Handheld gaming is still popular as it’s ever been. The ability to play console quality games, especially retro games, on the mini-computer in my pocket, is totally insane. I can grind through dungeons in Final Fantasy; or zoom across Sonic’s digital landscape collecting enough rings for a chance at the bonus stage in order to get those elusive chaos emeralds in the Hedgehog’s Mega Drive/Genesis classic.
Playing these games on my smartphone got me thinking about portable gaming. When I was younger, I used to spend countless hours on my Nintendo Game Boy and later, my Sega handhelds. Nowadays, I love my Nintendo 3DS, PSP and the PS Vita, but I look back to my favourite handhelds of the past, and the one that sticks out most in my mind, is the Sega Genesis Nomad.

This thing was a portable Sega Genesis system that nearly played every game cartridge that I had. There were only a couple that wouldn’t work, but this was long before you could download a software patch to fix such a problem. For those unfamiliar with the Nomad, this thing was a pocket sized Sega Genesis – as long as you had large pockets, it could go with you anywhere! Oh yeah, and as long as you had a handy supply of AA batteries (the unit was powered by six AA batteries). The battery pack that attached to the back of the machine was quite bulky. The batteries drained rather quickly, so, unless you had a part-time job to keep buying them, they were quite difficult to obtain. This wasn’t much of a deterrent, as you could play Sonic and Mortal Kombat on the go!

Luckily, there was an adapter that made it possible to plug directly into mains power and even the cigarette lighter in your parents car – and with the headphone jack, you could be gaming without bothering the passengers. You could literally take it anywhere with the vast library of Genesis games – you were never short on playing awesome titles. The Nomad even had interfaces to connect to a regular TV, just like a home console, and also a second player controller connection for some 2P action!

There were some attempts at bringing home console games to the portable realm, with NEC having a similar unit (Ed: the TurboExpress), but with Sega, you had their extensive library of games to draw from which the others could never compete with (Ed: except for NEC’s PC Engine GT). Sega had a massive hardware push through the 90’s, which ultimately didn’t work out for that side of their business. But it sure was a lot of fun while it lasted, and their Nomad was truly a remarkable device.
It pains me to this day to think that I traded it when the Playstation 2 hit the shelves and I just had to have one. I learned my lesson at that point and I have never traded away any of my old consoles since; portable or otherwise.
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Matt Thames
Blogger and Brand Manager at Selby Acoustics.

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If you needed evidence in how desirable a rare retro computing item could be, then surely the auction result for the holiest of holy grails, the 








If your New Year’s resolution was to learn more about video game graphics, you are in luck. For those of you with limited time to spare, I present three videos by
It is always great to find video games based articles and programs published by major media outlets. This time around, our beloved Aunty (
Who could forget the Sega Powerline – the guys on the hotline were there to help you beat Robotnik with a ‘Super Dash Attack’ – they did warn kids to seek their parents permission to call, as the 70c per minute was highway robbery.
Oh yeah, there was also the Sega Club. The Club was created to entice you to become a member and get your hands on some tasty exclusive Sega gear! With an annual membership cost of $20, it was well worth sending in your credit card details.
As per usual, Ocean was peddling their latest videogame film tie-in, Lethal Weapon. Slated for all 8 and 16-bit computers and consoles, the Master System version mysteriously didn’t make it due to unknown reasons – perhaps a blessing!
Still on the Ocean bandwagon, their wares were still going strong in the early 90s. The Dream Team consisted of games that transcended popular culture, from The Simpsons and wrestling, to the T800 Arnie becoming a good guy. I won’t be back to play!
Being the festive season, Sega was eager to cash in on the Christmas rush and wrestle you away from the Game Boy and buy their newfangled handheld, the Game Gear – the ultimate escape kit. Who could resist a bit of Streets Of Rage on the go!
With grunge popularity at its peak and the video gaming industry pumping out awesome games to keep us entertained, it definitely smelled like a great Christmas in 1992/93.