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Retro Gaming

Retrospective: Weird And Retro Kombat at Timezone

23/07/2018 By ausretrogamer

Who remembers Timezone?

Timzone was the place that first blew my mind with Mortal Kombat. It was a Sunday morning last century (crap I’m old!) when we walked into Timezone in the Capitol Centre (now called Dandenong Plaza) to see a group crowded around an arcade machine. That was the day I got instantly hooked on the digitised fighter that was the original Mortal Kombat.

As we watched the bloody challenge to completion, we were treated with a Sub-Zero Fatality! My mind was instantly blown. That led to a lot of coins fed into that machine until my fave fighter of all time arrived some time later: Mortal Kombat II – and the rest, as they say, is history.

Here I have two of the super rare Mortal Kombat II Collector Kards that I got from Timezone in Dandenong back in the day, along with a super-kool TZM (Timezone Magazine) issue No.8 (May 1994) that was kindly gifted to me by Aaron ‘blahjedi’ Clement at PAX Aus 2017.

Anyone else remember these?

– Serblander / Weird and Retro

source: Weird and Retro via Facebook

 

Filed Under: Retro Gaming Culture Tagged With: Arcade, Capitol Centre, Dandenong Plaza, Kards, magazine, Midway, Mortal Kombat, Mortal Kombat II, Rare Kards, Retro Gamer, Retro Gaming, Retrospective, Serblander, Serby, Timezone, Weird and Retro

One Hour of 1980s Video Game Commercials

20/07/2018 By ausretrogamer

Enjoy a trip down memory lane with Dave Freeman’s hour long compilation of 1980s video game commercials from the Video Game Commercial Archive that was released on DVD in 2007.

This video is jam packed with so much nostalgia, it will make you giddy!


source: Dave Freeman

 

Filed Under: History, Retro Gaming Culture Tagged With: 1980s, 1980s game commercials, 80s, 80s game commercials, 80s video game commercials, classic gamer, Classic Games, game commercials, History, Retro Gamer, Retro Gamers, Retro Gaming, Retrogamer, retrogaming, the 80s, video game commerical, vintage games

A Dolphin’s Tale: The Story of Nintendo’s GameCube

17/07/2018 By ausretrogamer

Stop what you are doing right now! Grab yourself a bite and a coffee, settle into your most comfy chair and read this tale, the very detailed tale of Nintendo’s GameCube.

A long time ago, in a gal…. Oh wait, wrong story! This story is long and detailed, so make sure you give yourself a lot of time to read every word, as it is well damn worth it. The retro gaming history buffs will absolutely love this, from the delay of the GameCube launch, designing the GCN, motion controls with Gyro-Pods and the pressure to create the perfect controller, to cultivating relationships with third-party developers and publishers, the decline of the GameCube and the end of their longtime partnership with Rare, this story has everything, warts and all!

Are you comfortable yet? If you are, settle in and enjoy Emily Rogers’ story of Nintendo’s GameCube.

image source: Dromble.com

 

Filed Under: History, Retro Gaming Culture Tagged With: classic gaming, GameCube, GameCube history, GameCube Story, gamer, gaming, GCN, Nintendo GameCube, Project Dolphin, Retro Gamers, Retro Gaming, retrogamers, retrogaming, Video Games

Ultra Space Battle Brawl: It’s Bang Bead For Your Switch!

11/07/2018 By ausretrogamer

If you are craving for some Pong, Windjammers or Bang Bead action for your Nintendo Switch, then keep reading! Hang on, Bang what? Ahhhh, if you don’t know, that’s fine, this game plays it a similar way…

So what do you get when you sprinkle some Pong on steroids, a dose of fighting elements, Japanese 80s aesthetic, some cool Indonesian urban house music and a hefty pinch of Windjammers and Bang Bead for good measure? You get Ultra Space Battle Brawl, that’s what!

For those of you that haven’t played Atari’s Pong or Bang Bead and Windjammers on the Neo Geo, Ultra Space Battle Brawl is a fun competitive game fit for settling disputes, be it with your friends and family or rivals, this couch party game has the essence of a flying fighting game melded onto a single screen that is easy to pick up and play but hard to master.

The game provides a choice of ten protagonists, each with their own unique “Ultra” and quirky skills that can easily turn the tide in the heat of battle. Story mode sees you battling through a number of rivals that will determine your fate in the Intergalactic Society, that is if you manage to beat them all. For those that prefer a party game (of up to 4 players), the ‘Versus’ mode is for you. Versus provides the freedom to set the number of rounds and battle modes, be it 1 vs 1, 2 vs 2, 1 vs 2 or 2 vs 1. Once your character is chosen you are thrown into a battle where the premise sees you smacking the puck towards your opponents end attempting to smash their glass gem while also defending your end. If you manage to win the necessary rounds, you move onto the next (even tougher) opponent.

Sounds simple enough? Um not really, as this game will see your rage meter go through the roof when you battle tougher opponents that require lightning fast reflexes and dexterity to have a chance at beating them. This game does shine when played against other humans, where you rib each other or give high fives when battling on the same side.

The background story to how this game came about is quite cool too – Ultra Space Battle Brawl was first born out of a Mojiken Camp, an internal team building program. During this program the whole Mojiken Studio crew had to build a prototype based on proven products and fresh concepts. From all the prototypes they came up with, it was Mojiken Studio’s co-founder Eka Pramudita’s Ultra Space Battle Brawl that came out on top.

If you also want to come out on top and can’t wait for Windjammers, then you should grab this game for your Nintendo Switch, stat!

Title: Ultra Space Battle Brawl
Developer: Mojiken Studio
Publisher: Toge Productions
Price: USD$14.99

image source: Toge Productions

 

Filed Under: Modern Gaming, Retro Gaming Culture, Reviews Tagged With: game review, GameDev, gamers, IndieDev, Mojiken Studio, Nintendo Switch, pong, Retro Gaming, retrogaming, reviews, Toge Production, Ultra Space Battle Brawl, Video Games, Windjammers

Old School Gaming is Back On Your SNES and Super Famicom!

10/07/2018 By ausretrogamer

There is no stopping the retro gaming renaissance!

If you still have your Super Famicom or Super Nintendo (SNES) handy, then you’ll be happy to know that there are games being re-released on Nintendo’s 16-bit powerhouse!

First cab off the retro gaming rank is the side-scrolling beat’em up, Super Double Dragon / Return of Double Dragon. This exclusive title is available in Japanese (Super Famicom) and English/US (SNES).

This legendary series follows the young twin brothers Billy and Jimmy Lee, who run a martial arts dojo. Their friend Marian disappears, so we reckon you know the rest of that story of what they need to do to save her.

The player controls either of the (suped-up) Lee brothers. There are seven stages including a strewn of extra stages so your fighting reflexes will need to be sharp. Don’t fret, as your fighters have 30 special moves with power gauges to engage in powerful techniques. Oh yeah, if fighting cleanly doesn’t work, then you can throw items such as barrels, stones, knives, bombs, and boomerangs – woohoo, we love dirty fighting!

If you want some action for your Super Famicom / SNES and you are ready to rescue Marian, go ahead and pre-order Return Of Double Dragon!

Pre-Order Links:

  • Super Famicom – Return Of Double Dragon (Expected to ship: Jul 19, 2018)
  • SNES – Return Of Double Dragon (Expected to ship: Aug 21, 2018)

image source: Play Asia

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, classic gaming, Double Dragon, Play Asia, Retro Gamer, Retro Gaming, retrogaming, Return Of Double Dragon, SNES, Super Double Dragon, Super Famicom, Vintage gaming

Tempest 4000: The Tube Shooter Comes of Age

02/07/2018 By ausretrogamer

In the beginning there was Dave Theurer’s tube shooter, Tempest. Then came Jeff Minter’s Tempest 2000 on the Jaguar, a psychedelic take on Dave’s masterpiece. This was then followed by Tempest 3000 on the defunct Nuon and finally the contemporary take on Tempest for the PS Vita, the awesome TxK. And now we have the imminent release of this iconic tube shooter, Tempest 4000, again coded by Llamasoft’s Yak (Jeff Minter), which means the franchise is still in great hands!

Strap into your Claw peeps, cause the adrenaline-pumping Tempest 4000 will be available on your PlayStation®4 and Xbox One systems on July 17, 2018 for $29.99!

The original Tempest was one of the first videogames to use 3D vector graphics, securing itself as one of Atari’s hallmark titles and one of the most popular arcade games of all time. It has been featured prominently across pop culture, including Ernest Cline’s dystopian Ready Player One novel.

Developed by legendary game designer Jeff Minter, Tempest 4000 remains faithful to the fast-paced gameplay of the arcade original, while adding brand new features and visually stunning graphics.

As in the original game, players are in control of the Claw, a powerful spacecraft equipped to destroy deadly creatures and other obstructions with rapid-fire shots on vibrant geometric prisms. With three game modes to choose from and 100 levels to conquer, players must eliminate all enemies as quickly as possible to survive, aiming for the coveted spot at the top of the leaderboards.

Additional Key Features Include:

  • Arcade Style Shooter: Hordes of enemies will test players’ reflexes in this fast-paced arcade style shoot ’em up;
  • Visually Stunning Graphics: Revamping the look of the original arcade game, Tempest 4000 features vibrant graphics in sharp 4K resolution;
  • Multiple Game Modes: Three different game modes will push players’ skills to the limit, including Classic, Pure and Survival:
    • Classic: Equipped with three lives, players battle through enemies until all lives run out. Players can begin their next playthrough from the last completed stage with their previous high score.
    • Pure: The classic arcade mode, Pure gives players three lives to start from the beginning and progress as far as possible.
    • Survival: A brutal challenge, Survival gives players eight lives to survive as long as possible.
  • Level Up: With 100 unique geometric levels to progress through, players must equip themselves with various weapons and power-ups, earning upgrades through bonus rounds;
  • Global Leaderboards: Players can duke it out for the top spots on leaderboards for all three game modes in the quest to be recognized as number one;
  • Retro Techno Soundtrack: In true retro space shooter style, the game features a thumping soundtrack inspired by early 1990s techno;
  • Old School Gameplay: Nostalgia is here to stay with the traditional gameplay of the original Tempest with enhanced graphics on current generation consoles.

We can’t wait to EAT ELECTRIC DEATH!

image source: Tempest 4000

Filed Under: Announcements, Modern Gaming Tagged With: Arcade, Atari, Atari Tempest, Dave Theurer, Jeff Minter, Llamasoft, PlayStation 4, PS4, Retro Gaming, Retro Reboot, Tempest, Tempest 2000, Tempest 4000, the Claw, Tube Shooter, TxK, XB1, Xbox One, Yak

Games Room Delights: Nintendo_Master1

28/06/2018 By ausretrogamer

There is something about seeing people’s gaming rooms that invokes our inner voyeurism, in a good way.

We are always fascinated and intrigued of each unique games room setup we see, just like Nintendo_Master1’s – you’ll have to agree (once you check out all of the pics) that it is pretty darn awesome!

Let the drooling begin!

image source: Nintendo_Master1 on Facebook

 

Filed Under: Retro Exploring, Retro Gaming Culture Tagged With: Arcade room, Classic Games, Game Room, games office, Games Room, gaming room, Mancave, movie room, NES, nintendo, Nintendo_Master1, Playstation, Retro Gaming, Sega Genesis, Sega Master System, SNES, theatre room, Video Game Room

Retro Gamer 182: Sega Mega Drive Overload

18/06/2018 By ausretrogamer

If you are a Sega Mega Drive (Sega Genesis) fan, then issue 182 of Retro Gamer is your mag to indulge in some 16-bit nostalgia.

From all the inside information on how Sega’s magnum opus came to be, to its developers that made it sing and become a classic console.

The regular features are back, from the Classic Moments, Minority Report to Hardware Heaven and The Uncoverted to name just a few, this issue of RG is jam packed to satisfy your retro gaming lust!

This issue is also accompanied with an Essential Mega Drive games guide and stickers, so if you are a fan of Sega’s 16-bit game changer, then there is no excuse to miss this issue – go grab it now!

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, Genesis, magazine, Mega Drive, Retro Gamer, Retro Gamer 182, retro gamer magazine, Retro Gaming, sega, Sega Genesis, Sega Mega Drive

Oz Comic-Con Melbourne 2018 Highlights

14/06/2018 By ausretrogamer

If you missed out on attending Oz Comic-Con 2018 in Melbourne, we have you covered!

With our trusty cameras in tow (thanks Alan Ly!), we snapped quite a few photos (over 60 photos actually) to make you feel like you were there, from awesome cosplay, comic book creators, artists, vendors with tempting gear, to a Star Wars X-Wing waiting for you to enter its cockpit and some Doom shenanigans at Bethesda’s booth.

Scroll through and enjoy what was a pretty epic Oz Comic-Con 2018!

If you made it this far, please consider supporting us by shouting us a coffee so we can keep bringing you heaps more awesome content! Thank you.

 

Filed Under: Retro Gaming Culture Tagged With: Actors, Art, Comic Con, comics, Cosplay, event, gamers, gaming, Oz Comic Con, Oz Comic-Con Melbourne, Oz Comic-Con Melbourne 2018, Retro Gaming, Star Wars

E3 News: My Arcade To Launch Two Classic BANDAI NAMCO Mini Players

13/06/2018 By ausretrogamer

If Nintendo can do it with their ‘Minis’, then so can My Arcade and BANDAI NAMCO!

Day two of E3 got us excited with the announcement that My Arcade and BANDAI NAMCO have joined forces and to create two new gaming devices filled with Classic NAMCO games. The new machines further expand the line of products borne out of the partnership, which already includes a set of Micro Player Arcades featuring classic titles such as PAC-MAN™, GALAGA™, and DIG DUG™.

The NAMCO Museum Mini Player will be packed with 20 classic titles and features a large vertical-oriented screen for authentic arcade gameplay. It also features dual front facing speakers for optimal sound, a detachable joystick, and back-lit marquee and coin trap. All of the titles included on the device are the original arcade versions of the games, unless there was no original arcade version available. The Namco Museum Mini Player™ is slated to release in the Holiday 2018 season (between now and end of August).

The PAC-MAN Pocket Player is a brand new 16-bit handheld console designed by My Arcade that is compact, portable, ergonomically designed, and boasts a full colour screen. The Pocket Player™ will include three classic PAC-MAN titles, including original arcade favourite PAC-MAN, along with PAC-PANIC™ and PAC-MANIA™. The Pocket Player will be available starting July 2018 at retailers such as Walmart and Amazon.

We finally got to get excited about something at E3 2018! We can’t wait to get our hands on these units!

source: My Arcade®

 

Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, Bandai Namco, Dig Dug, E3, E3 2018, Galaga, My Arcade, My Arcade Bandai Namco, Namco, NAMCO Museum Mini Player, Pac-Man, Pac-Man Pocket Player, Pac-Mania, Pac-Panic, Retro Gaming

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