If you needed evidence in how desirable a rare retro computing item could be, then surely the auction result for the holiest of holy grails, the Commodore 65, is a great case in point – selling for a record €20,050 (Ed: that’s $26,915AUD!), it’s rarity and desirability is assured.
Being just a collector is not enough to be able to compete and procure such extremely rare and very expensive items. Hardcore collectors or collectors backed by some very generous benefactors are the only ones that can hunt and end up with these precious pieces of computing history.
The Commodore 65 is definitely the epitome of rare – created by Fred Bowen and his buddies at Commodore Business Machines at the beginning of the 1990s, the computer never saw the light of day and was subsequently canned. When Commodore met its demise in 1994, a number of prototype C65 computers were sold on the open market. For those that picked one up, well, let’s just say that they were investing in a goldmine which would reap benefits in the future – and that it has on this occasion!









Source: Thomas Conté | Zed Yago | eBay
If your New Year’s resolution was to learn more about video game graphics, you are in luck. For those of you with limited time to spare, I present three videos by
It is always great to find video games based articles and programs published by major media outlets. This time around, our beloved Aunty (
Who could forget the Sega Powerline – the guys on the hotline were there to help you beat Robotnik with a ‘Super Dash Attack’ – they did warn kids to seek their parents permission to call, as the 70c per minute was highway robbery.
Oh yeah, there was also the Sega Club. The Club was created to entice you to become a member and get your hands on some tasty exclusive Sega gear! With an annual membership cost of $20, it was well worth sending in your credit card details.
As per usual, Ocean was peddling their latest videogame film tie-in, Lethal Weapon. Slated for all 8 and 16-bit computers and consoles, the Master System version mysteriously didn’t make it due to unknown reasons – perhaps a blessing!
Still on the Ocean bandwagon, their wares were still going strong in the early 90s. The Dream Team consisted of games that transcended popular culture, from The Simpsons and wrestling, to the T800 Arnie becoming a good guy. I won’t be back to play!
Being the festive season, Sega was eager to cash in on the Christmas rush and wrestle you away from the Game Boy and buy their newfangled handheld, the Game Gear – the ultimate escape kit. Who could resist a bit of Streets Of Rage on the go!
With grunge popularity at its peak and the video gaming industry pumping out awesome games to keep us entertained, it definitely smelled like a great Christmas in 1992/93.
Prior to super-slick marketing videos, there was cheesy (and endearing) promotional films, just like this rare 1972 footage telling you all about the ground breaking Magnavox Odyssey video game system – the electronic game of the future!
The start of September in 1997 was tinged with sadness with the passing of Mother Teresa and the funeral of Diana, Princess Of Wales. With Elton John’s Candle In The Wind song topping the music charts, we were also introduced to another hit song, Tubthumping from Chumbawaba. In the video gaming sphere, Electronic Arts was pervading the top 5 games charts on a number of platforms, from the PlayStation and Saturn, to the ubiquitous personal computer.


When I first heard that Fuel Entertainment and Xbox Entertainment Studios were going to make a 
The documentary interweaves two storylines within an hour of compelling viewing. There is the lead up to the Alamogordo dig and the rise and fall of Atari. The interviews with key Atari people, including its co-founder, Nolan Bushnell, former Warner Communications Inc. Co-Chief Operating Officer, Emmanuel (Manny) Gerard and Atari games developer, Howard Scott Warshaw, add that extra credibility to an already well produced documentary. (Ed: SPOILER ALERT!) There is an emotional moment in the documentary when Howard is asked by a media crew on how he felt about the dig. We promise you, you will shed a tear too.








It may have started life on a napkin back in 1986, but it wasn’t officially released to the gaming public as the world’s first 16-bit colour handheld till October 1989 (Ed: the Atari Lynx was officially released on September 1 1989, but it wasn’t available for retail till October of that year). The Epyx Handy, which would eventually become the Atari Lynx, celebrates a significant milestone – it’s another year older and it is still kicking nostalgic goals!





What do you do when the company you make video games for does not want to recognise nor pay you royalties for your efforts? You become disgruntled and leave that company with a few of your programmer co-workers and form your own company. Well, that is pretty much how Activision was created – to break the shackles from Atari and recognise the programming geniuses behind some of the most beloved video games of all time.
There is no point in pretending that I am a fan of downloadable content (DLC) – just for the record, I am not a fan! However, I can’t deny that it is the way of the future, unfortunately.