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Podcast: Vertical Hold – The Retro Gaming Special Episode

November 15, 2019 By ausretrogamer

Being invited to guest appear (or should that be speak?) on a podcast is always humbling, very cool and a bit nerve-racking. It is exceptionally cool when invited by two of our good friends, Alex Kidman and Adam Turner to come on their Vertical Hold: Behind The Tech News podcast.

Episode 254 of Vertical Hold goes all retro in the modern era, from revived Nintendo and Sega classic mini consoles, huge arcade control decks from Capcom that hook up to your TV, to questionable emulation and some iffy jailbreaking – this episode has it all!

Thanks again to Alex and Adam for having us on their podcast – we make a great triple AAA* team!

*Triple AAA team = Alex, Adam and Alex 😉

Title image source: Fordham IPLJ
Slider image source: Vertical Hold

 

Filed Under: Podcasts, Retro Gaming Culture Tagged With: 1942, Adam Turner, Alex Boz, Alex Kidman, Analogue Pocket, ausretrogamer, Capcom Arcade Control Deck, Double Dragon, Emulation, FPGA, gamers, MAME, MSI, NES Classic Mini, PC-Engine mini, podcast, PS Vita, Retro Gamer, Retro Gaming, RetroArch, RetroPi, Sega Mega Drive Mini, SNES Classic Mini, Vertical Hold, Vertical Hold AU, Video Games

Still Drooling Over the Commodore HX-64

November 11, 2019 By ausretrogamer


Um, just in case you missed this or want to see it again and drool some more, check out Technical Designer extraordinaire Cem Tezcan’s Commodore HX-64 – a handheld version of the greatest 8-bit computer of all time!

The level of detail is in insanely cool, from the plastic, colour, keys, screen, ports to the ever so damn cool mini cassettes used to load programs! Forget the C65 or the SX-64, this is the ultimate Commodore 64 based dream machine. WOW!

source: Cem Tezcan via ArtStation

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Artstation, cassettes, Cem Tezcan, Commodore HX-64, gamers, Handheld C64, Handheld Commodore 64, Handheld Retro PC, HX-64, HX64, Old School, Retro Gamers, Retro Gaming, Retro handheld PC, Retrocomputing, retrogaming

Book Review: The Art Of Point + Click Adventure Games and The CRPG Book

November 4, 2019 By ausretrogamer

Do you remember your first ever adventure video game? We sure do! We have very fond memories playing Transylvania on our school’s one and only Apple IIe computer. Back then we had to book the computer for use, as it had to be shared amongst all the primary school kids. Of course we preferred to play games on it during our allotted time instead of using Logo to learn some rudimentary programming – but that would have been boring. We immediately fell in love playing Transylvania as it allowed us to explore new worlds and create our own adventures, a lure that has kept us gaming ever since.

A lot has changed since the days of playing Transylvania, just like Moore’s Law ensuring technology would leap forward every two years, adventure, role playing and point + click games have done the same, as they have become more sophisticated over the ensuing years. What better way to capture the history of this genre than these two fine books.

The Art of Point-and-Click Adventure Games and The CRPG Book: A Guide to Computer Role-Playing Games by Bitmap Books capture the essence of these wonderful and enduring gaming genres. If you want to get a feel for these books without reading too many words, then skip ahead to the pics we have assembled below. On the other hand, if you want to know a tad more, read on.

Let’s start with The CRPG Book. Weighing in at 528 pages, this book has everything you can think of from the world of computer role-playing games from 1975 to 2015! We obviously went straight to the Ultima content, but that was one of only 400 titles covered in this beast of a book. The best part about this book is that it is completely written by fans, developers, indies, modders, journalists and industry personalities like Tim Cain, Chris Avellone, Scorpia, Ian Frazier and Richard Corbett to name just a few. Having these different perspectives gives the book a unique feel to the traditional interviews found in these types of publications (Ed: don’t get us wrong, we still love interviews in books!). The fact that there are mod hints, mod suggestions and tips on how to run these old classics games on modern hardware just adds that little bit extra to this already great tome. Of course, no book is complete without beautiful and vibrant imagery, and The CRPG Book has these in abundance.

Just like The CRPG Book, The Art of Point + Click Adventure Games book is stuffed full of content in its 460 pages, like the exclusive interviews with the makers of our fave point and click adventure games; Tim Shafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Charles Cecil and Paul Cuisset to whet your appetite. The book covers an array of iconic classic titles, from the very well known ones, King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Adventures of Willy Beamish, Simon the Sorcerer, The Secret of Monkey Island, Leisure Suit Larry, Maniac Mansion to the lesser-known games and homebrew efforts. Complimenting the writing is the extensive and engaging imagery used throughout, which means that this book will have you glued to each page.

We can cut right to the chase, both The Art of Point-and-Click Adventure Games and The CRPG Book: A Guide to Computer Role-Playing Games books come highly recommended. Being Bitmap Book publications, you know the quality of the content and presentation is guaranteed to be top notch. Both books are beautifully presented, with great page-turning content. Leaving these on our coffee table has sparked many great conversations with family and friends about old games they used to play. These hefty publications will definitely satisfy the most discerning gamers amongst you, even if you weren’t into point and click adventure games or RPGs! If you are in need of a great Christmas present (for yourself or a special friend), then these books would be perfect.

Both books are available at Pixel Crib right now:

  • The Art of Point-and-Click Adventure Games AU$62.99
  • The CRPG Book: A Guide to Computer Role-Playing Games AU$69.95

The beautiful books!

The CRPG Book: A Guide to Computer Role-Playing Games

The Art of Point + Click Adventure Games

 

Disclosure: The Art of Point + Click Adventure Games and The CRPG Book – A Guide to Computer Role-Playing Games books were provided by Pixel Crib for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: 1980s, 1990s, Adventures games, Bitmap Books, Book Review, Book Review: The Art Of Point + Click Adventure Games and The CRPG Book, Books, Broken Sword, gamers, Old School, Pixel Crib, point and click games, retro computing, Retro Gaming, Review, RPG, The Art Of Point + Click Adventure Games, The Art Of Point + Click Adventure Games review, The CRPG Book, The CRPG Book review

Retro-Bit Sega Mega Drive 6-Button Arcade Pad – Review

October 25, 2019 By Mat Panek

One of the most difficult challenges a retro game player will face is finding decent controllers. As hardware ages and starts to wear out, it can get harder and harder to find that one perfect controller or even a handful of decent ones (10 player Bomberman anyone?). Personally I have received bags of controllers and joysticks, only to find that the majority of them are brittle, weak or unresponsive. Sometimes 3-4 bad controllers can only be turned into 1 good controller and sometimes not even that! 

Thankfully there is a vast array of people attempting to keep us all playing those games we love, especially the team over at Retro-Bit. Having teamed up with SEGA themselves to recreate some of the most iconic and best (in my opinion) retro controllers around, Retro-Bit brings us both the Mega Drive (Genesis) and Saturn controllers. Available in both classic black or clear variants with original hardware connectors or USB so you can play on a wide range of devices, including the Sega Mega Drive Mini!

Having spent a lot of time recently playing on the original Mega Drive and noticing that my controllers were getting a little worse for wear, I opted for the classic connector in Crystal blue.

First impressions are overwhelmingly positive, the controller feels very solid and well built. Exactly like you would expect an original genuine pad to feel. Buttons feel beautifully responsive and the D-pad is tactile with no ghosting evident. There is some beautiful movement to the roll on the D-pad that you only get on a fresh new Mega Drive controller. As an added bonus, the cord length is almost twice as long as the original!

In fact, if it wasn’t for my personal colour choice (I’m a sucker for crystal plastics) and the Retro-Bit logo, it looks and feels identical to a genuine 6 button SEGA arcade pad from 1993. What higher praise could one ask for?

Retro-Bit has also announced a 2.4Ghz model, packed with an original and USB connector dongle, or Bluetooth only wireless version for every colour variant due around November 2019. I know I am excited to get my hands on the wireless Saturn controller for use with the Saturn and Nintendo Switch, stay tuned!

____________________________________________________________________________________________________________________

Mat Panek, Chief Reporter
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

 

 

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: arcade pad review, controller review, gamers, KapinKong, Mat Panek, Retro Gamers, Retro Gaming, Retro-Bit, Retro-Bit Controller, Retro-Bit Sega Genesis Arcade pad, Retro-Bit Sega Mega Drive 6 button arcade pad, Retro-Bit Sega Mega Drive 6 button arcade pad review, Retro-Bit Sega Mega Drive 6 button controller, Retro-Bit Sega Mega Drive 6 button controller review, retrogaming, Sega Mega Drive Mini, Tired Parents

Gears 5: A Rocky, Sometimes Brilliant Entry

October 24, 2019 By David Cutler

By: D.C. Cutler, U.S.A.

When I played “Gears of War” in 2006 for the first time, I was instantly hooked. It was another first-person shooter game, but something about it felt new and fresh. The recently released “Gears 5,” the fifth instalment in the successful “Gears of War” franchise, seems more creative and still familiar than its predecessors.

Like most things in entertainment, the original is always better. But with “Gears 5,” The Coalition, the game developers, have really took the franchise to a new, inspiring place.

“Gears 5” centres on Kait Diaz, an Outsider of Locust descent. Playing as Kait, your mission is to uncover the origins of the Locust and Kait’s family. Several characters from “Gears of War 4,” like James Dominic “JD” Fenix, return; but don’t be fooled, it’s Kait’s game.

I’ve always enjoyed video games that have a snow setting. Maybe it’s my admiration and affection for the battle on Hoth in “The Empire Strikes Back,” or just my simple love for action sequences on powdery snow; Act 2 of “Gears 5” takes place in a wintery landscape where you parasail with a skiff over frozen lakes and snow-covered terrain. You can investigate dark tunnels and find collectables, but lurking around the dark corners are parts of the Swarm. You have to conserve your ammo. Finding journals at abandoned camps adds to the game’s overall story. The game feels enormous. You can get lost, and watch out for incoming ice chunks that can crush you. It was gratifying searching for the New Hope Research Facility. I learned the hard way that it’s very difficult to throw grenades in the frigid wind when you approach the entrance to the research facility.

image source: Gears 5

I haven’t played all of “Gears 5,” but from what I’ve played, I think it could be one of the best games of the year. It undeniably expands on the “Gears” universe. It’s very rare that I want to go back and play parts of a game that I’ve already completed. Act 3 of “Gears 5” is enjoyable, but I was wholly engaged in Act 2.

Act 3 feels a bit like any other first-person shooter game where you are inquisitively flushing out the enemy through a facility or abandoned factory. It’s still engaging but not as engrossing as the first two acts of the game. The game’s three-player split screen play is superb. And, overall, “Gears 5” is an exceptional entry in an already definitive series that keeps turning out brilliant gameplay.

 

Filed Under: Modern Gaming Tagged With: DC Cutler, gamers, Gears 5, Gears of War, James Dominic JD Fenix, Kait Diaz, Locust descent, Nintendo Switch, PS4, Video Games, Xbox One

Oz Comic-Con Sydney 2019 Highlights

October 1, 2019 By Mat Panek

We were lucky enough to attend Oz Comic Con 2019 in Sydney and take in all the amazing sights and sounds! There were plenty of regular favourites and a few newcomers that shows just how much conventions are growing in popularity. Another very welcome addition we noticed was the increasingly family friendly nature these cons are becoming, with a scribble wall and colouring corners for kids!

There was a strong presence from the ESL (eSports League Australia) which is always good to see and they had live competitions running all weekend. The Southern Cross Garrison of the 501st Imperial Legion was also out in force, bringing some impressive cosplay from both sides of the force including Stormtroopers, Wookiees and Tauntauns! 

The artists corner was buzzing with activity, allowing upcoming artists to show off their skills and sell some of their merchandise. Lots of booths filled to the brim with pop culture goodies spread themselves throughout both the halls. We were also lucky enough to stumble onto some retro goodies that included figures, vehicles and playsets from Star Wars, Teenage Mutant Ninja Turtles, Ghostbusters and Masters of the Universe. 

Just in case you missed out on all the fun we brought you some highlights!

____________________________________________________________________________________________________________________

Mat Panek, Chief Games Reviewer
Retromancer – Collector, repairer & fan of retro games & tech. Atari to Amiga, Nintendo to Sega! LD, Zip, Beta and a proud dad! One half of the TiredParents on Twitch.

Follow Mat on Twitter and Twitch

 

 

 

 

 

Filed Under: Retro Gaming Culture Tagged With: Actor, Actors, Art, artist, comic, comic artists, Comic Con, comics, Cosplay, Cosplayers, event, Game Of Thrones, gamers, gaming, GOT, KapinKong, Mat Panek, Oz Comic Con, Oz Comic Con Sydney, Oz Comic-Con 2019, OZCC, ozcomiccon, Star Wars, Tired Parents

LEGO Ideas: Banjo-Kazooie and the Planet Express Ship

September 26, 2019 By ausretrogamer

We are hooked at trawling the LEGO Ideas site and finding wonderful creations, just like this Banjo-Kazooie action figure and the Planet Express delivery ship from Futurama.

We have voted and now have our fingers and toes crossed.

image source: LEGO Ideas

 

 

Filed Under: Retro Gaming Culture Tagged With: Banjo Kazooie, Futurama, gamers, Lego, Lego Banjo-Kazooie, Lego Banjo-Kazooie Action Figure, Lego Futurama, LEGO Ideas, Planet Express, Retro Gamer, Retro Gaming, retrogaming, Video Games

LEGO Ideas: Outrun and Pac-Man

September 19, 2019 By ausretrogamer

This is a call to action for all lovers of Lego and retro gaming to head to the Lego Ideas site and vote for the Lego Outrun and Lego Pac-Man Action Figure!

What are you waiting for, go and vote!

image source: Lego Ideas

 

Filed Under: Retro Gaming Culture Tagged With: gamers, Lego, LEGO Ideas, Lego Outrun, Lego Pac-Man, Lego Pac-Man Action Figure, OutRun, Pac-Man, Retro Gamer, Retro Gaming, retrogaming, Sega Out Run, Sega OutRun, Video Games

1991 Toys “R” Us Awesome Vintage Catalogue

July 12, 2019 By ausretrogamer

We love old toys and video game catalogues. We have previously featured the Toys “R” Us 1996 Christmas catalogue and the hefty 830+ page 1992 Christmas Sears, Roebuck & Co. ‘The Great American Wish Book’ to tickle your nostalgic nerve.

Well, now we present you with the 1991 Toys “R” Us (US) catalogue that features classic toys and some very classic video gaming systems that will definitely jolt your nostalgic nerve. Enjoy!



source: eBay



Filed Under: History, Retro Gaming Culture Tagged With: 1991, 90s, classic gaming, Game Boy, Game Gear, gamers, gaming, NES, nintendo, pc-engine, Retro Gamer, Retro Gaming, sega, Sega Game Gear, Sega Mega Drive, SNES, Toys R Us, TurboExpress, TurboGrafx-16, Video Games

GAME MASTERS: THE EXHIBITION OPENS 27 SEPTEMBER 2019

July 5, 2019 By ausretrogamer

NFSA turns into Australia’s biggest video game arcade, featuring world’s greatest designers, characters & 100+ playable games!

Following a 6-year international tour and more than 1 million visitors, Game Masters: The Exhibition will return to Australia and make its Canberra debut at the National Film and Sound Archive of Australia (NFSA) from 27 September 2019 – 9 March 2020. The ultimate experience for gamers and families alike, Game Masters has been updated to include the latest gaming blockbusters as well as Australian creations.

Game Masters is an interactive journey through five decades of video game history, offering both a behind-the-scenes look at the creative process behind the world’s most popular characters and franchises, and a chance to play them. Featuring interviews, never-before-seen concept artwork, an amazing display of vintage consoles and collectable items, and more than 100 playable games, visitors won’t want to leave!

No matter whether you played Pong at the local milk bar in the 70s, or spent last night playing Fortnite on your phone, Game Masters has something for everyone: from the arcade era through to today’s eighth generation consoles and mobile game technology, and from the most popular video games on the planet to independent games with a cult-like following.

image source: Game Masters: The Exhibition Melbourne 2012

HIGHLIGHTS INCLUDED IN GAME MASTERS: THE EXHIBITION

The first section, Arcade Heroes spotlights pioneering designers from the trailblazing and revolutionary arcade era, including Shigeru Miyamoto (Donkey Kong, 1981), Ed Logg (Asteroids, 1979), Masanobu Endo (Xevious, 1982), Toru Iwatani (Pac-Man, 1980), Eugene Jarvis (Defender, 1980) and Tomohiro Nishikado (Space Invaders, 1978). During this period designers were not always recorded for posterity, as was the case for the featured games Scramble, 1981 developed by Konami and Elevator Action, 1983 developed by Taito.

Leading contemporary designers who have had a major impact on shaping the medium as we know it feature in the second section, Game Changers, including Blizzard Entertainment (Diablo III, 2012), Paulina Bozek (SingStar, 2004), Tetsuya Mizuguchi (Sega Rally Championship, 1995), Peter Molyneux OBE (Fable III, 2010), Yuji Naka and the Sonic Team (Sonic the Hedgehog, 1991), Sega (Alex Kidd in Miracle World, 1986), Alex Rigopulos and Eran Egozy (Rock Band 4, 2015), Tim Schafer (Broken Age, 2014), Yu Suzuki (Hang On, 1983), TT Games (LEGO Batman 3: beyond Gotham, 2014) and Will Wright (SimCity, 1989).

The third chapter of the exhibition, Indies explores the pioneering and future-focussed world of independent game designers. Artists such as Jonathan Blow (Braid, 2008), Capy (Critter Crunch, 2008), Ken Wong (Florence, 2018), Halfbrick (Fruit Ninja Kinect, 2011), Masaya Matsuura (PaRappa the Rapper, 1996), Markus ‘Notch’ Persson (Minecraft, 2014), Rovio (Angry Birds, 2009), Bennett Foddy (Getting Over It, 2017), thatgamecompany (Journey, 2012), and The Behemoth (Castle Crashers, 2008) are profiled in this section.

Game Masters also features unique experiences such as a spectacular multiplayer dance stage for Dance Central 3 (2012), hands-on experiential music booths and a selection of original classic arcade machines from the 1970s and ’80s acquired especially for the exhibition, all playable in their original form.

Game Masters: The Exhibition will be open to the public from 27 September 2019 to 9 March 2020 at the National Film and Sound Archive of Australia (NFSA) in Canberra. A program of special events and screenings will complement the exhibition for the duration of the season. Tickets will be available from 9 August 2019; audiences can sign up for Game Masters updates and special VIP ticket offers here.

  • Where: National Film and Sound Archive of Australia, McCoy Circuit, Acton ACT
  • When: 27 September 2019 to 9 March 2020; 10am to 4pm, Monday to Sunday (except Christmas Day and New Year’s Day)
  • Tickets: $19/$15/$12 (adult/concession/junior 5-17). Kids up to age 4 free. Family passes available.
  • For more information/bookings: NFSA.gov.au/gamemasters

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: !Arcade!, Arcade Heroes, Atari, Canberra, classic gamer, classic gaming, Donkey Kong, event, Game Changers, game masters, Game Masters 2019, Game Masters Canberra, Game Masters The Exhibition, gamers, indie dev, IndieDev, Indies, National Film and Sound Archive of Australia, NFSA, nintendo, Old School, Retro Gamer, Retro Gamers, Retro Gaming, retrogamers, retrogaming, Tempest

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