
Do you remember how awesome 1988 was? I do! I was a teenager with not a hassle in the world. My life revolved around my family, friends, school, sport, tv, music, movies and video games – particularly the Commodore 64 and arcades! 1988 was the year I went from playing games on cassette to playing games on floppy disk. Life was good.
Oh yeah, there was the Seoul Olympics and Australia was celebrating its bicentennial. Ah 1988, you were a great year. What are your memories of 1988?
Press play and immerse yourself with some 1988 awesomeness!
source: thepeterson


On the back of the success of the C64 home computer, good old Commodore decided to release the console version in 1990 – the Commodore 64 Game System (C64GS). With other more powerful consoles on the market, the C64GS disappeared without making a mark. The C64GS was a blight on the C64 pedigree.
Amstrad wasn’t going to be outdone by Commodore, so to compete against the C64GS, they released their GX4000 console – a repackaged CPC computer. Despite being more powerful, it suffered the same fate as the C64GS. Both machines booked their tickets to obscurity, as they were no match to the offerings from NEC, Sega and Nintendo.
Atari’s first attempt at transforming their home computer, the Atari 400, into a console, was the disastrous 5200 Super System! With a hideous controller added into the mix, the 5200’s fate was sealed. It was never released outside of North America.
The joker in the Home Computers In Disguise pack is the ColecoVision. What a lot of gamers don’t realise is that the ColecoVision was based on the MSX standard – an early Japanese PC standard developed by (none other than) Microsoft. The Coleco got a better sound chip, but other than that, it was a console-ised MSX.
You would have thought that after the disaster of the C64GS, Commodore would have learned their lesson. Well, they didn’t. Commodore tried their hand at repackaging their Amiga 1200 computer into a console, the 














