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Retro Gaming

Nintendo Switch Review: SEGA Mega Drive Classics

December 11, 2018 By ausretrogamer

Woohoo, the iconic retro collection Sega Mega Drive Classics has landed on the Nintendo Switch™ and boy, it is a ripper! We thought the PS4 version was awesome (which it is!), but you can’t take your PS4 on the train with you to play these classic Mega Drive games.

Sega Mega Drive Classics on the Nintendo Switch is the largest collection of retro classic games in one pack. There are 50+ classic Sega 16-bit games to satisfy almost every genre under the sun, from arcade action, adventure, pinball (sort of), shooters, beat ‘em ups, fighters, puzzlers, hack’n slashers, tactical RPGs to everyone’s favourite, platformers – and there are lots of platformers (which isn’t a bad thing)!

These old favourites aren’t just dumped from their cartridges and thrown in this package, no sirree, they have had a raft of cool modern features injected into them including mirror mode, rewind (for when you slip up), controller customisation, online multiplayer and achievements, optional emulation enhancement filters like pixel scaling and save states to save your game at any time, meaning players – both old and new, should find revisiting these retro games an absolute blast.


source: Five Star Games

Once we loaded Sega Mega Drive Classics we were totally impressed by the opening title sequence, which we will leave as a surprise (Ed: Unless you have already experienced it on the PS4/XBone), but we can tell you this much, it’s pretty darn awesome – either that or we are too easy to please. Anyway, once you stop drooling from the title sequence you are greeted by the menu system where you can access the 50+ Sega Mega Drive games and various other options. The menu resembles the bedroom of an early nineties Sega fan, which is a great throwback, with dynamic time-of-day conditions, retro SEGA paraphernalia, a shelf full of the aforementioned 50+ Mega Drive games, and of course, a CRT TV with the sexy Mega Drive console underneath it.

When selecting a game to play, its corresponding cart is removed from its case and then inserted into the Mega Drive console – pure nostalgia overload. On top of the already mentioned modern conveniences and features jammed into this package, the most important thing we can tell you is that the emulation of the games is spot-on. The word ’emulation’ may trigger negative connotations, but we are here to tell ya that this is as close as you will get to playing Mega Drive games without forking out for the console on eBay and then fishing around for the game cartridges.

A lot of you may already know this, but for the peeps that don’t know, we aren’t much of adventure or RPG fans, so we stuck to Sega’s arcade conversions, platformers, beat’me ups and puzzle games in this collection. After playing a lot of Sonic, Ristar, Golden Axe, Streets of Rage, Columns, Comix Zone and the Shinobi games, we can say that we definitely felt like we were back in the early 90s – good times!

Before we go on, here is the full list of games included in this package:

  • Alex Kidd in the Enchanted Castle
  • Alien Soldier
  • Alien Storm
  • Altered Beast
  • Beyond Oasis
  • Bio-Hazard Battle
  • Bonanza Bros.
  • Columns
  • Columns III: Revenge of Columns
  • Comix Zone
  • Crack Down
  • Decap Attack
  • Dr. Robotnik’s Mean Bean Machine
  • Dynamite Headdy
  • ESWAT: City Under Siege
  • Fatal Labyrinth
  • Flicky
  • Gain Ground
  • Galaxy Force II
  • Golden Axe
  • Golden Axe II
  • Golden Axe III
  • Gunstar Heroes
  • Kid Chameleon
  • Landstalker
  • Light Crusader
  • Phantasy Star II
  • Phantasy Star III: Generations of Doom
  • Phantasy Star IV: The End of the Millennium
  • Ristar
  • Shadow Dancer: The Secret of Shinobi
  • Shining Force
  • Shining Force II
  • Shining in the Darkness
  • Shinobi III: Return of the Ninja Master
  • Sonic 3D Blast
  • Sonic Spinball
  • Sonic the Hedgehog
  • Sonic the Hedgehog 2
  • Space Harrier II
  • Streets of Rage
  • Streets of Rage 2
  • Streets of Rage 3
  • Super Thunder Blade
  • Sword of Vermilion
  • The Revenge of Shinobi
  • ToeJam & Earl in Panic on Funkotron
  • ToeJam & Earl
  • Vectorman
  • Vectorman 2
  • Virtua Fighter 2

The problem with a pack like this is that players will concentrate on all the games there were left out. Granted, they probably could put the entire Mega Drive catalogue on the cute little Switch cards and flog it for $90.00+, but then we would find something else to complain about. The games that are included are solid, bar a few questionable titles, however, just because we don’t like adventure and RPG titles, it doesn’t mean they should be excluded. Same goes the other way, if you loathe platformers, beat’em ups and puzzlers, it doesn’t mean these genres should be thrown out for more RPGs. Actually, if there was a driving game like Super Monaco GP or a motorcycle-racing-bashing one like Road Rash, then we could say that most, if not all, genres are well represented. Come to think of it, a few more shoot’em ups, like Truxton and Thunder Force would have rounded out this already pretty awesome package. Ah, we can speculate all we want, but we have to give it to Sega, they have tried to cater for the majority and we reckon they have done an admirable job.

After waffling on about this Sega Mega Drive Classics package on the Switch, the ultimate decision to buy or not buy is yours, but we’ll leave you with this little nugget – if you want to get your Sega 16-Bit gaming fix on your modern console and also play it on the go, then you can’t go too wrong with Sega Mega Drive Classics.

Review System: Nintendo Switch
Release Date:
December 6 2018
Format: Nintendo Switch, Xbox One & PS4
Price: $48.99 on Nintendo Switch (via OzGameShop)

Disclosure: Sega Mega Drive Classics [Nintendo Switch] download code was kindly provided by Five Star Games for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: 16-bit, Alex Kidd, Altered Beast, Five Star Games, Golden Axe, Modern Retro Gaming, Nintendo Switch, Nintendo Switch Sega Mega Drive Classics, Phantasy Star, pinball, Retro Gaming, Review, Ristar, sega, Sega 16-Bit, Sega Genesis Classics, Sega Mega Drive Classics, Sega Mega Drive Classics Review, Shinobi, sonic, Street Of Rage, Video Games

No QB Kneel in EA’s Madden

December 10, 2018 By David Cutler

By: D.C. Cutler, U.S.A.

I’ve been playing EA Sports’ Madden for most of my life. It’s probably one of my favourite games. With each new edition, the graphics are enhanced and the speed increases. The game is so iconic, I can’t imagine gaming without Madden. Madden has been the go-to, two player game for most gamers; especially ones who love the NFL.

Several years ago, to make Madden more of a challenge, a friend, who I always played Madden with, thought it would be fun if we eliminated the option to QB Kneel. We kept losing close games to each other by using the QB Kneel offensive play when one of us was slightly ahead. It got kind of boring. And Madden is a lot of things, but boring shouldn’t be one of them.

source: EA Sports

When we removed the play option from our games, it made Madden even harder. When you got a comfortable lead, you couldn’t just sit on it and stop thinking about strategy. Fumbles and interceptions became more prevalent in the final minutes of a contest without the QB Kneel.

I started to not use the QB Kneel when I played single player Madden. It seems simple to just run the ball until the clock runs out, but when you’re playing a solid team on the most difficult setting, a fumble always seems to transpire. You quickly realise how important the QB Kneel is. I even tried throwing it. That was a mistake. The defences are too good to let a pass sail by, and if you miss your man, the clock stops.

Adding an extra bit of difficulty to a game that can already be a struggle isn’t wise, but if you want to get better at Madden, try it once. Even if your play with the Patriots or the Eagles, a fumble seems to always happen when you’re trying to run out the clock. I’ve even had easy field goals blocked with seconds left in the game. Playing without QB Kneels makes the urgency to score early even greater.

 

Filed Under: Retro Gaming Culture Tagged With: DC Cutler, EA, EA Madden, EA Sports, Electronic Arts, Madden, Madden football, Madden NFL, NFL, NFL games, Old School, Retro Gaming, Sega Mega Drive, Video Games

Love Hultén: Drool-worthy Gaming Creations

December 4, 2018 By ausretrogamer

We have featured Love Hultén previously, so we thought we’d share more of their other drool-worthy one-of-a-kind gaming creations!

If you didn’t know, Love Hultén (LH) fuses traditional craftsmanship with modern technology, creating unique objects in an unexpected merge of form and function. By playing with preconceptions about art and design – the social, cultural and historical relations to objects we all share – LH tears consensual connections apart and provides a new context. Love Hultén presents genuine and attractive alternatives to contemporary appliances, adding unforeseen functionality, delicate execution and mystique.

You have to agree, these are mind-blowingly beautiful and just simply sublime!

Pet De Lux

Pixelvision 2.0

PYUA

OriginXL

Cary42

Pocket Spin

OriginX

image source: Love Hultén

 

Filed Under: Retro Gaming Culture Tagged With: Art, Artistic, Cary42, diy, exclusive gaming objects, hack, Love Hultén, luxury gaming, OriginX, OriginXL, Pet De Lux, Pixelvision, Pocket Spin, PYUA, Retro, Retro Gaming, Vintage

Review: Atari Retro Handheld

November 30, 2018 By ausretrogamer

Let’s get one thing straight, this Atari Retro Handheld is not a Flashback portable console by ATGames! There, hopefully we have clarified this point for you all.

This cool Atari Retro Handheld is by powered by Blaze. With its iconic Atari faux wood veneer and Vader lines along its front, this portable system design screams late 70s kitsch. It is like having an Atari VCS woody in your pocket – almost! We say almost, cause you can’t really grab your old Atari 2600 carts and slam them in this handheld, but you can play one of 50 classic titles, including Asteroids, Adventure, Breakout, Centipede, Crystal Castles, Millipede, Sword Quest, Yar’s Revenge  and our absolute fave Atari 2600 game of all time, Missile Command – check out the full list of games below.

  1. 3D Tic-Tac-Toe (31 in 1)
  2. Adventure
  3. Air-Sea Battle
  4. Asteroids ®
  5. Black Jack
  6. Bowling
  7. Breakout ®
  8. Canyon Bomber ®
  9. Casino
  10. Centipede ®
  11. Circus Atari ®
  12. Crystal Castles ®
  13. Demons to Diamonds ™
  14. Desert Falcon ®
  15. Dodge ’em
  16. Double Dunk
  17. Fun With Numbers
  18. Golf
  19. Gravitar ®
  20. Haunted House ®
  21. Home Run
  22. Human Cannonball ™
  23. Maze Craze
  24. Millipede ®
  25. Miniature Golf ®
  26. Missile Command ®
  27. Night Driver ™
  28. Off the Wall
  29. Pong – Video Olympics
  30. Quadrun ™
  31. Radar Lock ™
  32. Realsports Football ®
  33. Realsports Tennis ®
  34. Realsports Volleyball ®
  35. Sprintmaster
  36. Steeplechase
  37. Stellar Track ™
  38. Street Racer
  39. Submarine Commander
  40. Super Baseball
  41. Super Breakout ®
  42. Super Football
  43. Swordquest: Earthworld ™
  44. Swordquest: Fireworld ™
  45. Swordquest: Waterworld ™
  46. Tempest ®
  47. Video Checkers
  48. Video Chess
  49. Video Pinball
  50. Yar’s Revenge ®

The Retro Handheld sports a 2.4″ screen, which surprisingly suits most of the games, however, there were a few that felt cramped on the tiny screen. The unit does come with a composite A/V out interface, so you can plug it into a TV (preferably a CRT) for some big screen action. Emulation was pretty much spot on, with the games playing like their cart counterparts. To round out its retro-ness, batteries, yes, batteries the AAA kind, are required to power this little Atari – relax, this isn’t like the original Atari Lynx, you’ll definitely get a considerable amount of playing hours out of 3 x AAA Duracell batteries.

We were a bit iffy when we first saw the controls, especially the funny looking d-pad nub. Once we started playing, the d-pad and the buttons felt good under the thumbs and were responsive. However, there was one game that was totally unplayable using the nub – not looking at you Pong! Apart from that little niggle, gamers will feel right at home with the controls. Oh yeah, one nifty feature is when changing games, you simply hit the Start and Select buttons at the same time and viola, you exit the current game and go back to the menu to select a new one – this was cool, as we didn’t want to turn off the unit every time we wanted to play a new game.

There will be some that will scoff at this little handheld and others that will absolutely love it for what it is – a portable little Atari that looks like your old Atari 2600 woody and plays your favourite games. We definitely love playing on it (bar the unplayable Pong!), even though we are not big fans of the current Atari SA company. If you can get past this, then this is a little winner.

If you are keen on one of these Atari Retro Handhelds, grab one from FunstockRetro right now! They will even throw in a limited edition Atari Centipede Gold Coin for free – but you better hurry, as this sale ends soon!

Disclosure: The Atari Retro Handheld was kindly supplied by FunstockRetro for this review.

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: Atari, Atari 2600, Atari handheld, Atari Retro Handheld, Atari Retro Handheld by Blaze, Atari Retro Handheld review, Atari VCS, Blaze Atari Retro Handheld, Funstock Games, FunstockRetro, gamers, gaming, Missile Command, portable Atari, Portable Atari 2600, Retro Gamer, Retro Gamers, Retro Gaming, Retro Handheld Console, retrogaming, Review, Video Games

A Rare Look Inside SEGA In The Mid 90s

November 26, 2018 By ausretrogamer

We couldn’t only feature Nintendo, so to balance things in the universe, here is the follow-up to the series of translations from the French documentary “Otaku”, this time taking a rare look inside Sega, their Sega vs Nintendo rivalry and Sega arcade games from the mid 90s.

Oh yeah, there is ample footage from the 31st Amusement Machine Show (1994 JAMMA Convention) in Japan! Once again, big thanks to Game Escape for the English subtitles!


source: Game Escape

 

Filed Under: History, Retro Gaming Culture Tagged With: Game Escape, History, JAMMA Convention, Otaku, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, sega, Sega Arcade, Sega documentary, Sega History, Sega in the 90s, Sega Japan, Sega JP, Sega Mega Drive, Sega Office, Sega Saturn, Sega vs Nintendo

Retro Gaming Black Friday Deals

November 22, 2018 By ausretrogamer

Whoa, it’s that time of year when everyone loses their mind by trying to find the best Black Friday deals!

Well, since we don’t want you guys to stress, we have curated a list of cool Black Friday gaming deals that suit any budget.

Get your wallets and purses ready, here we go!

My Arcade Data East Classics Mini Arcade $99 (save $50)

TheC64 Mini $134 (save $16)

Midway Gaming Box $19.99 (save $9.96)

MEGA DRIVE MICROSDHC CARD + SD ADAPTER SET $24.16 (save $8.53)

DREAMCAST MICROSDHC CARD + SD ADAPTER SET $24.16 (Save $8.53)

Art Of Atari $52.95 (save $27)

Sturmwind – Sega Dreamcast $27.01 (save $19.91)

NEOGEO Mini $170.63 (save $79.64)

Red Tent Nintendo Switch Stand $89.58 (save $24.18)

Action Replay 4M Auto Plus for the Sega Saturn $28.43 (save $8.53)

PONG – Where It All Started T-Shirt $42.88

Nintendo Classic Mini Double Pack $199.08 (save $14.22)

TOKI Collector’s Edition (Nintendo Switch) $70.99 (20% BACK IN PLAYER POINTS)

SNK 40th Anniversary Collection Nintendo Switch Game $51.99 (20% BACK IN PLAYER POINTS)

MARVEL COMICS 1/4 SCALE ACTION FIGURE: DEADPOOL $139.35

PSIKYO COLLECTION VOL. 1 – Nintendo Switch $42.65 (save $7.11)

TERMINATOR 2 1/4 SCALE ACTION FIGURE: T-800 $140.77 (save $7.11)

8BITDO SN30 PRO BLUETOOTH GAMEPAD (SN EDITION) $46.91 (save $17.06)

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: Black Friday, Black Friday Atari, Black Friday Nintendo, Black Friday retro gaming deals, Black Friday Sales, Black Friday video games, Cyber Monday, gaming, gaming deals, Retro Gamers, Retro Gaming, retro gaming sales, retrogaming, Video Games

A Rare Look Inside Nintendo During the SNES Era

November 19, 2018 By ausretrogamer

If you’ve ever wondered what it was like in the Nintendo offices during their Super Nintendo days, then this excerpt  from the 1994 French documentary film Otaku is exactly what you are looking for!

Thanks to William Cladley from Game Escape for discovering this film and for adding English subtitles! Oh yeah, you’ll all recognise a younger Shigeru Miyamoto who even back then was always striving for a balance in creativity and management – both attributes have served him well.


source: Game Escape

Filed Under: History, Retro Gaming Culture Tagged With: 1990s, 1994, 90s, classic gaming, History, nintendo, Nintendo history, Nintendo in the 90s, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, Shigeru Miyamoto, SNES, Super Mario World, super nintendo, Zelda

Get Your Keyboard To Match Your Original Game Boy

November 14, 2018 By ausretrogamer

In my mind’s eye, if I imagined a Game Boy type keyboard I could use on my computer, it would definitely not look as cool as this creation by The Key Company!

The iconic look of the original Game Boy, with its white, navy, maroon and black colour scheme oozes cool Nintendo late 80s aesthetics which would look pretty awesome on other devices, like keyboards! The Key Company is currently running a group buy for their GMK DMG key-set, which is based on, surprise surprise, Nintendo’s iconic handheld. The GMK DMG key-set was designed by Reddit user Futurecrime, with colour matching being professionally done by German industrial equipment maker GMK to directly match Nintendo’s Game Boy colour scheme.



The Base kit, which is USD$169, includes 150 keys designed to cover a majority of keyboards sporting Cherry MX-compatible stems. Pull off one of your normal keys, and if there is a plus (+) sign shaped plastic peg underneath, they’ll fit. The base kit includes some super cute novelty keys sporting Game Boy button graphics, along with a set of direction keys in black with grey stripes.

There are cheaper kits, like the Pocket kit, which costs USD$48 – it comes with keys to fill in some of the more popular smaller keyboard layouts. There is also a $22 Spacebars kit which contains various sizes of space bars in the Game Boy maroon colour.

So if you are into the original Game Boy and want to pair up its colour scheme with a device you use often, like your keyboard, then check out the GMK DMG group buy at The Key Company site for more details. If you prefer to wait for the key-sets to hit the streets (Reddit’s Mechmarket), then diarise April 2019 right now!

Image source: The Key Company

[source: Kotaku]



Filed Under: Announcements, Retro Gaming Culture Tagged With: 80s, Futurecrime, Game Boy, Game Boy Keyboard, GameBoy, GMK, GMK DMG, keyboard, MechMarket, Nintendo Game Boy, Original Game Boy, Reddit, Retro Gamer, Retro Gamers, Retro Gaming, retrogaming, The Key Company

Review: SNK 40th Anniversary Collection

November 12, 2018 By ausretrogamer

We bet that when you think of SNK you think of the NEOGEO, however SNK was developing and publishing pretty decent arcade games well before the NEOGEO.

When the SNK 40th Anniversary Collection was announced earlier this year, we immediately took note, as we got quite excited at the prospect of playing SNK’s library of awesome classic games on our Nintendo Switch.

This collection represents SNK’s golden age of arcade games, a true arcade connoisseurs anthology, which is already proving quite popular in the office – we have to wait our turn on the shared Switch (Ed: perhaps we need to leave a coin on the screen!).

So which SNK games can you play straight away? The current list of titles, which is a mix of arcade and console ports, are a great start for the trip down memory lane:

  • Alpha Mission (Console/Arcade)
  • Athena (Console/Arcade)
  • Crystalis (Console)
  • Ikari Warriors (Console/Arcade)
  • Ikari Warriors II: Victory Road (Console/Arcade)
  • Ikari Warriors III: The Rescue (Console/Arcade)
  • Guerrilla War (Console/Arcade)
  • P.O.W. (Console/Arcade)
  • Prehistoric Isle (Arcade)
  • Psycho Soldier (Arcade)
  • Street Smart (Arcade)
  • TNK III (Console/Arcade)
  • Vanguard (Arcade)

But wait, there is more! On December 11, there will be an additional 11 games added (for free!) to the already packed collection – check out these beauties:

  • Munch Mobile (Arcade)
  • Fantasy (Arcade)
  • Sasuke vs. Commander (Arcade)
  • Chopper I (Arcade)
  • Time Soldiers (Arcade)
  • Bermuda Triangle (Arcade)
  • Paddle Mania (Arcade)
  • Ozma Wars (Arcade)
  • Beast Busters (Arcade)
  • Search and Rescue (Arcade)
  • World Wars (Arcade)

With regular patches being released to enhance gameplay experience (like the Day 1 patch adding ‘Single Stick’ mode amongst a raft of other improvements), this compilation truly gets better and better. The emulation has a few bumps here and there, but nothing that detracts from the overall gameplay experience – If you have never played these games or played them long ago, you would never notice. And as mentioned, patches are being released to tighten up any loose ends.

Speaking of user experience, the overall presentation is simply awesome, with an easy to use menu system that not only provides access to the arcade games with enhanced features (like rewind gameplay, auto-fire and 1080p resolution to name just a few), but also a brilliant museum mode where a lot of painstaking effort was made to catalogue and preserve the legacy of one of Japan’s leading developers, which includes high definition artwork and original promotional assets. We actually spent a lot of time in the museum going through each game and finding out information we could not find anywhere else – those of you that are into history and research will love this mode.

We are really glad that SNK chose to celebrate their extraordinary milestone by giving us, the gamers, a brilliant high quality compilation. The SNK 40th ANNIVERSARY COLLECTION is packed full of retro gaming goodness with top-notch features with a complimentary museum mode which tops off what is an already solid package for those of you craving for nostalgia.

This is an essential collection to add to your Nintendo Switch games library. The only problem you’ll have is making the choice between physical or download – either way, you can’t go wrong!

image source: NIS America

Disclosure: SNK 40th Anniversary Collection [Nintendo Switch – download] was kindly provided by NIS America for this review.

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: Alpha Mission, Athena, Classic Games, game review, Guerrilla War, Ikari Warriors, Neo Geo, NeoGeo, Nintendo Switch, NIS, NIS America, Ozma Wars, POW, Prehistoric Isle, PS4, Retro Games, Retro Gaming, retrogaming, Review, SNK, SNK 40th, SNK 40th Anniversary Collection, SNK 40th Anniversary Collection Nintendo Switch, SNK 40th Anniversary Collection review, SNK 40th Anniversary Collection Switch review, SNK arcade, Video Games, XBone

Arcade1Up – Rampage Review

November 4, 2018 By Guest Contributor

Arcade1Up’s line of diminutive arcade cabinets turned a lot of heads online when they were first announced. After all, the chance to own officially-licensed arcade machines for a fraction of the price of a real cabinet, complete with authentic controls and games? It’s a no-brainer! So there was a lot of waiting to see which of these machines (if any) would reach our shores in Australia, and if so, what were they like?

So it was with great trepidation that I scoured the local ALDI stores to find one on the day of their release. I had heard that they were selling out fast, and it didn’t help that ALDI didn’t offer any convenient way to find out which stores had stock in, so I was eager to get out and about to my nearby stores.

The question I was asking myself on the trip was, which one of the two available would I choose? On the ALDI site they were advertising two versions of the Arcade1Up cabinet. One was advertised as containing Williams / Atari classics Rampage, Gauntlet, Joust and the greatest shmup of all time, Defender. The other had a placard boasting it had a roster of Capcom favourites: Street Fighter 2 Championship Edition, Final Fight, Ghouls ‘n Ghosts and Strider.

The good news is that a local store had plenty of both machines on hand to purchase. The not good news? The Capcom cabinet was purely for Street Fighter 2 games. To make things even more confusing, the American version of the Street Fighter 2 machine had all five variants of the legendary fighting game, but the Australian one had only three. That’s….oddly frustrating. My personal favourite Street Fighter 2 Turbo, was completely missing and for the life of me I can’t understand why.

Plenty of machines ready to play!

So, in the interests of game variation, I picked up the Williams / Atari (aka: Midway Classic Arcade) one. As much as I personally love Street Fighter 2, I knew the people who would be using the cabinet would get tired of it a lot quicker than I would, and the chance to introduce Defender to a new generation was too much to pass up. $500 later and I was driving out of the car park a happy man.

Ready to assemble!

Assembling the machine was surprisingly easy and straightforward. If you’ve ever assembled an IKEA book shelf you’ll be in familiar territory here. Frankly, I have to commend the designers here for making it such a painless process, as parts were clearly labelled and the included instructions made sense at every step. You’ll need a good Phillips-head screwdriver and about an hour or two of spare time to go from opening the box to having a small but perfectly formed arcade cabinet in your own home. It’s a good excuse to invite some friends around to help and share in the multiplayer fun afterwards.

Starting to take shape…

It’s when you start putting the machine together that you really get a sense of how small this thing is. Basically, everything is ​3⁄4 of regular size. The controllers are small, not too small, but small enough to be noticeable. The 17” monitor is small, but not enough to be a problem. The cabinet stands 1.2 metres tall, which…yeah, is an issue. Basically the cabinet is too tall to comfortably play while sitting on the ground, and too low to play at all while standing unless you’re under the age of ten. The raisers that Arcade1Up offer aren’t available at retail stores here in Australia, so you’ll need to figure out your own solution. The small size also means that it’s difficult to have more than two people comfortably crowd around the screen, especially if you’re sitting on chairs because of the height issue. It’s workable, but it’s an issue you need to keep in mind.

Almost there….

There are three microswitched sticks for three players, and two buttons (labelled Jump and Attack) that feel suitably responsive if not a teensy bit spongy. I have a hunch that the sticks won’t take the kind of pounding you can dish out in a real arcade, but I don’t really want to test it. On the controller deck is a big power switch and a switch for volume that goes between no sound, “loud enough to be clear for everyone who is playing” and “loud enough to let everyone else in the house know you’re playing”. It just feels nice to play with.

The back of the monitor houses the little box that runs the emulation software.

Anyway, enough about the hardware, let’s talk about the games! Arcade purists might scoff about how these systems use emulation, but honestly, for the price point this thing was never going to be 100% arcade accurate anyway (LCD screens can never replicate the feel of an old-fashioned CRT after all) and the emulation quality itself is legitimately good. However, the way the games play varies wildly.

No coins needed and always ready to play!

So, the cabinet is dedicated to Rampage, with all the original marquee and controller art to suit. That means that it’s a great Rampage machine and offers many hours of fun especially in multiplayer. It’s always a laugh when players end up hitting each other more than they’re hitting the buildings. So, Rampage is good.

Joust surprised me. I have always had a soft spot for the game since playing the Atari 2600 version back in the day, and for some reason I’m even more besotted with the arcade version. It looks the least interesting to play of the four games on offer but I have a hunch that it will be the one I return the most to. It’s a game that rewards skill and has a control system that will take a long time to master. So, thumbs up for Joust here.

Gauntlet is where things start to fall apart. The original was known for its four player action, but since the cabinet was designed with Rampage in mind it only has three controllers. So, at least you can play a three player session, right? Nope! For some unfathomable reason the version of Gauntlet on offer here is the two-player one. Frankly, that’s just absolutely stupid. Also, the game itself has not aged well at all and, since you can just give yourself infinite health with continued pressing of the start buttons, there’s absolutely no challenge on offer. I found myself just wandering aimlessly through the mazes not even bothering to fight any of the dungeon’s monsters. After fifteen minutes I gave this one a hard pass.

Finally we get to Defender. I love Defender. I mean I really, really love Defender. Eugene Jarvis and friends made what I think is one of the few “perfect” games. Legend tells of people who can survive more than five minutes of playing this exquisite classic, but I have yet to meet them. Yes, I am terrible at Defender but I still love it.

Defender plays like absolute garbage on this machine. I hate every second of it. The controls are so offensively broken that I feel like it wants me to grow a third or possible fourth hand to have access to all the buttons that are spread haphazardly across the entire surface of the control panel. You move up and down with the first stick, Thrust and Reverse with the player one buttons, smart bomb and hyperspace with the player two buttons, and fire with one of the third player buttons. It plays worse than it sounds. Your hands spend so much time moving across the panel there’s no way you can make the instinctive, split-second decisions needed to play Defender properly. This is one of the cases where I actually wouldn’t have minded if they used the control method found in some of the home console ports that eschewed the Thrust and Reverse buttons for left and right on the joystick. Even just thinking about playing Defender on this system makes me mad.

Uh…no thank you?

Also, and this one completely infuriates me for some reason, high scores don’t save at all! That’s a particularly egregious oversight that for me completely diminishes the arcade experience. Arcade games are all about high scores! What, I have to get a chalkboard to put next to the machine for people to write their scores down? Are we cavemen?

For $500 there were always going to be some compromises, but some of them just make my blood boil. I get the size. I get the build quality. But I really can’t get over how two of the games are basically broken and there were weird software shortcuts. If you’re a super fan of Rampage, or if you want to use this as a starting point for a modification project then absolutely you should get one. Otherwise…keep looking.

____________________________________________________________________________________________________________________

Cameron Davis
Writer and artist of Rose: a comic about the world’s hungriest redhead and her love of food, friends, food, family, food and FOOD!

Follow Cameron on Twitter

 

 

Filed Under: Retro Gaming Culture, Reviews Tagged With: 3/4 scale arcade cabinets, Arcade, Arcade 1UP, Arcade Machines, Arcade1Up, Arcade1Up classic arcade cabinets, Arcade1Up Rampage, Arcade1Up Rampage Review, Arcade1Up Review, Asteroids, Atari, Cameron Davis, Capcom, Centipede, Classic Arcade Gaming, Defender, Final Fight, Galaga, highest-grossing arcade games, Namco, Rampage, Rampage Review, Retro Gaming, Rose Comic, shmup, street fighter II, Vintage

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