2015 has been a year of major gaming and tech anniversaries, from Super Mario celebrating 30 years of busting bricks, to Sony’s PlayStation hitting the magical 20th anniversary since its release in the West. Rounding off the trifecta of major birthday celebrations is Commodore’s powerhouse computer, the mighty Amiga.
Since Mario and the PlayStation have enjoyed the spotlight throughout the year, it was great to see ABC TV’s Good Game turn their attention to celebrate the Amiga in a special feature during their regular TV show. Regardless if you are an Amiga fan or not, press play and take a trip down memory lane to the beginning of the multimedia computer.
source: Good Game – ABC TV

Ms. ausretrogamer
To help celebrate Super Mario Bros. 30th anniversary (released in Japan on 13 September 1985), 


When we came across Dan Wood’s
1988 was my favourite year of the 1980s. I was still playing arcade machines that had come out a year or two before ’88, like Bubble Bobble and Double Dragon, but the new machines hitting our shores were just so impressive – Power Drift, Galaxy Force, Chase H.Q., Ninja Warriors, Dragon Ninja, P.O.W., Vigilante, Cabal, Ninja Gaiden, Forgotten Worlds, Operation Thunderbolt, we could literally go on for another couple of paragraphs! I just wish someone invented a time machine already!
chart source: Zzap!64 August 1988 issue
Considering that August is all about the Commodore 64 (#C64Month), we thought we would revisit an interview with Commodore (Ed: and Atari Corp.) founder, Jack Tramiel (born: Idek Trzmiel). The interview took place at Darling Harbour in Sydney, Australia, while Jack was here to officially open the PC’89 exhibition. As per usual, Jack is candid in his responses and provides us with an insight into his early life that shaped him as a ruthless businessman. If you are a Commodore fan (Ed: or an Atari fan), grab yourself some popcorn and read on……










Cast your mind back to mid 1993, when arcade parlours were a place you could go to and get your fix of unparalleled gaming experiences from industry heavyweights like, Sega, Taito, Atari (Ed: Yep, Atari!), Namco, Midway, Konami, Capcom and Data East (to name just a few). Throw in brilliant pinball tables from Data East, Williams and Gottlieb, and you start missing those days – Ah, if only there was time travel!


Image source:
Just when you thought Brian Bagnall’s book, Commodore: The Amiga Years was dead and buried, some good news has come to hand! Rising like a phoenix from the ashes, the book is now available for pre-order on Amazon, or you can pledge on the 



