, far too many to list. We love the games and the very rich history of course, but the people make pinball an extra-special hobby.
There’s nothing quite like being in a room full of people who share your knowledge and enthusiasm about something like pinball, and I hope all pinheads get to experience that joy for themselves someday.

ARG: There is no shortage of music themed pinball machines out there, but it has been a long time coming for Led Zeppelin to get one of their own – what did it mean to you when Stern Pinball announced that they would be making a range of Led Zeppelin pinball machines?
Dan: Like many pinheads I’d seen Led Zeppelin on theme wish lists and heard it discussed for many years. Being aware of how selective the Zeppelin license is, I was honestly sceptical of a licensing deal ever working out. All hats off to Jody Dankberg (Senior Director of Licensing and New Business Development at Stern Pinball) and the rest of the folks at Stern responsible for making that happen. The Stern folks have been modest when asked about it in public, but I imagine that deal must have been relatively challenging to accomplish.

When the Led Zeppelin Matchbox cars were announced in late 2019, I began to think if that happened, then maybe, possibly a Led Zep pinball machine could happen too. But no, really, why pinball? Would it ever really happen? What were the chances? Very slim, I thought, and as time went on, less and less likely. Then came the day when we all knew Led Zep was coming off of all those theme wish lists and into reality.

I went through several rounds of blinking and head-shaking and muttering “No way, really?!?”, realising almost no other pinball theme could micro-target me more precisely than this one. Imagine finding out that a highly unexpected combination of two of your favourite things — that you thought was impossible for lots of complex reasons — was going to happen anyway. Would you freak out? I was kinda freaking out!

Not only that, the designer was Steve Ritchie, who also designed our well-loved first game! Knowing Steve’s background, I expected Led Zeppelin would be a special theme for him to work on, and I also had a high-level idea of the kind of gameplay a Steve Ritchie Led Zeppelin pinball might have. Steve and Led Zeppelin, immediately felt like a good match.

ARG: With Stern’s three model cornerstone range, tell us your experience in hunting down and finally getting the LZ Limited Edition machine? Did you have a plan B. if you weren’t able to source the LE model?
Dan: I waited until after the game’s reveal stream to begin to seriously investigate buying. I had laughable delusions that chances were higher that I would pass on the game after it was revealed, but Jack Danger and his merry band showed us the work in progress, and I was officially over the proverbial barrel. After that not very surprising outcome, it was time to decide on one of the three models.

The Electric Magic mechanism and the Expression lights are the headline features of the game, so for me it was going to be one of the two models that included them: either the Premium, or the Limited Edition. Of course, all the Led Zep imagery is seared in my consciousness and I would have been very happy with the Premium version too, but I decided the exterior art package for the LE had a bit more visual variety and represented a broader visual concept than the first Led Zep album focus of the Premium version.

I’d picked the only model that was limited and began looking for a game really late, which was already looking like a fool’s errand. I knew how long some pinheads had had deposits with many distributors for a possible future Led Zep theme, and my ridiculously late start led me to little optimism that I’d succeed in finding a US distributor with a Limited Edition game available. I made quite a number of unsuccessful inquiries, but eventually contacted a distributor I knew to be a larger operation a few states away, hoping that would mean they’d be allocated more Limited Edition games. They had fewer than ten machines available and all were claimed of course, but they could put me on a short wait-list should anyone change their mind.

In the days after that while waiting to learn if I’d get a Limited Edition game, I kept calling around and learned that folks were not dropping out and buyer spots were not opening up after the reveal stream, so I’d better hope a couple of folks dropped off the one distributor wait-list I was on, because everything else was spoken for. As for a plan B, I knew there’d likely be games in the box available after production, so I wasn’t THAT concerned, but was certainly happy to eventually receive the news that I was off the distributor wait-list.

Type 13 backbox speaker light kit from Speaker Light Kits with a Bent Plastic piece from Pinball Life – The drool factor is off the charts!

ARG: We haven’t played the Led Zeppelin pinball machine as yet, however, since it was designed by The Master of Flow, Steve Ritchie, we would expect it to be ultra fast and flowy. Tell us, what are your favourite aspects of the game?
Dan: From a gameplay perspective I would say the speed and flow you might expect is immediately evident and very appealing. You’re made aware this is a Steve Ritchie game right from the launch. The ball isn’t held that much, but when it’s held it’s for cool reasons. There’s a nice mix of single and multi-ball play, and I like the way the rules are structured. Folks who like the Star Trek game Steve designed for Stern may enjoy this design too.

There’s plenty of rules depth, but it can also be explained quickly at a high level. I don’t think it’s as punitive and perplexing as Steve’s AC/DC. The rules reward combining shots and strategically building and using multipliers. The shots and awards changing based on the section of the song is innovative for a music pin. I love that the rules integrate real Led Zeppelin touring history I’m very familiar with from collecting the live recordings.

ARG: From looking at your pinball collection, we have always been in awe of how awesome they look, especially all of the cool mods that you implement in each of your machines to give them that unique personal touch. Your Led Zeppelin LE machine is no exception, with extensive mods and other personal touches to truly make it a unique pinball machine – could you detail the mods and other add-ons you have made to fully trick out your machine? 
Dan: That’s really nice of you to say! Most of what I’ve added to my Led Zeppelin LE are “off the shelf, plug and play” items available from many different mod makers in the pinball community, and I really appreciate all of them!

I suppose I can start from the ground, where sits a Polk PSW505 powered subwoofer I like to use on all my games, connected to the machine with a Pinnovators device. I swapped out the stock speakers for the Spike speaker and amplifier kit from Pinwoofer. I also added the Type 13 backbox speaker light kit from Speaker Light Kits, with a Bent Plastic piece from Pinball Life to block glass reflections. If you’ve read this far you won’t be surprised to hear I have a fairly strong bias for audio, and I’m pleased with this setup.

Next there’s a shooter handle and a drink holder from Modfather in colours to match the LE cabinet. Cabinet protectors from Pinball Life match the legs. From Rocket City Pinball, the coin return buttons have 3D-printed “Objects” on them, which is the enigmatic sculpture that appears on the cover of the Led Zeppelin album “Presence”. I have one of the 1000 promotional copies of that sculpture the band produced way back in the day, but it’s too tall to fit under the glass!

On the front of the cabinet there’s a tournament button that has a copy of the newspaper advertisement for Led Zeppelin’s appearance here in Raleigh at Dorton Arena in April 1970 that I retrieved from microfiche in the downtown library more than 20 years ago (ARG: Now, that’s dedication!). My Led Zeppelin tribute band played on the same Dorton Arena stage many years later during the state’s July Fourth celebration. Around the sides there are blue LED-illuminated flipper buttons from Pinball Life.

Under the glass there are black apron protectors from Apron Envy, plastic protectors from Mezel Mods, and carbon balls from Ball Baron. There are more blue light mods from Lermods in the ball trough, over the centre ramp, and under the Zeppelin shining onto the playfield. The rubber is all from Titan, keeping the black on the Electric Magic device and post sleeves but going with transparent in most other places. The bottom flipper rubbers are light blue and the upper right flipper rubber is orange.

To the right of the shooter lane is a Promuco John Bonham signature reissue drumstick from the UK. Below the Zeppelin lock lights on the left is a Led Zeppelin guitar pick suggested by collector Ron Shuster as a fix for an early mechanical problem with the Electric Magic spinner, since solved by quick code updates from Stern. I flipped the back decal on my Electric Magic spinner target so the decal image looks like flickering film after the target is struck.

From France, above the upper right flipper is a painted wooden replica of an Alembic bass guitar, which is the manufacturer of the custom bass guitar John Paul Jones used on the 1977 US tour. I used craft store reflective sparkly-patterned lightweight cardboard to hide the welds on the tops of the two metal ball returns.

Right now, in the back-right corner is a switch-covering mod from Space Coast Pinball in the shape of a Marshall amplifier and the double-necked Gibson guitar Led Zep’s Jimmy Page is famous for using to play ‘Stairway to Heaven’ and other songs onstage. That cover can be swapped with a cool model of Big Ben from Mezel Mods that wraps around that back corner of the playfield.

In the back centre, the fourth album’s hermit from Lermods stands holding his flickering lantern over the centre ramp. I sent that mod to a fellow collector to touch up with a bit of detail before installation. At the top of the Zeppelin ramp is the Modfather drum set with Led Zeppelin drummer John Bonham’s symbol from the fourth album on the “bass drum”. The Stern topper sits on the backbox.

Promuco John Bonham signature reissue drumstick

Alembic bass guitar above upper right flipper

 Double-necked Gibson guitar used by Jimmy Page and Marshall amplifier

 Dan fetched this newspaper advertisement for Led Zeppelin’s appearance in Raleigh at Dorton Arena in April 1970 from microfiche for the tournament button!

3D-printed “Objects” on coin return buttons of the enigmatic sculpture that appears on the cover of the Led Zeppelin album “Presence”

Shooter handle and drink holder (from Modfather)

Hermit from Lermods stands holding his flickering lantern over the centre ramp

Drum set with Led Zeppelin drummer John Bonham’s symbol from the fourth album on the “bass drum”

Topper envy!

ARG: Are there any other mods or additions you would still like to make to your LZ LE? 
Dan: I think if I tried to jam anything else in there, someone would show up and write me a ticket or something. There are some more mods available that I haven’t done for various reasons, and I have a couple of things off to the side—a 2006 NECA Jimmy Page set still in the box and various potential decals for the side of the Zeppelin, but I think I’m good for now, truthfully. My philosophy with pinball mods is that they’re to enhance cosmetic theme integration without affecting gameplay and/or the player’s ability to see the ball when they need to, and that they be fully reversible.

ARG: Here is the toughest question of this interview, who is the current Grand Champion on your LZ LE? 
Dan: This is the easiest question to answer, but the toughest to admit: my son Andrew is the Grand Champion on our Led Zeppelin LE with a score over 14 billion points. It would probably be much higher, but he doesn’t get a chance to play very much these days. I must admit I’ve not quite hit a billion points yet, but that sort of score disparity is not unusual around here. As Steve Ritchie might say, I need to “Play Better!”

ARG: Finally, is there another dream theme you would like to see made into a pinball machine? 
Dan: Now this is a tough question. In a way I’m sad that Led Zeppelin sits in my game room now, because now that it’s happened it won’t happen again… Right? Can we ever say never? I imagine no one expected another KISS game before the Stern one came out a few years ago, but realistically it’s very, very unlikely–says the man who said a Led Zeppelin pinball was also really unlikely and watched it happen anyway.

My wife and son are very excited about a potential Harry Potter theme, so I hope that happens. I’m super interested to see what Pat Lawlor’s Toy Story is going to be. I think a Rush music pin with the right songs and interesting theme-integrated rules could be really cool. From animation, Scooby Doo, Speed Racer, SpongeBob or Masters of the Universe themes could be fun. How about a hockey pin in partnership with ICE, co-marketed when a new version of Chexx bubble hockey comes out?

All these themes are fine and all, but none of them would be quite as “dreamy” for me as Led Zeppelin has been. I hope sometime in the future everyone reading this gets to find out that their own dream pinball theme is going to be released, so they can also have an experience as cool as what I’ve enjoyed with the release of Stern’s Led Zeppelin.


It is always a pleasure interviewing people with so much passion, and Dan is no exception. Dan has been able to merge his love of Led Zeppelin and pinball by meticulously customising his Stern Led Zeppelin LE machine, and for that, we thank him for taking time out from his busy day to share his thoughts and insights with all of us.

Looking at all of the images, there is no denying that we are totally in awe of Dan’s commitment and dedication to his passions, and as the mighty band once said, “Many dreams come true, and some have silver linings”, in this case, they certainly have.

More drool-worthy images of Dan’s Led Zeppelin LE!

Dan’s LZ CD collection!

This is what it’s all about – playing & enjoying pinball!




Filed Under: Pinball Tagged With: Cointaker, Dan O'Connor, interview, Led Zeppelin, Led Zeppelin LE pinball, Led Zeppelin Limited Edition, Led Zeppelin pinball, Led Zeppelin pinball machines, Led Zeppelin Premium, Led Zeppelin Pro, LZ LE, North Carolina, pinball, Pinball Interview, Pinball Life, Pinball Press, Pinball Topper, pinballpress, Stern Led Zeppelin, Stern Pinball, Stern Pinball Led Zeppelin, Steve Ritchie, The master of flow, UNC

Interview with The Mandalorian Pinball Designer – Brian Eddy

May 24, 2021 By ausretrogamer

To say we are fans of Brian Eddy designed pinball machines would be a gross understatement! There is a reason why Brian’s machines have withstood the test of time and are still ranked as the best pinball machines of all time – they are pure fun and are approachable for all players, regardless of skill level.

When Stern Pinball announced back in March 2018 that Brian would be making his return to pinball, the excitement among his many fans (us included) was palpable. There was speculation on what Brian would be working on over at Stern, with his maiden (Stern) title being Stranger Things, released in December 2019. Since then, Brian had been working on his sophomore Stern game, which we now know was The Mandalorian. Officially released on May 11, 2021, The Mandalorian has garnered a lot of interest and attention around the world, all for good reason – it’s a Brian Eddy designed pinball machine of one of the most popular Disney+ TV series based on the largest pop culture franchise in history.

As Star Wars fans and of course, Mando fans, we have also been caught up in the excitement of all things The Mandalorian pinball, so it was great to have a chat with Brian about his experience in designing this highly anticipated pinball machine.

AUSRETROGAMER: How difficult was it designing and creating The Mandalorian while season 2 was still in progress?
Brian Eddy [BE]: It was certainly a challenge. We wanted to use both seasons, so we focused on ways of making it happen right from the start. Disney wasn’t able to tell us much about season 2 during development. It was all kept very secret, just like the reveal of The Child in season 1. So like everyone else, we had to wait for each episode to air to see what happened and what content would work in the game. Disney was very supportive of using season 2 and helped us plan ahead on how we could make it happen. The art needed to be pretty much done before Season 2 even aired, so we did things like leaving space on the backglasses and playfield for certain characters or items. We didn’t know who or what they would be, but Disney said, “you should leave some space here for 3 characters”. Then when the episode aired and the item was revealed, the artist, Randy Martinez, would quickly fit in the item to get us to production on time. We did the same in software and left certain holes in modes for themes we expected we would want from season 2. It actually worked out really well and allowed us to pick and choose from the best characters and scenarios that fit the game but was rather tricky at times since it came so late in the development cycle.

ARG: Did you have to re-design or retro-fit any design aspects (mechs/shots etc) as season 2 unfolded? If so, what where they?
BE: We did not change any mechs/shots for season two. We knew with the development timeline, that would not be possible. But that was fine as we picked the core concepts of the series and items from season 1, we knew it would be in season 2 to make sure they would still be relevant and stayed away from ones we thought would not be a big part. Though I will say, we were shocked when the Razor Crest was blown up toward the end of season two as it was a core of the series, but it’s still a really important element and a tight tie-in with Mando.

ARG: Which model do you begin designing for first and why?
BE: I start with the premium. I like to look at the whole picture of the design and how all the elements work together and fit on the playfield. How does each element enhance that model but not change it completely. Then for the Pro, look at what elements can be removed while still making sure the core playfield is there. It’s a tough balance as I want all the models to be fun and a little unique in their own way. I think we found that balance well on Mandalorian, each model plays similar, but a little different, and both are fun!

The Mandalorian Lead Designer, Brian Eddy (Left) with Lead Software Engineer, Dwight Sullivan

ARG: This machine oozes Brian Eddy with clever and unique mechs, intelligent design that draws players of any skill levels and flowy shots that ramp up the difficulty (in a good way!) – do you have a favourite mech, shot or design aspect in The Mandalorian pinball machine(s)?
BE: I always like to have flow in a pinball machine which is a core element I love in Steve Ritchie games. You will have these moments when playing where you just hit shot after shot, each shot leads to another, and it just feels great when you pull it off. Shot-wise, the right up/down scoop is fun because it changes the flow and allows you to loop continuously on one shot for a set period of time. A fun “how many times can you do it” break from flipper to flipper flow. But I think my favorite is the Encounter rotating playfield. It’s deceptively simple but challenging to play well. We start it out flat with simple rules of hitting lit targets, and most people can play this for a bit. Then as you get comfortable and get deeper into the game, it will start rotating steeper and steeper, and your reactions need to be quicker and tuned to the new gravity. At times it’s moving when you are playing, so there are lots of variations. It’s also obvious what you need to do to hit the flashing targets, but it’s hard to master. That adds up to a lot of fun long-term. Rule design-wise, I like most things to be pretty straightforward and easy to follow for anyone who jumps in. The programmer, Dwight Sullivan, is doing a fantastic job achieving that feel while adding in some long-term strategic elements for the more skilled players, like saving Beskar to trade at the Foundry for features.

ARG: We also absolutely love the look of the rotating Encounter upper mini playfield (on the Prem/LE models), how did you come up with that and were there many iterations from concept to final design?
BE: Yes, lots of iterations. I went through several different layouts. I had more targets at first and different playfield shapes, but some were too hard to hit and not as fun. I tried larger and smaller playfields, and each had its pluses and minuses. I wanted to be able to go near vertical, so that drove some of the size and balance also. I tried mini flippers but went with full size as you just didn’t have enough time to make targeted flips or enough power for it to work as well when vertical with the mini flippers. Spacing was a big issue between the flippers also. Too much, and it was way too hard when vertical, too little, and the ball wouldn’t drain. Then fitting it all onto the playfield was a tight space challenge. The mechanical engineer, Tom Kopera, did an amazing job fitting it in and delivering a ball no matter what angle it’s at. I didn’t want it to be an element of the playfield where you went, and play was stopped for a long time while you were playing it and then back to the main playfield. I wanted it to feel like a shot on the main playfield, integrated into the flow, where you could go anytime for a quick unique challenge, even in a multiball. On the Pro, I find it a similar but different experience. Since you only have one flipper, there can be some bumping element to playing it well that is fun in its own way. We also increase and decrease the flipper strength to help ramp up the difficulty. So both are fun to play in their own ways.

ARG: When this machine came up, did you have to fend off other designers to get the gig?
BE: I was already a big fan when it came up and would have fended off others, but I didn’t need to do that. I was ready to start my next game, and George Gomez came to me and said it was available and if I was interested. I jumped on instantly even though the schedule was a bit tight, but it was worth it for such a great title. So it came down to the right time, right place, right theme, the right team.

ARG: Are you a fan of the TV series? If so, what did you think of season two’s conclusion?
BE: Huge fan. I think it’s the best put-together Star Wars show to date. It’s a fresh take on the universe with the “space western” feel and all the nostalgic hooks and tie-ins to the existing Star Wars world. I loved the ending with Luke coming back. It was pretty emotional for a lot of people in my house. I think we all knew it was a possibility, but until it happened, we just didn’t know. Even Disney wouldn’t tell us a thing right up to when it aired. It was certainly satisfying to watch. I am sad that it seems like Grogu may not be as big an element in the next season, but he couldn’t have ended up with a better person to train him, so I’m sure we will see more of him in the series. I’m looking forward to where Disney will take the series and all the new series starting up like The Book of Boba Fett! It’s a great time for Star Wars fans!

It absolutely is a great time for Star Wars fans, and an even better time if you are into pinball! Brian’s love of the franchise has definitely translated well into The Mandalorian pinball machine, which on first impressions, looks great and plays well with signature Brian Eddy design elements injected all over the playfield. We can’t wait to play it!

image source: Stern Pinball




Filed Under: Pinball Tagged With: Beskar, Brian Eddy, Brian Eddy interview, Dwight Sullivan, Grogu, interview, Lucasfilm, Mando pinball, pinball, Pinball Interview, pinball machine, pinball wizard, Star Wars, Stern Pinball, Stern Pinball The Mandalorian, The Mandalorian, The Mandalorian LE, The Mandalorian pinball, The Mandalorian pinball machine, The Mandalorian Premium, The Mandalorian Pro

This Is The Way – Stern Pinball’s The Mandalorian

May 12, 2021 By ausretrogamer

The Mandalorian has garnered critical acclaim among Star Wars fans and critics alike for good reason, it’s an awesome TV series! Since it’s the hottest property right now, it is no surprise that we find the Emmy award-winning show on all kinds of licensed products. With Stern Pinball’s great working relationship with Lucasfilm and their proven success with their previous Star Wars pinball machines, the two giants have once again collaborated to bring us the hottest streaming TV show in the galaxy into pinball form – introducing The Mandalorian range of pinball machines; the Pro, Premium and Limited Edition.

The Mandalorian Pinball Game Trailer

With a 16 month development cycle, Stern’s Director of Marketing, Zach Sharpe tells us that Brian Eddy (Lead Designer), Dwight Sullivan (Lead Software Engineer) and the rest of the development team have worked hard to cram as much of The Mandalorian storylines into the machine. Zach goes on to say that this game’s development was unique (from previous pinball machine developments) due to the fact that the team was working on the machine while Season 2 was airing. Even though Lucasfilm was tight lipped about Season 2’s storylines, they did provide input to Stern’s team by advising them to leave some “space” whether it be in artwork or on the playfield for something that would be critical to the story they were trying to achieve in The Mandalorian pinball experience – and we are glad that they did!

For those new to The Mandalorian saga, the series is set after the fall of the Galactic Empire and before the emergence of the First Order and follows the travails of a lone gunfighter, The Mandalorian, in the outer reaches of the galaxy, far from the authority of the New Republic. Stern’s new machine emulates the world of Mando by transporting players to a galaxy far, far away as they play as the titular protagonist, teaming up with key allies and protecting Grogu, while battling dangerous enemies and forces across their journey.

So what’s in the three models of The Mandalorian pinball machines that transports the player in this awesome Star Wars universe?

Hold onto your Amban phase-pulse blaster and prepare for battle on the gravity-changing, rotating Encounter upper mini playfield available on the Premium and Limited Edition models. This innovative, motorised rotating playfield is packed with six stand-up targets, lights, and two full-size flippers for high intensity pinball action.

What bounty hunter doesn’t like or watches out for ambushes?! Like the Mandalorian seen in the series, players can be ambushed by enemy forces. A dynamic inner loop shot activates an up/down horseshoe scoop ramp for fast, repeatable precision shooting, creating tense experiences on the Premium and Limited Edition models.

Players can navigate their way to multiball mayhem by hitting a unique hanging uplift target attached to a custom moulded Razor Crest ship – success in hitting the target qualifies a centre ramp shot on the Pro, Premium, and Limited Edition models.

The Mandalorian Pinball – Premium and LE features

The Mandalorian Pinball – Pro model features

Other features of The Mandalorian-inspired pinball machines include a large custom sculpture of Grogu, authentic video and audio from seasons one and two, and exclusive custom speech performed by actor Carl Weathers (Greef Karga). The game includes the iconic title theme song by Ludwig Göransson and stunning hand-drawn artwork by Randy Martinez, one of today’s most popular comic artists.

The limited edition version includes an exclusive full colour mirrored backglass inspired by Beskar armour, iconic custom cabinet artwork, custom high gloss powder-coated pinball armour, a custom designer autographed bottom arch, exclusive inside art blades, upgraded audio system, anti-reflection pinball playfield glass, shaker motor, a sequentially numbered plaque, and Certificate of Authenticity. With only 750 Limited Edition (LE) machines available, we reckon they will sell out fast!

The Mandalorian Pinball – Pro v Premium playfield

As we leave Stern Pinball to bask in their new pinball glory, we ask Zach to tell us what his favourite shot is on this new pinball machine, he tells us, “On the Premium/LE models the dynamic inner loop almost acts like two shots as it can become a ramp shot by activating an up/down horseshoe scoop. It feeds the ball back to the left flipper for repeatable looping opportunities and can get quite intense, especially during ambushes!”.

To say we can’t wait to flip this new pinball machine would be a massive understatement. This is the way!

For those of you in the market for The Mandalorian pinball machines, this is what they’ll cost you**:

  • Pro Model: $US 6,199
  • Premium Model: $US 7,799
  • Limited Edition Model: $US 9,199

** For sales to USA end-users, before any VAT, GST, Sales Tax, Duties, or other taxes.

NOTE: For our Australian readers, please contact Amusement Machine Distributors (AMD) or Zax Amusements for pricing and availability of The Mandalorian pinball machines.

The Mandalorian Pinball – LE model

The Mandalorian Pinball – Premium model

The Mandalorian Pinball – Pro model

Accessories – Razor Crest Knob, Art Blades & Side Armour




Filed Under: Announcements, Pinball Tagged With: Beskar, Brian Eddy, disney, Disney Plus, Mandalore, new pinball machine, pinball, pinball news, Pinball Press, pinball service announcement, pinballpress, Randy Martinez, Star Wars, Star Wars pinball, Stern Pinball, Stern Pinball The Mandalorian, Stern The Mandalorian, The Mandalorian, The Mandalorian pinball, Zach Sharpe

Happy Star Wars Day and May The 4th Be With You

May 4, 2021 By Alex Boz

Star Wars

Happy Star Wars Day!

No, I am not your father, but from one Star Wars geek to another, May the 4th be with you!

When it comes to pop culture franchises, none are bigger than Star Wars. As a kid, I was consumed by it – Masters Of the Universe was a close second though 😉

I was lucky enough to be there when the original trilogy was playing in cinemas (late 70s to early 80s) and following on from that, begging my parents for anything Star Wars related, from the Kenner action figures to Return of the Jedi t-shirts to wear to school.

As an adult, the love of Star Wars has not diminished one bit, but my tastes for Star Wars related collectable content has definitely expanded. The pick of my current fave Star Wars related memorabilia is our Stern Star Wars Comic Art Premium pinball machine.

This year’s highlight for me was being honoured on a Walter Day’s Video Game & Pinball Trading Card with our beloved Star Wars pinball machine – check it out below!

If you have any favourite Star Wars items, please share them with us all either via Twitter or Facebook!

 



Filed Under: Retro Gaming Culture Tagged With: darth vader, Geek, Happy Star Wars Day, Luke Skywalker, Mando, May the 4th be with you, pinball, Retro Gaming, retrogaming, Star Wars Day, Star Wars Geek, Star Wars pinball, Stern Pinball, The Mandalorian, trading cards, Vader

Pinball Isn’t As Random As It Seems

March 16, 2021 By ausretrogamer

To the casual observer, pinball seems random and chaotic, but if you watch carefully, there are skills involved that make pinball not as random as it seems.

Don’t be fooled by the flashing lights and seemingly random callouts, there are rules and set objectives (ie: modes) in pinball that reward the player that can control the flippers best. By aiming at specific targets at specific times, the player unlocks specific secrets of the machine and activates other objectives all while racking up a high score.

Watch closely, as you may learn that pinball is definitely not random once you know how to control the silverball.


source: Vox

 

Filed Under: Pinball Tagged With: Aerosmith, Batman 66, gamer, Geek, pinball, Pinball Champion, Pinball Life, pinball machine, Pinball Press, Pinball Randomness, pinball wizard, pinballpress, Star Wars, Stern Pinball, video, Vox

LEGO Star Wars Helmets Collection

March 9, 2021 By ausretrogamer

While enjoying some much needed time off during the summer break, we finally got around to completing a fun project that had been on our plate for months!

With the way 2020 turned out, we really had no excuse of procrastinating on our already lengthy to do list. So when the Festive Season rolled around, we unboxed and started to build our Lego Star Wars Helmets! The experience of building these Lego sets had a calming effect, which was a great and unexpected by-product! We didn’t build these in one sitting, we basically did about an hour each day for about a week. Oh yeah, the instruction were awesome and a breeze to follow!

As mentioned, the build didn’t take as long as we imagined, but that may have something to do with the excitement and fun we were experiencing while completing each Star Wars helmet. Once they were all done, we found the perfect home for them – right on top of our Star Wars Comic Art pinball machine!

We reckon this custom pinball topper compliments the pinball’s Star Wars villainous artwork just perfectly – but we are biased 😉

 

Filed Under: Retro Gaming Culture Tagged With: Boba Fett, Lego, Lego Boba Fett, Lego Pinball Topper, Lego Star Wars, Lego Star Wars Collection, Lego Star Wars Collection Helmets, Lego Star Wars Helmets, Lego Star Wars Helmets Collecgtion, Lego Stromtrooper, Lego TIE Fighter Pilot, pinball, Pinball Topper, Star Wars, Star Wars Comic Art, Star Wars Comic Art Premium pinball, Stern Pinball, Stern Star Wars, Stormtrooper, TIE Fighter Pilot

Stern Pinball Showcasing Led Zeppelin Game at ShowStoppers CES 2021

January 14, 2021 By ausretrogamer

If you are in Australia and are not a night owl, you may have missed Stern Pinball’s live virtual press conference (Ed: it was at 3am local time), showcasing their new Led Zeppelin pinball machine at ShowStoppers @ CES 2021.

Luckily for you, there is now a video on-demand from all of the virtual conferences from January 12 (US time), including the Stern Pinball showcase!

So, kick back and enjoy! Oh yeah, if you would like to skip straight to the Stern Pinball presentation, just go to 37:55.

PS: Jack Danger (aka: DeadFlip) rocks!!

ShowStoppers Press Conference – 12-Jan-2021 11 AM Eastern from Event Resources on Vimeo.

Filed Under: Pinball Tagged With: CES, CES 2021, Dead Flip, DeadFlip, Jack Danger, Led Zeppelin, Led Zeppelin pinball, pinball, Pinball Press, pinball wizard, pinballpress, press conference, Showstoppers, Stern, Stern Pinball, Stern Pinball Led Zeppelin

Stern Pinball Rock and Rolls in 2020 with Led Zeppelin Pinball!

December 16, 2020 By ausretrogamer

If there is one certainty in the world of pinball, it’s that Stern Pinball keeps producing pinball machines like clockwork, year in, year out. Even with the kind of year we have had, Stern Pinball forges ahead with their releases so that the pinball playing public can enjoy the latest and greatest silverball titles!

The latest pinball machine from Stern is Led Zeppelin, which now joins the illustrious stable of music themed pins from Stern, like Aerosmith, Kiss, The Beatles and Metallica to name just a few. As it is quite apparent, rock & roll and pinball go together hand in hand – it is a perfect fit!

Stern says that in this high energy rock and roll pinball concert experience, players will be transported back to Led Zeppelin’s early days and tour the world from 1968-1980. Pinball and music fuse together, changing features with the start of each verse in ten iconic Led Zeppelin songs including:

· Good Times Bad Times
· Whole Lotta Love
· The Song Remains the Same
· Rock and Roll
· Trampled Underfoot
· Ramble On
· Kashmir
· Immigrant Song
· Black Dog
· Communication Breakdown

The Pro, Premium, and Limited Edition models all feature a custom-molded Hindenburg Zeppelin toy based on the iconic imagery from the Led Zeppelin I album artwork. When lit, the Hindenburg Zeppelin toy scores speed locks on the player’s musical journey to Zeppelin multiball. A custom Swan Song Records trademark Icarus sculpted leaper toy magically takes flight when smashed by a chaotic pinball in addition to 3 custom steel ramps, a 3-bank of drop targets, and 3 full size flippers that keep the pinball action rolling.

The three Led Zeppelin models – Pro, Premium and Limited Edition (LE)

The Premium and Limited Edition (LE) models feature an innovative interactive toy called the Electric Magic device. The Electric Magic device is a unique motorized toy that syncs with the pinball action, rising from below the playfield to create different magical pinball experiences. An optical spinner charges the Electric Magic Magnet, capturing and making balls disappear. The Electric Magic device can also convert into a physical pinball bash toy capable of locking a ball or launching a ball up and down the playfield. In true pinball rock concert fashion, an expression lighting system with 96 intelligent RGB LEDs enables the full colour spectrum control. Positioned to provide colour themed full playfield illumination, this integrated playfield lighting system synchronizes custom light shows specifically designed for every song. As an encore, these models have an additional custom metal Hot Shot reversing combo ramp, allowing players to keep the hits coming with constant adrenalized pinball action.

The LE model is limited to 500 units globally. The limited version includes an exclusive Icarus themed full colour mirrored backglass, exclusive custom themed cabinet artwork, custom high gloss Paradise Shimmer Blue powder-coated armour, a custom autographed bottom arch, exclusive custom art blades, upgraded audio system, anti-reflection pinball glass, a shaker motor, and a sequentially numbered plaque.

Pricing (inc. GST) and Availability:

  • Pro Model: $AU 9,450
  • Premium Model: $AU 12,250
  • Limited Edition Model: $AU 14,500

Led Zeppelin pinball machines are available through authorised Stern Pinball distributors and dealers around the world. For Australian LZ fans wanting this pinball machine, get in touch with Amusement Machine Distributors (NSW) or Zax Amusements (Vic) right now!

Led Zeppelin – PRO

Led Zeppelin – PREMIUM

Led Zeppelin – LIMITED EDITION

image source: Stern Pinball Inc.

 

Filed Under: Announcements, Pinball Tagged With: 333399, Led Zeppelin, Led Zeppelin pinball, music themed pinball, pinball, Pinball Life, Pinball Press, pinball rock, pinballpress, rock pinball, Stern, Stern Led Zeppelin, Stern Pinball, Stern Pinball Inc, Stern Pinball Inc. Led Zeppelin, Stern Pinball Led Zeppelin, Steve Ritchie, Tim Sexton

Stern Pinball Announces New Star Wars™ Comic Art Pin™ Affordable Pinball Machine for the Home

November 18, 2020 By ausretrogamer

News provided by: Stern Pinball, Inc.


Stern Pinball announced today the availability of the Star Wars™ Comic Art Pin™, a new stylish, affordable, and fun pinball machine designed and engineered for the home.

Based upon the highly successful Star Wars™ Original Consumer Pin™, Stern’s new Star Wars™ Comic Art Pin™ celebrates the iconic comic artwork from the Star Wars galaxy.  Star Wars™ Comic Art Pin™ immerses players in the dynamic Star Wars™ universe.  The Pin™ is packed with features that provide players with an irresistible game experience including select speech and footage from the original Star Wars™ trilogy, color-changing playfield inserts, a custom sculpted Death Star, and a custom sculpted and interactive TIE fighter. 

Star Wars™ Comic Art Pin™ pinball machines feature the artwork of famed comic artist, Randy Martinez. Randy has been illustrating for over 30 years receiving countless accolades for his work.  Randy has been creating cartoons, caricatures, illustrations, paintings, and 3D art for Lucasfilm since 1999.

The easy-to-setup Star Wars™Comic Art Pin™ is reliable, built to last, and engineered with genuine Stern commercial-quality parts.  The playfield is housed in a stylish cabinet with dynamic, high definition artwork.  The all-LED playfield lighting provides optimal colour and brilliant light shows. 

“The Star Wars™ Comic Art Pin™ is designed to provide quality family entertainment and bring pinball fun to homes everywhere,” said Gary Stern, Chairman, and CEO of Stern Pinball, Inc. “We are pleased to bring these pinball machines celebrating the Star Wars™ galaxy and adventures to our fans with beautiful new comic artwork.” 

Complementing the immersive theme and exciting gameplay experience, Stern Pinball’s powerful SPIKE™ electronics hardware system enables high-definition graphics and innovative animations.  SPIKE™ reduces system complexity and energy usage, resulting in enhanced reliability and simplified servicing. 

Pricing and Availability: 

  • Manufacturer’s Suggested Retail Price (“MSRP”)*: $US 4,499 / $AU 6,950^^

*MSRP for sales to USA end-users, before any VAT, GST, Sales Tax, Duties, or other taxes.
^^Available in February 2021 in Australia. Contact the Australian distributor for more details. 

Visit the official Star Wars™ Comic Art Pin™ game page for more details!

 

Filed Under: Announcements, Pinball Tagged With: Gary Stern, pinball, Pinball Press, pinballpress, Star Wars, Star Wars Comic Art Home Pin, Star Wars Comic Art Pin, Star Wars Home Pin, Star Wars pinball, Stern Pinball, Stern Pinball Inc, Stern Pinball Star Wars

Pinball Expo 2020 Goes Virtual – Oct. 14-17

October 13, 2020 By ausretrogamer

For those new to pinball, Pinball Expo is an event that is held annually in Chicago. Pinball Expo has been running since the mid 80s and is one of the pinball industry’s most celebrated events. This expo always attracts the major pinball manufacturers, pinball industry professionals, pinball players, collectors and enthusiasts from all around the world.

Since 2020 is no ordinary year, Pinball Expo will be run virtually this time round. The Virtual Pinball Expo kicks off this Wednesday, October 14th, at 7:00pm (Chicago time – GMT-5) for a live broadcast on Twitch, and then continues for three days with heaps of tournaments, guest speakers, seminars, latest news in the world of pinball and all sorts of other pinball fun for lovers of the silverball game.

The best part of this year’s event is that it is totally free to view on Twitch, so make sure you bookmark www.twitch.tv/pinballexpo! Hope to see you all online at Pinball Expo 2020.

image source: Pinball Expo

 

Filed Under: Announcements, Pinball Tagged With: American Pinball, Avengers Infinity Quest, Chicago Gaming Company, chicago pinball expo, Dead Flip, deeproot pinball, Guns N' Roses, Haggis Pinball, Hot Wheels, Jersey Jack Pinball, Kaneda, Led Zeppelin, Mutlimorphic, pinball, pinball event, Pinball Expo, Pinball Expo '20, Pinball Expo 2020, Pinball Life, pinball mania, Pinball on Twitch, pinball podcasts, Pinball Press, pinball show, Pinball Wizards, pinballpress, Pinside, Rick and Morty, Rob Berk, Silverball, Spooky Pinball, Stern Pinball, Virtual Pinball Expo, Virtual Pinball Expo 2020

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