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Panels to Watch at PAX Online

10/09/2020 By ausretrogamer

From the plethora of diverse and amazing panels that will take place during this year’s PAX Online, we thought we’d curate a few panels that we reckon you’ll all enjoy, especially the ones with a tinge of classic gaming. Oh yeah, the panels are all free to attend, so get ready to mark your calendars!

We’ll start with the best of the best, the Australian based panel that we are most looking forward to:

PANEL: Play It Again: Preserving Australia’s Game History
WHEN:
September 13 @ 5:15pm
PANELISTS: Dr. Helen Stuckey [RMIT], Seb Chan [ACMI], Nick Richardson [ACMI], Candice Cranmer [ACMI], Dr. Denise De Vries [Swinburne], Dr. Cynde Moya [Swinburne]
ABOUT:
The 1990s was an important era in Australian game development, with technological innovations such as Full-Motion-Video and motion capture helping to shape a new generation of games. Our panel will discuss the Play it Again ARC project, whose aims are to collect and preserve iconic titles from the era including Aussie Rules (1991), Krush Kill ‘n’ Destroy (1997) and the Team Fortress Mod of Quake (1996). We will explore some of the challenges facing the team from the technology of the era, and the ultimate goal of making these games playable once again via Emulation-as-a-Service.

And now for the rest…

PANEL: Sid Meier’s Memoir!: A Conversation with Sid Meier about His Life in Computer Games (pre-recorded)
WHEN: September 13 @ 9:30am
ABOUT: In his first video game instruction manual, for 1982’s Formula 1 Racing, a 28-year-old systems analyst for General Instruments named Sid Meier declared that he hoped to one day “write the ultimate strategy game.” At the time he was installing networked cash register systems in retail stores. Nine years later, his software company, MicroProse, released Civilization, arguably the most influential strategy game in video game history. It was the first significant design in the 4X genre (“Explore, Expand, Exploit, Exterminate”). Computer Gaming World called it “a new Olympian in the genre of god games.” PC Gamer US said it was the second-best video game ever created. Since then, the Civilization franchise has sold approximately 51 million units. Today, Sid Meier is a recognised giant in the field of video game design and development. His best known and best loved games include Pirates!, Railroad Tycoon, Covert Action, Gettysburg!, and F19 Stealth Fighter. Now he brings his signature wit and good humour to the story of his own development. In SID MEIER’S MEMOIR!: A Life in Computer Games [W. W. Norton & Company; September 8, 2020; $27.95 hardcover], he traces the arc of a legendary career, including the founding of MicroPose; the evolution of their famous war game manuals; the commercial failure of C.P.U. Bach, a visionary music generator inspired by his passion for the program’s namesake; and the abandonment of “DinoCiv,” his beloved dinosaur game that never came to be.

PANEL: Build an Inexpensive Retro Gaming Machine in Under an Hour
WHEN: September 15 @ 2:30pm
PANELIST: Tim Ellis [Creator of the Dispatches from the Multiverse podcast and Game Journalist with GeekWire]
ABOUT: Want to build a Raspberry Pi-based retro gaming console, but don’t know where to start? In this panel we will walk you through the whole process, start to finish, live. All you need is a $35 Raspberry Pi, an SD card, and your USB or Bluetooth controller of choice. And yes, we have Battletoads.

PANEL: A Guided Tour to ‘80s Computer Retrogaming
WHEN: September 17 @ 6:00am
PANELISTS: Alexander King [Adjunct Professor, NYU Game Center], Naomi Clark [Assistant Arts Professor, NYU Game Center], Clara Fernández-Vara [Associate Arts Professor, NYU Game Center], Bennett Foddy [Associate Arts Professor, NYU Game Center], Jesse Fuchs [Adjunct Professor, NYU Game Center]
ABOUT: Retrogaming is more popular than ever, and it’s never been easier to play history’s greatest videogames. But while vintage consoles and arcade games are increasingly accessible, classic computer games remain a bit arcane, and it’s easy to miss out on some amazing games buried in the floppy disks of yore.

So join us for a guided tour to an age of forgotten home computers, when PCs didn’t have the best computer games and they didn’t even make games for Windows yet. There’s no DOSBox where we’re going!

What’s worth playing? How do the emulators work? What’s BASIC? If you’ve never heard of a Commodore 64 or an Apple ][ and want to explore a new frontier of undiscovered retro goodness, join some game design professors to learn about getting into games on everything from the Amiga to ZX Spectrum.

PANEL: Building Our N64 Classic Console
WHEN: September 15 @ 11:00am
PANELISTS: Sam Woods [Associate Staff Writer, DualShockers], Mario Rivera [Video Manager, DualShockers], Cameron Hawkins [Staff Writer, DualShockers], Scott White [Associate Staff Writer, DualShockers], Ricky Frech [Senior Staff Writer, DualShockers], Asa GreenRiver [Founder/Host/Producer, Borderline Entertainment]
ABOUT: The N64 is considered to have ushered in Nintendo’s era of 3D gaming, and some of the best games of all-time have been released for it. From Super Mario 64, to The Legend of Zelda: Ocarina of Time – we debate the 10 games that should make up the N64 Classic, if Nintendo ever decides to actually make one. This isn’t the definitive list of the top 10 games on the system, but a mixture of the best games from different genres that would make it the complete package.

The other panels we reckon you should also consider (if you have time) are:

  • 35 Years of Adventure: The History of The Legend of Zelda
  • A History of Low-Poly Art
  • A Long Time Ago: A History of Star Wars Games

There you have it folks, a few panels to whet your nostalgic appetite. There are staggering number of panels on during PAX Online, so don’t forget to check the schedule, as there may be something of interest for you.

 

Filed Under: Announcements, History, Retro Gaming Culture Tagged With: acmi, Build a Retro Gaming console on Pi, Classic Games, gamers, gaming, Geek, panels, PAX, PAX Aus, PAX Australia, PAX Online, PAX Online panels, PAX Panels, PAXAus, Play It Again, Play It Again: Preserving Australia's Game History, Retro Gamer, Retro Gaming, retrogaming, Video Games

A Very Funny Street Fighter II Battle In Real Life

01/09/2020 By ausretrogamer

Now this is so funny and so clever, so we had to share it with you all! The sound effects are hilariously spot on!!

Well done to the Japanese comdey duo, Nomotion – NO79369371 and @nomo_info, this is awesome!

😬😅
…when it got out of hand in 2020 pic.twitter.com/UyNgIT2mHM

— Adrien (@Adrien92100) August 17, 2020

Filed Under: Retro Gaming Culture Tagged With: comedians, Cosplay, E. Honda, fighters, Funny, gamers, gaming, geeky, Japan, nerd, Nomotion, nomotionweb, Retro Gaming, Ryu, street fighter, video, Video Games

TIGER Electronics + Famicom = FAMIGER NES Edition

28/08/2020 By ausretrogamer

Another jaw-dropping creation by the French modder OktoRetroLab, posted by Recalbox, this time, the mod is a fusion of an old Tiger Electronics handheld and a Famicom – making a pretty cool FAMIGER!

We reckon it’s the perfect use of a Tiger Electronics handheld 😉

source: Recalbox / OktoRetroLab

 

Filed Under: Retro Gaming Culture Tagged With: diy, Famicom, FAMIGAMER, Famigamer NES Edition, Famiger, gamers, hack, Mod, NES, Old School, Recalbox, Retro Gamer, Retro Gaming, retrogaming, Tiger Electronics

Iconic SEGA Akihabara Building 2 To Close Soon

05/08/2020 By ausretrogamer

It looks like we will never cross this one off our bucket list 🙁

SEGA’s Building 2 (formerly known as SEGA GiGo / Akihabara GiGo) is set to close on August 30th. Building No. 2 opened on the southern edge of Akihabara in October 2003, becoming a favourite for arcade video game enthusiasts and gaming nostalgia-seeking peeps.

It would seem that the current world health crisis has hit the Electronic Town quite hard, with a big downturn in visitor numbers. SEGA hasn’t as yet provided any formal reason for the impending closure, except for this post and the sign below, which reads (translation by SoraNews24):

image source: Arcade Otaku via Twitter

“Notice of Closure

Thank you for your continued patronage.

We are sorry to announce that this branch, Sega Akihabara Building 2, will be closing.

Our last day of operations will be Sunday, August 30.

The entire staff wishes to express, from the bottom of our hearts, our sincere gratitude at the loving support you have given our establishment for so many years.”

If you have visited SEGA’s Building No. 2, we would love to hear your stories (and see some pics), so please share them with us on Twitter or Facebook!

image source: That Damn Pixel / header image: Google

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Akihabara, Akihabara GiGo, Anime, classic gamers, Electronic City, Electronic Town, gamers, Geek, Iconic SEGA Building, Japan, Retro, Retro Gamers, sega, SEGA Akihabara Building 2, SEGA Akihabara Building 2 closure, Sega Arcade, Sega Building, SEGA Building No. 2, SEGA GiGo, Tokyo

LEGO Nintendo Entertainment System Set

15/07/2020 By ausretrogamer

Whoa, LEGO and Nintendo have given us a one two punch of sets – first with their LEGO Super Mario, and now, the awesome LEGO Nintendo Entertainment System set!

This awesome LEGO NES set will be available from August 1 and will retail for AU$349.99. You’ll now be able to assemble your own console and retro CRT TV, then turn the crank to make 8-bit Super Mario move across the screen! We are excited 🙂

source: LEGO

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 8-bit, ausretrogamer, gamers, gaming, Geek, Lego, LEGO NES, LEGO NES set, Lego Nintendo, LEGO Nintendo Entertainment System, LEGO Nintendo Entertainment System set, LEGO Nintendo sets, LEGO sets, Lego Super Mario, NES, nintendo, Nintendo Entertainment System, Retro Gamer, Retro Gaming, retrogaming, super mario

Portable Retro Emulation

14/07/2020 By ausretrogamer

What is it about the need to ‘hack’ handheld systems to play old school video games? Is it the challenge (to hack), is it the fact you are doing something shady or is it purely to just play your ‘backup’ video games from gaming generations gone by?

What ever the reason, there have been a plethora of options for retro gamers to either soft or hard mod their portable beasts to play classic games. In parallel, there have been dedicated emulation handheld systems to help with your hit of nostalgia, like the GP2X, Caanoo and the latest beast, the RK2020, to name just a few.

CycloDS – the softmod hack for the Nintendo DS

We have quite a few handheld systems that we use to play our favourite retro video games, some emulate better than the others, but our favourite right now is the PSP for playing Mega Drive and SNES games. We have the exciting new RK2020 retro handheld coming to our office, so stay tuned for our review on that little beast 🙂

WARNING: Hacking your systems is not without risk and can also void your warranty.

 

Filed Under: Retro Gaming Culture Tagged With: Caanoo, classic gaming, Emulation, gamers, GP2X, GPX, hack, Nintendo DS, old games, Old School, PS Vita, PSP, Retro Gamer, Retro Gaming, retrogaming, RK2020, ROM, softmod, Sony Portable PlayStation, Wiz32

PlayStation’s Space Jam: I Never Passed the Ball

15/05/2020 By David Cutler

By: D.C. Cutler, U.S.A.

When I played the Space Jam video game, I either consistently played with Michael Jordan or I would pass the ball to the Tasmanian Devil. Usually, I just went to the hoop playing as Jordan.

I was never a huge fan of the film Space Jam. It’s fun, and Jordan gives a good performance as himself. Is that difficult or easy? However, when I played the PlayStation game based on the film for the first time, I instantly became addicted to playing the 2D, multiplayer game. And, before playing Space Jam, I particularly never enjoyed playing basketball video games. That changed after I played a few games of Space Jam.

For a game released in 1996, the graphics still hold up. There were basketball games made ten years later that didn’t have as impressive design and graphics. Every Warner Bros. cartoon character is designed in great detail and their movements are naturally familiar. Critics said the gameplay was too simplistic and easy. That’s one of the reasons I enjoyed the game.

source: Space Jam Wiki

When the Tasmanian Devil takes the ball to the hoop and starts spinning like a violent tornado, there is nothing more entertaining in any basketball game. Maybe I’m slightly biased because I was a Tasmanian Devil fan when I was a kid. He’s the most eccentric and crazy of the classic Warner Bros characters; the Road Runner being a close second. Jordan and the Tasmanian Devil were the only ones who could play defence for the TuneSquad. Bugs Bunny was useless on defence, but he could hit a three-pointer when you needed it.

Jordan’s game play athleticism and movements mirrored the real thing. His jumper and layup were pretty much identical to his real style of play. The Monstars could not defend Jordan’s fast break to the bucket. Most of them just watched when His Airness blew past them. I always thought the Monstars in the film and in the game were no match for Jordan. They were such silly and hokey villains, beating them felt inconsequential.

A Space Jam sequel with LeBron James is in the works. I hope the sequel produces an equally enjoyable game as the original film did. When it was released, Space Jam the video game was an excellent basketball game.

 

Filed Under: Retro Gaming Culture Tagged With: Air Jordan, David Cutler, DC Cutler, gamers, gaming, LeBron James, Michael Jordan, Modern Games, Monstars, old school gaming, Playstation, PS1, Space Jam, Tasmanian Devil, Video Games

The Strange Vitriol Toward GTA V

11/04/2020 By David Cutler

By: D.C. Cutler, U.S.A.

The “Grand Theft Auto” franchise has always been beloved by most gamers. I’ve played every installment since “Vice City.”

In 2012, I remember on the day “Grand Theft Auto V” sold $800 million dollars’ worth of units, the Fed Chairman said that the American economy was weak. I thought, gamers seem to have money.

“Grand Theft Auto V” was set in Southern California, where gamers could explore the fictional city of Los Santo, plan and carry out heists, and take part in a range of activities, from golf to arms trafficking.

“Fortnite” is a violent game. The “Call of Duty” games are violent as well. But those games were never criticised as much as “GTA V.” Why did “GTA V” get so much condemnation for its violence, and other popular games, just as violent, were ignored by the media? Was it the success that brought on so much criticism? The game was violent, but so were all the other games in the franchise. I agree with the critics who panned the depiction of woman in “GTA V.”

With great success there is always some backlash. After the announcement of the first day grosses, I recall commentators on ABC’s “The View” and on CNBC having strong, negative reactions to the game’s success.

Upon hearing about the game’ sales record, CNBC commentator, Jim Cramer said, “Are there any parents left? You want your kids to watch… I would never let my kids have this. This is unbelievable.” In that same segment, another CNBC analyst reported that “GTA V” was the largest single day take of an entertainment title of all-time, “in the history of man.”

A parent can’t shelter their kids from entertainment like the “Grand Theft Auto” franchise. If you decide not to buy it for them, they’ll probably just end up playing it over at their friend’s house who bought it.

Not everyone was so critical of the Take-Two Interactive Software game’s success. A friend, a GameStop manager in Dallas, Texas, at the time of the game’s release, told me, “I’ve never seen anything move from our store like this. People were waiting for this one… I thought gamers went nuts when “Call of Duty: Black Ops II” was released.”

Critics hated the brutal interrogation scene, in which a character tortures another by methods of pulling out the victim’s teeth and electrocuting them. They seemed to know a lot about the details of the scene; it made me wonder if they had bought a copy of the game themselves.

 

Filed Under: Modern Gaming Tagged With: David Cutler, DC Cutler, gamers, gaming, Grad Theft Auto, Grand Theft Auto 5, Grand Theft Auto V, GTA, GTA 5, GTA V, GTA V vitriol, Los Santos, Modern Games, retrospect, Vice City, Video Games, Violence in video games

TY the Tasmanian Tiger HD – Krome Studios Launches Classic Platformer

02/04/2020 By ausretrogamer

The Aussie hero loved by millions worldwide and everyone’s favourite boomerang chucking (not quite extinct) Thylacine is back. The creators of TY the Tasmanian Tiger and Blade Kitten are proud to present their award-winning game TY the Tasmanian Tiger HD – a charming platformer remastered for the Nintendo SwitchTM.

Explore the wilds of Australia with your favourite Aussie mate, TY the Tasmanian Tiger. By utilising the Nintendo Switch system’s many capabilities, Krome Studios has created a memorable experience that players are nostalgic for. Now, you can flick the Nintendo Switch Joy-ConTM controllers to throw your boomerangs and tilt to glide, too.

TY the Tasmanian Tiger HD’s 3D environments, characters, particle effects and audio have been enriched, along with new graphical effects like screen-space ambient occlusion, fully dynamic shadows, color correction, and bloom. You’ll be immersed in its Aussie-ness.

A new addition to the original, TY the Tasmanian Tiger HD will challenge you with Hardcore Mode; be awesome you only have one life. And thanks to dedicated fans – via a successful Kickstarter campaign – TY has new TY character skins for everyone to play. Added to the game credits are over 2000+ backers, including 44 custom drawings by the creator, Steve Stamatiadis.

“For 20 years now TY the Tasmanian Tiger has been at the heart of our game making-philosophy here at Krome Studios,” says Robert Walsh, CEO Krome Studios. “We thank our loyal fans who have joined us in continuing this family-friendly tradition on the Nintendo Switch. Without you, we could not have made this happen.”

TY the Tasmanian Tiger HD immerses you in 17 levels of iconic Australian Outback. Collect opals, golden cogs, thundereggs, 13 different boomerangs and the all-important mystical talismans. The first game is available March 31st in the Nintendo eShop for North America as a digital download, April 3rd in the Nintendo eShop for Europe, and April 4th for Australia and New Zealand.

Press release source: Krome Studios

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Aussie Made, Australian made, Classic Games, gamers, Indie Game, IndieDev, Krome, Krome Studios, new Switch game, Nintendo Switch, remastered game, Retro Gamer, Retro Gaming, TY, TY the Tasmanian Tiger, TY the Tasmanian Tiger HD, TY the Tasmanian Tiger HD Nintendo Switch, Video Games

Arcade Archives P.O.W. PRISONERS OF WAR

06/03/2020 By ausretrogamer

Oh yeah! One of our favourite SNK arcade games from the late 80s, P.O.W.: Prisoners Of War, is now incarcerated on the Nintendo Switch and PS4!

This side-scrolling beat’em up was a staple for us in the arcade. Once you lit the fuse to break free from your jail cell, then all hell broke loose as you punched, kicked, jumped and shot your way out to freedom by taking out the enemy’s main base and their leader. Getting to the chopper didn’t get better than this. The best part of the game was having a buddy with you (Player 2) to play co-op and cause as much havoc and mayhem in your prison break adventure!

We are quite chuffed to now be able line up our coins to play P.O.W. Prisoners Of War on our Switch, either on the go or on our humongous LCD TV to take in all that raster graphics goodness!

Title: Arcade Archives P.O.W. PRISONERS OF WAR
Platform: Nintendo Switch™/PlayStation®4
Price: from US$7.99 / £6.29 / AU$10.50
Players: 1-2

image source: HAMSTER Co. Arcade Archives

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Arcade, Arcade Archives, gamers, Modern Retro Gaming, Nintendo Switch, Old School, P.O.W., P.O.W. Prisoners of War, PlayStation 4, POW, PS4, Retro, Retro Gaming, SNK

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