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Retro Gaming

Reset64 Presents – Chuckie Egg (VIC20)

14/10/2021 By ausretrogamer

This is so awesome to see – Chuckie Egg can now be played on the VIC20! Oh yeah, it can also be played on the TheC64/TheVIC20 or your fave VIC20 emulator. So those ZX Speccy, BBC Micro and Dragon 32 folks can stop gloating, us Commdore gamers can now play this classic game too! Big shout out to Reset64 Magazine and Derek for keeping us gamers entertained with brilliant (and quite nostalgic) video games!

For more information on (and instructions on how to play) Chuckie Egg (VIC20), and to download the game, go to the Reset64 Magazine itch.io page now! What are you waiting for, Hen-House Harry needs your help!!!

image source: Reset64 Magazine itch.io




Filed Under: Announcements, Retro Gaming Culture Tagged With: C64, Chuckie Egg, Chuckie Egg VIC20, Classic Games, Hen-House Harry, indie, IndieDev, oldschool, Reset64, Reset64 Magazine, Retro Gamer, Retro Gaming, retrogaming, tbt, TheC64, THEVIC20, throwback, throwback thursday, VIC20, Video Games, zx spectrum

Vectrex Tournament: Vector War XI 2021

05/10/2021 By ausretrogamer

Vectrex Tournament: Vector War XI (30th Oct – 6th Nov 2021)

Eleven years ago, a well known peep in the retro scene, Rob Maerz, started the Vector War. The Vector War is an annual Vectrex game tournament where Vectrex players all over the world compete. For this year, Vector War XI (VW11) runs for one week, from October 30 till November 6 2021.

The Vector War is for all player skills levels, from beginners to super expert players. In the Vector War you participate and compete with others. This is also a great opportunity to play the Vectrex games more extensively and get to know new games (and other peeps!).

For more information on the Vector War XI games list, competition rules and prizes, head over here and get ready! Good luck Vectrexians!

Thanks to RetroTuesday and Angela for making us aware of this Vectrex tournament!




Filed Under: Announcements, Retro Gaming Culture Tagged With: 80s, gamers, gaming, Geek, Old School, oldschool, Pole Position, Retro Gamer, Retro Games, Retro Gaming, retrogaming, Rob Maerz, Scramble, Solar Quest, tbt, throwback, Vector, vector gaming, Vector War, Vector War 11, Vector War XI, Vectrex, Vectrex Tournament, Video Games

Classic Video Games Rated and Auctioned At Astounding Prices

21/09/2021 By ausretrogamer

First it was NFTs, and now it seems hermetically sealed classic games are being auctioned off at some nose-bleeding prices!

Goldin Auctions have been spruiking their recent record breaking auction sales on their social channels, which want of a better word or phrase, has put a lot of noses out of joint. Unless you are the seller that just pocketed US$430,500 for Sonic The Hedgehog, this rating/grading system and auction of video games is seen as a form of evil in the worldwide retro gaming community.

Final Sale Price: $430,500

An all-time record for any @SEGA Genesis game. pic.twitter.com/aGgBX0cSjh

— Goldin Auctions (@GoldinAuctions) September 19, 2021

Sure, lets WATA-rate games and then pawn (Ed: ahem, auction!) them off for some absurd amounts of money, but this whole setup and process just doesn’t sit right. From our perspective, it is great that video games share the limelight with other highly sought after memorabilia, but c’mon, a Sonic The Hedgehog Sega Genesis / Mega Drive game going for almost half a million US dollars is just mind blowingly ridiculous, or are we missing something here? At this rate, our 1989 factory sealed Commodore 64 disk version of Double Dragon would be rated a 10 and be close to being priceless!

What are your thoughts on these video game rating systems and auctions? Hit us up on Twitter or Facebook and let us know!




Filed Under: Retro Gaming Culture Tagged With: Games Auctions, Geek, Goldin Auctions, nintendo, Rating System, Retro, Retro Gamer, Retro Gaming, sega, Sonic The Hedgehog, Super Mario Bros, video game auctions, Video Games

Pew Pew Pew – We Love These Galaga Pins!

14/09/2021 By ausretrogamer

GalagaYou would have all guessed it by now that we are huge fans of Namco’s timeless classic arcade and iconic vertical shoot’em up, GALAGA. The constant pew pew pewing at enemy ships as they stream down and across the screen never gets old!

It seems that we are not alone in our love of Galaga, as Etsy seller Wardingers has created these awesomely cute 1 inch Galaga Enamel Pins which we would proudly wear on our lanyard as we blast those pesky enemy ships!

source: Wardingers on Etsy




Filed Under: Retro Gaming Culture Tagged With: !Arcade!, 1980s, arcade games, Classic Arcade Gaming, Classic Games, enamel pins, etsy, Galaga, Galaga Enamel Pins, gaming enamel pins, iconic games, Namco, oldschool, Pew pew pew, Retro Gamer, Retro Gaming, retrogaming, shmup, shoot'em up, videogames, Vintage, Wardingers

LEGO 8-Bit Trip 2 – Awesome Stop Motion Animation

06/09/2021 By ausretrogamer

Amazing Swedish band Rymdreglage have followed up their 2009 LEGO 8-Bit Trip stop motion video (which took them 1,500 hours to make!) with an even more awesome LEGO 8-Bit Trip 2!

The Trip 2 stop motion video pays tribute to some of the most iconic video games of all time in super duper 4K resolution – it is oh sooo lovely!


source: rymdreglage




Filed Under: Retro Gaming Culture Tagged With: 8-bit trip, 8-bit trip 2, 8bit, Atari, classic, Commodore, Geek, Lego, Lego 8-bit trip, Lego 8-bit trip 2, Lego 8bit trip 2, nintendo, oldschool, Retro Gaming, retrogaming, Rymdreglage, sega, Stop Motion, tbt, throwback, Vintage

Classic Hudson Soft Games You Need To Play

13/08/2021 By ausretrogamer

We must admit, it was a sad day when Hudson Soft (HS) was absorbed by good ole Konami (Digital Entertainment) almost a decade ago. However, before the company with the cute bumble bee logo was bought, they produced some iconic games on a multitude of systems from the early 1980s all the way through to the 2000s!

We look back fondly at a few Hudson Soft developed titles you should definitely play again, because they are still darn awesome! Before anyone says Bomberman, yes, that makes the list of course, but there were plenty of others too. This curated list of HS’ developed video games spans some 4 decades, so surely there will be one or a few games that will induce some nostalgia for you.

Here we go!

Stop The Express (ZX Spectrum, 1983)

Who would have thought that Hudson developed games for the ZX Speccy! Stop the Express was one of the best action games on the micro, so check it out!

 

 

 

Hudson’s Adventure Island (Famicom/NES, 1986)

Before you say it, yep, Adventure Island is an adaptation of Wonder Boy. Nevertheless, this game is a superb side-scrolling platformer, filled with 32 stages for Mr Higgins to traverse through to save Princess Tina from the clutches of the Evil Witch Doctor.

 

Star Soldier (Famicom/NES, 1986)

Hudson’s distinguished shoot’em up was a refinement of Tecmo’s Star Force, which they had ported for them in 1985. With that said, Star Soldier was impressively superior on all levels, which Hudson then went on to create awesome sequels, many of them appearing in their ‘Caravan’ competitions.

 

Bonk’s Adventure (PC Engine, 1989)

Bonk (aka: BC Kid or PC Genjin) was Hudson’s answer to Nintendo’s Super Mario. The caveman theme with cool set-pieces was a refreshing take on the platform genre, with Bonk becoming a much loved defacto mascot for the PC-Engine / TurboGrafx-16.

 

Soldier Blade (PC Engine, 1992)

The fourth and last game in the Star Soldier series for the PC Engine, Solider Blade amps up and polishes the vertical shmup action to gold standard. The pace is ultra fast and the action is relentless, making Soldier Blade one of Hudson’s greatest ever games. This is a must for any shoot’em up fan!

 

Saturn Bomberman (Saturn, 1996)

Let’s face it, we could have picked a dozen Bomberman titles, but the wise choice here is its 32-bit version on Sega’s Saturn. Its 10 x multiplayer mode is insanely fun, with a plethora of power-ups to pick up. Grab a multi-tap for your Saturn and blast 9 of your friends!

 

DoReMi Fantasy (Super Famicom, 1996)

This highly collectable platformer for the SuFami has the perfect mix of fun, charm, colour and run and jump action to keep you coming back again and again.

 

 

 

Vertical Force (Virtual Boy, 1995)

We know what you are thinking, WHAT THE HECK is this doing on the list? When it comes to shoot’em ups, Hudson Soft has a gold standard pedigree, with Vertical Force being a brilliant Star Solder like game on Nintendo’s ill-fated Virtual Boy.

 

 

Ninja Five-O (GBA, 2003)

Ninja Five-O is another obscure Hudson release for the GBA which nowadays is highly sough after and extremely expensive. The hack and slash ninja action is reminiscent of Ninja Gaiden, which isn’t a bad thing at all.

 

 

Lost In Shadow (Wii, 2010)

Shortly before Hudson was shuttered and swallowed up by Konami, they developed one last darn cool and innovative platformer for the Wii – Lost In Shadow. The Wii had a ton of shovelware titles, but this one was not one of them. If you manage to find Hudson Soft’s last great video game, give it a go!

 

If the above Hudson Soft titles didn’t tickle your nostalgic nerve, then hopefully these honourable mentions will:

  • Victory Run (PC Engine, 1987)
  • Neutopia (PC Engine, 1989)
  • Military Madness (PC Engine, 1989)
  • Final Soldier (PC Engine, 1991)
  • Mario Party 3 (N64, 2000)

Well, there you have it peeps, Hudson Soft may no longer be with us, but their legacy is forever etched in video gaming history with their iconic titles. Go play some now!




image sources supplied

Filed Under: History Tagged With: 1980s, Adventure Island, Classic Games, Classic Video Games, DoReMi Fantasy, Hudson Soft, Mario Party 3, Military Madness, Neutopia, Ninja Five-O, oldschool, pc-engine, Retro Gamer, Retro Games, Retro Gaming, retrogames, retrogaming, Saturn Bomberman, Soldier Blade, Star Solder, throwback, Vertical Force, Victory Run

The Pokémon Pinball DS Game That Never Was

28/07/2021 By ausretrogamer

Since last year’s Nintendo Gigaleak, aka: Data Leak (Ed: or more accurately, hacks that lead to the leak!) that brought attention to some Pokémon source code, 3DS debug ROMs as well as the full source code for the Nintendo Wii from the BroadOn’s servers (BroadOn worked with Nintendo on the Wii hardware and software), there has been further leaks emerging in the last week.

From the many recent mouth-watering leakage news (not looking at you Wii prototype games!), the major one that grabbed our attention was the Pokemon Pinball game that was slated for a 2006 release on the DS. As massive pinball fans, this game would have been right up our alley, especially when gaming on the go with the Nintendo DS’ touch and dual screens.

Considering the original Game Boy Color title became a cult classic, this one would have been well received. The game would’ve been developed by Fuse, best known for Super Mario Ball and Metroid Prime Pinball, so we are quite sure Pokemon Pinball on the DS would have been an absolute blast!




More news about the Nintendo data leak on Resetera

Filed Under: History, Retro Gaming Culture Tagged With: 3DS debug roms, BroadOn, Fuse, Metroid Prime Pinball, MondoMega, nintendo, Nintendo Data Leak, Nintendo DS, Nintendo Gigaleak, Nintendo Wii source dode, Pokemon, Pokemon Pinball, Pokemon Pinball DS, Retro Gaming, retrogaming, Super Mario Ball, Video Games, Wii, Wii prototype

Comparing Driving to Tetris

23/07/2021 By David Cutler


By: D.C. Cutler, U.S.A.

Driving in America can be insane at times. People ride your back bumper for no reason, and they cut you off in traffic without any hesitation. Sometimes I compare daily driving to a competitive game of Tetris. Everyone is always trying to pass you and fill an open gap. Could moving ahead in a way be seen as points by some?

When I was a kid, I was obsessed with Tetris. The first time I ever played the Alexey Pajitnov designed game was at my local bowling alley. The strategic game blew my mind. The quick thinking and hand-eye coordination skills that Tetris required made me an instant fan. I got really good at the arcade version of the game. But when I got the NES game for my birthday, I became a Tetris prodigy. Well, maybe not that exceptional, but I ran the score up higher than any of my friends. When the various shapes of pieces started falling faster, that’s when I went into a video game playing, frenzied zone. My playing skills would elevate to another level.

It’s not hard comparing traffic to Tetris. I don’t understand why another driver has to ride my bumper, and then, when there’s a lane that suddenly opens next to me, they rapidly whisk around me. I’m not a slow driver, I just follow the speed limit laws. The car lanes are like the empty space for the various shaped blocks to fall through.

Why is everyone in such a mad hurry? Like playing Tetris, is driving for some motorist a fun game? I’m more aggressive when I play Tetris than when I’m on the highway. That doesn’t seem to be the case for others where I live and work.




Filed Under: Retro Gaming Culture Tagged With: Alexey Pajitnov, Classic Games, David Cutler, DC Cutler, Game Boy, NES, Retro Gamer, Retro Gaming, retrogaming, tetris

Slow Mole: 8-bit Platformer For The NES

19/07/2021 By ausretrogamer

Slow MoleErik Rosenlund, take a bow! Erik has created and released, SLOW MOLE, an awesome speedrunning platformer for the NES!

Playable on both real hardware and other modern devices, Slow Mole challenges your speedrunner skills to the max with a unique checkpoint mechanic that will only award a checkpoint when the player proves their mastery! The game provides the player with two difficulty options which affects the timer, thus making an impact on game play. For those that have twitch skills who can truly master the game, the game ramps up its mechanical challenge to nightmare levels!

Grab Slow Mole for free (or for a small token of appreciation for Erik) from here and get running!

Slow Mole (NES) Trailer – The 80s NES claymation trailer that never was




Filed Under: Announcements, Retro Gaming Culture Tagged With: 8-bit, Erik Rosenlund, GameDev, indie dev, IndieDev, Itch.io, NES, nintendo, oldschool, Platformer, Retro Gaming, retrogaming, Slow Mole, speedrunner, speedrunning

Chip’s Challenge is coming to the SNES and Sega Genesis/Mega Drive!

16/07/2021 By ausretrogamer

Chip's Challenge for SNES and SEGA GENESIS

Chip’s Challenge for SNES and Sega Genesis/Mega Drive Pre-Orders Now Live

Top-down tile-based puzzle game

Independent publisher The Retro Room Games has recently announced that the pre-orders for Chip’s Challenge on Super Nintendo Entertainment System (SNES) and Sega Genesis/Mega Drive are now open!

Play as Nerdy Chip McCallahan, who navigates through a series of increasingly difficult puzzles in 148 two-dimensional levels, in order to prove himself and gain membership to the very exclusive Bit Busters Club.

Chip's Challenge

Originally developed by Epyx, Chip’s Challenge is a classic top-down tile-based puzzle game launched on Atari Lynx in 1989. The game was also ported to MS-DOS, Atari ST, Amiga, Commodore 64, ZX Spectrum, and the Amstrad CPC back in the 90s.

Chip’s Challenge was also released on Steam 6 years ago featuring 90% of positive reviews. This will be the first time that the game will be available on Nintendo and Sega platforms.

Chip’s Challenge will be available on 16-bit consoles including a cartridge in both PAL and NTSC versions, a box and an instruction booklet. Pre-orders for the game can be found here.


source: The Retro Room Roo

Features:

  • 148 two-dimensional levels
  • Block-pushing puzzles
  • Dodging enemies
  • Skip to the next level option

Price: US$24.99 (cart only) / US$49.99 (Complete In Box)




Filed Under: Announcements, Retro Gaming Culture Tagged With: 16-bit, Amstrad CPC, Atali Lynx, Chip McCallahan, Chip's Challenge, Epyx, Epyx Chip's Challenge, game dev, Genesis, indie dev, IndieDev, Mega Drive, old schoo, Puzzle game, Retro Gaming, retrogame, retrogames, sega, Sega Genesis, Sega Mega Drive, SNES, The Retro Room, The Retro Room Games, Video Games, videogames

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